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Three Hearts and Three Lions

Poul Anderson

The gathering forces of the Dark Powers threaten the world of man. The legions of Faery, aided by trolls, demons and the Wild Hunt itself, are poised to overthrow the Realms of Light. Holger Carlsen, a bemused and puzzled twentieth-century man mysteriously snatched out of time, finds himself the key figure in the conflict. Arrayed against him are the dragons, giants and elven warriors of the armies of Chaos, and the beautiful sorceress Morgan le Fay.

On his side is a vague prophecy, a quarrelsome dwarf and a beautiful woman who can turn herself into a swan, not to mention Papillon, the magnificent battle-horse, and a full set of perfectly fitting armour, both of which were waiting for him when he entered the magical realm. The shield bears three hearts and three lions - the only clue to Holger Carlsen's true identity. Could Carlsen really be a legendary hero, the only man who can save the world?

The World of Ice & Fire

George R. R. Martin
Linda Antonsson
Elio M. Garcia, Jr.

The never-before-seen history of Westeros and the lands beyond. With hundreds of pages of all-new material from George R.R. Martin.

If the past is prologue, then George R.R. Martin's masterwork--the most inventive and entertaining fantasy saga of our time--warrants one hell of an introduction. At long last, it has arrived with THE WORLD OF ICE AND FIRE.

George R.R. Martin, in collaboration with Elio M. García, Jr. and Linda Antonsson, has written a comprehensive history of the Seven Kingdoms, featuring the epic battles, bitter rivalries, and daring rebellions that lead up to the events in the bestselling A Song of Ice and Fire series.

Collected within this volume is the accumulated knowledge, scholarly speculation, and inherited folk tales of maesters and septons, maegi and singers, including over 170 full-colour illustrations and maps, family trees for the Houses Stark, Lannister and Targaryen, and in-depth explanations of the history and culture of Westeros.

This is the definitive companion volume to George R.R. Martin's dazzlingly conceived universe; THE WORLD OF ICE AND FIRE is indeed proof that the pen is mightier than a storm of swords.

The Thinking Woman's Guide to Real Magic

Emily Croy Barker

An imaginative story of a woman caught in an alternate world--where she will need to learn the skills of magic to survive

Nora Fischer's dissertation is stalled and her boyfriend is about to marry another woman. During a miserable weekend at a friend's wedding, Nora wanders off and walks through a portal into a different world where she's transformed from a drab grad student into a stunning beauty. Before long, she has a set of glamorous new friends and her romance with gorgeous, masterful Raclin is heating up. It's almost too good to be true.

Then the elegant veneer shatters. Nora's new fantasy world turns darker, a fairy tale gone incredibly wrong. Making it here will take skills Nora never learned in graduate school. Her only real ally--and a reluctant one at that--is the magician Aruendiel, a grim, reclusive figure with a biting tongue and a shrouded past. And it will take her becoming Aruendiel's student--and learning magic herself--to survive. When a passage home finally opens, Nora must weigh her "real life" against the dangerous power of love and magic.

For lovers of Lev Grossman's The Magicians series (The Magicians and The Magician King) and Deborah Harkness's All Souls Trilogy (A Discovery of Witches and Shadow of Night).

Gossamer Axe

Gael Baudino

In ancient Ireland, Chairiste Ní Cummen, a harper, was trained in the secrets of music and magic, but her curiosity and pride trapped her and her lover in the realm of the fairy folk, the Sidh. Chairiste alone managed to escape, and now, living in the modern world as Christa Cruitaire, a quiet harp teacher, she is all but resigned to her inability to win her beloved's freedom... until she discovers that the volume and violence of the electric guitar and heavy metal might prove brutal enough to forcibly breach the barriers between the human and fairy worlds.

With the aid of her bandmates—who must themselves overcome inner demons of abuse, addiction, and prejudice—Christa is determined to use her newfound musical power to rescue the woman she loves.

Audacious and heartfelt, Gossamer Axe is an entirely original hero's journey, an ode to the power of music and the human spirit alike, charged with rapier-sharp social commentary.

The Face in the Frost

John Bellairs

THE FACE IN THE FROST is a fantasy classic, defying categorization with its richly imaginative story of two separate kingdoms of wizards, stymied by a power that is beyond their control. A tall, skinny misfit of a wizard named Prospero lives in the Southern Kingdom—-a patchwork of feuding duchies and small manors, all loosely loyal to one figurehead king. Both he and an improbable adventurer named Roger Bacon look in mirrors to see different times and places, which greatly affects their personalities and mannerisms and leads them into a myriad of situations that are sometimes frightening and often hilarious. Hailed by critics as an extraordinary work, combining the thrills of a horror novel with the inventiveness of fantasy, THE FACE IN THE FROST is the debut novel that launched John Bellairs' reputation as one of the most individual voices in young adult fiction.

The Master and Margarita

Mikhail Bulgakov

A literary sensation from its first publication, The Master and Margarita has become an astonishing publishing phenomenon in Russia and has been translated into more than twenty languages, and made into plays and films. Mikhail Bulgakov's novel is now considered one of the seminal works of twentieth-century Russian literature. In this imaginative extravaganza the devil, disguised as a magician, descends upon Moscow in the 1930s with his riotous band, which includes a talking cat and an expert assassin. Together they succeed in comically befuddling a population which denies the devil's existence, even as it is confronted with the diabolic resuits of a magic act gone wrong. This visit to the capital of world atheism has several aims, one of which concerns the fate of the Master, a writer who has written a novel about Pontius Pilate, and is now in a mental hospital. Margarita, the despairing and daring heroine, becomes a witch in an effort to save the Master, and agrees to become the devil's hostess at his annual spring ball.

By turns acidly satiric, fantastic, and ironically philosophical, this work constantly surprises and entertains, as the action switches back and forth between the Moscow of the 1930s and first-century Jerusalem. In a brilliant tour de force, Bulgakov provides a startlingly different version of Pontius Pilate's encounter with one Yeshua, a naive believer in the goodness of man. The interplay of these two narratives is part of the ingenious pleasure of this work which defies all genre classifications and expectations.

The commentary and afterword provide new insight into the mysterious subtexts of the novel, and here, for the first time, The Master and Margarita is revealed in all its complexity.

Originally written between 1928 and 1940, The Master and Margarita wasn't officially published in Russia until 1973 because of state censorship.

The Magician's Apprentice

Trudi Canavan

600 years before the events in the Black Magician Trilogy, the world was a very different place - both simpler and harsher. Magical healing had not yet been discovered, no guild existed and all magicians were black magicians.

But events are brewing that will lead nations into war, rival magicians into conflict, and spark an act of sorcery so brutal that its effects will be felt for centuries. . .

Starless

Jacqueline Carey

Let your mind be like the eye of the hawk...

Destined from birth to serve as protector of the princess Zariya, Khai is trained in the arts of killing and stealth by a warrior sect in the deep desert; yet there is one profound truth that has been withheld from him.

In the court of the Sun-Blessed, Khai must learn to navigate deadly intrigue and his own conflicted identity... but in the far reaches of the western seas, the dark god Miasmus is rising, intent on nothing less than wholesale destruction.

If Khai is to keep his soul's twin Zariya alive, their only hope lies with an unlikely crew of prophecy-seekers on a journey that will take them farther beneath the starless skies than anyone can imagine.

The King's Justice: Two Novellas

Stephen R. Donaldson

Two new, original novellas--Donaldson's first publication since finishing the Thomas Covenant series--are a sure cause for celebration among his many fans.

In The King's Justice, a stranger dressed in black arrives in the village of Settle's Crossways, following the scent of a terrible crime. He even calls himself "Black," though almost certainly that is not his name. The people of the village discover that they have a surprising urge to cooperate with this stranger, though the desire of inhabitants of quiet villages to cooperate with strangers is not common in their land, or most lands. But this gift will not save him as he discovers the nature of the evil concealed in Settle's Crossways.

The "Augur's Gambit" is a daring plan created by Mayhew Gordian, Hieronomer to the Queen of Indemnie, a plan to save his Queen and his country. Gordian is a reader of entrails. In the bodies of chickens, lambs, piglets, and one stillborn infant he sees the same message: the island nation of Indemnie is doomed. But even in the face of certain destruction a man may fight, and the Hieronomer is utterly loyal to his beautiful Queen--and to her only daughter. The "Augur's Gambit" is his mad attempt to save a kingdom.

Belgarath the Sorcerer

David Eddings
Leigh Eddings

Bestselling authors David and Leigh Eddings welcome readers back to the time before The Belgariad and The Malloreon series. Join them as they chronicle that fateful conflict between two mortally opposed Destinies, in a monumental war of men and kings and Gods.

When the world was young and Gods still walked among their mortal children, a headstrong orphan boy set out to explore the world. Thus began the extraordinary adventures that would mold that youthful vagabond into a man, and the man into the finely honed instrument of Prophecy known to all the world as Belgarath the Sorcerer.

Then came the dark day when the Dark God Torak split the world asunder, and the God Aldur and his disciples began their monumental labor to set Destiny aright. Foremost among their number was Belgarath. His ceaseless devotion was foredoomed to cost him that which he held most dear--even as his loyal service would extend through echoing centuries of loss, of struggle, and of ultimate triumph.

Polgara the Sorceress

David Eddings
Leigh Eddings

She soars above a world of warriors, kings, and priests. The daughter of Belgarath and the shape-shifter Poledra, she has fought wars, plotted palace coups, and worked her powerful magic for three thousand years. Now, Polgara looks back at her magnificent life, in this fitting crown jewel to the saga that is the Eddings' Belgariad and Mallorean cycles.

Her hair streaked white by her father's first touch, her mind guided by a mother she will not see again for centuries, Polgara begins life in her Uncle Beldin's tower, and in the prehistorical, magical Tree that stands in the middle of the Vale. There, she first learns the reaches of her powers. There she assumes the bird shapes that will serve her on her adventures. And there she starts on the path toward her destiny as Duchess of Erat, shepherdess of the cause of good, adversary of Torak the One-Eyed Dragon God, and guardian of the world's last, best hope: the heir to the Rivan throne.

Here is the legendary life story of a woman of wit, passion, and complex emotions, a woman born of two majestic parents who could not have been more unlike one another. Ordained to make peace and make war, to gain love and lose love, Polgara lives out her family's rich prophecy in the ceaseless struggle between the Light and the Dark.

Polgara is the epic culmination of a magnificent saga, and a fitting farewell to a world which, once experienced, will never be forgotten.

The Redemption of Althalus

David Eddings
Leigh Eddings

Mythmakers and world builders of the first order, the Eddingses spin tales that make imaginations soar. Readers have thrilled to The Belgariad and The Malloreon, magic-filled masterworks chronicling the timeless conflict between good and evil. But with those sagas brought to their triumphant conclusions, fans were left hungry for more. Now at last the wait is over. With The Redemption of Althalus, the Eddingses have created their first-ever stand-alone epic fantasy...

It would be sheer folly to try to conceal the true nature of Althalus, for his flaws are the stuff of legend. He is, as all men know, a thief, a liar, an occasional murderer, an outrageous braggart, and a man devoid of even the slightest hint of honor.

Yet of all the men in the world, it is Althalus, unrepentant rogue and scoundrel, who will become the champion of humanity in its desperate struggle against the forces of an ancient god determined to return the universe to nothingness. On his way to steal The Book from the House at the End of the World, Althalus is confronted by a cat--a cat with eyes like emeralds, the voice of a woman, and the powers of a goddess.

She is Dweia, sister to The Gods and a greater thief even than Althalus. She must be: for in no time at all, she has stolen his heart. And more. She has stolen time itself. For when Althalus leaves the House at the End of the World, much wiser but not a day older than when he'd first entered it, thousands of years have gone by.

But Dweia is not the only one able to manipulate time. Her evil brother shares the power, and while Dweia has been teaching Althalus the secrets of The Book, the ancient God has been using the dark magic of his own Book to rewrite history. Yet all is not lost. But only if Althalus, still a thief at heart, can bring together a ragtag group of men, women, and children with no reason to trust him or each other.

Boldly written and brilliantly imagined, The Redemption of Althalus is an epic fantasy to be savored in the reading and returned to again and again for the wisdom, excitement, and humor that only the Eddingses can provide.

First Kill

Jennifer Fallon

How do you kill with honor? When is murder not a murder?

In "First Kill", assassin Kiam Miar will find out when his first assignment goes awry and he is faced with an ethical choice... as if assassins could have ethics.

And if he makes the wrong choice, he could not only lose his life but throw a good chunk of his world into chaos...

Read the full story for free at Tor.com.

Odd and the Frost Giants

Neil Gaiman

In this inventive, short, yet perfectly formed novel inspired by traditional Norse mythology, Neil Gaiman takes readers on a wild and magical trip to the land of giants and gods and back.

In a village in ancient Norway lives a boy named Odd, and he's had some very bad luck: His father perished in a Viking expedition; a tree fell on and shattered his leg; the endless freezing winter is making villagers dangerously grumpy.

Out in the forest Odd encounters a bear, a fox, and an eagle--three creatures with a strange story to tell.

Now Odd is forced on a stranger journey than he had imagined--a journey to save Asgard, city of the gods, from the Frost Giants who have invaded it.

It's going to take a very special kind of twelve-year-old boy to outwit the Frost Giants, restore peace to the city of gods, and end the long winter.

Someone cheerful and infuriating and clever...

Someone just like Odd .

Stardust

Neil Gaiman

In the sleepy English countryside at the dawn of the Victorian Era, life moves at a leisurely pace in the tiny town of Wall--a secluded hamlet so named for an imposing stone barrier that surrounds a fertile grassland. Armed sentries guard the sole gap in the bulwark to keep the inquisitive from wandering through, relaxing their vigil only once every nine years, when a market fair unlike any other in the world of men comes to the meadow.

Here in Wall, young Tristran Thorn has lost his heart to beautiful Victoria Forester. But Victoria is cold and distant--as distant, in fact, as the star she and Tristran see fall from the sky on a crisp October evening. For the coveted prize of Victoria's hand, Tristran vows to retrieve the fallen star and deliver it to his beloved. It is an oath that sends the lovelorn swain over the ancient wall, and propels him into a world that is strange beyond imagining.

But Tristran is not the only one seeking the heavenly jewel. There are those for whom it promises youth and beauty, the key to a kingdom, and the rejuvenation of dark, dormant magics. And a lad compelled by love will have to keep his wits about him to succeed and survive in this secret place where fallen stars come in many guises--and where quests have a way of branching off in unexpected directions, even turning back upon themselves in space and in time.

Tigana

Guy Gavriel Kay

One by one, the divided provinces of The Peninsula of the Palm had fallen, conquered by the armies and the sorcery of the two Tyrants.

Now, Alberico of Barbadior holds the provinces of the Eastern Palm while Brandin of Ygrath rules the West, and normality, of a sort, has returned to the peninsula. But for one province there can be no peace. For there is one land that dared to spill the blood of Brandin's beloved son. A land that has been broken and burned, its towers razed and its people crushed, and through the dark magics of the Tyrant of Ygrath, had its very name erased from the world.

It falls to a small band of exiles from this shattered land to attempt to achieve what nine provinces could not, and bring down not one, but two, tyrants. Driven by fierce pride, love, and the memory of what was, this brave handful of men and women will risk all that they have to return freedom to the Palm, and to hear once more the music of a forgotten name: Tigana.

Lavinia

Ursula K. Le Guin

In The Aeneid, Vergil's hero fights to claim the king's daughter, Lavinia, with whom he is destined to found an empire. Lavinia herself never speaks a word. Now, Ursula K. Le Guin gives Lavinia a voice in a novel that takes us to the half-wild world of ancient Italy, when Rome was a muddy village near seven hills.

Lavinia grows up knowing nothing but peace and freedom, until suitors come. Her mother wants her to marry handsome, ambitious Turnus. But omens and prophecies spoken by the sacred springs say she must marry a foreigner-that she will be the cause of a bitter war-and that her husband will not live long. When a fleet of Trojan ships sails up the Tiber, Lavinia decides to take her destiny into her own hands. And so she tells us what Vergil did not: the story of her life, and of the love of her life.

Untethered Sky

Fonda Lee

Ester's family was torn apart when a manticore killed her mother and baby brother, leaving her with nothing but her father's painful silence and a single, overwhelming need to kill the monsters that took her family.

Ester's path leads her to the King's Royal Mews, where the giant rocs of legend are flown to hunt manticores by their brave and dedicated ruhkers. Paired with a fledgling roc named Zahra, Ester finds purpose and acclaim by devoting herself to a calling that demands absolute sacrifice and a creature that will never return her love. The terrifying partnership between woman and roc leads Ester not only on the empire's most dangerous manticore hunt, but on a journey of perseverance and acceptance.

Od Magic

Patricia A. McKillip

Brenden Vetch's unique gift for connecting with the agricultural environment has brought him to the attention of the enigmatic wizard Od. Recruited as a gardener, Brenden suddenly finds himself at the wizard's school in Kelior, where every potential mage is required by law to serve the Kingdom of Numis.

But unknown to the rulers of Numis, Brenden is far more than he seems-and his presence just may tip the balance of power back into the hands of the wizard community.

Ombria in Shadow

Patricia A. McKillip

Ombria. It is a city that echoes with the footfalls of sapphire-heeled shoes that holds its breath as a straw-haired apparition glides through its streets that sees its dreams and nightmares take shape in the drawings of a bastard-heir. It is an enchanted time and place envisioned by World Fantasy Award winner Patricia A. McKillip, acclaimed author of The Tower at Stony Wood.

When Ombria's prince, Royce Greve, breathes his last in palace rooms high above the city he leaves his young son at the mercy of his ancient great-aunt, Domina Pearl a woman who has plotted her rise to power in Ombria for far too many years to allow a little boy to stand in her way. Already she has thrown Greve's pretty mistress out into the streets, where no one would expect her to live an hour. The boy will take her a little longer. Meanwhile, in a dreamlike underworld peopled by Ombria's ghosts, a sorceress weaves her spells and brews her potions, never revealing her real face or true heart. And somewhere in between, the struggle to rule the whole of Ombria both its light and shadows will rest in the hands of those whose fractured lives align like the lost pieces of a magical puzzle.

The Forgotten Beasts of Eld

Patricia A. McKillip

Sixteen when a baby is brought to her to raise, Sybel has grown up on Eld Mountain. Her only playmates are the creatures of a fantastic menagerie called there by wizardry. Sybel has cared nothing for humans, until the baby awakens emotions previously unknown to her. And when Coren--the man who brought this child--returns, Sybel's world is again turned upside down.

Elric

Michael Moorcock

Elric of Melniboné is the haunted, treacherous and doomed albino sorcerer-prince. An introspective weakling in thrall to his black-bladed, soul-eating sword, Stormbringer, he is yet a hero whose bloody adventures and wanderings through brooding, desolate lands leads inexorably to his decisive intervention in the war between the forces of Law and Chaos.

This volume brings together The Stealer of Souls and Stormbringer, the first two published books of Elric's adventures, and confirms Michael Moorcock's place as one of the most important fantasy writers of our time.

Gloriana

Michael Moorcock

Gloriana rules an Albion whose empire embraces America and most of Asia. A new Golden Age of peace, enlightenment and prosperity has dawned. Gloriana is Albion and Albion is Gloriana; if one falls, so too will the other. And Gloriana is oppressed by the burden this places upon her - and by the fact that she remains incapable of orgasm. The maintenance of the delicate balance that keeps Albion and Gloriana thriving depends of Montfallcon, Gloriana's Chancellor, and on his network of spies and assassins - in particular on Quire, cold hearted seducer of virtue and murderer of innocence. When Quire falls out with Montfallcon, he forms an alliance with his greatest enemy and conceives a plan to ruin Gloriana, destroy Albion, the empire and the Golden Age itself. But even the utterly ruthless Quire does not fully understand what he has set in motion when he persuades the Queen to fall in love with him...

Across the Wall: A Tale of the Abhorsen and Other Stories

Garth Nix

Nicholas Sayre will do anything to get across the Wall

Thoughts of Lirael and Sam haunt his dreams, and he has come to realize that his destiny lies with them, in the Old Kingdom. But here in Ancelstierre, Nick faces an obstacle that is not entirely human, with a strange power that seems to come from Nicholas himself.

With "Nicholas Sayre and the Creature in the Case," Garth Nix continues to explore the magical world of the Abhorsen Trilogy. In additional short stories that range from two widely different takes on the Merlin myth to a gritty urban version of Hansel and Gretel and a heartbreaking story of children and war, Garth Nix displays the range and versatility that has made him one of today's leading writers of fantasy for readers of all ages.

Time and the Gods

Lord Dunsany

There was also another prophet and his name was Shaun, who had such reverence for the gods of Old that he became able to discern their forms by starlight as they strode, unseen by others, among men. Each night did Shaun discern the forms of the gods and every day he taught concerning them, till men in Averon knew how the gods appeared all grey against the mountains, and how Rhoog was higher than Mount Scagadon, and how Skun was smaller, and how Asgool leaned forward as he strode, and how Trodath peered about him with small eyes.

Beowulf: A Translation and Commentary

J. R. R. Tolkien
Christopher Tolkien

The translation of Beowulf by J.R.R. Tolkien was an early work, very distinctive in its mode, completed in 1926: he returned to it later to make hasty corrections, but seems never to have considered its publication. This edition is twofold, for there exists an illuminating commentary on the text of the poem by the translator himself, in the written form of a series of lectures given at Oxford in the 1930s; and from these lectures a substantial selection has been made, to form also a commentary on the translation in this book.

From his creative attention to detail in these lectures there arises a sense of the immediacy and clarity of his vision. It is as if he entered into the imagined past: standing beside Beowulf and his men shaking out their mail-shirts as they beached their ship on the coast of Denmark, listening to the rising anger of Beowulf at the taunting of Unferth, or looking up in amazement at Grendel's terrible hand set under the roof of Heorot.

But the commentary in this book includes also much from those lectures in which, while always anchored in the text, he expressed his wider perceptions. He looks closely at the dragon that would slay Beowulf "snuffling in baffled rage and injured greed when he discovers the theft of the cup"; but he rebuts the notion that this is "a mere treasure story", "just another dragon tale". He turns to the lines that tell of the burying of the golden things long ago, and observes that it is "the feeling for the treasure itself, this sad history" that raises it to another level. "The whole thing is sombre, tragic, sinister, curiously real. The 'treasure' is not just some lucky wealth that will enable the finder to have a good time, or marry the princess. It is laden with history, leading back into the dark heathen ages beyond the memory of song, but not beyond the reach of imagination."

Sellic spell, a "marvellous tale", is a story written by Tolkien suggesting what might have been the form and style of an Old English folk-tale of Beowulf, in which there was no association with the "historical legends" of the Northern kingdoms.

Tales From The Perilous Realm

J. R. R. Tolkien

The definitive collection of Tolkien's classic "fairie" tales, in the vein of The Hobbit, illustrated by Oscar winner Alan Lee

Never before published in a single volume, Tolkien's four novellas (Farmer Giles of Ham, Leaf by Niggle, Smith of Wootton Major, and Roverandom) and one book of poems (The Adventures of Tom Bombadil) are gathered together for the first time, in a fully illustrated volume. This new, definitive collection of works -- which had appeared separately, in various formats, between 1949 and 1998 -- comes with a brand-new foreword and endmatter, and with a series of detailed pencil illustrations by Alan Lee, in the style of his other award-winning Tolkien work, most recently in The Children of Húrin.

The book is the perfect opportunity for fans of Middle-earth to enjoy some of Tolkien's often overlooked yet most creative storytelling. With dragons and sand sorcerers, sea monsters and hobbits, knights and dwarves, this collection contains all the classic elements for Tolkien buffs of all ages.

Contents

  • Introduction - (2008) - by Tom Shippey
  • Roverandom - (1998) - novella by J. R. R. Tolkien
  • Farmer Giles of Ham - (1949) - novella by J. R. R. Tolkien
  • The Adventures of Tom Bombadil - (1962) - collection by J. R. R. Tolkien (variant of The Adventures of Tom Bombadil and Other Verses from the Red Book)
  • Smith of Wootton Major - (1967) - novella by J. R. R. Tolkien
  • Leaf by Niggle - (1964) - shortstory by J. R. R. Tolkien
  • Appendix: On Fairy Stories - (1964) - by J. R. R. Tolkien
  • Afterward - (2008) - by Allen Lee

The Tolkien Reader

J. R. R. Tolkien

Stories, poems, and commentaries by the author of The Hobbit and The Lord of the Rings

FARMER GILES OF HAM
An imaginative history of the distant and marvelous past that introduces the rather unheroic Farmer Giles, whose efforts to capture a somewhat untrustworthy dragon will delight readers everywhere.

THE ADVENTURES OF TOM BOMBADIL
A collection of verse in praise of Tom Bombadil, that staunch friend of the Hobbits in The Lord of the Rings.

TREE AND LEAF
Contains "On Fairy-stories," Professor Tolkien's now-famous essay on the form of the fairy story and the treatment of fantasy.

...and other dazzling works, including an introduction by Peter S. Beagle

Contents:

  • Tolien's Magic Ring by Peter S. Beagle
  • The Homecoming of Beorhtnoth, Beorhthelm's Son
  • Tree and Leaf
    • On Fairy Stories
    • Leaf by Niggle
  • Farmer Giles of Ham
  • The Adventures of Tom Bombadil

The Gates of Twilight

Paula Volsky

In a fragile alliance, the natives are stirring uneasily under their foreign rulers. Rebellion is brewing, and at the heart of the conflict lies the bloody and powerful cult of the god Aoun, whose followers will stop at nothing to rid their land of alien domination. So civil servant Renille vo Chaumelle, scion of a proud, conquering line mingled with native blood, is conscripted as a spy and ordered to penetrate the fortress-temple known as the Fastness of the Gods.

There he is to discover the secrets of the priests of Aoun and - if the chance presents itself - assassinate the lead priest, named in legend as the god's own son. But in the holiest depths of the temple, Renille finds there is more to the cult than his superiors suspect - far more than they will ever believe. What he learns leads him to the beautiful princess Jathondi, daughter of the native ruler, who is fated to be the crux of a violent confrontation between the fanatic followers of a flesh-hungry god and their arrogant overlords.

Together, Jathondi and Renille must brave a whirlwind of revolution and apocalyptic magic that could shatter a nation, and open the long-sealed portal between heaven and earth.

Tooth and Claw

Jo Walton

A tale of love, money, and family conflict--among dragons.

A family deals with the death of their father. A son goes to court for his inheritance. Another son agonises over his father's deathbed confession. One daughter becomes involved in the abolition movement, while another sacrifices herself for her husband.

And everyone in the tale is a dragon, red in tooth and claw.

Here is a world of politics and train stations, of churchmen and family retainers, of courtship and country houses...in which, on the death of an elder, family members gather to eat the body of the deceased. In which the great and the good avail themselves of the privilege of killing and eating the weaker children, which they do with ceremony and relish, growing stronger thereby.

You have never read a novel like Tooth and Claw.

A Treasury of Fantasy: Heroic Adventures in Imaginary Lands

Cary Wilkins

Stories and Novels by the Greatest Authors of the Genre including Ursula K. Le Guin, Robert E. Howard, H.P. Lovecraft and George MacDonald.

Table of Contents:

  • Foreword - essay by Cary Wilkins
  • The Story of Sigurd - short story by unknown
  • The Quest of the Holy Graal - short story by Leonora Lang [as by Mrs. Andrew Lang]
  • The Enchantment of Lionarda [Amadis de Gaula] (1567) - short story by Francisco de Moraes
  • The Elves (1977) - novelette by Ludwig Tieck (trans. of Die Elfen 1812) [as by Johann Ludwig Tieck]
  • The King of the Golden River, or The Black Brothers: A Legend of Stiria (1851) - novelette by John Ruskin (variant of The King of the Golden River 1841)
  • Phantastes: A Faerie Romance for Men and Women [Phantastes] (1858) - novel by George MacDonald
  • The Wood Beyond the World (1894) - novel by William Morris
  • The King of Elfland's Daughter (1924) - novel by Lord Dunsany
  • The Doom That Came to Sarnath [Dream Cycle] (1920) - short story by H. P. Lovecraft
  • Swords of the Purple Kingdom [Kull of Valusia] (1967) - novelette by Robert E. Howard
  • The Rule of Names [Earthsea Cycle] (1964) - short story by Ursula K. Le Guin

The Moon King

Neil Williamson

All is not well in Glassholm. Life under the moon has always been so predictable: day follows night, wax phases to wane and, after the despair of every Darkday, a person's mood soars to euphoria at Full. So it has been for five hundred years, ever since the Lunane captured the moon and tethered it to the city.

Now, all that has changed. Amidst rumours of unsettling dreams and strange whispering children, society is disintegrating into unrest and violence. The very sea has turned against Glassholm and the island's luck monkeys have gone wild, distributing new fates to all and sundry. Turmoil is coming.

Three people find themselves at the eye of the storm: a former policeman investigating a series of macabre murders, an outsider artist embroiled in the murky intrigues of revolution, and a renegade engineer tasked with fixing the ancient machine at the city's heart. Each must fulfil their role or see Glassholm shaken apart, while all are subject to the machinations of their inscrutable and eternal monarch, The Moon King.

A Taste of Honey

Kai Ashante Wilson

Sturgeon and Hugo Award nominated novella.

Long after the Towers left the world but before the dragons came to Daluça, the emperor brought his delegation of gods and diplomats to Olorum. As the royalty negotiates over trade routes and public services, the divinity seeks arcane assistance among the local gods.

Aqib bgm Sadiqi, fourth-cousin to the royal family and son of the Master of Beasts, has more mortal and pressing concerns. His heart has been captured for the first time by a handsome Daluçan soldier named Lucrio. in defiance of Saintly Canon, gossiping servants, and the furious disapproval of his father and brother, Aqib finds himself swept up in a whirlwind romance. But neither Aqib nor Lucrio know whether their love can survive all the hardships the world has to throw at them.

A Taste of Honey is a new novella in the world of Kai Ashante Wilson's The Sorcerer of the Wildeeps.

Song of the Beast

Carol Berg

Brutal imprisonment has broken Aidan McAllister. His voice is silent, his hands ruined, his music that once offered beauty and hope to war-torn Elyria destroyed. The god who nurtured his talent since boyhood has abandoned him. But no one ever told him his crime. To discover the truth, he must risk his hard-bought freedom to unlock the mind of his god and the heart of his enemy.

Debt of Bones

Terry Goodkind

A milestone of storytelling set in the world of The Sword of Truth, Debt of Bones is the story of young Abby's struggle to win the aid of the wizard Zedd Zorander, the most important man alive.

Abby is trapped, not only between both sides of the war, but in a mortal conflict between two powerful men. For Zedd, who commands power most men can only imagine, granting Abby's request would mean forsaking his sacred duty. With the storm of the final battle about to break, both Abby and Zedd are caught in a desperate fight to save the life of a child... but neither can escape the shadow of an ancient betrayal.

With time running out, their only choice may be a debt of bones. The world-for Zedd, for Abby, for everyone-will never again be the same.

Discover why millions of readers the world over have elevated Terry Goodkind to the ranks of legend.

The Well of the Unicorn

Fletcher Pratt

Robbed of lands and heritage by the rapacious Vulkings, young Airar Alvarson had only his limited gift for sorcery to aid him against a world of savage intrigues. Then he met a mysterious sorcerer and was given a strange iron ring -- a ring that led him into a futile conspiracy and soon had him fleeing for his life.

Driven by enchantments and destiny, he found himself leading a band of warriors against the mighty empire of the Vulkings. With him was a warrior maid who mocked him while she sought to serve by fair means or foul. Then he met the Imperial Princess who preached the peace of the Well but it soon became apparent she would bring him only turmoil and strife!

To Ride Hell's Chasm

Janny Wurts

An epic fantasy standalone novel from the author of the stunning Wars of Light and Shadow series. When Princess Anja fails to appear at her betrothal banquet, the tiny, peaceful kingdom of Sessalie is plunged into intrigue.

When Princess Anja fails to appear at her betrothal banquet, the tiny, peaceful kingdom of Sessalie is plunged into intrigue. Two warriors are charged with recovering the distraught king's beloved daughter. Taskin, Commander of the Royal Guard, whose icy competence and impressive life-term as the Crown's right-hand man command the kingdom's deep-seated respect; and Mykkael, the rough-hewn newcomer who has won the post of Captain of the Garrison – a scarred veteran with a deadly record of field warfare, whose 'interesting' background and foreign breeding are held in contempt by court society.

As the princess's trail vanishes outside the citadel's gates, anxiety and tension escalate. Mykkael's investigations lead him to a radical explanation for the mystery, but he finds himself under suspicion from the court factions. Will Commander Taskin's famous fair-mindedness be enough to unravel the truth behind the garrison captain's dramatic theory: that the resourceful, high-spirited princess was not taken by force, but fled the palace to escape a demonic evil?

Blood of the Dragon

A Song of Ice and Fire

George R. R. Martin

Hugo Award winning and Nebula and WFA nominated novella. The novella is made up of the Daenerys chapters from the novel A Game of Thrones (1996). It originally appeared in Asimov's Science Fiction, July 1996. It is included in the collection Quartet: Four Tales from the Crossroads (2001).

A Game of Thrones

A Song of Ice and Fire: Book 1

George R. R. Martin

The cold is returning to Winterfell, where summers can last decades and winters a lifetime. A time of conflict has arisen in the Stark family, as they are pulled from the safety of their home into a whirlpool of tragedy, betrayal, assassination, plots and counterplots. Each decision and action carries with it the potential for conflict as several prominent families, comprised of lords, ladies, soldiers, sorcerers, assassins and bastards, are pulled together in the most deadly game of all--the game of thrones.

A Clash of Kings

A Song of Ice and Fire: Book 2

George R. R. Martin

George R. R. Martin, a writer of unsurpassed vision, power, and imagination, has created a landmark of fantasy fiction. In his widely acclaimed A Game of Thrones, he introduced us to an extraordinary world of wonder, intrigue, and adventure. Now, in the eagerly awaited second volume in this epic saga, he once again proves himself a master myth-maker, setting a standard against which all other fantasy novels will be measured for years to come.

Time is out of joint. The summer of peace and plenty, ten years long, is drawing to a close, and the harsh, chill winter approaches like an angry beast. Two great leaders--Lord Eddard Stark and Robert Baratheon--who held sway over an age of enforced peace are dead...victims of royal treachery. Now, from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns, as pretenders to the Iron Throne of the Seven Kingdoms prepare to stake their claims through tempest, turmoil, and war.

As a prophecy of doom cuts across the sky--a comet the color of blood and flame--six factions struggle for control of a divided land. Eddard's son Robb has declared himself King in the North. In the south, Joffrey, the heir apparent, rules in name only, victim of the scheming courtiers who teem over King's Landing. Robert's two brothers each seek their own dominion, while a disfavored house turns once more to conquest. And a continent away, an exiled queen, the Mother of Dragons, risks everything to lead her precious brood across a hard hot desert to win back the crown that is rightfully hers.

A Clash of Kings transports us into a magnificent, forgotten land of revelry and revenge, wizardry and warfare. It is a tale in which maidens cavort with madmen, brother plots against brother, and the dead rise to walk in the night. Here a princess masquerades as an orphan boy; a knight of the mind prepares a poison for a treacherous sorceress; and wild men descend from the Mountains of the Moon to ravage the countryside.

Against a backdrop of incest and fratricide, alchemy and murder, the price of glory may be measured in blood. And the spoils of victory may just go to the men and women possessed of the coldest steel...and the coldest hearts. For when rulers clash, all of the land feels the tremors.

Audacious, inventive, brilliantly imagined, A Clash of Kings is a novel of dazzling beauty and boundless enchantment--a tale of pure excitement you will never forget.

A Storm of Swords

A Song of Ice and Fire: Book 3

George R. R. Martin

Of the five contenders for power, one is dead, another in disfavor, and still the wars rage as violently as ever, as alliances are made and broken. Joffrey, of House Lannister, sits on the Iron Throne, the uneasy ruler of the land of the Seven Kingdoms. His most bitter rival, Lord Stannis, stands defeated and disgraced, the victim of the jealous sorceress who holds him in her evil thrall. But young Robb, of House Stark, still rules the North from the fortress of Riverrun. Robb plots against his despised Lannister enemies, even as they hold his sister hostage at King's Landing, the seat of the Iron Throne. Meanwhile, making her way across a blood-drenched continent is the exiled queen, Daenerys, mistress of the only three dragons still left in the world....

But as opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others--a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords...

A Feast for Crows

A Song of Ice and Fire: Book 4

George R. R. Martin

Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin's monumental epic cycle of high fantasy. Now, in A Feast for Crows, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace... only to be launched on an even more terrifying course of destruction.

A Feast for Crows

It seems too good to be true. After centuries of bitter strife and fatal treachery, the seven powers dividing the land have decimated one another into an uneasy truce. Or so it appears.... With the death of the monstrous King Joffrey, Cersei is ruling as regent in King's Landing. Robb Stark's demise has broken the back of the Northern rebels, and his siblings are scattered throughout the kingdom like seeds on barren soil. Few legitimate claims to the once desperately sought Iron Throne still exist -- or they are held in hands too weak or too distant to wield them effectively. The war, which raged out of control for so long, has burned itself out.

But as in the aftermath of any climactic struggle, it is not long before the survivors, outlaws, renegades, and carrion eaters start to gather, picking over the bones of the dead and fighting for the spoils of the soon-to-be dead. Now in the Seven Kingdoms, as the human crows assemble over a banquet of ashes, daring new plots and dangerous new alliances are formed, while surprising faces -- some familiar, others only just appearing -- are seen emerging from an ominous twilight of past struggles and chaos to take up the challenges ahead.

It is a time when the wise and the ambitious, the deceitful and the strong will acquire the skills, the power, and the magic to survive the stark and terrible times that lie before them. It is a time for nobles and commoners, soldiers and sorcerers, assassins and sages to come together and stake their fortunes... and their lives. For at a feast for crows, many are the guests -- but only a few are the survivors.

Bursts of Fire

Addicted to Heaven: Book 1

Susan Forest

The Falkyn sisters bear a burden and a legacy. Their mother, the imperial magiel of the kingdom of Orumon, protects her people from the horrors of the afterlife by calling upon the Gods with a precious Prayer Stone. But war among the kingdoms has brought fire and destruction to their sheltered world. When a mad king's desire to destroy the Prayer Stones shatters their family, the three girls are scattered to the wilderness, relying on their wits and powers they don't yet master.

Assassin. Battle tactician. Magic wielder. Driven by different ambitions, Meg, Janat, and Rennika are destined to become all these and more. To reclaim their birth right, they must overcome doubtful loyalties within a rising rebellion; more, they must challenge a dogma-driven chancellor's influence on the prince raised to inherit his father's war: a prince struggling to unravel the mystery of his brother's addiction to Heaven.

To survive. To fight. To restore balance.

Priestess of the White

Age of the Five: Book 1

Trudi Canavan

In a land on the brink of peace -- watched jealously by a ruthless cult from across the sea and beset by hidden enemies -- five extraordinary humans must serve as sword and shield of the Gods.

Auraya is one.

Her heroism saved a village from destruction; now Auraya has been named Priestess of the White. The limits of her unique talents must be tested in order to prove her worthy of the honor and grave responsibility awarded to her. But a perilous road lies ahead, fraught with pitfalls that will challenge the newest servant of the gods. An enduring friendship with a Dreamweaver -- a member of an ancient outcast sect of sorcerer-healers -- could destroy Auraya's future. And her destiny has set her in conflict with a powerful and mysterious, black-clad sorcerer with but a single purpose: the total annihilation of the White. And he is not alone . . .

The Assassin's Curse

Ananna and Naji: Book 1

Cassandra Rose Clarke

Ananna of the Tanarau abandons ship when her parents try to marry her off to an allying pirate clan: she wants to captain her own boat, not serve as second-in-command to her handsome yet clueless fiance. But her escape has dire consequences when she learns the scorned clan has sent an assassin after her.

And when the assassin, Naji, finally catches up with her, things get even worse. Ananna inadvertently triggers a nasty curse - with a life-altering result. Now Ananna and Naji are forced to become uneasy allies as they work together to break the curse and return their lives back to normal. Or at least as normal as the lives of a pirate and an assassin can be.

The Pirate's Wish

Ananna and Naji: Book 2

Cassandra Rose Clarke

After setting out to break the curse that binds them together, the pirate Ananna and the assassin Naji find themselves stranded on an enchanted island in the north with nothing but a sword, their wits, and the secret to breaking the curse: complete three impossible tasks. With the help of their friend Marjani and a rather unusual ally, Ananna and Naji make their way south again, seeking what seems to be beyond their reach.

Unfortunately, Naji has enemies from the shadowy world known as the Mists, and Ananna must still face the repercussions of going up against the Pirate Confederation. Together, Naji and Ananna must break the curse, escape their enemies — and come to terms with their growing romantic attraction.

Powers

Annals of the Western Shore: Book 3

Ursula K. Le Guin

Young Gav can remember the page of a book after seeing it once, and, inexplicably, he sometimes “remembers” things that are going to happen in the future. As a loyal slave, he must keep these powers secret, but when a terrible tragedy occurs, Gav, blinded by grief, flees the only world he has ever known. And in what becomes a treacherous journey for freedom, Gav’s greatest test of all is facing his powers so that he can come to understand himself and finally find a true home.

The House of the Stag

Anvil of the World: Book 2

Kage Baker

Before the Riders came to their remote valley the Yendri led a tranquil pastoral life. When the Riders conquered and enslaved them, only a few escaped to the forests. Rebellion wasn't the Yendri way; they hid, or passively resisted, taking consolation in the prophecies of their spiritual leader.

Only one possessed the necessary rage to fight back: Gard the foundling, half-demon, who began a one-man guerrilla war against the Riders. His struggle ended in the loss of the family he loved, and condemnation from his own people.

Exiled, he was taken as a slave by powerful mages ruling an underground kingdom. Bitterer and wiser, he found more subtle ways to earn his freedom. This is the story of his rise to power, his vengeance, his unlikely redemption and his maturation into a loving father--as well as a lord and commander of demon armies.

Kage Baker, author of the popular and witty fantasy, The Anvil of the World, returns to that magical world for another story of love, adventure, and a fair bit of ironic humor.

Battleaxe

Axis Trilogy: Book 1

Sara Douglass

For a thousand years the Acharites have lived prosperous lives, protected by vast and insurmountable mountains and the powerful Seneschal, guardians of the mysterious Way of the Plow and intermediaries with the great god Artor.

But now Achar's security is threatened as a millennia-old prophecy predicting the return of the Forbidden Ones flares into life. An unnatural winter grips the land as the Ice Lord Gorgrael moves his armies of demonic wraiths and IceWorms south. Achar crumbles under Gorgrael's murderous onslaught: it seems that no one can stop him.

Faraday, betrothed of Achar's War Lord, Duke Borneheld, is as frightened as everyone else. While fleeing to safety with Attis, legendary leader of the Axe-Wielders and hated half-brother of Borneheld, Faraday learns that all she has been taught about her people's history has been based on lies. Leaving the company of Axis--a man she secretly loves, although it would mean his death to reveal it--Faraday embarks on a journey that will forever change both her life and those of her people.

The King of Elfland's Daughter

Ballantine Adult Fantasy: Book 2

Lord Dunsany

The poetic style and sweeping grandeur of The King of Elfland's Daughter has made it one of the most beloved fantasy novels of our time, a masterpiece that influenced some of the greatest contemporary fantasists. The heartbreaking story of a marriage between a mortal man and an elf princess is a masterful tapestry of the fairy tale following the "happily ever after."

Over the Hills and Far Away

Ballantine Adult Fantasy: Book 65

Lord Dunsany

Master Fantasist Lord Dunsany... unexcelled in the sorcery of crystalline singing prose, and supreme in the creation of a gorgeous world of exotic vision.

Table of Contents:

  • About Over the Hills and Far Away, and Lord Dunsany: Happy Far-Off Things - essay by Lin Carter
  • On Reading Lord Dunsany's "Book of Wonder" - (1920) - poem by H. P. Lovecraft
  • Editor's Note (Tales of the World's Edge) - essay by Lin Carter
  • The Journey of the King - [Pegana] - (1906)
  • The Fall of Babbulkund - (1907)
  • The Bird of the Difficult Eye - (1914)
  • The Secret of the Sea - (1914)
  • The Compromise of the King of the Golden Isles: A Play - (1923) - play
  • Editor's Note (Tales of Far Away) - essay by Lin Carter
  • The House of the Sphinx - (1911)
  • Blagdaross - (1908)
  • The Lonely Idol - (1915)
  • An Archive of the Older Mysteries - (1919)
  • The Loot of Loma - (1914)
  • The Last Dream of Bwona Khubla - (1919)
  • The Queen's Enemies - (1916)
  • How Plash-Goo Came to the Land of None's Desire - (1916)
  • The Prayer of Boob Aheera - (1919)
  • East and West - (1916)
  • How the Gods Avenged Meoul Ki Ning - (1917)
  • The Man With the Golden Ear-rings - (1915)
  • Poor Old Bill - (1910)
  • Editor's Note (Tales of Near at Hand) - essay by Lin Carter
  • The Bad Old Woman in Black - (1914)
  • The Field - (1909)
  • Where the Tides Ebb and Flow - (1908)
  • The Little City - (1915)
  • The Highwayman - (1908)
  • In the Twilight - (1908)
  • The Ghosts - (1908)
  • The Doom of La Traviata - (1908)
  • A Narrow Escape - (1912)
  • The Lord of Cities - (1908)
  • The Unhappy Body - (1910)
  • The Gifts of the Gods - (1919)
  • On the Dry Land - (1908)
  • The Unpasturable Fields - (1915)
  • Editor's Note (Tales Jorkens Told) - essay by Lin Carter
  • The Curse of the Witch - [Jorkens] - (1932)
  • Hunting the Unicorn - [Jorkens] - (1974)
  • The Pale-Green Image - [Jorkens] - (1947)
  • The Sacred City of Krakovlitz - [Jorkens] - (1941) - shortstory by Lord Dunsany
  • At Sunset - poem by Lord Dunsany

Black Sun

Between Earth and Sky: Book 1

Rebecca Roanhorse

A god will return
When the earth and sky converge
Under the black sun

In the holy city of Tova, the winter solstice is usually a time for celebration and renewal, but this year it coincides with a solar eclipse, a rare celestial event proscribed by the Sun Priest as an unbalancing of the world.

Meanwhile, a ship launches from a distant city bound for Tova and set to arrive on the solstice. The captain of the ship, Xiala, is a disgraced Teek whose song can calm the waters around her as easily as it can warp a man's mind. Her ship carries one passenger. Described as harmless, the passenger, Serapio, is a young man, blind, scarred, and cloaked in destiny. As Xiala well knows, when a man is described as harmless, he usually ends up being a villain.

The Chronicles of The Black Company

Black Company: Tales of the Black Company: Book 1

Glen Cook

Darkness wars with darkness as the hard-bitten men of the Black Company take their pay and do what they must. They bury their doubts with their dead.

Then comes the prophecy: The White Rose has been reborn, somewhere, to embody good once more....

This omnibus edition comprises The Black Company, Shadows Linger, and The White Rose.

Shadows Linger

Black Company: The Book of the North: Book 2

Glen Cook

Mercenary soldiers in the service of the Lady, the Black Company stands against the rebels of the White Rose. They are tough men, proud of honoring their contracts. The Lady is evil, but so, too, are those who falsely profess to follow the White Rose, reincarnation of a centuries-dead heroine. Yet now some of the Company have discovered that the mute girl they rescued and sheltered is truly the White Rose reborn. Now there may be a path to the light, even for such as they. If they can survive it.

The White Rose

Black Company: The Book of the North: Book 3

Glen Cook

She is the last hope of good in the war against the evil sorceress known as the Lady. From a secret base on the Plains of Fear, where even the Lady hesitates to go, the Black Company, once in service to the Lady, now fights to bring victory to the White Rose. But now an even greater evil threatens the world. All the great battles that have gone before will seem a skirmishes when the Dominator rises from the grave.

Shalador's Lady

Black Jewels: Book 8

Anne Bishop

For years, the Shalador people suffered the cruelties of the corrupt queens who ruled them, forbidding their traditions, punishing those who dared show defiance, and forcing many more into hiding. Now that their land has been cleansed of tainted blood, the Rose-Jeweled Queen, Lady Cassidy, makes it her duty to restore it and prove her ability to rule. But even if Lady Cassidy succeeds, other dangers await.

Dreamer's Pool

Blackthorn & Grim: Book 1

Juliet Marillier

In exchange for help escaping her long and wrongful imprisonment, embittered magical healer Blackthorn has vowed to set aside her bid for vengeance against the man who destroyed all that she once held dear. Followed by a former prison mate, a silent hulk of a man named Grim, she travels north to Dalriada. There she'll live on the fringe of a mysterious forest, duty bound for seven years to assist anyone who asks for her help.

Oran, crown prince of Dalriada, has waited anxiously for the arrival of his future bride, Lady Flidais. He knows her only from a portrait and sweetly poetic correspondence that have convinced him Flidais is his destined true love. But Oran discovers letters can lie. For although his intended exactly resembles her portrait, her brutality upon arrival proves she is nothing like the sensitive woman of the letters.

With the strategic marriage imminent, Oran sees no way out of his dilemma. Word has spread that Blackthorn possesses a remarkable gift for solving knotty problems, so the prince asks her for help. To save Oran from his treacherous nuptials, Blackthorn and Grim will need all their resources: courage, ingenuity, leaps of deduction, and more than a little magic.

Blood Heir

Blood Heir: Book 1

Amélie Wen Zhao

In the Cyrilian Empire, Affinites are reviled. Their varied gifts to control the world around them are unnatural--dangerous. And Anastacya Mikhailov, the crown princess, has a terrifying secret. Her deadly Affinity to blood is her curse and the reason she has lived her life hidden behind palace walls.

When Ana's father, the emperor, is murdered, her world is shattered. Framed as his killer, Ana must flee the palace to save her life. And to clear her name, she must find her father's murderer on her own. But the Cyrilia beyond the palace walls is far different from the one she thought she knew. Corruption rules the land, and a greater conspiracy is at work--one that threatens the very balance of her world. And there is only one person corrupt enough to help Ana get to its core: Ramson Quicktongue.

A cunning crime lord of the Cyrilian underworld, Ramson has sinister plans--though he might have met his match in Ana. Because in this story, the princess might be the most dangerous player of all.

Grey Sister

Book of the Ancestor: Book 2

Mark Lawrence

Behind its walls, the Convent of Sweet Mercy has trained young girls to hone their skills for centuries. In Mystic Class, Novice Nona Grey has begun to learn the secrets of the universe. But so often even the deepest truths just make our choices harder. Before she leaves the convent, Nona must choose which order to dedicate herself to--and whether her path will lead to a life of prayer and service or one of the blade and the fist.

All that stands between her and these choices are the pride of a thwarted assassin, the designs of a would-be empress wielding the Inquisition like a knife, and the vengeance of the empire's richest lord.

As the world narrows around her, and her enemies attack her through the system she is sworn to, Nona must find her own path despite the competing pulls of friendship, revenge, ambition, and loyalty.

And in all this only one thing is certain: there will be blood.

The Cloud Roads

Books of the Raksura: Book 1

Martha Wells

Moon has spent his life hiding what he is - a shape-shifter able to transform himself into a winged creature of flight. An orphan with only vague memories of his own kind, Moon tries to fit in among the tribes of his river valley, with mixed success. Just as Moon is once again cast out by his adopted tribe, he discovers a shape-shifter like himself... someone who seems to know exactly what he is, who promises that Moon will be welcomed into his community. What this stranger doesn't tell Moon is that his presence will tip the balance of power... that his extraordinary lineage is crucial to the colony's survival... and that his people face extinction at the hands of the dreaded Fell! Now Moon must overcome a lifetime of conditioning in order to save himself... and his newfound kin.

The Serpent Sea

Books of the Raksura: Book 2

Martha Wells

Moon, once a solitary wanderer, has become consort to Jade, sister queen of the Indigo Cloud court. Together, they travel with their people on a pair of flying ships in hopes of finding a new home for their colony. Moon finally feels like he's found a tribe where he belongs. But when the travelers reach the ancestral home of Indigo Cloud, shrouded within the trunk of a mountain-sized tree, they discover a blight infecting its core. Nearby they find the remains of the invaders who may be responsible, as well as evidence of a devastating theft. This discovery sends Moon and the hunters of Indigo Cloud on a quest for the heartstone of the tree - a quest that will lead them far away, across the Serpent Sea.

Ashes of the Sun

Burningblade & Silvereye: Book 1

Django Wexler

Long ago, a magical war destroyed an empire, and a new one was built in its ashes. But still the old grudges simmer, and two siblings will fight on opposite sides to save their world in the start of Django Wexler's new epic fantasy trilogy.

Gyre hasn't seen his beloved sister since their parents sold her to the mysterious Twilight Order. Now, twelve years after her disappearance, Gyre's sole focus is revenge, and he's willing to risk anything and anyone to claim enough power to destroy the Order.

Chasing rumors of a fabled city protecting a powerful artifact, Gyre comes face-to-face with his lost sister. But she isn't who she once was. Trained to be a warrior, Maya wields magic for the Twilight Order's cause. Standing on opposite sides of a looming civil war, the two siblings will learn that not even the ties of blood will keep them from splitting the world in two.

An Illusion of Thieves

Chimera: Book 1

Cate Glass

Romy escapes her hardscrabble upbringing when she becomes courtesan to the Shadow Lord, a revolutionary noble who brings laws and comforts once reserved for the wealthy to all. When her brother, Neri, is caught thieving with the aid of magic, Romy's aristocratic influence is the only thing that can spare his life - and the price is her banishment.

Now back in Beggar's Ring, she has just her wits and her own long-hidden sorcery to help her and Neri survive. But when a plot to overthrow the Shadow Lord and incite civil war is uncovered, only Romy knows how to stop it. To do so, she'll have to rely on newfound allies - a swordmaster, a silversmith, and her own thieving brother. And they'll need the very thing that could condemn them all: magic.

The Emperor's Blades

Chronicle of the Unhewn Throne: Book 1

Brian Staveley

The emperor of Annur is dead, slain by enemies unknown. His daughter and two sons, scattered across the world, do what they must to stay alive and unmask the assassins. But each of them also has a life path on which their father set them, their destinies entangled with both ancient enemies and inscrutable gods.

Kaden, the heir to the Unhewn Throne, has spent eight years sequestered in a remote mountain monastery, learning the enigmatic discipline of monks devoted to the Blank God. Their rituals hold the key to an ancient power he must master before it's too late.

An ocean away, Valyn endures the brutal training of the Kettral, elite soldiers who fly into battle on gigantic black hawks. But before he can set out to save Kaden, Valyn must survive one final horrific test.

At the heart of the empire, Minister Adare, elevated to her station by one of the emperor's final acts, is determined to prove herself to her people. But Adare also believes she knows who murdered her father, and she will stop at nothing - and risk everything - to see that justice is meted out.

The Providence of Fire

Chronicle of the Unhewn Throne: Book 2

Brian Staveley

The conspiracy to destroy the ruling family of the Annurian Empire is far from over.

Having learned the identity of her father's assassin, Adare flees the Dawn Palace in search of allies to challenge the coup against her family. Few trust her, but when she is believed to be touched by Intarra, patron goddess of the empire, the people rally to help her retake the capital city. As armies prepare to clash, the threat of invasion from barbarian hordes compels the rival forces to unite against their common enemy. Unknown to Adare, her brother Valyn, renegade member of the empire's most elite fighting force, has allied with the invading nomads. The terrible choices each of them has made may make war between them inevitable.

Between Valyn and Adare is their brother Kaden, rightful heir to the Unhewn Throne, who has infiltrated the Annurian capital with the help of two strange companions. The knowledge they possess of the secret history that shapes these events could save Annur or destroy it.

The Last Mortal Bond

Chronicle of the Unhewn Throne: Book 3

Brian Staveley

DEATH IS NEAR, ARMIES ARE GATHERED, AND THE FUTURE RESTS ON A KNIFE-EDGE

The Annurian Empire is losing a war on two fronts - and it's unclear who is in command. Adare is stationed in the thick of battle and now calls herself Emperor. However, she can't hold back the nomadic Urgul forces for much longer. She needs her brilliant general, Ran il Tornja, but will he betray her again?

Her brother Kaden is the true heir, yet he'll accept a Republic to save his divided people. And he faces something even more terrible than war. He's unmasked Ran il Tornja as a remnant of an ancient race who attempted to destroy mankind. The general plans to finish what they started, and is amassing all the power he needs.

The empire calls on the Kettral, its toughest soldiers, but their order has been decimated. Its last fighters are in disarray, but could they still turn the tide of war? Most disturbingly of all, capricious gods walk the earth in human guise. And their desires could seal the fate of a world.

The Champion of Garathorm

Chronicles of Castle Brass: Book 2

Michael Moorcock

The Quest for Tanelorn

Chronicles of Castle Brass: Book 3

Michael Moorcock

Tanelorn. Fabled city at the edge of time. The fate of a million universes hangs in the balance as Hawkmoon boards a sombre ship for the voyage between the worlds: for in Tanelorn he will discover the secret of his destiny and fight the ultimate battle against the forces of Chaos.

The Perfect Assassin

Chronicles of Ghadid: Book 1

K. A. Doore

Divine justice is written in blood.

Or so Amastan has been taught. As a new assassin in the Basbowen family, he's already having second thoughts about taking a life. A scarcity of contracts ends up being just what he needs.

Until, unexpectedly, Amastan finds the body of a very important drum chief. Until, impossibly, Basbowen's finest start showing up dead, with their murderous jaan running wild in the dusty streets of Ghadid. Until, inevitably, Amastan is ordered to solve these murders, before the family gets blamed.

Every life has its price, but when the tables are turned, Amastan must find this perfect assassin or be their next target.

The Impossible Contract

Chronicles of Ghadid: Book 2

K. A. Doore

An assassin's reputation can mean life or death.

This holds especially true for Thana Basbowen, daughter of the legendary Serpent, who rules over Ghadid's secret clan of assassins. When a top-tier contract drops in her lap -- death orders against foreign ambassador Heru Sametket -- Thana seizes the opportunity.

Yet she may be in over her head. Heru wields blasphemous powers against his enemies, and Thana isn't the only person after his life: even the undead pursue him, leaving behind a trail of horror. Her mission leads her on a journey to the heart of a power-hungry empire, where dangers lurk around every corner. Her only ally is Mo, a determined healer set to protect Ghadid any way she can.

As further occult secrets are unleashed, however, the aftermath of this impossible contract may be more than anyone can handle.

The Unconquered City

Chronicles of Ghadid: Book 3

K. A. Doore

Seven years have passed since the Siege?a time when the hungry dead had risen?but the memories still haunt Illi Basbowen. Though she was trained to be an elite assassin, now the Basbowen clan act as Ghadid's militia force protecting the resurrected city against a growing tide of monstrous guul that travel across the dunes.

Illi's worst fears are confirmed when General Barca arrives, bearing news that her fledgling nation, Hathage, also faces this mounting danger. In her search for the source of the guul, the general exposes a catastrophic secret hidden on the outskirts of Ghadid.

To protect her city and the realm, Illi must travel to Harthage and confront her inner demons in order to defeat a greater one?but how much can she sacrifice to protect everything she knows from devastation?

Deryni Rising

Chronicles of The Deryni: Book 1

Katherine Kurtz

The classic novel that introduced the Deryni—and launched Kurtz’s career.

For more than thirty years, the Deryni Chronicles have transported readers to a world of secret sorcery and courtly intrigue. Now fans of the series can revel anew in the dawning of an epic.

God Stalk

Chronicles of the Kencyrath: Book 1

P. C. Hodgell

Jame is a Kencyr. Kencyrs are not native to the planet where they now live. For thirty centuries they have been the weapon that their Three-Faced God has used against the power of the Perimal Darkling. And though they have fought well, the Darkling has come to planet after planet, and the Kencyrs have moved on.

Jame knows this as she stumbles out of the hilly, barren Haunted Lands into the city of Tai-tastigon. But she knows little else. She does not remember where she has been or what she has done for the last ten years of her life. Her memory goes back only a week or two -- to finding her home destroyed and all her family dead.

In Tai-tastigon Jame begins a new life that seems to be at odds with all that the Kencyrs stand for. Kencyrs are honest and just, but Jame becomes an apprentice to the most renowned thief in the powerful Thieves' Guild. Kencyrs are confirmed monotheists, yet Jame explores the rituals and activities of the thousands of gods, templed and untempled, in this religious center; she even kills a god and then resurrects him. And at the inn, the Res aB'tyrr, where she lives, she finds herself using the most sacred dances of her people, dances she does not even remember learning, for the entertainment and sometimes the destruction of the inn's patrons.

Within herself Jame finds power she does not want and doubts she defies her heredity to harbor. She moves through the rich and bloody stew of Tai-tastigon like a hot spice. Her probings, to find herself and to discover what her powers mean to her and her people, combined with influences already at work, very nearly destroy the city. And yet, they bring her face to face with a destiny she must accept.

Dark of the Moon

Chronicles of the Kencyrath: Book 2

P. C. Hodgell

Tai-tastigon is burning.

The whole city is in an uproar. And the cause, Jame, and her friend Marc have fled. They are making their way through mountain passes, far too late in the season, hoping to find Jame's brother Tori somewhere on the other side.

Nothing ever goes easily for Jame, least of all this journey. As hints of the past she has forgotten -- of dark and horrid years in the house of Gerridon, betrayer of her people, the Kencyrath, and her god -- come to the surface, she encounters changers from the house of Gerridon, wanting to bring her back into that dark place. Arrin-ken, catlike creatures who are nevertheless a part of her own people, find and judge her. Bandits, brigands and strange remnants from the past of her people--which suggest a dim future for them, their god and their hope of defeating the great enemy, Perimal Darkling -- arise to haunt her. But her determination to find her brother and to avoid falling into eternal darkness only grows stronger.

Meanwhile Tori, who is Highlord of the Kencyrath, leads the wayward lords of the Kencyrath with uneasy grace. He is a compromise for them, a way of avoiding endless battle between them. But he can bind them together only so long as he can tread a narrow way between their varied needs and desires. When a vast and unexpected danger threatens, he must call up the host -- the troops that each lord must muster -- but in so doing he threatens his own position and his sanity, for he cannot avoid the attention this calls to him, attention that seems to bring changers who want to kill him, and odd nightmares that seem to suggest a future he does not want and the reappearance of a sister he both loves and fears.

Seeker's Mask

Chronicles of the Kencyrath: Book 3

P. C. Hodgell

These are the duties of a Highborn lady, and like the veils, masks and tight-fitting underskirts female Kencyr students are obliged to wear, Jame finds them damnably constricting. Sent here by her brother Torisen, Highlord of the Kencyrath, she has tried valiantly to fit in, but the unruly girl can't help throwing the quiet Women's Halls into an uproar.

It's not entirely Jame's fault, though. While Tori's vain and vicious consort treats her like an underling, the Kencyr Matriarchs, determined to winnow out her secrets, scheme to use her to their own advantage. And her own brother wants nothing to do with her. On top of this, Shadow Guild assassins have come hunting her, eager to fulfill a long-held contract to dispose of the last of the powerful Knorth clan. It's no wonder that Jame decamps.

In the company of her telepathic hunting cat, Jorin, a runaway priestling named Kindrie, and a chance-met squad of cadets, she sets out to rescue a friend from a cruel and ambitious Kencyr lord who seeks the deadly Book Bound in Pale Leather. Dodging ghostwalkers and shadow assassins, riding weirdingstorms and peripatetic trees, Jame discovers that her life is tangled up in a much larger purpose. For the war against Perimal Darkling cannot resume until three terrible objects of power, and the avatars who will wield them, appear. And she just might be one of them...

To Ride a Rathorn

Chronicles of the Kencyrath: Book 4

P. C. Hodgell

These are the chronicles of Jamethiel Priest's-bane, otherwise known as Jame, as she struggles to find a place in a universe full of danger, intrigue, and more than a bit of downright lunacy. The current novel's title To Ride a Rathorn, comes from the Kencyr phrase that refers to someone attempting something insane, but it is too dangerous for them to stop. The reference is also to a certain young rathorn (think of an armor-plated, carnivorous unicorn with a nasty temper) who is after Jame for killing his mother and about to catch up with her.

At Tentir, Jame faces cut-throat competition and finds even more buried, poisonous family secrets. Not only is the Caineron heir sent to humiliate her but a charming Ardeth Highborn arrives hell-bent on seducing her. Then too, what is she to make of the mysterious White Lady who haunts her dreams or of the growling monster and prowls Tentir's hallways and is said to eat young cadets for breakfast? For she is learning Tentir has secrets of its own. And it is fighting for its soul. Under political pressure that threatens to compromise its independence, it looks to its Commandant, an honorable man; but also a Caineron. As the college tests Jame, so she tests it. "Some things need to be broken."

Honor's Paradox

Chronicles of the Kencyrath: Book 6

P. C. Hodgell

Jame is one of the last of the Kencyrath line, born to battle a world-destroying Lord of Darkness and resuscitate her ancestral heritage. Jame's youth was spent hard and low in a desert wasteland. Now she has discovered her past and her heritage as Highborn - and, with it, the power to call souls out of their bodies and slay the occasional god or two (as well as to resurrect them).

First, though, Jame must survive the politics and dangers of haunted Tentir College, a school for warriors where she's a student. At Tentir, Jame saves a young protÉgÉ from possession by a powerful, evil soul in search of a body, while combating jealous students who see her as a danger to their ambition for power and want her expelled - and blinded and dead, in the bargain! Then, just as graduation approaches, Jame's exemption from the sacred laws of the tribe of her youth expires and she is expected to wed immediately, plus take on a family. To make matters worse, she's challenged to a mounted combat duel to decide who is Tentir 'top gun' - a competition she must win to graduation. It's trial by fire, as Jame moves closer to a magnificent destiny she both fears - and knows she must face.

The Gates of Tagmeth

Chronicles of the Kencyrath: Book 8

P. C. Hodgell

Destruction is in Jame Knorth's nature. Literally. She is the avatar of of a god known at That-Which-Destroys, the god of chaos and ruin. Yet Jame is also a noblewoman within an ancient race, and the designated heir of her twin brother Torisen Knorth, High Lord of the Kencyrath. Jame's people are fleeing, world by world, from a terrible enemy that has pursued them through a multitude of universes. Its name is Perimal Darkling.

Obeying instructions from her brother, Jame sets out with a force of Southron warriors to reestablish the long-fallen castle keep of Tagmeth. By Jame's side is Lyra, a devious Kencyrath noble girl who is determined not to be forced into a marriage with a man she despises. Jame's old friends Mark and Brier Iron-thorn stand with her, as well: Marc, steward and organizer of Jame's household and Brier, the only captain under her command wholly sworn to support Jame no matter the cost. Jame finds more allies in the forest surrounding the ancient keep where the wild people of the woodlands, the Merikit, hold court. And Jame's adopted mother, Gran Cyd, matriarch and queen of the Merikit, may once again provide the voice of calm that Jame requires to survive her own tempestuous nature.

Jame sets about establishing Tagmeth as an outpost against the gathering power of Perimal Darkling. But Tagmeth hides a secret, a gateway to a mystery that may save this world from eternal darkness--or plunge it to destruction and ruin all the sooner. It is up to Jame to find her way through Perimal Darkling's traps, and to come to terms with the god of pandemonium and destruction within her who grows stronger every day. If she succeeds it may be that Perimal Darkling can finally be defeated after eons of fear and flight. And if she fails, yet another world will fall to darkness forever.

Cursor's Fury

Codex Alera: Book 3

Jim Butcher

In his acclaimed Codex Alera novels, bestselling author Jim Butcher has created a fascinating world in which the powerful forces of nature take physical form. But even magic cannot sway the corruption that threatens to destroy the realm of Alera once and for all.

Exiles Return

Conclave of the Shadows: Book 3

Raymond E. Feist

Saved by a mage's intervention from certain death, Kaspar, the evil Duke of Olasko, is lord no more -- reduced to an exile's existence and forced to wander the harshest realms of the world he once enslaved.

Merciless deserts, forbidding mountains, and vast oceans now separate the once powerful despot from his former seat of power -- his dark dreams of vengeance overwhelmed by the daily struggle for survival. But there is a larger drama that will entangle the broken dictator. An evil devastating and deadly seeks entrance to the land -- the mystical tool of a dark empire hungry for conquest and destruction -- and Kaspar has inadvertently discovered the key.

Suddenly, Midkemia's last hope is a disgraced and exiled duke whose history is written in blood, and who now must wield his sword as her champion . . . if he so chooses..

Arcanum Unbounded: The Cosmere Collection

Cosmere

Brandon Sanderson

Welcome to New York Times and Sunday Times bestseller Brandon Sanderson's first collection of short fiction.

These wonderful works, most of which were originally published individually, have been collected for the first time and convey the true expanse of the Cosmere. Telling the exciting tales of adventure Sanderson fans have come to expect, Arcanum Unbounded includes the Hugo Award-winning novella The Emperor's Soul, an excerpt from the graphic novel White Sand, and the never-before-published Stormlight Archive novella Edgedancer.

This superb collection also includes descriptions of the various Cosmere systems "written" by Khriss (the fictional character who writes the Ars Arcanum appendices at the end of Cosmere novels), essays by the author, and maps and illustrations -- all of which offer insight into the numerous worlds in which the stories are set.

Table of Contents:

  • Arcanum Unbounded: The Cosmere Collection - maps by Ben McSweeney
  • Arcanum Unbounded: The Cosmere Collection - illustrations by Isaac Stewart
  • Preface (Arcanum Unbounded) - essay
  • "The Selish System" - [Elantris] - short story
  • The Emperor's Soul - [Elantris] - (2012) - novella
  • Postscript (The Emperor's Soul) - essay
  • "The Hope of Elantris" - [Elantris] - (2007) - short story
  • Postscript (The Hope of Elantris) - essay
  • "The Scadrian System" - [Mistborn] - short story
  • "The Eleventh Metal" - [Mistborn] - short story
  • Postscript (The Eleventh Metal) - essay
  • "Allomancer Jak and the Pits of Eltania, Episodes 28 through 30" - [Mistborn] - short story
  • Postscript (Allomancer Jak and the Pits of Eltania, Episodes 28 through 30) - essay
  • Mistborn: Secret History - [Mistborn] - novella
  • Postscript (Secret History) - essay
  • "The Taldain System" - [White Sand] - short story
  • White Sand (excerpt) - [White Sand] - graphic novel
  • White Sand (excerpt) - [White Sand] - shortfiction
  • Postscript (White Sand) - essay
  • "The Threnodite System" - [Threnody] - short story
  • Shadows for Silence in the Forests of Hell - [Threnody] - (2013) - novella
  • Postscript (Shadows for Silence in the Forests of Hell) - essay
  • "The Drominad System" - [First of the Sun] - short story
  • "Sixth of the Dusk" - [First of the Sun] - (2014) - novelette
  • Postcript (Sixth of the Dusk) - essay
  • "The Rosharan System" - [The Stormlight Archive] - short story
  • Edgedancer - [The Stormlight Archive] - novella
  • Postscript (Edgedancer) - essay

Warbreaker

Cosmere: Book 1

Brandon Sanderson

After bursting onto the fantasy scene with his acclaimed debut novel, Elantris, and following up with his blockbuster Mistborn trilogy, Brandon Sanderson proves again that he is today's leading master of what Tolkien called "secondary creation," the invention of whole worlds, complete with magics and myths all their own.

Warbreaker is the story of two sisters, who happen to be princesses, the God King one of them has to marry, the lesser god who doesn't like his job, and the immortal who's still trying to undo the mistakes he made hundreds of years ago.

Their world is one in which those who die in glory return as gods to live confined to a pantheon in Hallandren's capital city and where a power known as BioChromatic magic is based on an essence known as breath that can only be collected one unit at a time from individual people.

By using breath and drawing upon the color in everyday objects, all manner of miracles and mischief can be accomplished. It will take considerable quantities of each to resolve all the challenges facing Vivenna and Siri, princesses of Idris; Susebron the God King; Lightsong, reluctant god of bravery, and mysterious Vasher, the Warbreaker.

The Emperor's Soul

Cosmere: Elantris

Brandon Sanderson

Hugo-winning Novella

When Shai is caught replacing the Moon Scepter with her nearly flawless forgery, she must bargain for her life. An assassin has left the Emperor Ashravan without consciousness, a circumstance concealed only by the death of his wife. If the emperor does not emerge after his hundred-day mourning period, the rule of the Heritage Faction will be forfeit and the empire will fall into chaos.

Shai is given an impossible task: to create--to Forge--a new soul for the emperor in less than one hundred days. But her soul-Forgery is considered an abomination by her captors. She is confined to a tiny, dirty chamber, guarded by a man who hates her, spied upon by politicians, and trapped behind a door sealed in her own blood. Shai's only possible ally is the emperor's most loyal counselor, Gaotona, who struggles to understand her true talent.

Time is running out for Shai. Forging, while deducing the motivations of her captors, she needs a perfect plan to escape...

Elantris

Cosmere: Elantris: Book 1

Brandon Sanderson

Elantris by Brandon Sanderson is a rare epic fantasy that is a complete and satisfying story in one volume. Elantris is fleet and fun, full of surprises and characters to care about.

Elantris was the capital of Arelon: gigantic, beautiful, literally radiant, filled with benevolent beings who used their powerful magical abilities for the benefit of all. Yet each of these demigods was once an ordinary person until touched by the mysterious transforming power of the Shaod. Ten years ago, without warning, the magic failed. Elantrians became wizened, leper-like, powerless creatures, and Elantris itself dark, filthy, and crumbling.

Arelon's new capital, Kae, crouches in the shadow of Elantris. Princess Sarene of Teod arrives for a marriage of state with Crown Prince Raoden, hoping -- based on their correspondence -- to also find love. She finds instead that Raoden has died and she is considered his widow. Both Teod and Arelon are under threat as the last remaining holdouts against the imperial ambitions of the ruthless religious fanatics of Fjordell. So Sarene decides to use her new status to counter the machinations of Hrathen, a Fjordell high priest who has come to Kae to convert Arelon and claim it for his emperor and his god.

But neither Sarene nor Hrathen suspect the truth about Prince Raoden. Stricken by the same curse that ruined Elantris, Raoden was secretly exiled by his father to the dark city. His struggle to help the wretches trapped there begins a series of events that will bring hope to Arelon, and perhaps reveal the secret of Elantris itself.

Mistborn: The Final Empire

Cosmere: Mistborn: Book 1

Brandon Sanderson

Brandon Sanderson, fantasy's newest master tale spinner, author of the acclaimed debut Elantris, dares to turn a genre on its head by asking a simple question: What if the hero of prophecy fails? What kind of world results when the Dark Lord is in charge? The answer will be found in the Mistborn Trilogy, a saga of surprises and magical martial-arts action that begins in Mistborn.

For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark.

Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Only then does he reveal his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.

But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets, and gotten it. She will have to learn to trust, if Kel is to help her master powers of which she never dreamed.

Readers of Elantris thought they'd discovered someone special in Brandon Sanderson. Mistborn proves they were right.

The Well of Ascension

Cosmere: Mistborn: Book 2

Brandon Sanderson

Evil has been defeated. The war has just begun.

They did the impossible, deposing the godlike being whose brutal rule had lasted a thousand years. Now Vin, the street urchin who has grown into the most powerful Mistborn in the land, and Elend Venture, the idealistic young nobleman who loves her, must build a healthy new society in the ashes of an empire.

They have barely begun when three separate armies attack. As the siege tightens, an ancient legend seems to offer a glimmer of hope. But even if it really exists, no one knows where to find the Well of Ascension or what manner of power it bestows.

It may just be that killing the Lord Ruler was the easy part. Surviving the aftermath of his fall is going to be the real challenge.

The Hero of Ages

Cosmere: Mistborn: Book 3

Brandon Sanderson

Who is the Hero of Ages?

To end the Final Empire and restore freedom, Vin killed the Lord Ruler. But as a result, the Deepness---the lethal form of the ubiquitous mists--is back, along with increasingly heavy ashfalls and ever more powerful earthquakes. Humanity appears to be doomed.

Having escaped death at the climax of The Well of Ascension only by becoming a Mistborn himself, Emperor Elend Venture hopes to find clues left behind by the Lord Ruler that will allow him to save the world. Vin is consumed with guilt at having been tricked into releasing the mystic force known as Ruin from the Well. Ruin wants to end the world, and its near omniscience and ability to warp reality make stopping it seem impossible. She can't even discuss it with Elend lest Ruin learn their plans!

The conclusion of the Mistborn trilogy fulfills all the promise of the first two books. Revelations abound, connections rooted in early chapters of the series click into place, and surprises, as satisfying as they are stunning, blossom like fireworks to dazzle and delight. It all leads up to a finale unmatched for originality and audacity that will leave readers rubbing their eyes in wonder, as if awaking from an amazing dream.

Shadows of Self

Cosmere: Mistborn: Wax and Wayne: Book 2

Brandon Sanderson

The Mistborn trilogy's heroes are now figures of myth and legend, even objects of religious veneration. They are succeeded by wonderful new characters, chief among them Waxillium Ladrian, known as Wax, hereditary Lord of House Ladrian but also, until recently, a lawman in the ungoverned frontier region known as the Roughs. There he worked with his eccentric but effective buddy, Wayne. They are "twinborn," meaning they are able to use both Allomantic and Feruchemical magic.

Shadows of Self shows Mistborn's society evolving as technology and magic mix, the economy grows, democracy contends with corruption, and religion becomes a growing cultural force, with four faiths competing for converts.

This bustling, optimistic, but still shaky society now faces its first instance of terrorism, crimes intended to stir up labor strife and religious conflict. Wax and Wayne, assisted by the lovely, brilliant Marasi, must unravel the conspiracy before civil strife stops Scadrial's progress in its tracks.

The Bands of Mourning

Cosmere: Mistborn: Wax and Wayne: Book 3

Brandon Sanderson

With The Alloy of Law and Shadows of Self, Brandon Sanderson surprised readers with a New York Times bestselling spinoff of his Mistborn books, set after the action of the trilogy, in a period corresponding to late 19th-century America.

Now, with The Bands of Mourning, Sanderson continues the story. The Bands of Mourning are the mythical metalminds owned by the Lord Ruler, said to grant anyone who wears them the powers that the Lord Ruler had at his command. Hardly anyone thinks they really exist. A kandra researcher has returned to Elendel with images that seem to depict the Bands, as well as writings in a language that no one can read. Waxillium Ladrian is recruited to travel south to the city of New Seran to investigate. Along the way he discovers hints that point to the true goals of his uncle Edwarn and the shadowy organization known as The Set.

Edgedancer

Cosmere: The Stormlight Archive

Brandon Sanderson

This novella originally appeared in the collection Arcanum Unbounded (2016). It was publised as a single novella in 2017.

Three years ago, Lift asked a goddess to stop her from growing older--a wish she believed was granted. Now, in Edgedancer, the barely teenage nascent Knight Radiant finds that time stands still for no one. Although the young Azish emperor granted her safe haven from an executioner she knows only as Darkness, court life is suffocating the free-spirited Lift, who can't help heading to Yeddaw when she hears the relentless Darkness is there hunting people like her with budding powers. The downtrodden in Yeddaw have no champion, and Lift knows she must seize this awesome responsibility.

The Way of Kings

Cosmere: The Stormlight Archive: Book 1

Brandon Sanderson

Widely acclaimed for his work completing Robert Jordan's Wheel of Time saga, Brandon Sanderson now begins a grand cycle of his own, one every bit as ambitious and immersive.

Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter.

It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them.

One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable.

Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over-powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity.

Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar's niece, Jasnah. Though she genuinely loves learning, Shallan's motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war.

The result of over ten years of planning, writing, and world-building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making.

Speak again the ancient oaths,

Life before death.
Strength before weakness.
Journey before Destination.

and return to men the Shards they once bore.

The Knights Radiant must stand again.

Words of Radiance

Cosmere: The Stormlight Archive: Book 2

Brandon Sanderson

Brandon Sanderson's The Stormlight Archive sequence began in 2010 with the New York Times bestseller The Way of Kings. Now, the eagerly anticipated Words of Radiance continues the epic story and answers many of your questions.

Six years ago, the Assassin in White, a hireling of the inscrutable Parshendi, assassinated the Alethi king on the very night a treaty between men and Parshendi was being celebrated. So began the Vengeance Pact among the highprinces of Alethkar and the War of Reckoning against the Parshendi.

Now the Assassin is active again, murdering rulers all over the world of Roshar, using his baffling powers to thwart every bodyguard and elude all pursuers. Among his prime targets is Highprince Dalinar, widely considered the power behind the Alethi throne. His leading role in the war would seem reason enough, but the Assassin's master has much deeper motives.

Expected by his enemies to die the miserable death of a military slave, Kaladin survived to be given command of the royal bodyguards, a controversial first for a low-status "darkeyes." Now he must protect the king and Dalinar from every common peril as well as the distinctly uncommon threat of the Assassin, all while secretly struggling to master remarkable new powers that are somehow linked to his honorspren, Syl.

Brilliant but troubled Shallan strives along a parallel path. Despite being broken in ways she refuses to acknowledge, she bears a terrible burden: to somehow prevent the return of the legendary Voidbringers and the civilization-ending Desolation that will follow. The secrets she needs can be found at the Shattered Plains, but just arriving there proves more difficult than she could have imagined.

Meanwhile, at the heart of the Shattered Plains, the Parshendi are making an epochal decision. Hard pressed by years of Alethi attacks, their numbers ever shrinking, they are convinced by their war leader, Eshonai, to risk everything on a desperate gamble with the very supernatural forces they once fled. The possible consequences for Parshendi and humans alike, indeed, for Roshar itself, are as dangerous as they are incalculable.

The doors of the Stormlight Archive first opened to us with The Way of Kings. Read that book--now available in all formats--and then Words of Radiance, and you can be part of the adventure every dazzling step of the way.

Oathbringer

Cosmere: The Stormlight Archive: Book 3

Brandon Sanderson

In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.

Dalinar Kholin's Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.

Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar's blood-soaked past and stand together?and unless Dalinar himself can confront that past?even the restoration of the Knights Radiant will not prevent the end of civilization.

Rhythm of War

Cosmere: The Stormlight Archive: Book 4

Brandon Sanderson

After forming a coalition of human resistance against the enemy invasion, Dalinar Kholin and his Knights Radiant have spent a year fighting a protracted, brutal war. Neither side has gained an advantage, and the threat of a betrayal by Dalinar's crafty ally Taravangian looms over every strategic move.

Now, as new technological discoveries by Navani Kholin's scholars begin to change the face of the war, the enemy prepares a bold and dangerous operation. The arms race that follows will challenge the very core of the Radiant ideals, and potentially reveal the secrets of the ancient tower that was once the heart of their strength.

At the same time that Kaladin Stormblessed must come to grips with his changing role within the Knights Radiant, his Windrunners face their own problem: As more and more deadly enemy Fused awaken to wage war, no more honorspren are willing to bond with humans to increase the number of Radiants. Adolin and Shallan must lead the coalition's envoy to the honorspren stronghold of Lasting Integrity and either convince the spren to join the cause against the evil god Odium, or personally face the storm of failure.

Power and Majesty

Creature Court: Book 1

Tansy Rayner Roberts

She almost missed the sight of a naked youth falling out of the sky. He was long and lean and muscled ... He was also completely off his face. A war is being fought in the skies over the city of Aufleur. No one sees the battles. No one knows how close they come to destruction every time the sun sets. During daylight, all is well, but when nox falls and the sky turns bright, someone has to step up and lead the Creature Court into battle. Twelve years ago, Garnet kissed Velody and stole her magic. Five years ago, he betrayed Ashiol, and took his powers by force. But now the Creature Court is at a crossroads ... they need a Power and Majesty who won't give up or lose themselves in madness ...

The Shattered City

Creature Court: Book 2

Tansy Rayner Roberts

She could hear that laughter again, and for a moment Velody was confused, not sure which dead man was mocking her.

Velody now holds the leadership of the Creature Court. The unsteady alliances within the Court are beginning to fracture, as a series of murders and disappearances throw suspicion on one of their own. Ashiol finds Aufleur's many festivals frivolous, until a major one is cancelled. Unease grows. It seems nothing can save the city from a massacre ... nothing but the ultimate sacrifice from one of the Creature Kings.

King's Dragon

Crown of Stars: Book 1

Kate Elliott

The Kingdom of Wendar is in turmoil. King Henry still holds the crown, but his reign has long been contested by his sister Sabella, and there are many eager to flock to her banner. Internal conflict weakens Wendar's defences, drawing raiders, human and inhuman, across its borders. Terrifying portents abound and dark spirits walk the land in broad daylight.

Suddenly two innocents are thrust into the midst of the conflict. Alain, a young man granted a vision by the Lady of Battles, and Liath, a young woman with the power to change the course of history. Both must discover the truth about themselves before they can accept their fates. For in a war where sorcery, not swords, may determine the final outcome, the price of failure may be more than their own lives.

Prince of Dogs

Crown of Stars: Book 2

Kate Elliott

"Prince of Dogs" returns readers to the war-torn kingdoms of Wendar and Varre, and the intertwined destinies of: Alain, raised in humble surroundings but now the Count's heir; Liath, who struggles to unravel the secrets of her past while evading the traps set for her by those seeking the treasure she hides; Sanglant, believed dead by those who could save him, but actually a prisoner in the city of Gent; and Fifth Son, who now builds an army to do his father's bidding--or his own!

The Time of the Dark

Darwath: Book 1

Barbara Hambly

A murderous force threatens a far-off magical world, and an ordinary Californian is drawn into the battle to save mankind.

As a student of medieval history, Gil Patterson is a woman familiar with dark stories. She knows well the Crusades, the Black Death, and the other horrors of the Middle Ages, but it is another kind of atrocity that has begun to haunt her dreams. She sees forces of evil assaulting a beleaguered kingdom, whose kind people are on the brink of annihilation, and awakes each morning in a cold sweat.

Gil dismisses the dreams until a wizard appears in her apartment. He has crossed into her dimension, passing through the fraying fabric of the universe, to ask her help. For mankind to survive he must protect an infant prince, whom he plans to hide in Gil's world. The student of history is about to get much closer to evil than she ever imagined.

The Walls of Air

Darwath: Book 2

Barbara Hambly

Three thousand years before, the monstrous Dark had sprung from loathsome underground lairs to destroy most of humanity. Now they were again ravening and ruining in their blood-hunger. Only a few thousand people had managed to find refuge in the ancient fortress Keep of Renweth. There, even the magic of the wizard Ingold Inglorion could offer them little hope against the Dark. To defeat the savage horror, they must gain help from the Hidden City of Quo, to which all other wizards had been summoned. But Ingold could not pierce the walls of illusion that separated Quo from the world. With his student, Rudy Solis, the old wizard set out to cross 2,000 miles of dangerous desert to the City of Wizards. What he might find there he could not know - and dared not guess!

The Armies of Daylight

Darwath: Book 3

Barbara Hambly

Outside the great stone Keep of Renweth, the night was the province of the Dark Ones - monstrous creatures that had swarmed out of their eldritch underground caverns to destroy humanity.

Inside, where the pitiful remnant of the once-great Realm of Darwath huddled, Chancellor Alwir and Bishop Govannin continued their bitter struggle for dominance. Against all advice, Alwir went ahead with plans to use Ingold, Rudy, and the other wizards in a hopeless, desperate invasion of the Nests of the Dark. The Bishop, obsessed with fanatical fury, sought to root out all magic by murdering the wizards. Both conspired together to seek the aid of Alketch, ancient enemy of the Realm.

In that hotbed of ambition, hatred, and fear, no one except Ingold would heed Gil's discovery of the truth that lay behind the rising of the Dark!

Daggerspell

Deverry Cycle Act 1: Deverry: Book 1

Katharine Kerr

Even as a young girl, Jill was a favorite of the magical, mysterious Wildfolk, who appeared to her from their invisible realm. Little did she know her extraordinary friends represented but a glimpse of a forgotten past and a fateful future. Four hundred years-and many lifetimes-ago, one selfish young lord caused the death of two innocent lovers. Then and there he vowed never to rest until he'd rightened that wrong-and laid the foundation for the lives of Jill and all those whom she would hold dear: her father, the mercenary soldier Cullyn; the exiled berserker Rhodry Maelwaedd; and the ancient and powerful herbman Nevyn, all bound in a struggle against darkness. . . and a quest to fulfill the destinies determined centuries ago. Here in this newly revised edition comes the incredible novel that began one of the best-loved fantasy seers in recent years--a tale of bold adventure and timeless love, perilous battle and pure magic. For long-standing fans of Deverry and those who have yet to experience this exciting series, Daggerspell is a rare and special treat.

Darkspell

Deverry Cycle Act 1: Deverry: Book 2

Katharine Kerr

On the long roads of Deverry ride two mercenaries whose fates like hidden deep in that of their own land. But Lord Rhodry, exiled from the dragon court of Aberwyn, has yet to discover his true parentage, and his swordmaster-lover, Jill, has barely glimpsed her awesome powers. Meanwhile, the ancient sorcerer Nevyn, held back by his vows from boldly intervening in their lives, can only watch and wait as Rhodry and Jill move ever closer to danger. For as the two struggle to recover the Great Stone, the mystic jewel that guides the conscience of the kingship of Deverry, malevolent dark masters are weaving terrifying spells against them--and displacing messengers of death.

Katharine Kerr has extensively rewritten Darkspell, incorporating major changes in the text, making this her definitive edition. Here the epic saga that began with the Daggerspell continues--a tale of might and magic, lust and glory, dark danger and poignant desires that echo from Deverry's sapphire waters to its secret mountain caverns. It's a spellbinding story destined to please fantasy lovers everywhere.

Reaper Man

Discworld: Book 11

Terry Pratchett

They say there are only two things you can count on ...

But that was before DEATH started pondering the existential. Of course, the last thing anyone needs is a squeamish Grim Reaper and soon his Discworld bosses have sent him off with best wishes and a well-earned gold watch. Now DEATH is having the time of his life, finding greener pastures where he can put his scythe to a whole new use.

But like every cutback in an important public service, DEATH's demise soon leads to chaos and unrest -- literally, for those whose time was supposed to be up, like Windle Poons. The oldest geezer in the entire faculty of Unseen University -- home of magic, wizardry, and big dinners -- Windle was looking forward to a wonderful afterlife, not this boring been-there-done-that routine. To get the fresh start he deserves, Windle and the rest of Ankh-Morpork's undead and underemployed set off to find DEATH and save the world for the living (and everybody else, of course).

Perchance To Dream And Other Stories

DragonCrown War

Michael A. Stackpole

Contents:

  • 9 - Introduction (Perchance To Dream And Other Stories) - (2005) - essay
  • 11 - Perchance to Dream - [DragonCrown War] - (2005) - novelette
  • 51 - The Krells of Tancras Moor - (2003) - novelette
  • 77 - Let Me Call You Sweetheart - (1991) - shortstory
  • 99 - Tip-Off - (1995) - novelette
  • 129 - Absolutely Charming - (1991) - shortstory
  • 141 - The Parker Panic - (1999) - novelette
  • 175 - Wind Tiger - (1992) - novelette
  • 211 - Blood Duty - (1995) - shortstory
  • 217 - When You're Dead... - (2001) - shortstory
  • 235 - It's the Thought That Counts - (1992) - shortstory
  • 263 - Asgard Unlimited - (1998) - shortstory
  • 285 - Shepherd - [Talion] - (1991) - shortstory
  • 311 - The Final Gift - (1990) - shortstory
  • 321 - Kid Binary and the Two-Bit Gang - (1997) - shortstory
  • 345 - The Greenhorn - (2002) - poem
  • 353 - Peer Review - (1995) - novelette

The Dark Glory War

DragonCrown War

Michael A. Stackpole

Four young men come of age in a time of prophecy and war....

New York Times bestselling author Michael A. Stackpole is a recognized star of military fantasy. The Dark Glory War is a thrilling new tale set in a world threatened by an unstoppable foe....

In the sacred season of the Moon Month, four young men don the masks that herald their coming-of-age celebration, a time of testing, ritual, festival, and romance.

But for Tarrant Hawkins and his friends Leigh, Rounce, and Nay, their first test becomes a desperate struggle for survival. For they will encounter the vanguard of an invasion force poised to overrun their homeland of Oriosa, and all four will find their lives changed forever when they encounter a legendary weapon that brings its wielder invincibility. Yet the magic sword may prove more curse than blessing, signaling the arrival of a cataclysmic battle with ancient foes. And in the face of dire sorceries and terrible battles, these youths will come to manhood... or to death.

Fortress Draconis

DragonCrown War: Book 1

Michael A. Stackpole

In an age of treachery and peril, a young thief may be the prophesied savior ... or the betrayer of the world.

From Michael A. Stackpole, New York Times bestselling author and a master of epic fantasy, comes a stirring chronicle of magic, intrigue, passion, and the most unlikely of heroes...

Once one of the grandest of human cities, Yslin now has a dark heart known as the Dimandowns. And when Will, an orphaned young thief from the Dim, plots to prove himself to his master by stealing a prize from the exiled Elves who share the fetid slums, his theft of the strange artifact snares him in a web of prophecy.

It also brings him together with Kedyn's Crow, a shadowy human warrior, and Resolute, a Vorquelf determined to redeem his long-lost island home. To them, Will could be the fulfillment of a long-held dream and the last chance the world has to save itself from Chytrine, the northern tyrant who would be empress of the world.

But their belief in Will finds few allies in a world torn by war and magick. Preoccupied with their own internecine struggles, the world's leaders see Will as a pawn. Only Chytrine seems able to recognize Will's destiny, and she sends her Dark Lancers to destroy him. For who better to destroy a hero than the ill-fated heroes of the previous generation, survivors of a failed war to exterminate Chytrine, now corrupted to her service?

Yet even as Will is tested, a new generation takes up arms where their predecessors failed. Alexia, princess of a dead nation, leads an army to oppose Chytrine. And the sorcerers of Vilwan have fashioned their own hero, Kerrigan Reese, bestowing upon him powers and abilities no human has held for centuries.

Together these heroes travel to the mysterious Fortress Draconis to stop Chytrine from stealing more fragments of the DragonCrown -- a powerful artifact that, once in her control, will guarantee her dominion forever.

When Dragons Rage

DragonCrown War: Book 2

Michael A. Stackpole

As her merciless armies sweep from the north, the tyrant Chytrine pursues her quest to become empress of the world in a brutal campaign of unspeakable bloodshed and unholy sorcery. While cities and kingdoms topple, her agents, both living and dead, search for fragments of the shattered DragonCrown--which, when reassembled, will make her unstoppable.

Opposing Chytrine is the beautiful and determined Alexia, Princess of Okrannel. As she struggles to save the life of Kedyn's Crow, a mysterious human warrior accused of treachery, she gathers around her an alliance of unlikely heroes, including Resolute, an exiled Vorquelf out for vengeance; Kerrigan Reese, a mage with uncertain potential; and last but not least, young Will, an orphan thief from the slums of Yslin, who may be the fulfillment of an ancient prophecy--or its innocent victim. Alexia and her friends will need all their courage and magick, their only advantage the secret possession of a vital fragment of the DragonCrown.

But when Chytrine's terrifying horde of cruel warriors, voracious minions, and remorseless undead slaves join the battle against them, even courage and magick may not be enough to stem the tide of ultimate darkness.

The Grand Crusade

DragonCrown War: Book 3

Michael A. Stackpole

The hope of the future, Will Norrington, prophesied to bring down the northern tyrant Chytrine and redeem the world, is said to be dead, lost in the heart of a fiery volcano. The news has thrown the Council of Kings into a furor and drained the spirit from once united factions. As questions swirl about as to Will's legacy, and even his identity, one thing is clear: a divided alliance lacks power. And this may be exactly the opening Chytrine needs to seize control-and capture the empowering artifact, the DragonCrown-once and for all.

Still, Will's friends and comrades remain true to his cause, preparing to continue the fight. Among them is the Vilwanese hero, Kerrigan Reese, and Alyx, groomed to lead an army. Sayce, pregnant with Will's child, must remain behind as the new custodian of the Norrington future in case they fail. But even as they draw up battle plans, with the enemy nearer than they think, a shattering betrayal-and a stunning revelation-may change the course of everything.

Dragons of Autumn Twilight

Dragonlance: Chronicles: Book 1

Margaret Weis
Tracy Hickman

Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance encounter with a beautiful, sorrowful woman, who bears a magical crystal staff, draws the companions deeper into the shadows, forever changing their lives and shaping the fate of the world.

No one expected them to be heroes.

Least of all, them.

Dragons of Winter Night

Dragonlance: Chronicles: Book 2

Margaret Weis
Tracy Hickman

Now the people know that the dragon minions of Takhisis, Queen of Dragons, have returned. The people of all nations prepare to fight to save their homes, their lives, and their freedom. But the races have long been divided by hatred and prejudice. Elven warriors and human knights fight among themselves. It seems the battle has been lost before it begins.

The companions are separated, torn apart by war. A full season will pass before they meet again--if they meet again. As the darkness deepens, a disgraced knight, a pampered elfmaiden, and a rattle-brained kender stand alone in the pale winter sunlight.

Dragons of Spring Dawning

Dragonlance: Chronicles: Book 3

Margaret Weis
Tracy Hickman

The war against the dragon minions of Queen Takhisis rages on. Armed with the mysterious, magical dragon orbs and the shining, silver dragonlance, the companions bring hope to the world. But now, in the dawn of a new day, the dark secrets that have long shadowed the hearts of the friends come to the light. Betrayal, treachery, frailty, and weakness will nearly destroy all that they have accomplished.

The greatest battle they have left to fight is within each of them.

Yet, in the end, they will be heroes.

The Lake of Death

Dragonlance: The Age of Mortals: Book 6

Jean Rabe

The latest title in a series based on characters from the best-selling War of Souls trilogy.

This title is the next in a series that explores the lives of key characters from Margaret Weis & Tracy Hickman's New York Times best-selling War of Souls trilogy. The Lake of Death describes events that directly overlap events during the War of Souls and is an unofficial sequel to Rabe's Dhamon Saga trilogy. Author Jean Rabe is well known by both recent and long-term Dragonlance novel fans.

The Kagonesti

Dragonlance: The Lost Histories: Book 1

Douglas Niles

Kith-Kanan commits the ultimate heresy by falling in love with a human. But his twin brother, Sithas--the firstborn ruler of all Silvanesti elves--declares war on the humans, and Kith-Kanan must fight in the terrible Kinslayer Wars.

The Gully Dwarves

Dragonlance: The Lost Histories: Book 5

Dan Parkinson

From the lowest of the low will arise a hero...

This is the prophecy given by the god Reorx to Verden Leafglow, a reformed green dragon rejected by Takhisis, the queen of villainy. For good measure, Reorx tells the dragon to give the hero a helping hand.

"Forever Aghar"

But who is this mighty hero? Why none other than Bron, son of the leader of the gully dwarf tribe of Bulp. Befriended by Verden Leafglow, Bron must prove his mettle as the first Aghar hero when the gully dwarves are caught up in the struggles that follow the War of the Lance.

The Gully Dwarves

The Lost Histories Series probes the historical roots and epic struggles of the heretofore little-known peoples of Krynn.

The Gradual

Dream Archipelago: Book 4

Christopher Priest

In the latest novel from one of the UK's greatest writers we return to the Dream Archipelago, a string of islands that no one can map or explain.

Alesandro Sussken is a composer, and we see his life as he grows up in a fascist state constantly at war with another equally faceless opponent. His brother is sent off to fight; his family is destroyed by grief. Occasionally Alesandro catches glimpses of islands in the far distance from the shore, and they feed into his music - music for which he is feted.

But all knowledge of the other islands is forbidden by the junta, until he is unexpectedly sent on a cultural tour. And what he discovers on his journey will change his perceptions of his country, his music and the ways of the islands themselves.

Playing with the lot of the creative mind, the rigours of living under war and the nature of time itself, this is Christopher Priest at his absolute best.

The Killing Moon

Dreamblood: Book 1

N. K. Jemisin

The city burned beneath the Dreaming Moon.

In the ancient city-state of Gujaareh, peace is the only law. Upon its rooftops and amongst the shadows of its cobbled streets wait the Gatherers - the keepers of this peace. Priests of the dream-goddess, their duty is to harvest the magic of the sleeping mind and use it to heal, soothe . . . and kill those judged corrupt.

But when a conspiracy blooms within Gujaareh's great temple, Ehiru - the most famous of the city's Gatherers - must question everything he knows. Someone, or something, is murdering dreamers in the goddess' name, stalking its prey both in Gujaareh's alleys and the realm of dreams. Ehiru must now protect the woman he was sent to kill - or watch the city be devoured by war and forbidden magic.

The Temple of Yellow Skulls

Dungeons and Dragons: The Plague Strikes: Book 1

Don Bassingthwaite

Imprisoned in the void of a ruined universe by vengeful gods, Tharizdun--the Chained God, the Elder Elemental Eye--shares his exile with the Progenitor, a pool of liquid crystal that is all that remains of the Abyss that destroyed his universe.

Enter our heroes Albanon, Shara and Uldane--all three adventurers readers will know from The Mark of Nerath. They thought their quests were over and done with, but danger still burns like the embers of a smoldering fire in the tall grass. The Progenitor was locked safely away, guarded by Albanon's dead master, but early on our heroes realize it was stolen and released in the presence of the green dragon Vestapalk as he fell at Shara's sword.

Now, alerted to the danger of the liquid crystal by a mysterious cleric who claims allegiance to an order that has protected the substance for time immemorial, they must go in search of the dragon's body, to ensure his demise has not been exaggerated. What they discover has consequences that could change the world...

Oath of Vigilance

Dungeons and Dragons: The Plague Strikes: Book 2

James Wyatt

Following directly in the wake of The Temple of Yellow Skulls, our heroes face the totality of the destructive and pestilent forces presented by the Abyssal Plague. The disease of the liquid crystal Voidharrow spreads throughout the land, transforming unsuspecting creatures into plague demons. Shara, Uldane, and the unlikely drow hero Valmaggar join forces with Tempest and Rohgar from The Mark Of Nerath, and together they set out in search of the green dragon Vestapalk, or the creature Vestapalk has become--the patient zero of this abyssal plague.

Meanwhile, Albanon and the mysterious cleric Kri Redshal--the last remaining member of the Order of Vigilance, an order dedicated to guarding the Voidharrow--go in search of answers to the disease that sweeps the land. While their search takes them deep into the heart of the darkness that is enveloping the land, the answers they find are truly in need of new questions. As they become aware of the true scale of the tragedy at hand, they see the forces behind them are more powerful than they had ever dreamed, and perhaps more seductive.

The Eye of the Chained God

Dungeons and Dragons: The Plague Strikes: Book 3

Don Bassingthwaite

In the aftermath of the plague demons' attack on Fallcrest, Roghar's inspiring optimism has played a significant role in the rebuilding of the town. Albanon, meanwhile, has not recovered so well. Tormented by his experiences and his near-transformations first by Vestapalk then by Kri, he has retreated to Moorin's tower, where he immerses himself in books. He is the last member of the Order of Vigilance, touched by both the Voidharrow and Tharizdun--he feels as if he stands on the brink of madness.

The Nentir Vale has been ravaged by the abyssal plague and the plague demons. The area is lawless and suspicions run rampant. Only safe as long as they hide, the heroes scout as close as they dare. But with Vestapalk growing ever-stronger and plague demons on the rise, they know they have to act soon. The world cannot afford to wait any longer.

As they journey toward the greatest concentration of demons they learn they are on the right path and they gain an ally. Kri, believed dead, resurfaces with wisdom garnered from the Chained God. It seems even Tharizdun himself is against Vestapalk.

The Diamond Throne

Elenium: Book 1

David Eddings

Sparhawk, Pandion Knight, and Queen's Champion have returned to Elenia after ten years of exile, only to find young Queen Ehlanda trapped in a block of ensorcelled crystal. As Sparhawk sets out to find a cure for Ehlana, he discovers that only he can defeat the evil plots that threaten her rule....

The Ruby Knight

Elenium: Book 2

David Eddings

Ehlanda, Queen of Elenia, has been poisoned. A deep enchantment sustains her life, but it will end soon. Then Sparhawk, Knight of the Queen's Champion, learns where to get to cure for the poison. He and his companions set forth on a dangerous quest to find the antidote before the queen should perish and the peace ends....

The Sapphire Rose

Elenium: Book 3

David Eddings

Finally the knight Sparhawk had come to possess Bhellion, the legendary jewel of magic. With it, he frees Queen Ehalana from the crystalline cocoon that preserves her life, but Bhellion carries dangers of its own. And now Sparkhawk is being stalked by a dark lurking menace that is only the beginning of his troubles....

Dealing with Dragons

Enchanted Forest: Book 1

Patricia C. Wrede

Take one bored princess. Make her the seventh daughter in a very proper royal family. Have her run away.

Add one powerful, fascinating, dangerous dragon.

Princess Cimerone has never met anyone (or anything) like the dragon Kazul. But then, she's never met a witch, a jinn, a death-dealing talking bird or a stone prince either.

Princess Cimerone ran away to find some excitement.

She's found plenty.

The Magician King

Fillory: Book 2

Lev Grossman

Return to Fillory in the riveting sequel to The New York Times bestseller and literary phenomenon of 2009--The Magicians.

The Magicians was praised as a triumph by readers and critics of both mainstream and fantasy literature. Now Grossman takes us back to Fillory, where the Brakebills graduates have fled the sorrows of the mundane world, only to face terrifying new challenges.

Quentin and his friends are now the kings and queens of Fillory, but the days and nights of royal luxury are starting to pall. After a morning hunt takes a sinister turn, Quentin and his old friend Julia charter a magical sailing ship and set out on an errand to the wild outer reaches of their kingdom. Their pleasure cruise becomes an adventure when the two are unceremoniously dumped back into the last place Quentin ever wants to see: his parent's house in Chesterton, Massachusetts. And only the black, twisted magic that Julia learned on the streets can save them.

The Magician King is a grand voyage into the dark, glittering heart of magic, an epic quest for the Harry Potter generation. It also introduces a powerful new voice, that of Julia, whose angry genius is thrilling. Once again Grossman proves that he is the modern heir to C.S. Lewis, and the cutting edge of literary fantasy.

The Magician's Land

Fillory: Book 3

Lev Grossman

The stunning conclusion to the New York Times bestselling Magicians trilogy

Quentin Coldwater has been cast out of Fillory, the secret magical land of his childhood dreams. With nothing left to lose he returns to where his story began, the Brakebills Preparatory College of Magic. But he can't hide from his past, and it's not long before it comes looking for him.

Along with Plum, a brilliant young undergraduate with a dark secret of her own, Quentin sets out on a crooked path through a magical demimonde of gray magic and desperate characters. But all roads lead back to Fillory, and his new life takes him to old haunts, like Antarctica, and to buried secrets and old friends he thought were lost forever. He uncovers the key to a sorcery masterwork, a spell that could create magical utopia, a new Fillory-but casting it will set in motion a chain of events that will bring Earth and Fillory crashing together. To save them he will have to risk sacrificing everything.

The Magician's Land is an intricate thriller, a fantastical epic, and an epic of love and redemption that brings the Magicians trilogy to a magnificent conclusion, confirming it as one of the great achievements in modern fantasy. It's the story of a boy becoming a man, an apprentice becoming a master, and a broken land finally becoming whole.

The Girl of Fire and Thorns

Fire and Thorns: Book 1

Rae Carson

Once a century, one person is chosen for greatness.

Elisa is the chosen one.

But she is also the younger of two princesses. The one who has never done anything remarkable, and can't see how she ever will.

Now, on her sixteenth birthday, she has become the secret wife of a handsome and worldly king-a king whose country is in turmoil. A king who needs her to be the chosen one, not a failure of a princess.

And he's not the only one who seeks her. Savage enemies, seething with dark magic, are hunting her. A daring, determined revolutionary thinks she could be his people's savior, and he looks at her in a way that no man has ever looked at her before. Soon it is not just her life, but her very heart that is at stake.

Elisa could be everything to those who need her most. If the prophecy is fulfilled. If she finds the power deep within herself. If she doesn't die young.

Most of the chosen do.

Fool's Assassin

Fitz and the Fool: Book 1

Robin Hobb

FitzChivalry -- royal bastard and former king's assassin -- has left his life of intrigue behind. As far as the rest of the world knows, FitzChivalry Farseer is dead and buried. Masquerading as Tom Badgerlock, Fitz is now married to his childhood sweetheart, Molly, and leading the quiet life of a country squire.

Though Fitz is haunted by the disappearance of the Fool, who did so much to shape Fitz into the man he has become, such private hurts are put aside in the business of daily life, at least until the appearance of menacing, pale-skinned strangers casts a sinister shadow over Fitz's past...and his future.

Fool's Quest

Fitz and the Fool: Book 2

Robin Hobb

Robin Hobb returns to her best loved characters with the second volume in a brand new series.

Happy endings never last...

Years ago, they freed a dragon from the glaciers on Aslevjal. Then they parted ways, the Fool returning to far-off Clerres, while Fitz finally claimed a wife, a family, and a home of his own.

Now, betrayed by his own people and broken by torment, the Fool has made his way back to the Six Duchies. But as Fitz attempts to heal his old friend in Buckkeep Castle, his young daughter Bee is abducted from Withywoods by pale and mysterious raiders who leave ruin and confusion in their wake.

Fitz must find a way to rescue his beloved Bee. At the same time it is the Fool's fiercest wish to return to Clerres with the best assassin he has ever known, to gain vengeance and justice.

Can Fitz bear to take up the tools of his old trade again, even to avenge his dearest friend and save his child?

Assassin's Fate

Fitz and the Fool: Book 3

Robin Hobb

Prince FitzChivalry Farseer's daughter Bee was violently abducted from Withywoods by Servants of the Four in their search for the Unexpected Son, foretold to wield great power. With Fitz in pursuit, the Servants fled through a Skill-pillar, leaving no trace. It seems certain that they and their young hostage have perished in the Skill-river.

Clerres, where White Prophets were trained by the Servants to set the world on a better path, has been corrupted by greed. Fitz is determined to reach the city and take vengeance on the Four, not only for the loss of Bee but also for their torture of the Fool. Accompanied by FitzVigilant, son of the assassin Chade, Chade's protg Spark and the stableboy Perseverance, Bee's only friend, their journey will take them from the Elderling city of Kelsingra, down the perilous Rain Wild River, and on to the Pirate Isles.

Their mission for revenge will become a voyage of discovery, as well as of reunions, transformations and heartrending shocks. Startling answers to old mysteries are revealed. What became of the liveships Paragon and Vivacia and their crews? What is the origin of the Others and their eerie beach? How are liveships and dragons connected?

But Fitz and his followers are not the only ones with a deadly grudge against the Four. An ancient wrong will bring them unlikely and dangerous allies in their quest. And if the corrupt society of Clerres is to be brought down, Fitz and the Fool will have to make a series of profound and fateful sacrifices.

The Rose of Sarifal

Forgotten Realms

Paulina Claiborne

Cloaked in mist and layered in magic, the denizens of Moonshae Isles move in secret circles as capricious rulers vie for power.

High Lady Ordalf wanted her niece, the princess known as the Rose of Sarifal, dead. Instead, the young regent was secreted away by the high lady's opponents. For years the eladrin queen of Gwynneth Isle has searched for evidence of her niece's death, and word has finally come in the form of a castaway's tale. The princess lives on the island of Moray--a mad beauty who leads a nation of lycanthropes.

As long as her niece is alive, Lady Ordalf cannot rest secure in her claim to the throne. Enlisting a band of adventurers to seek out the princess is the first step toward stemming the Rose of Sarifal and her tide of wolves. Will those heroes see the same threat the queen sees in the beautiful young maiden?

Evermeet: Island of Elves

Forgotten Realms

Elaine Cunningham

Serene, beautiful, inviolate.

Rich in magic and treasure, to those who hear of its legends it is the ultimate paradise. To the beleagured elves of Toril it is the ultimate refuge. But to many it is the ultimate prize.

At the heart of its story is Amlaruil, Queen of All Elves. When Evermeet comes under massive, devastating attack, her sacrifice holds the last hope of saving the elven homeland.

The Gilded Rune

Forgotten Realms

Lisa Smedman

A plague has ravaged the population of gold dwarves of the Great Rift. It starts slowly, but the progression is devastating. One dwarf has eyes that have become hard and glassy like marbles; a second dwarf has skin that flakes off in sharp, hardened scales; the skeleton of a third is petrified and fused in place; a fourth wastes away with blood that has turned dark and muddy.

Clerical magic doesn't help. Neither do herbal remedies, nor spells meant to break curses. And in all cases, death is always the same--the heart blackens, hardens, and eventually stops beating, killing each victim with a heart attack and turning the bodies to stone.

It's called the Stoneplague. It's terrifying. And it's spreading.

Sword of the Gods

Forgotten Realms: Abyssal Plague: Book 1

Bruce R. Cordell

What you don't know will kill you...

Demascus awakens surrounded by corpses, at a shrine littered with traces of demonic rituals, with no memory of his past. But the Firestorm Cabal remembers him--and the demon who leads them seems to have a personal vendetta against him. Dodging knives, uncovering clues left by his past life, and dueling demons, Demascus must figure out who he is, what battles he is fighting, and who is hunting him before one of them catches up with him.

Whisper of Venom

Forgotten Realms: Brotherhood of the Griffon: Book 2

Richard Lee Byers

The Mad King Returns!

Aoth and the Brotherhood of the Griffon succeeded in rescuing Tchazzar, the lost king of Chessenta and a formidable red dragon. Upon his return Tchazzar rewards them greatly, sends them back to the frontlines--and names himself a god. Increasingly erratic in the war against the powerful dracolich, Tchazzar begins to move in ways that make Aoth suspicious that the Brotherhood may be just a pawn in a cutthroat draconic game that puts whole kingdoms at risk--a game played for a stakes of gold and blood.

Whisper of Venom features the return of popular character Aoth and his mercenary band, the Brotherhood of the Griffin, introduced in Richard Lee Byers's trilogy The Haunted Lands. Incredible art and Byers's signature twisted plots make this a must-have for all true Forgotten Realms fans.

The Spectral Blaze

Forgotten Realms: Brotherhood of the Griffon: Book 3

Richard Lee Byers

Aoth and the Brotherhood of the Griffon have succeeded in rescuing Tchazzar, the lost king of Chessenta and a formidable red dragon, and are rewarded with a contract to aid in his war with a powerful dracolich. But the more Aoth sees of the war, the more suspicious he becomes that the Brotherhood may be just a pawn in a cutthroat draconic game that puts whole kingdoms at risk--a game played for stakes of gold and blood. And the more he sees the game play out, the more he realizes that he will have to become a player in this most dangerous of games if he wants the Realms to remain free.

The Masked Witches

Forgotten Realms: Brotherhood of the Griffon: Book 4

Richard Lee Byers

Aoth Fezim and his mercenary company have restored their tarnished reputation and attracted new recruits for their depleted ranks. But they still have one big problem. Too many griffon mounts were killed in the battles in Thay Chessenta. If "the Brotherhood of the Griffon" is to be more than a name, new mounts must be found.

As it happens, the masked witches in Rashemen have griffons available to a worthy few who can slay the undead that are committing atrocities throughout the land. Aoth volunteers his band, as do other groups who are in the market for the fighting beasts. But things are not as they seem. Epic battles between rival sellswords, berserkers, and aerial skyships punctuate this whirlwind tale set in a barbaric land of oracles, nature spirits, and talking animals.

Prophet of the Dead

Forgotten Realms: Brotherhood of the Griffon: Book 5

Richard Lee Byers

The anticipated climax to a series that has been building in popularity, Richard Lee Byers is at his best working with tales of the undead. Prophet of the Dead fulfills on the promise of the title, giving fans a satisfying end to the current threats facing the Brotherhood of the Griffon.

Elminster: The Making of a Mage

Forgotten Realms: Elminster: Book 1

Ed Greenwood

In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic....

The One True Spell was a woman, and her name was Mystra -- and her kisses were wonderful.

Priest Havilon Tharnstar

Tales Told to a Blind Wizard

It is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. When a dragon-riding magelord sweeps down upon him, though, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers.

With patience and grit, Elminster sets about to change all that. The result of his labors is a world reborn and a mage made.

Elminster in Myth Drannor

Forgotten Realms: Elminster: Book 2

Ed Greenwood

It is the time of the great elven city of Cormanthor, when the Heartlands are home to barbarians, wicked dragons rule the skies, and the elven people trust no one. Wizards and warriors alike threaten their civilization in vain, arrogant, and ignorant quests for glory.

Thus it was that Elminster was guided to Cormanthor, the Towers of Song, where Eltargrim was Coronal. There he dwelt for twelve summers and more, studying with many mighty mages, learning to feel magic and know how it could be bent and directed to his will.... It is recorded that when the Mythal was laid, and Cormanthor became Myth Drannor, Elminster was among those who devised and spun that mighty magic.

The Temptation of Elminster

Forgotten Realms: Elminster: Book 3

Ed Greenwood

From a dark and dusty tomb, Elminster emerges, seeking the guidance of Mystra, and finds only silence. He is drawn into the clutches of the mysterious and sinister Lady of Shadows. The path he takes will lead to a Realms-shaking confrontation where Elminster has to make the most important choice of his long life.

Whatever he decides, the Realms will be forever changed...

Elminster in Hell

Forgotten Realms: Elminster: Book 4

Ed Greenwood

Hell Hath Such Fury

On the world of his birth he's all but a god, but when an ancient evil banishes him to the depths of the Nine Hells, he's just another lost soul. Elminster, Sage of Shadowdale, Chosen of Mystra, faces his most desperate struggle--to survive, to escape, to cling to his very sanity--and all the forces of the inferno are rallied against him.

The Lost Library of Cormanthyr

Forgotten Realms: Lost Empires: Book 1

Mel Odom

The Lost Library of Cormanthyr

Is it just a myth? Or does it still stand... somewhere in the most ancient corners of Faerûn?

An intrepid human explorer sets out to find the truth and what starts as an archaeological expedition soon becomes a race against time as an undying avenger is determined to protect the secrets of the ancient, xenophobic elven empire of Cormanthyr.

Lost Empires is a bold new series that uncovers the secrets of the lost, ancient Forgotten Realmsworld.

The Halls of Stormweather

Forgotten Realms: Sembia

Philip Athans

The Greatest Fantasy Setting of Our Generations Begins Here

Sembia is a land of wealth and power, where rival families buy and sell everything imaginable - even life itself.

In that unforgiving realm, the Uskevren family may hold the rarest commodity of all: honor.

But even they have their secrets, and at least as many enemies.

This anthology of seven stories introduces not just one realm of good and evil, not just one family of troubled heroes, but the whole of the remarkable Forgotten Realms world. Their adventure, and yours, begins here.

Featuring Forgotten Realms creator Ed Greenwood and The New York Times best-selling authors Lisa Smedman and Paul S. Kemp. Also featuring Clayton Emery, Dave Gross, Voronica Whitney-Robinson, and Richard Lee Byers.

Contents:

  • The Patriarch: The Burning Chalice by Ed Greenwood
  • The Matriarch: Song of Chaos by Richard Lee Byers
  • The Heir: Night School by Clayton Emery
  • The Daughter: The Price by Voronica Whitney-Robinson
  • The Second Son: Thirty Days by Dave Gross
  • The Butler: Resurrection by Paul S. Kemp
  • The Maid: Skin Deep by Lisa Smedman

Shadow's Witness

Forgotten Realms: Sembia: Book 2

Paul S. Kemp

Erevis Cale, loyal servant to the Uskevren family, can't keep his secret any longer.

From the nobles in their towers to the gangs in the streets, in the city of Selgaunt power belongs to the bold and no one's position is certain. When a thieves' guild attempts to eradicate a rival organization, something unspeakable breaks free - and it's hungry.

With Selgaunt in chaos, Erevis Cale must return to the shadowy life he left behind, to protect the family that has made him one of their own from the horrors of the Abyss.

Enter the greatest fantasy setting of our generation - enter the Realms.

The Shattered Mask

Forgotten Realms: Sembia: Book 3

Richard Lee Byers

When Shamur Uskevren, the matriarch of one of Sembia's oldest and most powerful merchant families, is tricked by an angry wizard into an assassination attempt on her own husband, her family is thrown into turmoil. Once the truth is dicovered, she and her husband must struggle to save their family and stop the sorcerer. But in her anger, she has fogotten one thing: in the world of intrigue and decption, of shadows and lies that is Sembia, nothing is ever what it seems.

Black Wolf

Forgotten Realms: Sembia: Book 4

Dave Gross

Talbot Uskevren, the second son of one of Selgaunt's most powerful families, fights a deadly battle within himself. Like most men of his station, Talbot spends his days honing his sword fighting skills, and unlike others, practicing the art of acting. Now, Talbot will put both of these talents to the test when a rival House comes looking for blood. The only way for Talbot to survive against the Black Brotherhood is to let the inner wolf loose, and the only way for him to live in Selgaunt's society is to keep the wolf chained.

Black Wolf continues the story of the Uskevrens' second son, introduced in the story "Thirty Days" from The Halls of Stormweather. An exciting tale of werewolves in the Forgotten Realms, this is the fouth book in the Sembia series.

Heirs of Prophecy

Forgotten Realms: Sembia: Book 5

Lisa Smedman

Introduce yourself to the Forgotten Realms world with New York Times best-selling author, Lisa Smedman.

Larajin, the unacknowledged daughter of Thamalon Uskevren and a half-elf, finds herself embroiled in a bitter war between elves and humans. In an effort to bring peace to both Sembia and the Dalelands, Larajin must confront the twin brother she doesn't know and save a half-brother whose fate hangs in the balance.

Sands of the Soul

Forgotten Realms: Sembia: Book 6

Voronica Whitney-Robinson

An exciting series especially for readers new to the Forgotten Realms!

Thazienne Uskevren, the only legitimate daughter of the wealthy Uskevren family, has suffered blow after blow to her body and spirit. Even as she struggles to mend her fractured soul, Tazi finds herself on a journey that will take her far from the safety of Selgaunt and into the deadly heart of the Calim Desert. There the shifting sands hide an old foe, who holds the key to Tazi's salvation--or the doom of Sembia.

Lord of Stormweather

Forgotten Realms: Sembia: Book 7

Dave Gross

The exciting finale to the Sembia: Gateway to the Realms series!

Thamalon Uskevren II, the heir to Stormweather Towers, never expected to inherit so much so quickly. When his parents and Erevis Cale vanish without a trace, Tamlin must rally what's left of his family and try to solve a mystery whose roots lie deep beneath Stormweather, before a deadly assassin ends the Uskevren line forever.

As with the previous titles in this series, Lord of Stormweather is perfect for introducing new readers to the magic, mystery, and intrigue of the Forgotten Realms world.

Daughter of the Drow

Forgotten Realms: Starlight and Shadows: Book 1

Elaine Cunningham

As beautiful as she is deadly, Liriel Baenre flits through the shadows of Menzoberranzan, city of the dark elves. Amid the treachery and murder that are the drow's daily fare, she feels something calling to her... something beyond this dusky world far removed from the sun. Yet as she ventures toward the surface and the lands of light, enemies pursue her unceasingly.

And one of those enemies may offer the only hope of salvation.

Unclean

Forgotten Realms: The Haunted Lands: Book 1

Richard Lee Byers

The latest title from popular Forgotten Realms® author Richard Lee Byers.

The dead are restless in the magic-rich realm of Thay, and an evil necromancer begins to gather them to his cause - a cause that will change the face of Faerûn forever.

Undead

Forgotten Realms: The Haunted Lands: Book 2

Richard Lee Byers

Join heroes fighting the undead hordes!

Undead armies have massed and march to the beat of an evil necromancer's drum. The living citizens of the magic-rich realm of Thay must unite and mount a defense before they die and join their enemy's ranks.

The second book in The Haunted Lands series, the events in Undead will have tremendous impact on the Forgotten Realms world.

Unholy

Forgotten Realms: The Haunted Lands: Book 3

Richard Lee Byers

Join heroes fighting the undead hordes!

A powerful undead sorcerer reigns in Thay over a frightened people and hordes of undead. The mageocracy in exile, masters of no more than their beaten army, watch from distant shores as the new King of Thay prepares a great magical ritual--a ritual they cannot allow him to bring to completion.

The Crystal Shard

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 1

R. A. Salvatore

Drizzt Do'Urden finds new friends and foes in the windswept towns of Icewind Dale, also the setting of the D&D adventure book Rime of the Frostmaiden

With his days in the Underdark far behind him, drow ranger Drizzt Do'Urden sets down roots in the windswept Ten-Towns of Icewind Dale. A cold and unforgiving place, Ten-Towns sits on the brink of a catastrophic war, threatened by the barbarian tribes of the north.

It's in the midst of battle that a young barbarian named Wulfgar is captured and made the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt's help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the corrupt wizard who wields the demonic power of Crenshininbon--the fabled Crystal Shard.

The Crystal Shard is first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series.

Streams of Silver

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 2

R. A. Salvatore

The epic tale of everyone's favorite dark elf reaches new heights when Drizzt and his companions set out to reclaim a lost dwarven stronghold

Drizzt Do'Urden still struggles with his own inner voices, voices that call him back to the pitless depths of the Underdark. But louder still are the voices of his newfound friends Bruenor, Wulfgar, and Regis--and the call of a dream that, at long last, Bruenor has decided to fulfill.

Long ago, Bruenor and his people were driven from their home in Mithral Hall by a shadow dragon of the Underdark. Now, Bruenor is determined to reclaim his homeland and his rightful seat as its king. Aided by the combined might of his friends, Bruenor sets out on a treacherous quest for Mithral Hall, finding obstacles at every turn. But despite the terrors of the Trollmoors and the racism aimed at Drizzt, the group continues to fight--together.

Streams of Silver is the second book in the Icewind Dale Trilogy and the fifth book in the Legend of Drizzt series.

The Halfling's Gem

Forgotten Realms: The Legend of Drizzt 1: The Icewind Dale Trilogy: Book 3

R. A. Salvatore

Drizzt Do'Urden and Wulfgar embark on a perilous mission to rescue their halfling friend in this action-packed finale of the Icewind Dale Trilogy

Artemis Entreri has taken Regis back to his former master, Pasha Pook--but Drizzt Do'Urden and Wulfgar are fast on the assassin's heels. Armed with the scimitar Twinkle, Drizzt defeats a banshee and acquires an enchanted artifact that masks its wearer's true identity. With Drizzt now disguised as a normal elf, the duo continues their journey, traveling from Waterdeep to Baldur's Gate, and beyond, in search of their friend.

Meanwhile, Entreri is always one step ahead, aided by the magical gem Regis once stole from Pasha Pook. Together, Regis' captors thwart Drizzt and Wulfgar's mission at every turn, cornering them into battles with pirates, treks through the Calimshan deserts, and encounters with otherwordly monsters. But will it be enough to stop them from rescuing Regis?

The Halfling's Gem is the third book in the Icewind Dale Trilogy and the sixth book in the Legend of Drizzt series.

Homeland

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 1

R. A. Salvatore

This is the paperback version of the stunning new release of the classic R.A. Salvatore novel that begins the tale of his signature dark elf character, Drizzt Do-Urden.

Exile

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 2

R. A. Salvatore

As I became a creature of the empty tunnels, survival became easier and more difficult all at once. I gained in the physical skills and experience necessary to live on. I could defeat almost anything that wandered into my chosen domain. It did not take me long, however, to discover one nemesis that I could neither defeat nor flee. It followed me wherever I went -- indeed, the farther I ran, the more it closed in around me. My enemy was solitude, the interminable, incessant silence of hushed corridors.

- Drizzt Do'Urden

Sojourn

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 3

R. A. Salvatore

Now in paperback, the third installment in the classic tales of the Legend of Drizzt. When a lone drow emerges from the Underdark into the blinding light of day, the Forgotten Realms world will be changed forever.

The Silent Blade

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 1

R. A. Salvatore

Can the Crystal Shard be destroyed at last?

Drizzt is determined to destroy the evil Crystal Shard, and seeks out the help of the scholar-priest Cadderly. But instead, his worst fears are realized, and Crenshinibon falls into the hands of the dark elf mercenary Jarlaxle and his unlikely ally Artemis Entreri.

The Silent Blade is the book that brought Drizzt back to the Realms, and was a New York Times best seller on its initial release--and has been in print every day since. Like the rest of the Legend of Drizzt(R) reissues, The Silent Blade features beautiful new cover art by award-winning illustrator Todd Lockwood.

The Spine of the World

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 2

R. A. Salvatore

Join the world's most famous drow elf in the penultimate chapter of the Legend of Drizzt series!

Spending time in the unimaginable torture chambers of the Abyss for even a day would be enough to break even the heartiest soul, and the barbarian Wulfgar was there for years. When he returns, his friends find him a changed man, and not changed for the better. But Wulfgar's road to redemption is one he must travel on his own, even if it leads to the bottle.

Sea of Swords

Forgotten Realms: The Legend of Drizzt 4: Paths of Darkness: Book 3

R. A. Salvatore

The Legend of Drizzt comes to an end... for now!

The mighty warhammer Aegis-fang has found its way into the hands of the wicked pirate captain Sheila Kree, and Wulfgar is hot on her trail. When Drizzt and his companions leave Mithral Hall in search of Wulfgar, they find themselves on the trail of the warhammer as well, a trail that will lead them to a startling reunion, and the last battle for the heart and soul of Wulfgar.

The Thousand Orcs

Forgotten Realms: The Legend of Drizzt 5: The Hunter's Blades: Book 1

R. A. Salvatore

Fearsome enemies unite to destroy The Companions in this explosive episode of the long-running Legend of Drizzt saga

When Obould Many-Arrows and the united orc tribes band together with Gerti Orelsdottr and her frost giants, no one is safe. After a skirmish with the orcs almost ends in tragedy, Drizzt Do'Urden and the Companions join with Dagnabbit and a group of dwarves to warn nearby towns of the impending hordes.

But the fight inexorably comes to them at the Battle of Shallows, where humans and dwarves must unite to defend the settlement against the rampaging orcs and their allies. As blades slash and feet trample, even the heroes may not survive a desperate stand.

The Thousand Orcs is the first book in The Hunter's Blades trilogy and the seventeenth installment in the Legend of Drizzt series.

Whisper of Waves

Forgotten Realms: The Watercourse Trilogy: Book 1

Philip Athans

The Wizard - Pleged to the Red Wizards of Thay from boyhood, he will do anything for anyone who can give him more power. In a twisted dimension outside the walls of time and space, he plots and plans.

The Senator - A genasi, he has fought his way up from the gutter and will never go back. Amid the tangled streets of Innarlith, he mixes ambition with thoughts of vengeance.

The Man - A master builder, he walks the coast of Faerûn, and the waves whisper to him of a mighty work, a task worthy of his talents.

Lies of Light

Forgotten Realms: The Watercourse Trilogy: Book 2

Philip Athans

Philip Athans, the New York times best-selling author of Annihilation, continues the epic saga begun in Whisper of Waves of a man consumed by his obsession and driven by an overwhelming vision of what might be.

The Wizard Furthering the plots of the Red Wizards of Thay while spinning his own webs, he works in the shadows, manipulating the highest reaches of power.

The Woman Tormented by the ghosts of the past and her own passions, she walks the fine line between sanity and madness, and her obsession may destroy the one thing she loves most.

The Man A visionary who cares nothing for the petty squabbling of those in power, his one desire is to accomplish his greatest work.

Scream of Stone

Forgotten Realms: The Watercourse Trilogy: Book 3

Philip Athans

The finale of the acclaimed Watercourse Trilogy from The New York Times best-selling author Philip Athans!

When the true mission of the Thayan Enclave is revealed, the richest man in Innarlith decides he wants to be the most powerful too, a once promising young man is transformed into a twisted undead assassin, and a quiet genius finally makes his stand, the explosive fury of decades of boiling rage explodes from the heart of a city at war with itself.

Unbroken Chain

Forgotten Realms: Unbroken Chain: Book 1

Jaleigh Johnson

A hero trapped on the edge of light and dark...

Ashok is a shadar-kai of the Shadowfell who is brought to the city of Ikemmu, a haven of shadar-kai who have learned to use their fierce need for adrenalin and danger to better their city and their civilization. Although he starts out eager to find the weaknesses in the strange city's armor and return with them to his vicious enclave, Ashok finds himself drawn in by the city.

As he struggles to find a balance for himself, his family finds the a way to bring down the city on the Shadowfell's border.

The Darker Road

Forgotten Realms: Unbroken Chain: Book 2

Jaleigh Johnson

The witch Ilvani's nightmares of a storm and a suffering soul are luring shadow creatures into Ikemmu, bent on hunting her down and killing her for reasons no one can ascertain. Ashok, however, is determined to find a way to stop it before the shadow creatures destroy the city he worked so hard to save. The trail leads him, the witch Ilvani, Cree, and Skagi along a caravan to Rashemen, where similarly strange attacks are happening among the secretive masked witches of the steppes.

The Jewel and Her Lapidary

Gemworld: Book 1

Fran Wilde

Hugo- and Nebula-nominated Novelette

The kingdom in the Valley has long sheltered under the protection of its Jewels and Lapidaries, the people bound to singing gemstones with the power to reshape hills, move rivers, and warp minds. That power has kept the peace and tranquility, and the kingdom has flourished.

Jewel Lin and her Lapidary Sima may be the last to enjoy that peace.

The Jeweled Court has been betrayed. As screaming raiders sweep down from the mountains, and Lapidary servants shatter under the pressure, the last princess of the Valley will have to summon up a strength she's never known. If she can assume her royal dignity, and if Sima can master the most dangerous gemstone in the land, they may be able to survive.

Touchstone

Glass Thorns: Book 1

Melanie Rawn

Cayden Silversun is part Elven, part Fae, part human Wizard-and all rebel. His aristocratic mother would have him follow his father to the Royal Court, to make a high society living off the scraps of kings. But Cade lives and breathes for the theater, and he's good-very, very good. With his company, he'll enter the highest reaches of society and power, as an honored artist-or die trying. Cade combines the talents of Merlin, Shakespeare, and John Lennon: a wholly charming character in a remarkably original fantasy world created by a mistress of the art.

Thornlost

Glass Thorns: Book 3

Melanie Rawn

Melanie Rawn returns to her rich high fantasy world in Thornlost, the sequel to Touchstone and Elsewhens.

Cayden is part Elf, part Fae, part human Wizard--and all rebel. His aristocratic mother would have him follow his father to the Royal Court, to make a high-society living off the scraps of kings. But Cade lives and breathes for the theater, and he's good, very good. He's a tregetour--a wizard who is both playwright and magicwielder. It is Cade's power that creates the magic, but a tregetour is useless without a glisker--an elf who can spin out the magic onto the stage, to enchant the audience. And Cade's glisker, Mieka, is something special too. So is their fettler, Rafe, who controls the magic and keeps them and the audience safe. And their masker, Jeska, who speaks all the lines, is every young girl's dream.

They are reaching for the highest reaches of society and power, but not the way Cade's mother thinks they should. They'll change their world, or die trying.

The Witness for the Dead

Goblin Emperor: The Cemeteries of Amalo: Book 1

Katherine Addison

When the young half-goblin emperor Maia sought to learn who had set the bombs that killed his father and half-brothers, he turned to an obscure resident of his father’s Court, a Prelate of Ulis and a Witness for the Dead. Thara Celehar found the truth, though it did him no good to discover it. He lost his place as a retainer of his cousin the former Empress, and made far too many enemies among the many factions vying for power in the new Court. The favor of the Emperor is a dangerous coin.

Now Celehar lives in the city of Amalo, far from the Court though not exactly in exile. He has not escaped from politics, but his position gives him the ability to serve the common people of the city, which is his preference. He lives modestly, but his decency and fundamental honesty will not permit him to live quietly. As a Witness for the Dead, he can, sometimes, speak to the recently dead: see the last thing they saw, know the last thought they had, experience the last thing they felt. It is his duty use that ability to resolve disputes, to ascertain the intent of the dead, to find the killers of the murdered.

Now Celehar's skills lead him out of the quiet and into a morass of treachery, murder, and injustice. No matter his own background with the imperial house, Celehar will stand with the commoners, and possibly find a light in the darkness.

Saint's Blood

Greatcoats: Book 3

Sebastien de Castell

How do you kill a Saint?

Falcio, Kest, and Brasti are about to find out, because someone has figured out a way to do it and they've started with a friend.

The Dukes were already looking for ways out of their agreement to put Aline on the throne, but with the Saints turning up dead, rumours are spreading that the Gods themselves oppose her ascension. Now churches are looking to protect themselves by bringing back the military orders of religious soldiers, assassins, and (especially) Inquisitors - a move that could turn the country into a theocracy. The only way Falcio can put a stop to it is by finding the murderer. He has only one clue: a terrifying iron mask which makes the Saints vulnerable by driving them mad. But even if he can find the killer, he'll still have to face him in battle.

And that may be a duel that no swordsman, no matter how skilled, can hope to win.

Green Rider

Green Rider: Book 1

Kristen Britain

A young woman on the run discovers her true destiny--as a magical messenger--in the extraordinary adventure that has thrust first-time novelist Kristen Britain into the master ranks of Mercedes Lackey and Melanie Rawn.

First Rider's Call

Green Rider: Book 2

Kristen Britain

In this long-awaited sequel to Green Rider, Karigan G'ladheon finds herself in a world of deadly danger and complex magic. Compelled by forces she cannot understand, she becomes one of the legendary Green Riders-magic messengers to the king. Pursued by the ghost of the First Rider, Karigan will re-enter the life of the Green Riders-just as an ancient evil is reawakening…

The High King's Tomb

Green Rider: Book 3

Kristen Britain

A thousand years ago the armies of the Arcosian Empire, led by Mornhavon the Black, crossed the great sea and tried to conquer the land of Sacoridia ?and during Karigan G?ladheon?s early years as a Green Rider, Mornhavon?s spirit, sensing weakness in his prison walls and seeking vengeance, began to wake. With the ghostly help of the First Rider, Karigan had managed to drive off the spirit of Mornhavon?but for how long, no one could know. And now, the descendants of those Arcosians are ready to strike, reaching out to claim the land their forebears had tried to conquer. Worse, these vengeful enemies had spent generations honing their powers of dark magic?a force against which the Sacoridians had no defense?.

Blackveil

Green Rider: Book 4

Kristen Britain

Once a simple student, Karigan G'ladheon finds herself in a world of deadly danger and complex magic, compelled by forces she cannot understand when she becomes a legendary Green Rider-one of the magical messengers of the king. Forced by magic to accept a dangerous fate she would never have chosen, headstrong Karigan has become completely devoted to the king and her fellow Riders.

But now, an insurrection led by dark magicians threatens to break the boundaries of ancient, evil Blackveil Forest -- releasing powerful dark magics that have been shut away for a millennium.

The Man Who Painted the Dragon Griaule

Griaule

Lucius Shepard

Hugo, Nebula, World Fantasy, BSFA, and SF Chronicle Award-nominated Novella.

The mountain-sized sleeping Dragon Griaule overshadows a nearby town with its maleficient presence. Desperate to overthrow its malignant influence without alerting the dragon to their intent, the town hires a painter who promises to cover the dragon's beautiful scales in a poisonous paint which will kill it once and for all.

Published originally by The Magazine of Fantasy & Science Fiction in December 1984, this story was later anthologized in Nebula Awards 20 (1985), The Best Fantasy Stories from the Magazine of Fantasy & Science Fiction (aka Great Tales of Fantasy and Science Fiction) (1985), Bestiary! (1985), Dragons! (1993), Modern Classics of Fantasy (1997), The Mammoth Book of Fantasy (2001), Wings of Fire (2010), and collected in The Jaguar Hunter (1987), The Best of Lucius Shepard (2008), and The Dragon Griaule (2012).

Read this story online for free at Baen.

The Scions of Shannara

Heritage of Shannara: Book 1

Terry Brooks

Since the death of Allanon, life in the Four Lands has drastially changed. Yet Par Ohmsford still has some power of the Wishsong. And when a message from the ancient Druid, Allanon, reaches them, Par is ordered to recover the long-lost Sword of Shinnara, and the glory that once was the Four Lands....

The Druid of Shannara

Heritage of Shannara: Book 2

Terry Brooks

In the three hundred years since the death of the Druid Allanon, the evil Shadowen have seized control of the Four Lands. If they are to be saved, the black Elfstone must be retrieved, at whatever cost to life or love....

The Elf Queen of Shannara

Heritage of Shannara: Book 3

Terry Brooks

"Find the Elves and return them to the world of Men!" the shade of the Druid Allanon had ordered Wren.

It was clearly an impossible task. The Elves had been gone from the Westland for more than a hundred years. There was not even a trace of their former city of Arborlon left to mark their passing. No one in the Esterland knew of them -- except, finally, the Addershag.

The blind old woman had given instructions to find a place on the coast of the Blue Divide, build a fire, and keep it burning for three days. "One will come for you."

Tiger Ty, the Wing Rider, had come on his giant Roc to carry Wren and her friend Garth to the only clear landing site on the island of Morrowindl, where, he said, the Elves might still exist, somewhere in the demon-haunted jungle.

Now she stood within that jungle, remembering the warning of the Addershag: "Beward, Elf-girl. I see danger ahead for you . . . and evil beyond imagining." It had proved all too true.

Wren stood with her single weapon of magic, listening as demons evil beyond all imagining gathered for attack. How long could she resist?

And if, by some miracle, she reached the Elves and could convince them to return, how could they possibly retrace her perilous path to reach the one safe place on the coast?

The Talismans of Shannara

Heritage of Shannara: Book 4

Terry Brooks

Although some of the goals to keep Shannara safe had been met, the work of Walker Boh, Wren, and Par was not yet done. For The Shadowmen still swarmed over the Four Lands, poisoning all with their dark magic. Each Shannaran had a special death waiting for him- at the hands of The Shadowmen-unless Par could find a way to free them all with the Sword of Shannara.

Red Moon and Black Mountain

House of Kendreth: Book 1

Joy Chant

The Starlit Land of Kendrinh fell to Fendarl, the banished Lord of Black Mountain. He was the evil Enchanter of Star Magic. Nowhere in the stricken land was there a champion who could stand against him, who could fend off the black sorcery that became a horrifying reality with each rising of the Red Moon. But unbeknownst to Fendarl, a child was being raised by the Hurnei. A child who would grow to become their greatest warrior. A child who would become a man and learn the paradox of conquest and victory--and the dangers of a prophecy preordained to triumph!

The Queens of Innis Lear

Innis Lear: Book 1

Tessa Gratton

The erratic decisions of a prophecy-obsessed king have drained Innis Lear of its wild magic, leaving behind a trail of barren crops and despondent subjects. Enemy nations circle the once-bountiful isle, sensing its growing vulnerability, hungry to control the ideal port for all trade routes.

The king's three daughters - battle-hungry Gaela, master manipulator Reagan, and restrained, starblessed Elia - know the realm's only chance of resurrection is to crown a new sovereign, proving a strong hand can resurrect magic and defend itself. But their father will not choose an heir until the longest night of the year, when prophecies align and a poison ritual can be enacted.

Refusing to leave their future in the hands of blind faith, the daughters of Innis Lear prepare for war - but regardless of who wins the crown, the shores of Innis will weep the blood of a house divided.

The Dark Tide

Iron Tower Trilogy: Book 1

Dennis L. McKiernan

In a world alive with fantasy and myth, far in our past - or perhaps far in our future - the Earth is peopled by elves, demons, wizards, humans, trolls, goblins, dwarves, and the Wee Folk, the Warrows.

The Dark Tide is a tale of three of the Wee Folk - Tuck, Danner, and Patrel - who, in a time of ominous rumor and dark portent, set off for Spindle Ford to stand guard and walk Wolf Patrol on their country's borders.

Far to the north from the barren Wastes of Gron, Evil Modru reaches forth with a spectral Shadowlight that cloaks his vile minions as they ravage southward, a dark tide drowning the land in a holocaust of war, destruction, and death.

Tuck, Danner, and Patrel are swept up in this maelstrom, not realizing that the fate of the world depends on their valor.

Shadows of Doom

Iron Tower Trilogy: Book 2

Dennis L. McKiernan

Through the mists of the Shadowlight, Modru's plan takes its sinister shape.

The second volume of Dennis L. McKiernan's Iron Tower Trilogy, Shadows of Doom, takes the reader once again to the magical land of Elves, demons, Dwarves, wizards, and Warrows as the perilous adventures of Tuck, Danner, and Patrel continue.

Modru's nefarious Dimmendark cloaks Challerain Keep in what promises to be eternal twilight. Prince Igon has been wounded and Princess Laurelin is a captive of the Evil One - and King Galen, with faithful Tuck at his side, must decide whether to ride north and attempt the rescue of his beloved, or south to muster the Host to battle Modru's ravaging hordes...

The Darkest Day

Iron Tower Trilogy: Book 3

Dennis L. McKiernan

This book concludes the Iron Tower trilogy, the final chapter in the story that began with The Dark Tide and continued in Shadows of Doom - the chronicle of the Winter War as seen by a Warrow named Tuckerby Underbank - one of the Wee Folk. This epic struggle occurred in the Fourth Era of Mithgar, when an alliance of Men, Elves, Dwarves, and Warrows battled the malignant hordes of the ancient foe, Modru, the Evil One.

In The Darkest Day, Tuckerby is reunited with Merrilee, Danner, and Patrel. And, led by King Galen, Vidron's Legion of Wellenen, and Ubrik's Vanadurin - along with the Warrow scouts - they begin a desperate ride to Modru's fortress in Gron to attempt to upset the dreadful plan of the Evil One. For the Sun Death is coming, and with it, the Darkest Day...

Forge of Darkness

Kharkanas Trilogy: Book 1

Steven Erikson

Now is the time to tell the story of an ancient realm, a tragic tale that sets the stage for all the tales yet to come and all those already told...

It's a conflicted time in Kurald Galain, the realm of Darkness, where Mother Dark reigns. But this ancient land was once home to many a power. and even death is not quite eternal. The commoners' great hero, Vatha Urusander, is being promoted by his followers to take Mother Dark's hand in marriage, but her Consort, Lord Draconus, stands in the way of such ambitions. The impending clash sends fissures throughout the realm, and as the rumors of civil war burn through the masses, an ancient power emerges from the long dead seas. Caught in the middle of it all are the First Sons of Darkness, Anomander, Andarist, and Silchas Ruin of the Purake Hold...

Steven Erikson entered the pantheon of great fantasy writers with his debut Gardens of the Moon. Now he returns with the first novel in a trilogy that takes place millennia before the events of the Malazan Book of the Fallen and introduces readers to Kurald Galain, the warren of Darkness. It is the epic story of a realm whose fate plays a crucial role in shaping the world of the Malazan Empire.

The Name of the Wind

Kingkiller Chronicles: Book 1

Patrick Rothfuss

Travelers to the village where Kote runs an inn are rare, but those who've shown up lately have brought bad news. A sort of demonic spider attacks a local, and then Kote rescues a wandering scholar, bringing him to the inn to recover. The man recognizes Kote as the legendary hero Kvothe and begs him to reveal the reality behind all the legends.

The Wise Man's Fear

Kingkiller Chronicles: Book 2

Patrick Rothfuss

"There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man."

An escalating rivalry with a powerful member of the nobility forces Kvothe to leave the University and seek his fortune abroad. Adrift, penniless, and alone, he travels to Vintas, where he quickly becomes entangled in the politics of courtly society. While attempting to curry favor with a powerful noble, Kvothe discovers an assassination attempt, comes into conflict with a rival arcanist, and leads a group of mercenaries into the wild, in an attempt to solve the mystery of who (or what) is waylaying travelers on the King's road.

All the while, Kvothe searches for answers, attempting to uncover the truth about the mysterious Amyr, the Chandrian, and the death of his parents. Along the way, Kvothe is put on trial by the legendary Adem mercenaries, forced to reclaim the honor of the Edema Ruh, and travels into the Fae realm. There he meets Felurian, the faerie woman no man can resist, and who no man has ever survived. Under her tutelage, Kvothe learns much about true magic and the ways of women.

In The Wise Man's Fear Kvothe takes his first steps on the path of the hero and learns how difficult life can be when a man becomes a legend in his own time.

This title will be released on March 1, 2011. It is available for pre-order.

The Innocent Mage

Kingmaker, Kingbreaker: Book 1

Karen Miller

"The Innocent Mage is come, and we stand at the beginning of the end of everything."

Being a fisherman like his father isn't a bad life, but it's not the one that Asher wants. Despite his humble roots, Asher has grand dreams. And they call him to Dorana, home of princes, beggars?and the warrior mages who have protected the kingdom for generations.

Little does Asher know, however, that his arrival in the city is being closely watched by members of the Circle, people dedicated to preserving an ancient magic.

Asher might have come to the city to make his fortune, but he will find his destiny.

The Awakened Mage

Kingmaker, Kingbreaker: Book 2

Karen Miller

"The evil foretold has risen ... and we are all that stands between it and the end."

Asher has come a long way for a fisherman's son. Together with his friend Prince Gar, he has defended their kingdom against its bitterest enemy, but at great cost.

Now, the evil mage Morg is preparing for his most deadly assault. Desperate, trapped in a broken body, Morg has little time and fewer scruples. And he has a plan.

As Gar and Asher unwittingly fall into a dangerous deception, Morg gets ever closer to his goal. And this victory would be particularly sweet--for who better to destroy the kingdom than the two who would give anything to save it?

Kirith Kirin

Kirith Kirin: Book 1

Jim Grimsley

Kirith Kirin is like no other fantasy that you have ever read. Jim Grimsley has created a fantasy that could have come right from our world where power and greed can tempt, and sometimes conquer, even the most rightist person and where knowing who your friends and enemies are can be very difficult if not impossible. Yet it is not our world. For in Kirith Kirin's world magic is real, immortals walk the land, and people are sometimes the playthings for the dark arts. The Blue Queen, upon resuming the throne while King Kirith Kirin's eternality is renewed in the Arthen forest, has partnered with a magician of the dark arts. No longer does she need to leave the throne to renew her eternal nature. Swayed by promises of the dark magician, she has claimed the throne forever and is extending her influence to the far corners of the world. Malleable grey clouds, sidewinding wind, and intelligent lightning bolts made the trip across the vast Girdle nearly impossible. Out of nowhere, the Blue Queen's Patrols made haste to kill the boy and the warrior before they could safely reach the deep forest of Arthen. Riding upon two magnificent stallions, one a royal Prince out of Queen Mnemarra, Jessex and his uncle Sivisal reached Arthen despite a deadly storm that reeked of magic. Thus begins Jessex's new life as he enters Arthen and moves into the royal court of Kirith Kirin.

Prince of the Blood

Krondors Sons: Book 1

Raymond E. Feist

If there were two more impetuous and carefree men in the Kingdom of the Isles, they had yet to be found. Twins Borric and Erland wore that mantle proudly, much to the chagrin of their father, Prince Arutha of Krondor. But their blissful youth has come to an end. Their uncle, the King, has produced no male children. Bypassing himself, Arutha names Borric, the eldest twin by seconds, the Royal Heir. As his brother, Erland will have his own great responsibilities to shoulder. To drive home their future roles, Arutha sends them as ambassadors to Kesh, the most feared nation in the world. Borric and Erland will be presented to the Queen of Kesh-the single most powerful ruler in the known world-at her Seventy-fifth Jubilee Anniversary.

But they have not even left Krondor when an assassination attempt on Borric is thwarted. Aware that he is being provoked into war, Arutha does not rise to the bait. His sons' journey will not be deterred, for nothing less than peace is riding on it. Yet there is to be no peace for the young princes. When their traveling party is ambushed, Borric disappears and is presumed dead-sending Erland into spirals of rage and grief as he is forced to navigate alone the court intrigues at Kesh. But unbeknownst to anyone, Borric lives and has escaped his captors. In a strange land, with a price on his head, Borric must use all his wits and stamina to find his way back to his brother.

On separate paths, the two men-one a fugitive and one a future king-make their journey toward maturity, honor, and duty. For every step they take could sway the fragile peace of the land, as those who crave war rally against them-and become ever more daring.

The King's Buccaneer

Krondors Sons: Book 2

Raymond E. Feist

Long recovered from the ravages of the Riftwar, the land and people of the kingdom of the Isles thrive. Nicholas, the youngest son of Prince Arutha, is intelligent and gifted but vastly inexperienced. In hopes of hardening him, his father sends him and his irreverent squire, Harry, to live at Rustic Castle Crydee to learn of life beyond the halls of privilege.

But within weeks of Nicholas and Harry's arrival, Crydee is viciously attacked by unknown assailants, resulting in murder, massive destruction, and the abduction of two young noblewomen. The raiders have come from a pirate haven and are no ordinary foe ... but an enemy connected to dark magical forces that threaten the lands Nicholas will someday rule -- if he survives.

Kushiel's Dart

Kushiel's Legacy: Book 1

Jacqueline Carey

The land of Terre d'Ange is a place of unsurpassing beauty and grace. It is said that angels found the land and saw it was good...and the ensuing race that rose from the seed of angels and men live by one simple rule: Love as thou wilt.

Phèdre nó Delaunay is a young woman who was born with a scarlet mote in her left eye. Sold into indentured servitude as a child, her bond is purchased by Anafiel Delaunay, a nobleman with very a special mission...and the first one to recognize who and what she is: one pricked by Kushiel's Dart, chosen to forever experience pain and pleasure as one.

Phèdre is trained equally in the courtly arts and the talents of the bedchamber, but, above all, the ability to observe, remember, and analyze. Almost as talented a spy as she is courtesan, Phèdre stumbles upon a plot that threatens the very foundations of her homeland. Treachery sets her on her path; love and honor goad her further. And in the doing, it will take her to the edge of despair...and beyond. Hateful friend, loving enemy, beloved assassin; they can all wear the same glittering mask in this world, and Phèdre will get but one chance to save all that she holds dear.

Set in a world of cunning poets, deadly courtiers, heroic traitors, and a truly Machiavellian villainess, this is a novel of grandeur, luxuriance, sacrifice, betrayal, and deeply laid conspiracies. Not since Dune has there been an epic on the scale of Kushiel's Dart-a massive tale about the violent death of an old age, and the birth of a new.

The Steel Remains

Land Fit For Heroes: Book 1

Richard K. Morgan

A dark lord will rise. Such is the prophecy that dogs Ringil Eskiath—Gil, for short—a washed-up mercenary and onetime war hero whose cynicism is surpassed only by the speed of his sword. Gil is estranged from his aristocratic family, but when his mother enlists his help in freeing a cousin sold into slavery, Gil sets out to track her down. But it soon becomes apparent that more is at stake than the fate of one young woman. Grim sorceries are awakening in the land. Some speak in whispers of the return of the Aldrain, a race of widely feared, cruel yet beautiful demons. Now Gil and two old comrades are all that stand in the way of a prophecy whose fulfillment will drown an entire world in blood. But with heroes like these, the cure is likely to be worse than the disease.

The Cold Commands

Land Fit for Heroes: Book 2

Richard K. Morgan

With The Steel Remains, award-winning science fiction writer Richard K. Morgan turned his talents to sword and sorcery. The result: a genre-busting masterwork hailed as a milestone in contemporary epic fantasy. Now Morgan continues the riveting saga of Ringil Eskiath-Gil, for short-a peerless warrior whose love for other men has made him an outcast and pariah.

Only a select few have earned the right to call Gil friend. One is Egar, the Dragonbane, a fierce Majak fighter who comes to respect a heart as savage and loyal as his own. Another is Archeth, the last remaining daughter of an otherworldly race called the Kiriath, who once used their advanced technology to save the world from the dark magic of the Aldrain-only to depart for reasons as mysterious as their arrival. Yet even Egar and Archeth have learned to fear the doom that clings to their friend like a grim shadow... or the curse of a bitter god.

Now one of the Kiriath's uncanny machine intelligences has fallen from orbit-with a message that humanity faces a grave new danger (or, rather, an ancient one): a creature called the Illwrack Changeling, a boy raised to manhood in the ghostly between-world realm of the Grey Places, home to the Aldrain. A human raised as one of them-and, some say, the lover of one of their greatest warriors-until, in a time lost to legend, he was vanquished. Wrapped in sorcerous slumber, hidden away on an island that drifts between this world and the Grey Places, the Illwrack Changeling is stirring. And when he wakes, the Aldrain will rally to him and return in force-this time without the Kiriath to stop them.

An expedition is outfitted for the long and arduous sea journey to find the lost island of the Illwrack Changeling. Aboard are Gil, Egar, and Archeth: each fleeing from ghosts of the past, each seeking redemption in whatever lies ahead. But redemption doesn't come cheap these days. Nor, for that matter, does survival. Not even for Ringil Eskiath. Or anyone-god or mortal-who would seek to use him as a pawn.

The Misenchanted Sword

Legends of Ethshar: Book 1

Lawrence Watt-Evans

Ethshar and the Northern Empire have been at war for hundreds of years. Hardly anyone alive remembers why, or over what. The tempest, turmoil, and war are endless, and the killing more endless still. The war has become not just a way of life, but an institution; no one dares to dream that it could end. Not even Valder of Kardoret, Ethsharitic Scout, trapped behind enemy lines.

But now everything has changed: at a moment of great need, a hermit wizard crafted Valder a magic sword called Wirikidor -- a blade at once cursed and enchanted, a misenchanted blade that makes him unbeatable.

Soon the tides of battle will turn, and once they've turned they'll turn forever.

The Measure of the Magic

Legends of Shannara: Book 2

Terry Brooks

For five hundred years, the survivors of the Great Wars lived peacefully in a valley sanctuary shielded by powerful magic from the dangerous outside world. But the enchanted barriers have crumbled, and the threat of annihilation looms large once more. As he lay dying, Sider Ament, bearer of the last black staff and protector of the valley, gave stewardship of the powerful talisman to the young Tracker Panterra Qu. Now the newly anointed Knight of the Word must take up the battle against evil wherever it threatens: from without, where an army of bloodthirsty Trolls is massing for invasion; and from within, where the Elf king of Arborlon has been murdered, his daughter stands accused, and a heinous conspiracy is poised to subjugate the kingdom. But even these affairs will pale beside the most harrowing menace Panterra is destined to confront-a nameless, merciless agent of darkness on a relentless mission: to claim the last black staff . . . and the life of whoever wields it.

Age of Myth

Legends of the First Empire: Book 1

Michael J. Sullivan

Since time immemorial, humans have worshipped the gods they call Fhrey, truly a race apart: invincible in battle, masters of magic, and seemingly immortal. But when a god falls to a human blade, the balance of power between men and those they thought were gods changes forever. Now, only a few stand between humankind and annihilation: Raithe, reluctant to embrace his destiny as the God Killer. Suri, a young seer burdened by signs of impending doom. And Persephone, who must overcome personal tragedy to lead her people.

The Age of Myth is over; the time of rebellion has begun.

Age of Swords

Legends of the First Empire: Book 2

Michael J. Sullivan

In Age of Myth, fantasy master Michael J. Sullivan launched readers on an epic journey of magic and adventure, heroism and betrayal, love and loss. Now the thrilling saga continues as the human uprising is threatened by powerful enemies from without--and bitter rivalries from within.

Raithe, the God Killer, may have started the rebellion by killing a Fhrey, but long-standing enmities dividing the Rhunes make it all but impossible to unite against the common foe. And even if the clans can join forces, how will they defeat an enemy whose magical prowess renders them indistinguishable from gods?

The answer lies across the sea in a faraway land populated by a reclusive and dour race who feel nothing but disdain for both Fhrey and mankind. With time running out, Persephone leads the gifted young seer Suri, the Fhrey sorceress Arion, and a small band of misfits in a desperate search for aid--a quest that will take them into the darkest depths of Elan. There, an ancient adversary waits, as fearsome as it is deadly.

Age of War

Legends of the First Empire: Book 3

Michael J. Sullivan

The alliance of humans and renegade Fhrey is fragile -- and about to be tested as never before. Persephone keeps the human clans from turning on one another through her iron will and a compassionate heart. The arrogant Fhrey are barely held in check by their leader, Nyphron, who seeks to advance his own nefarious agenda through a loveless marriage that will result in the betrayal of the person Persephone loves most: Raithe, the God Killer.

As the Fhrey overlords marshal their army and sorcerers to crush the rebellion, old loyalties will be challenged while fresh conspiracies will threaten to undo all that Persephone has accomplished. In the darkest hour, when hope is all but lost, new heroes will rise... but at what terrible cost?

Lyonesse II and III: The Green Pearl and Madouc

Lyonesse Trilogy

Jack Vance

The Green Pearl and Madouc in a single volume.

Lyonesse: Suldrun's Garden

Lyonesse Trilogy: Book 1

Jack Vance

The Elder Isles, located in what is now the Bay of Biscay off the the coast of Old Gaul, are made up of ten contending kingdoms, all vying with each other for control. At the centre of much of the intrigue is Casmir, the ruthless and ambitious king of Lyonnesse. His beautiful but otherworldly daughter, Suldrun, is part of his plans. He intends to cement an alliance or two by marrying her well. But Suldrun is as determined as he and defies him. Casmir coldly confines her to the overgrown garden that she loves to frequent, and it is here that meets her love and her tragedy unfolds.

Political intrigue, magic, war, adventure and romance are interwoven in a rich and sweeping tale set in a brilliantly realized fabled land.

Lyonesse II: The Green Pearl

Lyonesse Trilogy: Book 2

Jack Vance

In Lyonesse II: The Green Pearl the magical lands of high enchantment - the Elder Isles, the land, long-vanished beneath the ocean, from which King Arthur's ancestors fled to Britain - come to brilliant life again. In this ancient land the realm of chivalry and the world of faerie exist side by side and it is a place of strange beauty, high adventure and eerie magic. Warring kings renew their conflicts, opposing magicians devise ever more strange and sinister stratagems and Madouc, ostensibly the daughter of the ill-fated Princess Suldrun but in reality a changeling, becomes embroiled in political rivalries, military adventures - and the quest for the Grail.

Lyonesse III: Madouc

Lyonesse Trilogy: Book 3

Jack Vance

Set in the magical world of the Elder Isles, this novel describes the adventures of Madouc, ostensibly the daughter of the ill-fated Princess Suldrun, but really the daughter of a faerie. This is the third volume in the "Lyonesse" saga.

Made Things

Made Things: Book 1

Adrian Tchaikovsky

Making friends has never been so important.

Welcome to Fountains Parish -- a cesspit of trade and crime, where ambition curls up to die and desperation grows on its cobbled streets like mold on week-old bread.

Coppelia is a street thief, a trickster, a low-level con artist. But she has something other thieves don't... tiny puppet-like companions: some made of wood, some of metal. They don't entirely trust her, and she doesn't entirely understand them, but their partnership mostly works.

After a surprising discovery shakes their world to the core, Coppelia and her friends must re-examine everything they thought they knew about their world, while attempting to save their city from a seemingly impossible new threat.

The Magic Goes Away

Magic Goes Away: Book 1

Larry Niven

The Warlock, whose actual name is both unknown and unpronounceable, is a powerful sorcerer in excess of 200 years of age. He observes that when he stays in one place too long, his powers dwindle and will return only when he leaves that place. Experimentation leads him to create an apparatus (now known as the Warlock's Wheel) consisting of a metal disc enchanted to spin perpetually. The enchantment eventually consumes all the mana in the vicinity, causing a localized failure in all magic. The Warlock realizes that magic is fueled by a non-renewable rescource, which would cause great concern among the magicians, as it was through their magic that nations enforced their wills both internally and abroad.

The widespread diminishing of magical power in The Magic Goes Away triggered a quest on the part of the most powerful of the magicians of the time to harness a new source of magic (the Moon), resulting in the events described in the book.

Night of Knives

Malazan Empire: Book 1

Ian C. Esslemont

The small island of Malaz and its city gave the great empire its name, but now it is little more than a sleepy, backwater port. Tonight, however, things are different. Tonight the city is on edge, a hive of hurried, sometimes violent activity; its citizens bustle about, barring doors, shuttering windows, avoiding any stranger's stare. Because tonight there is to be a convergence, the once-in-a-generation appearance of a Shadow Moon--an occasion that threatens the good people of Malaz with demon hounds and other, darker things...

It was also prophesied that this night would witness the return of Emperor Kellanved, and there are those prepared to do anything to prevent this happening. As factions within the greater Empire draw up battle lines over the imperial throne, the Shadow Moon summons a far more ancient and potent presence for an all-out assault upon the island. Witnessing these cataclysmic events are Kiska, a young girl who yearns to flee the constraints of the city, and Temper, a grizzled, battle-weary veteran who seeks simply to escape his past. Each is to play a part in a conflict that will not only determine the fate of Malaz City, but also of the world beyond...

Drawing on events touched on in the prologue of Steven Erikson's landmark fantasy Gardens of the Moon, Night of Knives is a momentous chapter in the unfolding story of the extraordinarily imagined world of Malaz.

Return of the Crimson Guard

Malazan Empire: Book 2

Ian C. Esslemont

The return of the mercenary company, the Crimson Guard, could not have come at a worse time for a Malazan Empire exhausted by warfare and weakened by betrayals and rivalries. Indeed, there are those who wonder whether the Empress Laseen might not be losing her grip on power as she faces increasing unrest as conquered kingdoms and principalities sense freedom once more.

Into the seething cauldron of Quon Tali--the Empire's heartland--marches the Guard. With their return comes the memory of the Empire--and yet all is not well with the Guard itself. Elements within its elite, the Avowed, have set their sights on far greater power. There are ancient entities who also seek to further their own arcane ends. And what of the swordsman called Traveller who, with his companion Ereko, has gone in search of a confrontation from which none have ever returned?

As the Guard prepares to wage war, so Laseen's own generals and mages, the 'Old Hands', grow impatient at what they see as her mismanagement of the Empire. But could Laseen have outwitted them all? Could she be using the uprisings to draw out and finally eliminate these last irksome survivors from the days of her illustrious predecesor, Kellanved?

Orb, Sceptre, Throne

Malazan Empire: Book 4

Ian C. Esslemont

Darujhistan, city of dreams, city of blue flames, is peaceful at last; its citizens free to return to politicking, bickering, trading and, above all, enjoying the good things in life. Yet there are those who will not allow the past to remain buried. A scholar digging in the plains stumbles across an ancient sealed vault. The merchant Humble Measure schemes to drive out the remaining Malazan invaders. And the surviving agents of a long-lost power are stirring, for they sense change and so, opportunity. While, as ever at the centre of everything, a thief in a red waistcoat and of rotund proportions walks the streets, juggling in one hand custard pastries, and in the other the fate of the city itself.

Far to the south, fragments of the titanic Moon's Spawn have crashed into the Rivan Sea creating a series of isles... and a fortune hunter's dream. A Malazan veteran calling himself 'Red' ventures out to try his luck -- and perhaps say goodbye to old friends. But there he finds far more than he'd bargained for as the rush to claim the Spawn's treasures descends into a mad scramble of chaos and bloodshed. For powers from across the world have gathered here, searching for the legendary Throne of Night. The impact of these events are far reaching, it seems. On an unremarkable island off the coast of Genabackis, a people who had turned their backs upon all such strivings now lift their masked faces towards the mainland and recall the ancient prophesy of a return.

And what about the ex-Claw of the Malazan Empire who now walks the uttermost edge of creation? His mission -- the success or failure of which the Queen of Dreams saw long ago -- is destined to shape far more than anyone could have ever imagined.

The Dragonbone Chair

Memory, Sorrow, and Thorn: Book 1

Tad Williams

In the peaceful land of Osten Ard, the good king is dying-and a long-dreaded evil is about to be unleashed. Only Simon, a lowly castle scullion apprenticed to a secret order dedicated to halting the coming darkness, can solve the dangerous riddle that offers salvation to the land.

The Stone of Farewell

Memory, Sorrow, and Thorn: Book 2

Tad Williams

In Osten Ard, the evil of the Storm King covers the land and the country is riven by war. Nature, unbalanced by the tide of evil, slips into a permanent winter. Simon, once a kitchen boy, now a hero hiding in the troll stronghold of Yiquanuc, has prophetic dreams. Only he and his companions can save the land, but to do this he must embark on the second part of his quest ...to the Stone of Farewell.

To Green Angel Tower, Part 1: Seige

Memory, Sorrow, and Thorn: Book 3

Tad Williams

Simon Snowlock and Prince Josua's band of allies gather at the Stone of Farewell. King Elias is drawn ever deeper into the dark sorceries of Ineluki, the Storm King. The badly depleted League of the Scroll searches for age-old knowledge with which to aid Josua's much-outnumbered army. Across the face of Osten Ard lines are drawn as the final battle approaches, and the struggle between Light and Dark reaches a climax.

SIEGE is the first half of TO GREEN ANGEL TOWER - an international hardback bestseller - the final volume of Tad Williams' highly acclaimed trilogy Memory, Sorrow and Thorn.

To Green Angel Tower, Part 2: Storm

Memory, Sorrow, and Thorn: Book 4

Tad Williams

Memory, Sorrow and Thorn: The three swords which seem inextricably linked to the fate of both Simon, the ex-kitchen boy and now Knight, and the land of Osten Ard itself. As their enigma unfolds, new horrors of war and dark sorcery draw the land and its people to an unimaginably powerful climax, in this final volume of Tad Williams' landmark series.

Part 2 of To Green Angel Tower, the 3rd book of Memory, Sorrow and Thorn.

The Children of Hurin

Middle Earth

Christopher Tolkien
J. R. R. Tolkien

The Children of Húrin, begun in 1918, was one of three "Great Tales" J.R.R. Tolkien worked on throughout his life, though he never realized his ambition to see it published. Though familiar to many fans from extracts and references within other Tolkien books, it has long been assumed that the story would forever remain an "unfinished tale." Now reconstructed by Christopher Tolkien, painstakingly editing together the complete work from his father's many drafts, this book is the culmination of a tireless thirty-year endeavor by him to bring J.R.R. Tolkien's vast body of unpublished work to a wide audience.

Christopher Tolkien said: "It has seemed to me for a long time that there was a good case for presenting my father's long version of the legend of The Children of Húrin as an independent work, between its own covers, with a minimum of editorial presence, and above all in continuous narrative without gaps or interruptions, if this could be done without distortion or invention, despite the unfinished state in which he left some parts of it."

Having drawn the distinctive maps for the original The Lord of the Rings more than fifty years ago, Christopher has also created a detailed new map for this book. In addition, it will include a jacket and color paintings by Alan Lee, illustrator of The Hobbit and The Lord of the Rings Centenary Edition and Oscar®-winning designer of the film trilogy.

Unfinished Tales of Numenor and Middle-Earth

Middle Earth

J. R. R. Tolkien
Christopher Tolkien

A New York Times bestseller for twenty-one weeks upon publication, UNFINISHED TALES is a collection of narratives ranging in time from the Elder Days of Middle-earth to the end of the War of the Ring, and further relates events as told in THE SILMARILLION and THE LORD OF THE RINGS.

The book concentrates on the lands of Middle-earth and comprises Gandalf's lively account of how he came to send the Dwarves to the celebrated party at Bag-End, the story of the emergence of the sea-god Ulmo before the eyes of Tuor on the coast of Beleriand, and an exact description of the military organization of the Riders of Rohan and the journey of the Black Riders during the hunt for the Ring.

UNFINISHED TALES also contains the only surviving story about the long ages of Númenor before its downfall, and all that is known about the Five Wizards sent to Middle-earth as emissaries of the Valar, about the Seeing Stones known as the Palantiri, and about the legend of Amroth.

Writing of the Appendices to THE LORD OF THE RINGS, J.R.R. Tolkien said in 1955, "Those who enjoy the book as a 'heroic romance' only, and find 'unexplained vistas' part of the literary effect, will neglect the Appendices, very properly." UNFINISHED TALES is avowedly for those who, to the contrary, have not yet sufficiently explored Middle-earth, its languages, its legends, it politics, and its kings.

The Silmarillion

Middle Earth

J. R. R. Tolkien

Tolkien considered THE SILMARILLION his most important work, and, though it was published last and posthumously, this great collection of tales and legends clearly sets the stage for all his other writing.

The story of the creation of the world and of the the First Age, this is the ancient drama to which the characters in THE LORD OF THE RINGS look back and in whose events some of them, such as Elrond and Galadriel, took part. The three Silmarils were jewels created by Feanor, most gifted of the Elves. Within them was imprisoned the Light of the Two Trees of Valinor before the Trees themselves were destroyed by Morgoth, the first Dark Lord. Thereafter, the unsullied Light of Valinor lived on only in the Silmarils, but they were seized by Morgoth and set in his crown, which was guarded in the impenetrable fortress of Angband in the north of Middle-earth.

THE SILMARILLION is the history of the rebellion of Feanor and his kindred against the gods, their exile from Valinor and return to Middle-earth, and their war, hopeless despite all their heroism, against the great Enemy. This second edition features a letter written by J.R.R. Tolkien describing his intentions for the book, which serves as a brilliant exposition of his conception of the earlier Ages of Middle-earth.

The Hobbit

Middle Earth: The Hobbit: Book 1

J. R. R. Tolkien

Bilbo Baggins was a hobbit who wanted to be left alone in quiet comfort. But the wizard Gandalf came along with a band of homeless dwarves. Soon Bilbo was drawn into their quest, facing evil orcs, savage wolves, giant spiders, and worse unknown dangers. Finally, it was Bilbo - alone and unaided - who had to confront the great dragon Smaug, the terror of an entire countryside.

This stirring adventure fantasy begins the tale of the hobbits that was continued by J.R.R. Tolkien in his bestselling epic The Lord of the Rings.

The Lord of the Rings

Middle Earth: The Lord of the Rings

J. R. R. Tolkien

One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them.

In ancient times the Rings of Power were crafted by the Elven-smiths, and Sauron, the Dark Lord, forged the One Ring, filling it with his own power so that he could rule all others. But the One Ring was taken from him, and though he sought it throughout Middle-earth, it remained lost to him. After many ages it fell by chance into the hands of the hobbit Bilbo Baggins.

From Sauron's fastness in the Dark Tower of Mordor, his power spread far and wide. Sauron gathered all the Great Rings to him, but always he searched for the One Ring that would complete his dominion.

When Bilbo reached his eleventy-first birthday he disappeared, bequeathing to his young cousin Frodo the Ruling Ring and a perilous quest: to journey across Middle-earth, deep into the shadow of the Dark Lord, and destroy the Ring by casting it into the Cracks of Doom.

The Lord of the Rings tells of the great quest undertaken by Frodo and the Fellowship of the Ring: Gandalf the Wizard; the hobbits Merry, Pippin, and Sam; Gimli the Dwarf; Legolas the Elf; Boromir of Gondor; and a tall, mysterious stranger called Strider.

This new edition includes the fiftieth-anniversary fully corrected text setting and, for the first time, an extensive new index.

The Fellowship of the Ring

Middle Earth: The Lord of the Rings: Book 1

J. R. R. Tolkien

The Fellowship of the Ring is the first part of J.R.R. Tolkien's epic adventure, The Lord of the Rings.

Sauron, the Dark Lord, has gathered to him all the Rings of Power -- the means by which he intends to rule Middle-earth. All he lacks in his plans for dominion is the One Ring -- the ring that rules them all -- which has fallen into the hands of the hobbit Bilbo Baggins.

In a sleepy village in the Shire, young Frodo Baggins finds himself faced with an immense task, as his elderly cousin Bilbo entrusts the Ring to his care. Frodo must leave his home and make a perilous journey across Middle-earth to the Cracks of Doom, there to destroy the Ring and foil the Dark Lord in his evil purpose.

The Two Towers

Middle Earth: The Lord of the Rings: Book 2

J. R. R. Tolkien

The Fellowship was scattered. Some were bracing hopelessly for war against the ancient evil of Sauron. Some were contending with the treachery of the wizard Saruman. Only Frodo and Sam were left to take the accursed Ring of Power to be destroyed in Mordor–the dark Kingdom where Sauron was supreme. Their guide was Gollum, deceitful and slave to the corruption of the Ring.

Thus continues the magnificent, bestselling tale of adventure begun in The Fellowship of the Ring, which reaches its soul-stirring climax in The Return of the King.

The Return of the King

Middle Earth: The Lord of the Rings: Book 3

J. R. R. Tolkien

The third volume in J.R.R. Tolkien's epic adventure THE LORD OF THE RINGS

One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them

As the Shadow of Mordor grows across the land, the Companions of the Ring have become involved in separate adventures. Aragorn, revealed as the hidden heir of the ancient Kings of the West, has joined with the Riders of Rohan against the forces of Isengard, and takes part in the desperate victory of the Hornburg. Merry and Pippin, captured by Orcs, escape into Fangorn Forest and there encounter the Ents. Gandalf has miraculously returned and defeated the evil wizard, Saruman. Sam has left his master for dead after a battle with the giant spider, Shelob; but Frodo is still alive--now in the foul hands of the Orcs. And all the while the armies of the Dark Lord are massing as the One Ring draws ever nearer to the Cracks of Doom.

"A triumphant close... a grand piece of work, grand in both conception and execution. An astonishing imaginative tour de force."--Daily Telegraph

Includes the complete appendices and index for The Lord of the Rings trilogy.

The Border Keeper

Mkalis Cycle: Book 1

Kerstin Hall

She lived where the railway tracks met the saltpan, on the Ahri side of the shadowline. In the old days, when people still talked about her, she was known as the end-of-the-line woman.

Vasethe, a man with a troubled past, comes to seek a favor from a woman who is not what she seems, and must enter the nine hundred and ninety-nine realms of Mkalis, the world of spirits, where gods and demons wage endless war.

Traitor's Moon

Nightrunners: Book 3

Lynn Flewelling

Seregil and Alec have spent the last two years in self-imposed exile, far from their adopted homeland, Skala, and the bitter memories there. But their time of peace is shattered by a desperate summons from Queen Idrilain, asking them to aid her daughter on a mission to Aurenen, the very land from which Seregil was exiled in his youth.

The Outstretched Shadow

Obsidian Trilogy: Book 1

Mercedes Lackey
James Mallory

Kellen Tavadon, son of the Arch-Mage Lycaelon, thought he knew the way the world worked. His father, leading the wise and benevolent Council of Mages, protected and guided the citizens of the Golden City of the Bells. Young Mages in training-all men, for women were unfit to practice magic-memorized the intricate details of High Magic and aspired to seats on the council.

Then he found the forbidden Books of Wild Magic-or did they find him? Their Magic felt like a living thing, guided by the hearts and minds of those who practiced it and benefited from it.
Questioning everything he has known, Kellen discovers too many of the City's dark secrets. Banished, with the Outlaw Hunt on his heels, Kellen invokes Wild Magic-and finds himself running for his life with a unicorn at his side.

Rescued by a unicorn, healed by a female Wild Mage who knows more about Kellen than anyone outside the City should, meeting Elven royalty and Elven warriors, and plunged into a world full of magical beings-Kellen both revels in and fears his new freedom.

The one thing all the Mages of the City agreed on was that practicing Wild Magic corrupted a Mage. Turned him into a Demon. Would that be Kellen's fate?

Deep in Obsidian Mountain, the Demons are waiting. Since their defeat in the last great War, they've been biding their time, sowing the seeds of distrust and discontent between their human and Elven enemies. Very soon now, when the Demons rise to make war, there will be no alliance between High and Wild Magic to stand against them. And then all the world will belong to the Endarkened.

To Light a Candle

Obsidian Trilogy: Book 2

James Mallory
Mercedes Lackey

The Demon Queen Attacks!

To his own surprise, young Kellen, once the disappointing son of the great Mage who leads the City's Mage Council, has become a powerful Knight-Mage. Valued for his bravery and his skills as both wizard and warrior, Kellen joins the Elves' war councils. Yet he cannot convince the City of his birth that it is in terrible danger.

Kellen's sister Idalia, a Wild Mage with great healing ability, has pledged her heart to Jermayan, a proud Elven warrior. Someday Idalia will pay a tragic Price for a world-saving work of Wild Magic, but until then, she will claim any joy life can offer her.

Jermayan, who has learned much fighting at Kellen's side and loving the human Idalia, finds that everything changes when he Bonds with a dragon while rescuing the Elf Prince and becomes the first Elven Mage in a thousand years.

Furious at her enemies' success with the dragon, the Demon Queen attacks in force. Light struggles against Dark, like flickering candle flames buried deep in the shadow of Obsidian Mountain.

When Darkness Falls

Obsidian Trilogy: Book 3

Mercedes Lackey
James Mallory

A great working of Wild Magic and High Magic strikes at the heart of the Demon Queen's plots, but the human city, the Golden City of the Bells, falls farther under her sway with each day that passes. And without the City's High Magicians, the Wild Magicians, the Elven Army, and all their allies will surely fall before the onslaught of the Demon Queen's malignant warriors.

But all hope is not lost. The Light's young mages, tempered by war, grow ever more powerful. High Mage Cilarnen learns an ancient secret that can make him, for a brief, white-hot time, the greatest mage in the world--unless it kills him.

Jermayan, the first Elf-Mage in centuries, has linked with the dragon Ancaladar and rediscovered the swift-as-thought powers of Elven magic, which can reshape mountains and summon lightning from clear skies.

Knight-Mage Kellen has molded his troops and the Unicorn Knights into a deadly fighting force. Soon the Elven King and his Commanders put Kellen's magical gifts to their greatest test, in the final battle between the Elves, the humans, and the Demons.

The Winged Histories

Olondria: Book 2

Sofia Samatar

Four women, soldier, scholar, poet, and socialite, are caught up on different sides of a violent rebellion. As war erupts and their families are torn apart, they fear they may disappear into the unwritten pages of history. Using the sword and the pen, the body and the voice, they struggle not just to survive, but to make history.

Oath of Fealty

Paksenarrion - Paladin's Legacy: Book 1

Elizabeth Moon

For the first time in nearly twenty years, Elizabeth Moon returns to the thrilling realm of her superb Deed of Paksenarrion trilogy.

Thanks to Paks's courage, the long-vanished heir to the half-elven kingdom of Lyonya has been revealed as Kieri Phelan, a formidable mercenary who earned a title-and enemies-in the neighboring kingdom of Tsaia, where Prince Mikeli suddenly faces the threat of a coup. Acting swiftly, Mikeli strikes at the powerful family behind the attack: the Verrakaien, magelords steeped in death and evil. Mikeli's survival-and that of Tsaia-depend on the only Verrakai whose magery is not tainted with innocent blood. Two kings stand at a pivotal point in the history of their worlds. For dark forces are gathering against them, knit in a secret conspiracy more sinister and far more ancient than they can imagine.

Kings of the North

Paksenarrion - Paladin's Legacy: Book 2

Elizabeth Moon

Elizabeth Moon returns to the fantasy world of the paladin Paksenarrion Dorthansdotter-Paks for short-in this second volume of a new series filled with all the bold imaginative flights, meticulous world-building, realistic military action, and deft characterization that readers have come to expect from this award-winning author. In Kings of the North, Moon is working at the very height of her storytelling powers.

Peace and order have been restored to the kingdoms of Tsaia and Lyonya, thanks to the crowning of two kings: Mikeli of Tsaia and, in Lyonya, Kieri Phelan, a mercenary captain whose royal blood and half-elven heritage are resented by elves and humans alike.

On the surface, all is hope and promise. But underneath, trouble is brewing. Mikeli cannot sit safely on his throne as long as remnants of the evil Verrakaien magelords are at large. Kieri is being hounded to marry and provide the kingdom with an heir-but that is the least of his concerns. A strange rift has developed between him and his grandmother and co-ruler, the immortal elven queen known as the Lady. More problematic is the ex-pirate Alured, who schemes to seize Kieri's throne for himself-and Mikeli's, too, while he's at it. Meanwhile, to the north, the aggressive kingdom of Pargun seems poised to invade.

Now, as war threatens to erupt from without and within, the two kings are dangerously divided. Old alliances and the bonds of friendship are about to be tested as never before. And a shocking discovery will change everything.

Echoes of Betrayal

Paksenarrion - Paladin's Legacy: Book 3

Elizabeth Moon

The action continues fast and furious in this third installment of Elizabeth Moon's celebrated return to the fantasy world of the paladin Paksenarrion Dorthansdotter. This award-winning author has firsthand military experience and an imagination that knows no bounds. Combine those qualities with an ability to craft flesh-and-blood characters, and the result is the kind of speculative fiction that engages both heart and mind.

All is not well in the Eight Kingdoms. In Lyonya, King Kieri is about to celebrate marriage to his beloved, the half-elf Arian. But uncanny whispers from the spirits of his ancestors continue to warn of treachery and murder. A finger of suspicion has been pointed toward his grandmother, the queen of the Ladysforest elves, and that suspicion has only intensified with time and the Lady's inexplicable behavior. Clearly, she is hiding something. But what? And why?

Meanwhile, in Tsaia, the young king Mikeli must grapple with unrest among his own nobility over his controversial decision to grant the title and estates of a traitorous magelord to a Verrakaien who not only possesses the forbidden magic but is a woman besides: Dorrin, once one of Kieri's most trusted captains. When renegade Verrakaien attack two of Dorrin's squires, suspicion and prejudice combine to place Dorrin's life at risk-and the king's claim to the throne in peril.

But even greater danger is looming. The wild offspring of a dragon are on the loose, sowing death and destruction and upsetting the ancient balance of power between dragonkind, humans, elves, and gnomes. A collision seems inevitable. Yet when it comes, it will be utterly unexpected-and all the more devastating for it.

Crown of Renewal

Paksenarrion - Paladin's Legacy: Book 5

Elizabeth Moon

Acclaimed author Elizabeth Moon spins gripping, richly imagined epic fantasy novels that have earned comparisons to the work of such authors as Robin Hobb and Lois McMaster Bujold. In this volume, Moon's brilliant masterwork reaches its triumphant conclusion.

The mysterious reappearance of magery throughout the land has been met with suspicion, fear, and violence. In the kingdom of Lyonya, Kieri, the half-elven, half-human king, struggles to balance the competing demands of his heritage while fighting a deadly threat to his rule: evil elves linked in some way to the rebirth of magic.

Meanwhile, in the neighboring kingdom of Tsaia, a set of ancient artifacts recovered by the former mercenary Dorrin Verrakai may hold the answer to the riddle of magery's return. Thus Dorrin embarks on a dangerous quest to return these relics of a bygone age to their all-but-mythical place of origin. What she encounters there will change her in unimaginable ways--and spell doom or salvation for the entire world.

The Gift

Pellinor: Book 1

Alison Croggon

Maerad is a slave in a desperate and unforgiving settlement, taken there as a child when her family is destroyed in war. She is unaware that she possesses a powerful gift, a gift that marks her as a member of the School of Pellinor. It is only when she is discovered by Cadvan, one of the great Bards of Lirigon, that her true heritage and extraordinary destiny unfolds. Now she and her teacher, Cadvan, must survive a punishing and uncertain journey through a time and place where the dark forces they battle with stem from the deepest recesses of other-worldly terror.

Blood Song

Raven's Shadow: Book 1

Anthony Ryan

"The Sixth Order wields the sword of justice and smites the enemies of the Faith and the Realm."

Vaelin Al Sorna was only a child of ten when his father left him at the iron gate of the Sixth Order--a caste devoted to battle. Vaelin will be trained and hardened to the austere, celibate and dangerous life of a warrior of the Faith. He has no family now save the Order.

Vaelin's father was Battle Lord to King Janus, ruler of the Unified Realm--and Vaelin's rage at being deprived of his birthright knows no bounds. Even his cherished memories of his mother are soon challenged by what he learns within the Order.

But one truth overpowers all the rest: Vaelin Al Sorna is destined for a future he has yet to comprehend. A future that will alter not only the Realm, but the world.

Tower Lord

Raven's Shadow: Book 2

Anthony Ryan

In Blood Song, Anthony Ryan introduced readers to "a fascinating world of conflicting religions and the wars fought in the name of those faiths" (Library Journal). Now Ryan's epic tale continues as Vaelin Al Sorna discovers that there is no escape from the call of destiny...

"The blood-song rose with an unexpected tune, a warm hum mingling recognition with an impression of safety. He had a sense it was welcoming him home."

Vaelin Al Sorna, warrior of the Sixth Order, called Darkblade, called Hope Killer. The greatest warrior of his day, and witness to the greatest defeat of his nation: King Janus's vision of a Greater Unified Realm drowned in the blood of brave men fighting for a cause Vaelin alone knows was forged from a lie. Sick at heart, he comes home, determined to kill no more. Named Tower Lord of the Northern Reaches by King Janus's grateful heir, he can perhaps find peace in a colder, more remote land far from the intrigues of a troubled Realm.

But those gifted with the blood-song are never destined to live a quiet life. Many died in King Janus's wars, but many survived, and Vaelin is a target, not just for those seeking revenge but for those who know what he can do. The Faith has been sundered, and many have no doubt who their leader should be. The new King is weak, but his sister is strong. The blood-song is powerful, rich in warning and guidance in times of trouble, but is only a fraction of the power available to others who understand more of its mysteries. Something moves against the Realm, something that commands mighty forces, and Vaelin will find to his great regret that when faced with annihilation, even the most reluctant hand must eventually draw a sword.

Queen of Fire

Raven's Shadow: Book 3

Anthony Ryan

In the thrilling conclusion to the "deftly and originally executed" (Booklist) New York Times bestselling trilogy, Vaelin Al Sorna must help his Queen reclaim her Realm. Only his enemy has a dangerous new collaborator, one with powers darker than Vaelin has ever encountered...

"The Ally is there, but only ever as a shadow, unexplained catastrophe or murder committed at the behest of a dark vengeful spirit. Sorting truth from myth is often a fruitless task."

After fighting back from the brink of death, Queen Lyrna is determined to repel the invading Volarian army and regain the independence of the Unified Realm. Except, to accomplish her goals, she must do more than rally her loyal supporters. She must align herself with forces she once found repugnant--those who possess the strange and varied gifts of the Dark--and take the war to her enemy's doorstep.

Victory rests on the shoulders of Vaelin Al Sorna, now named Battle Lord of the Realm. However, his path is riddled with difficulties. For the Volarian enemy has a new weapon on their side, one that Vaelin must destroy if the Realm is to prevail--a mysterious Ally with the ability to grant unnaturally long life to her servants. And defeating one who cannot be killed is a nearly impossible feat, especially when Vaelin's blood-song, the mystical power which has made him the epic fighter he is, has gone ominously silent...

Raybearer

Raybearer: Book 1

Jordan Ifueko

Nothing is more important than loyalty.

But what if you've sworn to protect the one you were born to destroy?

Tarisai has always longed for the warmth of a family. She was raised in isolation by a mysterious, often absent mother known only as The Lady. The Lady sends her to the capital of the global empire of Aritsar to compete with other children to be chosen as one of the Crown Prince's Council of 11. If she's picked, she'll be joined with the other Council members through the Ray, a bond deeper than blood. That closeness is irresistible to Tarisai, who has always wanted to belong somewhere.

But The Lady has other ideas, including a magical wish that Tarisai is compelled to obey: Kill the Crown Prince once she gains his trust. Tarisai won't stand by and become someone's pawn--but is she strong enough to choose a different path for herself?

Record of Lodoss War: The Grey Witch

Record of Lodoss War: Book 1

Ryo Mizuno

THE EPIC FANTASY MASTERPIECE, NOW IN ENGLISH FOR THE FIRST TIME!

Thirty years after the Demon Wars, peace has returned to the land of Lodoss--but darkness looms. After defending his village against a horde of goblins, a headstrong young warrior named Parn sets out on a quest to restore his father's honor and save the realm. Joining Parn are Deedlit the high elf, Slayn the wizard, Etoh, a fledgling priest, Ghim, a grizzled dwarven warrior, and Woodchuck, a wily thief. Along their journey, Parn and his companions discover an evil witch who, for eons, has been manipulating events from the shadows. Can this ragtag party of heroes defeat the all-powerful Grey Witch and prevent Lodoss and its kingdoms from descending into total chaos and destruction?

Redwall

Redwall: Book 1

Brian Jacques

When Redwall was published in 1986 it catipulted author Brian Jacques to international stardom. And small wonder! This enthralling tale is jam-packed with the things we long for in a great adventure: danger, laughter, hairbreath excapes, tragedy, mystery, a touch of wonder, a truly despicable villain, and a hero we can take to heart.

That hero is Matthias, a young mouse who must rise above his fears and failures to save his friends at Redwall Abbey. The villain is Cluny the Scourage, one of the most deliciously despicable rats of all time. The unforgettable cast of supporting characters includes the stalwart badger Constance, an irrepressible hare named Basil Stag Hare, and the elderly wisemouse Brother Methuselah.

But most of all there is Matthias, seeking his true destiny in a journey that will lead through danger and despair to true wisdom.

Cold-Forged Flame

Ree Varekai: Book 1

Marie Brennan

The sound of the horn pierces the apeiron, shattering the stillness of that realm. Its clarion call creates ripples, substance, something more. It is a summons, a command. There is will. There is need. And so, in reply, there is a woman.

At the beginning -- no -- at the end -- she appears, full of fury and bound by chains of prophecy.

Setting off on an unexplained quest from which she is compelled to complete, and facing unnatural challenges in a land that doesn't seem to exist, she will discover the secrets of herself, or die trying. But along the way, the obstacles will grow to a seemingly insurmountable point, and the final choice will be the biggest sacrifice yet.

This is the story of a woman's struggle against her very existence, an epic tale of the adventure and emotional upheaval on the way to face an ancient enigmatic foe. This could only spun from the imagination of Marie Brennan, award-winning author and beloved fantasist, beginning a new series about the consequences of war -- and of fate.

Galveston

Resurrection Man: Book 3

Sean Stewart

Galveston had been baptized twice. Once by water in the fall of 1900. Again by magic during Mardi Gras, 2004. Creatures were born of survivors' joy and sufferers' pain: scorpions the size of dogs, the Crying Clown, the Widow who ate her victims. And the Island of Galveston would forever be divided--between the real city and a city locked in a sort of constant Carnival, an endless Mardi Gras...

Theft of Swords

Riyria Revelations: Book 1

Michael J. Sullivan

THEY KILLED THE KING. THEY PINNED IT ON TWO MEN. THEY CHOSE POORLY.

Royce Melborn, a skilled thief, and his mercenary partner, Hadrian Blackwater, make a profitable living carrying out dangerous assignments for conspiring nobles--until they are hired to pilfer a famed sword. What appears to be just a simple job finds them framed for the murder of the king and trapped in a conspiracy that uncovers a plot far greater than the mere overthrow of a tiny kingdom.

Can a self-serving thief and an idealistic swordsman survive long enough to unravel the first part of an ancient mystery that has toppled kings and destroyed empires in order to keep a secret too terrible for the world to know?

And so begins the first tale of treachery and adventure, sword fighting and magic, myth and legend.

When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.

BOOKS IN THE RIYRIA REVELATIONS
Theft of Swords (The Crown Conspiracy & Avempartha)
Rise of Empire (Nyphron Rising & The Emerald Storm)
Heir of Novron (Wintertide & Percepliquis)

Rise of Empire

Riyria Revelations: Book 2

Michael J. Sullivan

Royce and Hadrian have been called upon to aid the struggling kingdom of Melengar as it alone stands in defiance against the newly formed empire. As war approaches a desperate gamble behind enemy lines is their only chance at forming an alliance with the Nationalists to the south.

But Royce has plans of his own and uses this opportunity to discover if an ancient wizard is using Riyria as pawns in his own bid for power. To find the truth, Royce must unravel Hadrian's hidden past. What he discovers will lead them to the end of the known world on a journey rife with treachery and intrigue.

And so continues the second tale of treachery and adventure, sword fighting and magic, myth and legend.

When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.

BOOKS IN THE RIYRIA REVELATIONS
Theft of Swords (The Crown Conspiracy & Avempartha)
Rise of Empire (Nyphron Rising & The Emerald Storm)
Heir of Novron (Wintertide & Percepliquis)

Heir of Novron

Riyria Revelations: Book 3

Michael J. Sullivan

The New Empire intends to mark its victory over the Nationalists with a bloody celebration. On the high holiday of Wintertide, the Witch of Melengar will be burned and the Heir of Novron executed. On that same day the Empress faces a forced marriage, with a fatal accident soon to follow. The New Empire is confident in the totality of its triumph but there's just one problem-Royce and Hadrian have finally found the Heir of Novron and they have their own holiday plans.

And so concludes the final tale of treachery and adventure, sword fighting and magic, myth and legend.

When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.

BOOKS IN THE RIYRIA REVELATIONS
Theft of Swords (The Crown Conspiracy & Avempartha)
Rise of Empire (Nyphron Rising & The Emerald Storm)
Heir of Novron (Wintertide & Percepliquis)

The Palace Job

Rogues of the Republic: Book 1

Patrick Weekes

Loch is seeking revenge. It would help if she wasn't in jail.

The plan: to steal a priceless elven manuscript that once belonged to her family, but now is in the hands of the most powerful man in the Republic. To do so Loch--former soldier, former prisoner, current fugitive--must assemble a crack team of magical misfits that includes a cynical illusionist, a shapeshifting unicorn, a repentant death priestess, a talking magical warhammer, and a lad with seemingly no skills to help her break into the floating fortress of Heaven's Spire and the vault that holds her family's treasure--all while eluding the unrelenting pursuit of Justicar Pyvic, whose only mission is to see the law upheld.

What could possibly go wrong?

The Prophecy Con

Rogues of the Republic: Book 2

Patrick Weekes

Who would have thought a book of naughty poems by elves could mean the difference between war and peace? But if stealing the precious volume will keep the Republic and the Empire from tearing out each other's throats, rogue soldier Isafesira de Lochenville--"Loch" to friends and foes alike--is willing to do the dishonest honors. With her motley crew of magic-makers, law-breakers, and a talking warhammer, she'll match wits and weapons with dutiful dwarves, mercenary knights, golems, daemons, an arrogant elf, and a sorcerous princess.

But getting their hands on the prize--while keeping their heads attached to their necks--means Loch and company must battle their way from a booby-trapped museum to a monster-infested library, and from a temple full of furious monks to a speeding train besieged by assassins. And for what? Are a few pages of bawdy verse worth waging war over? Or does something far more sinister lurk between the lines?

The Paladin Caper

Rogues of the Republic: Book 3

Patrick Weekes

A thief's good deeds are never done.

Loch and her crew are determined to stop the ancients from returning to reclaim the world they once ruled, but the kidnapping of a friend throws their plans awry. When a desperate rescue turns into a shocking reunion, the ancients return and seize power. Determined to stop them, Loch and the group look for a way to close the gate to the ancients' world, but this time, they find themselves up against an enemy that has insinuated itself into the highest ranks of the Republic. Cruel, cunning, and connected, the ancients target the crew's families and histories, threatening to tear friendships apart.

If that weren't bad enough, Loch must deal with her treacherous assassin sister, her turncoat ancient friend, and a daemon who has sworn to hunt her to the ends of the earth. In order to save the Republic and pull off her largest con ever, Loch will need her friends...and maybe her enemies too.

Dust and Light

Sanctuary: Book 1

Carol Berg

How much must one pay for an hour of youthful folly? The Pureblood Registry accused Lucian de Remeni-Masson of "unseemly involvement with ordinaries," which meant only that he spoke with a young woman not of his own kind, allowed her to see his face unmasked, worked a bit of magic for her.... After that one mistake, Lucian's grandsire excised half his magic and savage Harrowers massacred his family. Now the Registry has contracted his art to a common coroner. His extraordinary gift for portraiture is restricted to dead ordinaries--beggars or starvelings hauled from the streets.

But sketching the truth of dead men's souls brings unforeseen consequences. Sensations not his own. Truths he cannot possibly know and dares not believe. The coroner calls him a cheat and says he is trying to weasel out of a humiliating contract. The Registry will call him mad--and mad sorcerers are very dangerous....

The Lion of Senet

Second Sons: Book 1

Jennifer Fallon

On the world Ranadon there is no night as both suns shine brightly. The intervention of Belagren, High Priestess of the Shadowdancers, and the sacrifice of a child of royal blood, has banished the Age of Shadows from the skies. Belagren's position is unquestioned . . . until circumstances begin to tip political rivalries into a deadlier game altogether.

A volcanic eruption rocks the seas separating the Kingdom of Dhevyn and the mainland Kingdom of Senet, and a mysterious sailor is shipwrecked on the island of Elcast. Badly wounded, his arrival stirs up old hatreds and unravels old secrets. His presence is enough to even bring Antonov, the powerful Lion of Senet, to the island and fear to the Keep of the Duke of Elcast.

A strong friendship develops between Dirk, second son of the Duke, and Kirshov Latanya, second son of the Lion of Senet. But will they, and their friendship, survive the chain of events set in motion by the ambitions of the ruthless High Priestess of the Shadowdancers and the domineering Lion of Senet?

Eye of the Labyrinth

Second Sons: Book 2

Jennifer Fallon

Since the Age of Shadows ended, the people of Ranadon have lived under the merciless heat of two suns and the tyranny of Antonov, the Lion of Senet. Consumed by his lust for power and his unshakable belief in the capricious, almighty Goddess, Antonov's rule is absolute. Only one man has the intelligence and will to break that hold—a man who could be King.

Suddenly widowed, Morna Provin, Duchess of Elcast, has lost her only protector. With her son banished for an unspeakable crime, she faces a horrifying fate at the hands of the Lion of Senet as retribution for her relationship with the heretic Johan Thorn. But it is only part of a cunning scheme to lure her son, Dirk Provin, back into the fold so Antonov can consolidate his power once and for all.

With his mother's life at stake, Dirk Provin must emerge from hiding in the Baenlands and return to Elcast—setting in motion a rebellion that will expose long-buried secrets and ignite festering hatreds. For a ruler's fears and a madman's prophecy will start Dirk on a quest for truth that will spark a fierce battle between two very different men: one who believes only what his five senses tell him, the other obsessed by his faith in the divine. It is a clash that will bring to light a revelation that may shatter them all.

Lord of the Shadows

Second Sons: Book 3

Jennifer Fallon

Darkness threatens Ranadon again in the form of an eclipse. The Goddess wants to give the people of Ranadon a sign - and only Dirk Provin can interpret it. To do so, Dirk has systematically betrayed his one-time allies to join his most hated enemies. Now, with neither side trusting him, Dirk sets his own devious plot in motion.

Senet's Crippled Prince, Misha, has found unexpected and tenuous sanctuary among the Baenlanders of Mil. To secure their trust, he offers them the one thing they cannot refuse. Meanwhile, Alenor, Queen of Dhevyn, betrayed by her husband, Kirsh, and Tia Veran, deceived by Dirk, set out for revenge and to finally free their people at any cost. As the second sons and the rest of their generation pursue different paths to survival and freedom, they discover that the will of the Goddess - and of men - works in mysterious ways. And as Dirk's old enemies join with new ones, his attempt to save Ranadon may cost him his friends, his love...and his life.

Shadowbridge

Shadowbridge: Book 1

Gregory Frost

Sprung from a timeless dream, Shadowbridge is a world of linked spans arching high above glittering seas. It is a world of parading ghosts, inscrutable gods, and dangerous magic. Most of all, it is a world of stories.

No one knows those stories better than Leodora, a young shadow-puppeteer who travels Shadowbridge collecting the intertwining tales and myths of each place she passes through, then retells them in performances whose genius has begun to attract fame... and less welcome attention.

For Leodora is fleeing a violent past, as are her two companions: her manager, Soter, an elderly drunkard who also served Ledora's father, the legendary puppeteer Bardsham; and Diverus, her musical accompanist, a young man who has been blessed, and perhaps cursed, by the touch of a nameless god.

Now, as the strands of a destiny she did not choose begin to tighten around her, Leodora is about to cross the most perilous bridge of all-the one leading from the past to the future.

Shadowbridge is the first novel in a two-book adventure.

Lord Tophet

Shadowbridge: Book 2

Gregory Frost

Daughter of the legendary shadow-puppeteer Bardsham, Leodora has inherited her father's skills... and his enemies. Together with her manager-Soter, keeper of her father's darkest secrets, and a gifted young musician named Diverus, Leodora has traveled from span to span, her masked performances given under the stage name Jax, winning fame and fortune.

But Jax's success may be Leodora's undoing. Years ago, following a performance by Bardsham, the vengeful god known as Lord Tophet visited a horrific punishment upon the span of Colemaigne and its citizens, a reprisal inflicted without warning or explanation. And as the genius of Jax gives rise to rumors that Bardsham has returned, Lord Tophet takes notice and dispatches a quintet of deadly killers to learn the truth behind the mask.

Now, upon the cursed span of Colemaigne, where her father achieved his greatest triumph and suffered his bitterest tragedy, Leodora is about to perform the most shocking story of all.

Shadowmarch

Shadowmarch: Book 1

Tad Williams

Shadowmarch: Volume 1 introduces a world conquered by humans, who have driven the Qar, or fairy folk, into the far north. There, the Qar hide behind the "Shadowline," a mysterious veil of perpetual mist, which drives mad any human who dares enter it. Bordering that mist and named for it is Shadowmarch, the northernmost human kingdom.

Shadowmarch has lately fallen on hard times. Its king has been captured by a rival kingdom, the regent has been mysteriously slain, and the new regents are callow fifteen-year-olds. Moody, crippled Prince Barrick is uninterested in their responsibilities and haunted by eerie dreams. His twin, Princess Briony, takes their new duties seriously, but is hot-tempered and headstrong. How can they defeat the greatest threats in Shadowmarch history? Their nobles plot to overthrow them--and the plotters may include their pregnant stepmother, seeking the throne for her own child. The expanding empire of Xis has sent its agents into Shadowmarch. And, for the first time since it appeared centuries ago, the Shadowline has starting moving. As the maddening mist spreads south over Shadowmarch, it does not quite hide the powerful, uncanny, and vengeful Qar army of invasion...

The Sword of Shannara

Shannara Trilogy: Book 1

Terry Brooks

Living in peaceful Shady Vale, Shea Ohmsford knew little of the troubles that plagued the rest of the world. Then the giant, forbidding Allanon revaled that the supposedly dead Warlock Lord was plotting to destory the world. The sole weapon against this Power of Darkness was the Sword of Shannara, which could only be used by a true heir of Shannara--Shea being the last of the bloodline, upon whom all hope rested. Soon a Skull Bearer, dread minion of Evil, flew into the Vale, seeking to destroy Shea. To save the Vale, Shea fled, drawing the Skull Bearer after him....

The Elfstones of Shannara

Shannara Trilogy: Book 2

Terry Brooks

Ancient Evil threatens the Elves: The ancient tree created by long-lost Elven magic, is dying. When Wil Ohmsford is summoned to guard the Amberle on a perilous quest to gather a new seed for a new tree, he is faced with the Reaper, the most fearsome of all Demons. And Wil is without power to control them....

The Wishsong of Shannara

Shannara Trilogy: Book 3

Terry Brooks

Horror stalked the Four Lands as the Ildatch, ancient source of evil, sent its ghastly Mord Wraiths to destroy Mankind. Only Druid Allanon held the magic power of wishsong that could make plants bloom instantly or turn trees from green to autumn gold. But she, too, was in mortal danger, and Ildatch waited for Brin to fall into his trap....

Alanna: The First Adventure

Song of the Lioness: Book 1

Tamora Pierce

From Tamora Pierce, the first book in the Song of the Lioness Quartet, honored with the Margaret A. Edwards Award.

"From now on I'm Alan of Trebond, the younger twin. I'll be a knight."

And so young Alanna of Trebond begins the journey to knighthood. Alanna has always craved the adventure and daring allowed only for boys; her twin brother, Thom, yearns to learn the art of magic. So one day they decide to switch places: Disguised as a girl, Thom heads for the convent; Alanna, pretending to be a boy, is on her way to the castle of King Roald to begin her training as a page. But the road to knighthood is not an easy one. As Alanna masters the skills necessary for battle, she must also learn to control her heart and to discern her enemies from her allies. Filled with swords and sorcery, adventure and intrigue, good and evil, Alanna's first adventure begins--one that will lead to the fulfillment of her dreams and make her a legend in the land.

In the Hand of the Goddess

Song of the Lioness: Book 2

Tamora Pierce

From Tamora Pierce, the second book in the Song of the Lioness Quartet, honored with the Margaret A. Edwards Award.

Still disguised as a boy, Alanna becomes a squire to none other than the prince of the realm. Prince Jonathan is not only Alanna's liege lord, he is also her best friend--and one of the few who knows the secret of her true identity. But when a mysterious sorcerer threatens the prince's life, it will take all of Alanna's skill, strength, and magical power to protect him--even at the risk of revealing who she really is...

Strange the Dreamer

Strange the Dreamer: Book 1

Laini Taylor

The dream chooses the dreamer, not the other way around - and Lazlo Strange, war orphan and junior librarian, has always feared that his dream chose poorly. Since he was five years old he's been obsessed with the mythic lost city of Weep, but it would take someone bolder than he to cross half the world in search of it. Then a stunning opportunity presents itself, in the person of a hero called the Godslayer and a band of legendary warriors, and he has to seize his chance to lose his dream forever.

What happened in Weep two hundred years ago to cut it off from the rest of the world? What exactly did the Godslayer slay that went by the name of god? And what is the mysterious problem he now seeks help in solving?

The answers await in Weep, but so do more mysteries - including the blue-skinned goddess who appears in Lazlo's dreams. How did he dream her before he knew she existed? And if all the gods are dead, why does she seem so real?

In this sweeping and breathtaking new novel by National Book Award finalist Laini Taylor, author of the New York Times bestselling Daughter of Smoke & Bone trilogy, the shadow of the past is as real as the ghosts who haunt the citadel of murdered gods. Fall into a mythical world of dread and wonder, moths and nightmares, love and carnage.

Sunbolt

Sunbolt Chronicles: Book 1

Intisar Khanani

The winding streets and narrow alleys of Karolene hide many secrets, and Hitomi is one of them. Orphaned at a young age, Hitomi has learned to hide her magical aptitude and who her parents really were. Most of all, she must conceal her role in the Shadow League, an underground movement working to undermine the powerful and corrupt Arch Mage Wilhelm Blackflame.

When the League gets word that Blackflame intends to detain--and execute--a leading political family, Hitomi volunteers to help the family escape. But there are more secrets at play than Hitomi's, and much worse fates than execution. When Hitomi finds herself captured along with her charges, it will take everything she can summon to escape with her life.

Wizard's First Rule

Sword of Truth: Book 1

Terry Goodkind

In the aftermath of the brutal murder of his father, a mysterious woman, Kahlan Amnell, appears in Richard Cypher's forest sanctuary seeking help ... and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence. In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword-- to invoke within himself something more noble. Neither knows that the rules of battle have just changed ... or that their time has run out. This is the beginning. One book. One Rule. Witness the birth of a legend.

The Secrets of Jin-shei

Syai Universe: Book 1

Alma Alexander

A sweeping epic set in medieval China; it is the story of a group of women, the Jin-Shei sisterhood, who form a uniquely powerful circle that transcends class and social custom.

They are bound together by a declaration of loyalty that transcends all other vows, even those with the gods, by their own secret language, passed from mother to daughter, by the knowledge that some of them will have to pay the ultimate sacrifice to enable others to fulfil their destiny.

The sisterhood we meet run from the Emperor's sister to the street-beggar, from the trainee warrior in the Emperor's Guard to the apprentice healer, from the artist to the traveller-girl, herself an illegitimate daughter of an emperor and seen as a threat to the throne. And as one of them becomes Dragon Empress, her determination to hold power against the sages of the temple, against the marauding forces from other kingdoms, drags the sisterhood into a dangerous world of court intrigue, plot and counterplot, and brings them into conflict with each other from which only the one who remains true to all the vows she made at the very beginning to the dying Princess Empress can rescue them.

An amazing and unusual book, based on some historical fact, full of drama, adventure and conflict like a Shakespearean history play, it's a novel about kinship and a society of women, of mysticism, jealousy, fate, destiny, all set in the wonderful, swirling background of medieval China.

The Trouble with Peace

The Age of Madness: Book 2

Joe Abercrombie

A fragile peace gives way to conspiracy, betrayal, and rebellion...

Peace is just another kind of battlefield...

Savine dan Glokta, once Adua's most powerful investor, finds her judgement, fortune and reputation in tatters. But she still has all her ambitions, and no scruple will be permitted to stand in her way.

For heroes like Leo dan Brock and Stour Nightfall, only happy with swords drawn, peace is an ordeal to end as soon as possible. But grievances must be nursed, power seized, and allies gathered first, while Rikke must master the power of the Long Eye... before it kills her.

Unrest worms into every layer of society. The Breakers still lurk in the shadows, plotting to free the common man from his shackles, while noblemen bicker for their own advantage. Orso struggles to find a safe path through the maze of knives that is politics, only for his enemies, and his debts, to multiply.

The old ways are swept aside, and the old leaders with them, but those who would seize the reins of power will find no alliance, no friendship, and no peace lasts forever.

The Hollow Hills

The Arthurian Saga: Book 2

Mary Stewart

Keeping watch over the young Arthur Pendragon, the prince and prophet Merlin Ambrosius is haunted by dreams of the magical sword Caliburn, which has been hidden for centuries. When Uther Pendragon is killed in battle, the time of destiny is at hand, and Arthur must claim the fabled sword to become the true High King of Britain.

The Last Enchantment

The Arthurian Saga: Book 3

Mary Stewart

Arthur Pendragon is King! Unchallenged on the battlefield, he melds the country together in a time of promise. But sinister powers plot to destroy Camelot, and when the witch-queen Morgause -- Arthur's own half sister -- ensnares him in an incestuous liaison, a fatal web of love, betrayal, and bloody vengeance is woven.

Pawn of Prophecy

The Belgariad: Book 1

David Eddings

Long ago, so the storyteller claimed, the evil God Torak sought dominion over all and drove the world to war. Now the one talisman keeping this sinister force from seizing power has been disturbed—and no one will be safe....

Raised on a quiet farm by his Aunt Pol, Garion spends his days lounging in his aunt’s warm kitchen and playing in the surrounding fields with his friends. He has never believed in magic, despite the presence of a cloaked, shadowless stranger who has haunted him from a distance for years. But one afternoon, the wise storyteller Wolf appears and urges Garion and his aunt to leave the farm that very night. Without understanding why, Garion is whisked away from the only home he has ever known—and thrown into dark and unfamiliar lands.

Thus begins an extraordinary quest to stop a reawakened evil from devouring all that is good. It is a journey that will lead Garion to discover his heritage and his future. For the magic that once seemed impossible to Garion is now his destiny.

Queen of Sorcery

The Belgariad: Book 2

David Eddings

The master Sorcerer Belgarath and his daughter Polgara the arch-Sorceress were on the trail of the Orb, seeking to regain its saving power before the final disaster prophesized by the legends. And with them went Garion, a simple farm boy only months before, but now the focus of the struggle. He had never believed in sorcery and wanted no part of it. Yet with every league they traveled, the power grew in him, forcing him to acts of wizardry he could not accept.

Magician's Gambit

The Belgariad: Book 3

David Eddings

Ce'Nedra, Imperial Princess of Tolnedra, had joined a dangerous mission to recover the stolen Orb that supposedly protected the West from the evil God Torak. And somehow, she found herself feeling quite tender for Garion, the innocent farm boy, who would be forced into the strange tower in the center of all evil to retrieve the Orb by himself.

Castle of Wizardry

The Belgariad: Book 4

David Eddings

END OF THE QUEST

It had all begun with the theft of the Orb that had so long protected the West from the evil God Torak. Before that, Garion had been a simple farm boy. Afterward, he discovered that his aunt was really the Sorceress Polgara and his grandfather was Belgarath, the Eternal Man. Then, on the long quest to recover the Orb, Garion found to his dismay that he, too, was a sorcerer.

Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from this crumbling enemy fortress and flee across a desert filled with Murgo soldiers searching for them, while Grolim Hierarchs strove to destroy them with dark magic. Then, somehow, they must manage to be in Riva with the Orb by Erastide. After that, however, Garion was sure that his part in these great events would be finished.

But the Prophecy still held future surprises for Garion--and for the little princess Ce'Nedra.

Enchanters' End Game

The Belgariad: Book 5

David Eddings

THE DRIVE OF PROPHECY

The quest was over. The Orb of Aldur was restored. And once again, with the crowning of Garion, there was a descendant of Riva Iron-grip to rule as Overlord of the West.

But the Prophecy was unfulfilled. In the east, the evil God Torak was about to awaken and seek dominion. Somehow, Garion had to face the God, to kill or be killed. On the outcome of that dread duel rested the destiny of the world. Now, accompanied by his grandfather, the ancient sorcerer Belgarath, Garion headed toward the City of Endless Night, where Torak awaited him.

To the south, his fiancée, the princess Ce'Nedra, led the armies of the West in a desperate effort to divert the forces of Torak's followers from the man she loved.

The Prophecy drove Garion on. But it gave no answer to the question that haunted him: How does a man kill an immortal God?

The Birthgrave

The Birthgrave Trilogy: Book 1

Tanith Lee

She woke from a sleep of countless years, reborn from the heart of a raging volcano. Her body was a masterpiece all men desired, her face a monstrosity that must go masked...

Warrior, witch, goddess and slave, she was doomed to travel through a world of barbaric splendour, helped and betrayed by her lovers, searching for escape from the taint of her forgotten race, and the malice of the demon that haunted her....

Vazkor, Son of Vazkor

The Birthgrave Trilogy: Book 2

Tanith Lee

I saw her, hanging in the sky like a flake of the moon. A woman, her face masked by a black shireen, her body by a black shift, but her white arms spread, and her white, white, bone-white hair blowing all around her like a flame composed of smoke.

Recognition was immediate. It was my mother...

Published in the UK as Shadowfire.

Quest for the White Witch

The Birthgrave Trilogy: Book 3

Tanith Lee

His veins ran with blood of Vazkor the warrior king and Uastis, the silver masked witch woman - the woman he had sworn to destroy....

The Magicians' Guild

The Black Magician Trilogy: Book 1

Trudi Canavan

This year, like every other, the magicians of Imardin gather to purge the city of undesirables. Cloaked in the protection of their sorcery, they move with no fear of the vagrants and miscreants who despise them and their work—until one enraged girl, barely more than a child, hurls a stone at the hated invaders . . . and effortlessly penetrates their magical shield.

What the Magicians' Guild has long dreaded has finally come to pass. There is someone outside their ranks who possesses a raw power beyond imagining, an untrained mage who must be found and schooled before she destroys herself and her city with a force she cannot yet control.

The Novice

The Black Magician Trilogy: Book 2

Trudi Canavan

Alone among all the novices in the Magicians' Guild, only Sonea comes from lowly beginnings. Yet she has won powerful allies—including Lord Dannyl, newly promoted to Guild Ambassador. But Dannyl must now depart for the Elyne court, leaving Sonea at the mercy of the lies and malicious rumors her enemies are busy spreading . . . until the High Lord Akkarin steps in. The price of Akkarin's support is dear, however, because Sonea, in turn, must protect his mysteries—and a secret that could lead a young novice mage deep into the darkness.

Meanwhile, Dannyl's first order to resume High Lord Akkarin's long-abandoned research into ancient magical knowledge is setting him on an extraordinary journey fraught with unanticipated peril—as he moves ever-closer to a future both wondrous . . . and terrible.

The High Lord

The Black Magician Trilogy: Book 3

Trudi Canavan

Sonea has learned much since she was but a penniless urchin possessing an awesome untapped ability. She has earned the grudging respect of her fellow novices and a place in the Magicians' Guild. But there is much she wishes she had never learned-what she witnessed, for example, in the underground chamber of the mysterious High Lord Akkarin . . . and the knowledge that the Guild is being observed closely by an ancient fearsome enemy.

Still, she dares not ignore the terrifying truths the High Lord would share with her, even though she fears it may be base trickery, a scheme to use her astonishing powers to accomplish his dark aims. For Sonea knows her future is in his hands-and that only in the shadows will she achieve true greatness . . . if she survives.

The Jasmine Throne

The Burning Kingdoms: Book 1

Tasha Suri

Exiled by her despotic brother, princess Malini spends her days dreaming of vengeance while imprisoned in the Hirana: an ancient cliffside temple that was once the revered source of the magical deathless waters but is now little more than a decaying ruin.

The secrets of the Hirana call to Priya. But in order to keep the truth of her past safely hidden, she works as a servant in the loathed regent's household, biting her tongue and cleaning Malini's chambers.

But when Malini witnesses Priya's true nature, their destines become irrevocably tangled. One is a ruthless princess seeking to steal a throne. The other a powerful priestess seeking to save her family. Together, they will set an empire ablaze.

Children of Fire

The Chaos Born Trilogy: Book 1

Drew Karpyshyn

For centuries after a devastating battle between the immortals, humanity has been protected from the Chaos realm by an invisible barrier known as the Legacy.

But sealed behind the weakening barrier, the traitor Daemron makes one last, desperate bid for freedom: he casts his most deadly spell and curses four unsuspecting children.

Born under the Blood Moon, they are destined to wield Daemron's talismans of power, to either save the barrier - or bring it crashing down...

The Scorched Earth

The Chaos Born Trilogy: Book 2

Drew Karpyshyn

Beset on all sides by mortal and supernatural enemies, The Children of Fire - four mortals touched by the power of Chaos - are in search of the Talismans that can put a stop to an ancient enemy of the Gods.

But in doing so, they unleash a flood of Chaos magic on the land - leaving death, destruction and a vengeful queen in their wake...

Chaos Unleashed

The Chaos Born Trilogy: Book 3

Drew Karpyshyn

The Legacy, a magical barrier protecting humanity from Chaos, has crumbled.

Four unlikely champions, each touched with Chaos magic at birth, are all that can stop the return of Daemron the Slayer. Armed with the Talismans of power the four champions, the Children of Fire, must find the Keystone, a fabled place where, or so it is said, the Legacy can be restored.

But even the noblest heart can be twisted by the tainted magic of Chaos...

Nine Princes in Amber

The Chronicles of Amber: Book 1

Roger Zelazny

Amber is the one real world, of which all others including our own Earth are but Shadows. Amber burns in Corwin's blood. Exiled on Shadow Earth for centuries, the prince is about to return to Amber to make a mad and desperate rush upon the throne.

From Arden to the Pattern deep in Castle Amber which defines the very structure of Reality, Corwin must contend with the powers of his eight immortal brothers, all Princes of Amber. His savage path is blocked and guarded by eerie structures beyond imagining impossible realities forged by demonic assassins and staggering Forces that challenge the might of Corwin's superhuman fury.

The Guns of Avalon

The Chronicles of Amber: Book 2

Roger Zelazny

Seeking vengeance against his usurping brother, Eric, Corwin, the rightful heir to the throne, ventures into the dark world of Shadow in order to gather ammunition, and is distracted by a beautiful and mysterious woman.

Sign of the Unicorn

The Chronicles of Amber: Book 3

Roger Zelazny

Accepting the responsibilities as ruler to the world of Amber, Corwin finds himself the target of sibling treachery, and must seek guidance in a land of visions, where a sinister prediction foretells his doom.

The Hand of Oberon

The Chronicles of Amber: Book 4

Roger Zelazny

King Oberon has vanished and Shadow menaces the perfect realm of Amber. Family blood has been spilled on the magic pattern that created Amber. To save themselves from the dagger-wielding hand that stabs across the nebulous boundaries of the parallel worlds, the remaining Princes - led by the superhuman Lord Corwin - must find the murderous traitor in their midst... and discover the source of the black road that unites the one true world of Amber with the multidimensional realm of Shadow.

The Courts of Chaos

The Chronicles of Amber: Book 5

Roger Zelazny

Corwin finds his world dissolving around him when his father Oberon, disguised as Corwin's friend, steals the Jewel of Judgment so that he may defeat the evil Brand, in a conclusion to the first Amber series.

Trumps of Doom

The Chronicles of Amber: Book 6

Roger Zelazny

In the continuation of the Amber chronicles, Corwin, Prince of Amber, exiled to Earth because of an ancient feud with his brothers, must battle his way back to the perfect world of Amber, the center of reality.

Blood of Amber

The Chronicles of Amber: Book 7

Roger Zelazny

Merle Corey escapes from prison into Amber, a world of wonders and confusions where friends and foes are sometimes indistinguishable, where a man is out to kill him and a woman to help him.

Sign of Chaos

The Chronicles of Amber: Book 8

Roger Zelazny

Merle Corey, son of the great Prince Corwin of Amber, has been pursued through shadow by unknown enemies and left trapped in an Alice in Wonderland world - a bar with the Mad Hatter serving and the Cheshire Cat grinning malevolently. In a dramatic escape from a monstrous Jabberwock, Merle embarks upon a fantastic adventure, leading him back to the Court of Amber and finally to a confrontation at the Keep of Four Worlds, and here he learns the strange secrets of the Courts of Chaos and their role in his destiny.

Knight of Shadows

The Chronicles of Amber: Book 9

Roger Zelazny

Confronting his deadliest enemy in a reincarnated Julia, his former lover, Merlin of Amber is forced to choose between the Patterns of Amber and Chaos while continuing his search for his father, Corwin.

Prince of Chaos

The Chronicles of Amber: Book 10

Roger Zelazny

On the brink of achieving the crown of Chaos, Merlin, aka Merle Corey, is challenged with silencing a murderous discord between Amber and Chaos and freeing a captive royal father who is under a villain's spell.

The Chronicles of Amber

The Chronicles of Amber Omnibus: Book 1

Roger Zelazny

Amber is the one real world, casting infinite reflections of itself -- Shadow worlds, that can be manipulated by those of royal Amberite blood. But the royal family is torn apart by jealousies and suspicion; the disappearance of the Patriach Oberon has intensified the internal conflict by leaving the throne apparently up for grabs.

In a hospital on the Shadow Earth, a young man is recovering from a freak car accident; amnesia has robbed him of all his memory, even the fact that he is Corwin, Crown Prince of Amber, rightful heir to the throne -- and he is in deadly peril . . .

This omnibus edition contains five books, Nine Princes in Amber, The Guns of Avalon, Sign of the Unicorn, The Hand of Oberon and The Courts of Chaos, which together make up the first half of Roger Zelazny's finest work of fantasy and an undisputed classic of the genre.

The Bull and the Spear

The Chronicles of Corum: Book 1

Michael Moorcock

Corum Jhaelen Irsei, hero of the legendary battle with the Sword Rulers. In an age before time began when the old Gods were abroad in the Earth, Corum of the Scarlet Robe defeated the agents of chaos and cruelty and made history possible. Now a new age requires a hero. There are new lords who would be gods - Odin and Thor and Freya and Loki. And there are the descendants of Corum's Vadagh people, now called Elf-folk. There is a portent - a great black bull sometimes seen on the horizon. The bull must be ridden by the one who possesses the Spear of Llaw Ereint. And the one who will come to possess the spear will be one who has a silver hand - it is the hand of Corum.

The Oak and the Ram

The Chronicles of Corum: Book 2

Michael Moorcock

Corum of the Silver Hand attempts to defeat the Cold Gods and restore the High King's power by obtaining two lost talismans, the Golden Oak and the Silver Ram.

The Sword and the Stallion

The Chronicles of Corum: Book 3

Michael Moorcock

The Great Confrontation

Corum Jhaelen Irsei, Prince of the Scarlet Robe, legendary hero of the battle with The Sword Rulers, has reached the climatic stage of his new struggle with Chaos. The great black bull tamed, the Ram of Caer Gwydion slaughtered, the spear of Llaw Erient in his silver hand, Corum must face the Cold Folk in the battle that will yet again beat back the forces of chaos - or deliver the world to evil unending.

The King's Bastard

The Chronicles of King Rolen's Kin: Book 1

Rowena Cory Daniells

The Kingdom of Rolencia sleeps as rumours of new Affinity Seeps, places where the untamed power wells up. By royal decree all those afflicted with Affinity must serve the Abbey or face death. Sent to the Abbey, the King's youngest son, Fyn, trains to become a warrior monk. Elsewhere others are tainted with Affinity and must fight to survive. Political intrigue and magic combine in this explosive first book in an exciting new fantasy trilogy.

The Lion, the Witch and the Wardrobe

The Chronicles of Narnia: Book 1

C. S. Lewis

Beginning with Chapter One when Lucy looks into the wardrobe and discovers Narnia and the faun, readers will find that this timeless story can still work the magic that C.S. Lewis intended. In this action packed tale, the four children take part in several adventures as they travel through Narnia on their quest to rid the country of the Witch and her followers.

Prince Caspian

The Chronicles of Narnia: Book 2

C. S. Lewis

NARNIA... the land between the lamp-post and the castle of Cair Paravel, where animals talk, where magical things happen... and where the adventure begins. Peter, Susan, Edmund and Lucy are returning to boarding school when they are summoned from the dreary train station (by Susan's own magic horn) to return to the land of Narnia--the land where they had ruled as Kings and Queens and where their help is desperately needed.

Shadow Prowler

The Chronicles of Siala: Book 1

Alexey Pehov

After centuries of calm, the Nameless One is stirring.

An army is gathering; thousands of giants, ogres, and other creatures are joining forces from all across the Desolate Lands, united, for the first time in history, under one, black banner. By the spring, or perhaps sooner, the Nameless One and his forces will be at the walls of the great city of Avendoom.

Unless Shadow Harold, master thief, can find some way to stop them.

Epic fantasy at its best, Shadow Prowler is the first in a trilogy that follows Shadow Harold on his quest for a magic Horn that will restore peace to the Kingdom of Siala. Harold will be accompanied on his quest by an Elfin princess, Miralissa, her elfin escort, and ten Wild Hearts, the most experienced and dangerous fighters in their world...and by the king's court jester (who may be more than he seems... or less).

Reminiscent of Moorcock's Elric series, Shadow Prowler is the first work to be published in English by the bestselling Russian fantasy author Alexey Pehov. The book was translated by Andrew Bromfield, best known for his work on the highly successful Night Watch series.

Lord Foul's Bane

The Chronicles of Thomas Covenant, the Unbeliever: Book 1

Stephen R. Donaldson

He called himself Thomas Covenant the Unbeliever, because he dared not believe in this strange alternate world on which he suddenly found himself.

Yet the Land tempted him. He had been sick; now he seemed better than ever before. Through no fault of his own, he had been outcast, unclean, a pariah. Now he was regarded as a reincarnation of the Land's greatest hero--Berek Halfhand--armed with the mystic power of White Gold. That power alone could protect the Lords of the Land from the ancient evil of the Despiser, Lord Foul. Except that Covenant had no idea how to use that power....

The Illearth War

The Chronicles of Thomas Covenant, the Unbeliever: Book 2

Stephen R. Donaldson

After scant days in his "real" world, Thomas Covenant finds himself again summoned to the Land. There, forty bitter years have passed, while Lord Foul, immortal enemy of the Land, moves to fulfill his prophecy of doom.

The Council of Lords find their spells useless, now that Foul the Despiser holds the Illearth Stone, ancient source of evil power. At last High Lord Elena turns in desperation to Covenant and the legendary white gold magic of his ring....

The Power that Preserves

The Chronicles of Thomas Covenant, the Unbeliever: Book 3

Stephen R. Donaldson

Twice before Thomas Covenant had been summoned to the strange otherworld where magic worked. Twice before he had been forced to join with the Lords of Revelstone in their war against Lord Foul, the ancient enemy of the Land.

Now he was back--to a Land ravaged by the armies of Lord Foul. The Lords were besieged and helpless. No place was safe, and Foul's victory seemed certain. Only Covenant could avert it. Desperately and without hope, he set out to confront the might of the Enemy. Along with him traveled a Giant, a Bloodguard, and the madwoman he had wronged. And in Foul's Creche, Lord Foul grew in power with each new defeat for the Land....

The Olympian Affair

The Cinder Spires: Book 2

Jim Butcher

For centuries the Cinder Spires have safeguarded humanity, rising far above the deadly surface world. Within their halls, aristocratic houses rule, developing scientific marvels and building fleets of airships for defense and trade.

Now, the Spires hover on the brink of open war.

Everyone knows it's coming. The guns of the great airship fleets that control the skies between the last bastions of humanity will soon speak in anger, and Spire Albion stands alone against the overwhelming might of Spire Aurora's Armada and its new secret weapon--one capable of destroying the populations of entire Spires.

A trading summit at Spire Olympia provides an opportunity for the Spirearch, Lord Albion, to secure alliances that will shape the outcomes of the war, and to that end he dispatches privateer Captain Francis Madison Grimm and the crew of the AMS Predator to bolster the Spirearch's diplomatic agents.

It will take daring, skill, and no small amount of showmanship to convince the world to stand with Spire Albion--assuming that it is not already too late.

The King's Blood

The Dagger and the Coin: Book 2

Daniel Abraham

WAR AND MADNESS CAST SHADOWS OVER THE LANDS DRAGONS ONCE RULED.Geder Palliako's star is rising. He is a hero of Antea, protector to the crown prince, and darling of the court. But storms from his past are gathering, and with them, a war that will change everything. Cithrin bel Sarcour founded a powerful bank on stolen wealth, forged papers, and ready blades. Now every move she makes is observed, recorded, and controlled. Unless Cithrin can free herself from her gilded cage, the life she made will be for naught; war may provide just the opportunity she needs. An apostate priest sees the hidden hand behind all: a long-buried secret of the dragon empire threatens everything humanity has built. An age of madness and death approaches, with only a few doomed heroes to stand in its way.

The Widow's House

The Dagger and the Coin: Book 4

Daniel Abraham

THE RISE OF THE DRAGON AND THE FALL OF KINGS

Lord Regent Geder Palliako's war has led his nation and the priests of the spider goddess to victory after victory. No power has withstood him, except for the heart of the one woman he desires. As the violence builds and the cracks in his rule begin to show, he will risk everything to gain her love or else her destruction.

Clara Kalliam, the loyal traitor, is torn between the woman she once was and the woman she has become. With her sons on all sides of the conflict, her house cannot stand, but there is a power in choosing when and how to fall.

And in Porte Oliva, banker Cithrin bel Sarcour and Captain Marcus Wester learn the terrible truth that links this war to the fall of the dragons millennia before, and that to save the world, Cithrin must conquer it.

Damiano

The Damiano Trilogy: Book 1

R. A. MacAvoy

He was called Damiano Delstrego: wizard's son, alchemist, heir to dark magics. Yet he was also an innocent, a young scholar and musician befriended by the Archangel Raphael, who instructed him in the lute. To save his beloved city from war, Damiano left his cloistered life and set out on a pilgrimage, seeking the aid of the powerful sorceress Saara. But his road was filled with betrayal, disillusionment and death, and Damiano was forced to confront his dark heritage, unleashing the hellish force of his awesome powers to protect those he loved.

Damiano's Lute

The Damiano Trilogy: Book 2

R. A. MacAvoy

Shattered by the demonic fury of his dark powers, Damiano Delstrego has forsaken his magical heritage to live as a mortal man. Accompanied only by the guidance of the Archangel Raphael, the chidings of a brash young rogue, and the memory of a beautiful pagan witch, He jorunys across a plague ridden countryside in search of peace.

The Wall of Storms

The Dandelion Dynasty: Book 2

Ken Liu

In the much-anticipated sequel to the magnificent fantasy epic ;Grace of Kings, Emperor Kuni Garu is faced with the invasion of an invincible army in his kingdom and must quickly find a way to defeat the intruders.

Kuni Garu, now known as Emperor Ragin, runs the archipelago kingdom of Dara, but struggles to maintain progress while serving the demands of the people and his vision. Then an unexpected invading force from the Lyucu empire in the far distant west comes to the shores of Dara -- and chaos results.

But Emperor Kuni cannot go and lead his kingdom against the threat himself with his recently healed empire fraying at the seams, so he sends the only people he trusts to be Dara's savvy and cunning hopes against the invincible invaders: his children, now grown and ready to make their mark on history.

Lady Midnight

The Dark Artifices: Book 1

Cassandra Clare

The Shadowhunters of Los Angeles star in the first novel in Cassandra Clare's newest series, The Dark Artifices, a sequel to the internationally bestselling Mortal Instruments series. Lady Midnight is a Shadowhunters novel.

It's been five years since the events of City of Heavenly Fire that brought the Shadowhunters to the brink of oblivion. Emma Carstairs is no longer a child in mourning, but a young woman bent on discovering what killed her parents and avenging her losses.

Together with her parabatai Julian Blackthorn, Emma must learn to trust her head and her heart as she investigates a demonic plot that stretches across Los Angeles, from the Sunset Strip to the enchanted sea that pounds the beaches of Santa Monica. If only her heart didn't lead her in treacherous directions...

Making things even more complicated, Julian's brother Mark--who was captured by the faeries five years ago--has been returned as a bargaining chip. The faeries are desperate to find out who is murdering their kind--and they need the Shadowhunters' help to do it. But time works differently in faerie, so Mark has barely aged and doesn't recognize his family. Can he ever truly return to them? Will the faeries really allow it?

Glitz, glamours, and Shadowhunters abound in this heartrending opening to Cassandra Clare's Dark Artifices series.

Bloodfire Quest

The Dark Legacy of Shannara: Book 2

Terry Brooks

The adventure that started in Wards of Faerie takes a thrilling new turn, in the second novel of Terry Brooks's brand-new trilogy--The Dark Legacy of Shannara!

The quest for the long-lost Elfstones has drawn the leader of the Druid order and her followers into the hellish dimension known as the Forbidding, where the most dangerous creatures banished from the Four Lands are imprisoned. Now the hunt for the powerful talismans that can save their world has become a series of great challenges: a desperate search for kidnapped comrades, a relentless battle against unspeakable predators, and a grim race to escape the Forbidding alive. But though freedom is closer than they know, it may come at a terrifying price.

Back in the village of Arborlon, the mystical, sentient tree that maintains the barrier between the Four Lands and the Forbidding is dying. And with each passing day, as the breach between the two worlds grows larger, the threat of the evil eager to spill forth and wreak havoc grows more dire. The only hope lies with a young Druid, faced with a staggering choice: cling to the life she cherishes or combat an army of darkness by making the ultimate sacrifice.

Sheepfarmer's Daughter

The Deed of Paksenarrion: Book 1

Elizabeth Moon

Refusing to marry a pig farmer and joining the army even if it means never seeing her family again, Paksenarrion begins an adventure that enables her to restore an overthrown ruler.

Divided Allegiance

The Deed of Paksenarrion: Book 2

Elizabeth Moon

Paksenarrion, once a sheepfarmer's daughter, now a veteran warrior, meets new challenges as she breaks up a robber gang, dispells an ancient evil possessing an elvish shrine and is accepted for training at an academy for knights. Clearly, a high destiny awaits her.

Oath of Gold

The Deed of Paksenarrion: Book 3

Elizabeth Moon

Running away to become a soldier rather than marry the man her family had chosen for her, Paksenarrion, a sheep farmer's daughter, becomes a legendary heroine to her people.

Medalon

The Demon Child Trilogy: Book 1

Jennifer Fallon

The small country of Medalon lies between the vast nation of Karien in the north and the nations of Fardohnya and Hythria in the south. For centuries the Medalonians co-existed peacefully with the Harshini, a magical race that abhors killing. But now they are gone and in their place the Sisters of the Blade rule Medalon from the Citadel. An elite army of Defenders enforces the Sisterhood's oppressive rule. The Harshini and their demons are believed to be extinct and Medalon has an uneasy peace with its northern and southern neighbours.

R'shiel Tenragan, daughter of the First Sister, and her half-brother Tarja find themselves caught up in the political infighting amongst the Sisters of the Blade. When their mother's scheming becomes too much to bear, R'shiel and Tarja are determined to follow their own path and they flee the Citadel. Their lives take a turn neither could ever have imagined and the Defenders of Medalon hunt them as traitors. Meanwhile, far south in Hythria, Brak, a Harshini outcast, is called to find the demon child, the half-human child of the dead Harshini King, Lorandranek. But what can this mean to R'shiel...?

Treason Keep

The Demon Child Trilogy: Book 2

Jennifer Fallon

In Medalon, Book One of the Hythrun Chronicles, Tarja Tenragen and his half-sister R'shiel were forced to lead a rebellion against their power hungry mother, who ruled Medalon as the First Sister of the Blade. But their mother's defeat came at great cost: not only does it leave Medalon vulnerable to invasion, R'shiel is mortally wounded.

As Treason Keep begins, R'shiel is on the brink of death. Her only hope is the healing powers of the Harshini - magical beings long thought extinct. Even they will be hard-pressed to save the Demon Child of prophecy...

On Medalon's northern border, Tarja and the Defenders are far too few to stand against the invaders from Karien, even with the new fortifications built onto Treason Keep. The only thing that can save them is an alliance with Hythria, with whom the Medalon have been skirmishing for generations. But can Tarja trust Damin Wolflblade, warlord and heir to the throne of Hytrhia, with whom Tarja has personally crossed blades upon the field of battle?

Meanwhile, King Hablet of Fardohnya weds his eldest daughter, the stunningly beautiful but shrewish Princess Adrina, to the Karien Heir. Hablet hopes to place his grandchild on the Karien throne. But the wayward and rebellious Adrina has her own plans, and the fate of three nations dangle upon her insolent whim.

Featuring a heady blend of political intrigue, war, and one of the great love-hate relationships in fantasy fiction, Treason Keep is sure to please the many fans of epic fantasy.

Harshini

The Demon Child Trilogy: Book 3

Jennifer Fallon

Medalon has surrendered to foreign invaders, Tarja is once more an outcast, the Defenders have scattered... and their only hope is Damin Wolfblade. But Damin has his own problems - the High Prince is dead, so Damin must lift the siege on the Hythrun capital and defeat a usurper before he can come to Medalon's aid.

For R'shiel, time is running out. She must find a way to bring peace to the divided southern nations, to free Medalon from Karien occupation, and to find the strength to put an end to Loclon. And she has finally accepted her destiny as the Demon Child, which means she must be the one to defeat Xaphista - soon, before the Harshini are destroyed. But how can she kill a god?

The Warded Man

The Demon Cycle: Book 1

Peter V. Brett

As darkness falls after sunset, the corelings rise-demons who possess supernatural powers and burn with a consuming hatred of humanity. For hundreds of years the demons have terrorized the night, slowly culling the human herd that shelters behind magical wards-symbols of power whose origins are lost in myth and whose protection is terrifyingly fragile.

It was not always this way. Once, men and women battled the corelings on equal terms, but those days are gone. Night by night the demons grow stronger, while human numbers dwindle under their relentless assault. Now, with hope for the future fading, three young survivors of vicious demon attacks will dare the impossible, stepping beyond the crumbling safety of the wards to risk everything in a desperate quest to regain the secrets of the past. Together, they will stand against the night.

Published in the UK as The Painted Man.

The Skull Throne

The Demon Cycle: Book 4

Peter V. Brett

The Skull Throne of Krasia stands empty.

Built from the skulls of fallen generals and demon princes, it is a seat of honor and ancient, powerful magic, keeping the demon corelings at bay. From atop the throne, Ahmann Jardir was meant to conquer the known world, forging its isolated peoples into a unified army to rise up and end the demon war once and for all.

But Arlen Bales, the Warded Man, stood against this course, challenging Jardir to a duel he could not in honor refuse. Rather than risk defeat, Arlen cast them both from a precipice, leaving the world without a savior, and opening a struggle for succession that threatens to tear the Free Cities of Thesa apart.

In the south, Inevera, Jardir's first wife, must find a way to keep their sons from killing one another and plunging their people into civil war as they strive for glory enough to make a claim on the throne.

In the north, Leesha Paper and Rojer Inn struggle to forge an alliance between the duchies of Angiers and Miln against the Krasians before it is too late.

Caught in the crossfire is the duchy of Lakton--rich and unprotected, ripe for conquest.

All the while, the corelings have been growing stronger, and without Arlen and Jardir there may be none strong enough to stop them. Only Renna Bales may know more about the fate of the missing men, but she, too, has disappeared....

City of Stairs

The Divine Cities: Book 1

Robert Jackson Bennett

The city of Bulikov once wielded the powers of the gods to conquer the world, enslaving and brutalizing millions — until its divine protectors were killed. Now Bulikov has become just another colonial outpost of the world's new geopolitical power, but the surreal landscape of the city itself — first shaped, now shattered, by the thousands of miracles its guardians once worked upon it — stands as a constant, haunting reminder of its former supremacy.

Into this broken city steps Shara Thivani. Officially, the unassuming young woman is just another junior diplomat sent by Bulikov's oppressors. Unofficially, she is one of her country's most accomplished spies, dispatched to catch a murderer. But as Shara pursues the killer, she starts to suspect that the beings who ruled this terrible place may not be as dead as they seem — and that Bulikov's cruel reign may not yet be over.

City of Blades

The Divine Cities: Book 2

Robert Jackson Bennett

A generation ago, the city of Voortyashtan was the stronghold of the god of war and death, the birthplace of fearsome supernatural sentinels who killed and subjugated millions.

Now, the city's god is dead. The city itself lies in ruins. And to its new military occupiers, the once-powerful capital is a wasteland of sectarian violence and bloody uprisings.

So it makes perfect sense that General Turyin Mulaghesh -- foul-mouthed hero of the battle of Bulikov, rumored war criminal, ally of an embattled Prime Minister -- has been exiled there to count down the days until she can draw her pension and be forgotten.

At least, it makes the perfect cover story.

The truth is that the general has been pressed into service one last time, dispatched to investigate a discovery with the potential to change the world -- or destroy it.

The trouble is that this old soldier isn't sure she's still got what it takes to be the hero.

City of Miracles

The Divine Cities: Book 3

Robert Jackson Bennett

Shara Komayd, once Prime Minister of Saypur, has been assassinated. News travels fast and far, even to a remote logging town somewhere northwest of Bulikov, where the silent, shaven-headed Dreyling worker 'Bjorn' picks up the newspaper and walks out. He is shocked and grieved and furious; he's been waiting thirteen years for Shara, his closest friend, to reach out to him -- to tell him to come home. He's always believed she was running a long operation, that there would be a role for him at the right time. Now he has no one else in his life, and nothing to live for -- except to find the people who did this.

Sigrud wasn't there for the death of his daughter Signe, and he wasn't there when Shara was murdered. Now Bjorn is dead and Sigrud is back. And he will find answers, for Shara, and for himself. He's made a promise...

Bitterwood

The Dragon Age: Book 1

James Maxey

Bitterwood has spent the past twenty years hunting down dragons, one at a time. But he is getting old and the hate that he has carried in his heart since a group of dragon-soldiers killed his family is beginning to fade. When he kills the royal prince dragon, the king decides the only retribution is genocide of the human race. Bitterwood is forced to enter the Free City, the grand trap designed to eradicate mankind, with thousands of others. Can he lead from within, or can a select few dragons unite to stop the king's madness from becoming reality. Full of rich characters and drama, this is an amazingly astute vision of our own culture by way of a feudal kingdom where dragons rule, and humans are used as workers or pets.

Dragonforge

The Dragon Age: Book 2

James Maxey

After the death of King Albekizan, Shandrazel and his allies struggle to keep the kingdom intact as the radical human prophet, Ragnar gathers forces to launch a full scale rebellion against the dragons. When all out war erupts, legendary dragon hunter, Bitterwood, must face his own personal daemons and choose where his loyalty really lies.

Dragonseed

The Dragon Age: Book 3

James Maxey

The dragon kingdom continues to slide into anarchy following the death of Albekizan and the capture of Dragon Forge by human rebels. But a cunning sky-dragon slavecatcher named Vulpine has organized a blockade to break the rebellion, assisted by the brutish earth-dragon war-boss Sawface. Inside the town, tensions rise between the fanatical prophet Ragnar, leader of the rebels, and his uneasy ally Burke the Machinist. Meanwhile, Jandra sets out on a desperate quest to reclaim her lost magic, joining forces once more with legendary dragon-slayer Bant Bitterwood as they hunt for Hex, the sun-dragon who stole her powers. Yet the plans of both dragons and men are about to be upended as a new power rises in the land, a mysterious healer who attracts both men and dragons to the Free City with a message of peace that may conceal more sinister motives. The Bitterwood Trilogy reaches to its climax as former friends face off as enemies to determine the future of mankind and the secret of Atlantis is finally revealed.

Dragonflight

The Dragonriders of Pern Trilogy: Book 1

Anne McCaffrey

HOW CAN ONE GIRL SAVE AN ENTIRE WORLD?

To the nobles who live in Benden Weyr, Lessa is nothing but a ragged kitchen girl. For most of her life she has survived by serving those who betrayed her father and took over his lands. Now the time has come for Lessa to shed her disguise - and take back her stolen birthright.

But everything changes when she meets a queen dragon. The bond they share will be deep and last forever. It will protect them when, for the first time in centuries, Lessa's world is threatened by Thread, an evil substance that falls like rain and destroys everything it touches. Dragons and their Riders once protected the planet from Thread, but there are very few of them left these days. Now brave Lessa must risk her life, and the life of her beloved dragon, to save her beautiful world....

Dragonquest

The Dragonriders of Pern Trilogy: Book 2

Anne McCaffrey

Another Turn, and the deadly silver Threads began falling again. So thebold dragonriders took to the air once more and their magnificent flyingdragons swirled and swooped, belching flames that destroyed theshimmering strands before they reach the ground.

But F'lar knew he had to find a better way to protect his beloved Pern,and he had to find it before the rebellious Oldtimers could breed anymore dissent... before his brother F'nor would be foolhardy enough tolaunch another suicide mission... and before those dratted fire-lizards could stir up any more trouble!

The White Dragon

The Dragonriders of Pern Trilogy: Book 3

Anne McCaffrey

Never had there been as close a bonding as the one that existed betweenthe daring and adventurous young Lord Jaxom and his extraordinary whitedragon, Ruth. Pure white and incredibly agile, Ruth was a dragon of manytalents, though almost everyone on Pern thought he was a runt that wouldnever amount to anything.

But Jaxom knew better, knew he could teach his dragon to fly and todestroy the deadly silver Threads that fell from the sky. Disobeying allrules, Jaxom and Ruth trained in secret. Their illicit flights seemedbut a minor disobedience -- until they found themselves in the path ofdanger and in a position to prevent the biggest disaster of all!

The Dwarves

The Dwarves: Book 1

Markus Heitz

For countless millennia, the dwarves of the Fifthling Kingdom have defended the stone gateway into Girdlegard. Many and varied foes have hurled themselves against the portal and died attempting to breach it. No man or beast has ever succeeded. Until now ...

Abandoned as a child, Tungdil the blacksmnith labours contentedly in the land of Ionandar, the only dwarf in a kingdom of men. Although he does not want for friends, Tungdil is very much aware that he is alone - indeed, he has not so much as set eyes on another dwarf. But all that is about to change.

Sent out into the world to deliver a message and reacquaint himself with his people, the young foundling finds himself thrust into a battle for which he has not been trained. Not only his own safety, but the life of every man, woman and child in Girdlegard depends upon his ability to embrace his heritage. Although he has many unanswered questions, Tungdil is certain of one thing: no matter where he was raised, he is a true dwarf.

And no one has ever questioned the courage of the Dwarves.

A Wizard of Earthsea

The Earthsea Cycle: Book 1

Ursula K. Le Guin

Ged was the greatest sorcerer in all Earthsea, but once he was called Sparrowhawk, a reckless youth, hungry for power and knowledge, who tampered with long-held secrets and loosed a terrible shadow upon the world. This is the tale of his testing, how he mastered the mighty words of power, tamed an ancient dragon, and crossed death's threshold to restore the balance.

The Tombs of Atuan

The Earthsea Cycle: Book 2

Ursula K. Le Guin

When young Tenar is chosen as high priestess to the ancient and nameless Powers of the Earth, everything is taken away from her-home, family, possessions, even her name. She is now known only as Arha, the Eaten One, guardian of the labyrinthine Tombs of Atuan, shrouded in darkness. When a young wizard, Ged Sparrowhawk, comes to steal the Tombs' greatest hidden treasure, the Ring of Erreth-Akbe, Tenar's rightful duty is to protect the Tombs. But Ged also brings with him the light of magic and tales of a brighter world Tenar has never known. Will Tenar risk everything to escape the darkness that has become her domain?

The Farthest Shore

The Earthsea Cycle: Book 3

Ursula K. Le Guin

Darkness threatens to overtake Earthsea: the world and its wizards are losing their magic. Despite being wearied with age, Ged Sparrowhawk -- Archmage, wizard, and dragonlord -- embarks on a daring, treacherous journey, accompanied by Enlad's young Prince Arren, to discover the reasons behind this devastating pattern of loss. Together they will sail to the farthest reaches of their world -- even beyond the realm of death -- as they seek to restore magic to a land desperately thirsty for it.

Tehanu: The Last Book of Earthsea

The Earthsea Cycle: Book 4

Ursula K. Le Guin

Book Four of Ursula K. Le Guin's Earthsea Cycle

Years ago, they had escaped together from the sinister Tombs of Atuan -- she, an isolated young priestess; he, a powerful wizard. Now she is a farmer's widow, having chosen for herself the simple pleasures of an ordinary life. And he is a broken old man, mourning the powers lost to him through no choice of his own.

Once, when they were young, they helped each other at a time of darkness and danger and shared an adventure like no other. Now they must join forces again, to help another in need -- the physically and emotionally scarred child whose own destiny has yet to be revealed.

Tales from Earthsea

The Earthsea Cycle: Book 5

Ursula K. Le Guin

Five stories of Ursula K. Le Guin's world-renowned realm of Earthsea are collected in one volume. Featuring two classic stories, two original tales, and a brand-new novella, as well as new maps and a special essay on Earthsea's history, languages, literature, and magic.

Table of Contents:

The Other Wind

The Earthsea Cycle: Book 6

Ursula K. Le Guin

The sorcerer Alder fears sleep. He dreams of the land of death, of his wife who died young and longs to return to him so much that she kissed him across the low stone wall that separates our world from the Dry Land-where the grass is withered, the stars never move, and lovers pass without knowing each other. The dead are pulling Alder to them at night. Through him they may free themselves and invade Earthsea.

Alder seeks advice from Ged, once Archmage. Ged tells him to go to Tenar, Tehanu, and the young king at Havnor. They are joined by amber-eyed Irian, a fierce dragon able to assume the shape of a woman.

The threat can be confronted only in the Immanent Grove on Roke, the holiest place in the world and there the king, hero, sage, wizard, and dragon make a last stand.

Le Guin combines her magical fantasy with a profoundly human, earthly, humble touch.

The Sea thy Mistress

The Edda of Burdens: Book 3

Elizabeth Bear

This direct sequel to Elizabeth Bear's highly acclaimed All the Windwracked Stars picks up the story some fifty years after Muire went into the sea and became the new Bearer of Burdens.

Beautiful Cathoair, now an immortal warrior angel, has been called back to the city of Eiledon to raise his son--Muire's son as well, cast up on shore as an infant. It is seemingly a quiet life. But deadly danger approaches...the evil goddess Heythe, who engineered the death of Valdyrgard, has travelled forward in time on her rainbow steed. She came expecting to gloat over a dead world, the proof of her revenge, but instead she finds a Rekindled land, renewed by Muire's sacrifice.

She will have her revenge by forcing this new Bearer of Burdens to violate her oaths and break her bounds and thus bring about the true and final end of Valdyrgard. She will do it by tormenting both Cathoair and his son Cathmar. But Mingan, the gray wolf, sees his old enemy Heythe's return. He will not allow it to happen again.

Shadow Moon

The Elora Danan Saga: Book 2

Chris Claremont

In Shadow Moon, war and chaos have gripped the land of Tir Asleen. An ancient prophecy reveals one hope: a savior princess who will ascend to the throne when the time is right. But first, a Nelwyn wanderer must face forces of unimaginable malevolence and dangerous, forbidden rites of necromancy that could bring back a powerful warrior from soulless sleep.

Shadow Dawn

The Elora Danan Saga: Book 3

Chris Claremont

The momentous Ascension of Princess Elora Danan should have brought peace to the Thirteen Realms. Instead, an intense Shadow War rages, spearheaded by the evil Mohdri. He has dispatched his dread Black Rose commando assassins to capture Elora and her sworn protector, Thorn Drumheller. But Mohdri himself is just a facade for a more dangerous entity: the Deceiver. But who--or what--is the Deceiver? And how can Elora, Thorn, and their ragtag band defeat this unspeakable force? The answer lies in a perilous journey to a land undisturbed since the dawn of time. A journey that will end at the unbreachable citadel of the dragon, where a chilling betrayal will change the fate of Elora, Thorn, and the Thirteen Realms forever.

Shadow Star

The Elora Danan Saga: Book 4

Chris Claremont

Elora Danan has done the unthinkable. She has slain the dragons that were the embodiment of the soul of Creation. It was a desperate act--the only way to save the dragons from the Deceiver, who would have used them to rule the Realms. Yet in Elora's possession are two last dragon eggs. To protect them, Elora spellbinds herself to her faithful companions Thorn Drumheller, the Nelwyn sorcerer and her sworn guardian, and Khory Bannefin, the long-dead woman warrior whose body is inhabited by a demon's offspring. It is a dire spell that ensures none of them will betray their cause... even at the cost of their lives. And if one of them dies, the magic of the eggs is lost forever.

Pursued through a land of shadow predators by the dreaded Black Rose, the Deceiver's commando assassins, Elora and her allies must reach the free city-state of Sandeni. There they will be reunited with old friends: the brownies Franjean and Rool, the eagles Anele and Bastian, and the young warrior-scribe Luc-Jon. But Sandeni is besieged by mighty armies fueled by the Deceiver's sorcery, warrior wizards, and engines of evil magic. With defeat all but certain, Elora must convince the Sandeni people to continue the fight. What she doesn't tell them is that the greatest enemy lies within her. For the Deceiver is her own dark twin from a potential future of unimaginable evil...an evil that lies dormant in Elora's soul. And the only way Elora can stop the future is to befriend an enemy whose insatiable appetite for destruction could destroy all of Creation. Or is that, too, part of the Deceiver's plan?

Elric of Melniboné

The Elric Saga: Book 1

Michael Moorcock

For ten thousand years Melnibone ruled the world. Elric, the 428th Emperor, seemed destined to see that era come to an end. An albino, sustained by rare drugs, it fell to him to confront the rise of the Young Kingdoms and the monsters and sorceries which were threatening to overwhelm him and his ancient crown.

The Fortress of the Pearl

The Elric Saga: Book 2

Michael Moorcock

This fantasy story tells of Elric, the albino warrior prince, who quests in search of the mysterious Fortress of the Pearl, wherein is hidden the prized pearl at the heart of the world.

The Sailor on the Seas of Fate

The Elric Saga: Book 3

Michael Moorcock

Elric of Melnibone, last of the emperors of a once mighty land, self-exiled bearer of the sword of power called Stormbringer, found a ship waiting for him on the misty seacoast of an alien land.

Boarding it, he learned then that he was to serve a strange quest side by side with other heroes from other times, for this ship sailed no earthly waters and time, for it, was flexible.

The Citadel of Forgotten Myths

The Elric Saga: Book 5

Michael Moorcock

Elric along with his companion Moonglum return, in this prequel set within the early days of Elric's wanderings, in order to investigate the history of Melniboné and its dragons, known as the Phroon, in this exciting new addition to the Elric Saga from World Fantasy Lifetime Achievement Award winner Michael Moorcock.

Elric is the estranged emperor of the Melnibonéan empire, struggling with his nature while desperately striving to move forward with his dying empire alongside the constant thirst of his soul-sucking sword, Stormbringer. Elric is on the hunt for the great Citadel of Forgotten Myths while traveling through the remnants of his empire with his tragic best friend Moonglum, as Elric seeks the answers to the nature of the phroon of The Young Kingdoms.

The Vanishing Tower

The Elric Saga: Book 6

Michael Moorcock

Elric of Melnibone, proud prince of ruins, last lord of a dying race, wanders the lands of the Young Kingdoms in search of the evil sorcerer Theleb K'aarna. His object is revenge. But to achieve this, he must first brave such horrors as...

the Creatures of Chaos,
the freezing wilderness of World's Edge,
the gold-skinned Kelmain hordes,
King Urish the Seven-fingered,
the Burning God,
the Sighing Desert, and
the terrible stone-age men of Pio.

Although Elric holds within him a destiny greater than he could ever know, and controls the hellsword Stormbringer, stealer of souls, his task looks hopeless - until he encounters Myshella, Empress of the Dawn, the sleeping sorceress....

AKA: The Sleeping Soceress

The Bane of the Black Sword

The Elric Saga: Book 8

Michael Moorcock

High in the wintry sky climbed the dragons as Elric urged his charges westwards. Thoughts of love, of peace, of vengeance even were lost in that reckless sweeping across glowering skies which hung over that ancient Age of the Young Kingdoms. Elric, proud and disdainful in his knowledge that even his deficient blood was the blood of Sorcerer Kings of Melnibone, became detached.

He had no loyalties then, no friends, and if evil possessed him, then it was a pure and brilliant evil, untainted by human drivings.

High soared the dragons until below them was the heaving black mass, marring the landscape, the fear-driven horde of barbarians who, in their ignorance, had sought to conquer the lands beloved of Elric of Melnibone.

Stormbringer

The Elric Saga: Book 9

Michael Moorcock

There came a time when there was a great movement upon the Earth and above it, when the destiny of Men and Gods was hammered out upon the forge of Fate, when monstrous wars were brewed and mighty deeds were designed. And there rose up in this time, which was called the Age of the Young Kingdoms, heroes. Greatest of these heroes was a doom-driven adventurer who bore a crooning rune blade that he loathed.

His name was Elric of Melnibone, king of ruins, lord of a scattered race that had once ruled the ancient world. Elric, sorcerer and swordsman, slayer of kin, despoiler of his homeland, white-faced albino, last of his line.

Elric at the End of Time

The Elric Saga: Book 10

Michael Moorcock

Come with the prince of Melnibone as he ventures to the very end of time itself, to stand beside the Immortals as Chaos launches the last great assault on the crumbling universe!

Daughter of the Empire

The Empire Trilogy: Book 1

Raymond E. Feist
Janny Wurts

Magic and murder engulf the realm of Kelewan. Fierce warlords ignite a bitter blood feud to enslave the empire of Tsuranuanni. While in the opulent Imperial courts, assassins and spy-master plot cunning and devious intrigues against the rightful heir. Now Mara, a young, untested Ruling lady, is called upon to lead her people in a heroic struggle for survival.

But first she must rally an army of rebel warriors, form a pact with the alien cho-ja, and marry the son of a hated enemy. Only then can Mara face her most dangerous foe of all--in his own impregnable stronghold.

An epic tale of adventure and intrigue. Daughter of the Empire is fantasy of the highest order by two of the most talented writers in the field today.

Servant of the Empire

The Empire Trilogy: Book 2

Raymond E. Feist
Janny Wurts

In this thrilling sequel to Daughter of the Empire, Lady Mara faces a vengeful blood enemy who doesn't know Mara has a strategic secret weapon--a rakish Midkemian slave whose real identity will change the rimworld forever.

Mistress of the Empire

The Empire Trilogy: Book 3

Raymond E. Feist
Janny Wurts

The world on the other side of the rift: Kelewan, a land seething with political intrigue and deadly conspiracies. Following the opulent panoply of Daughter Of The Empire and the dazzling pageantry of Servant Of The Empire comes the resounding conclusion to the Empire trilogy.

Besieged by spies and rival houses, stalked by a secret and merciless brotherhood of assassins, the brilliant Lady Mara of the Acoma faces the most deadly challenge she has ever known. The fearsome Black Robes see Mara as the ultimate threat to their ancient power. In search of allies who will join her against them, Mara must travel beyond civilization's borders and even into the hives of the alien cho-ja. As those near and dear to her fall victim to many enemies, Mara cries out for vengeance. Drawing on all of her courage and guile she prepares to fight her greatest battle of all--for her life, her home, and the Empire itself.

Fourth Wing

The Empyrean: Book 1

Rebecca Yarros

Twenty-year-old Violet Sorrengail was supposed to enter the Scribe Quadrant, living a quiet life among books and history. Now, the commanding general--also known as her tough-as-talons mother--has ordered Violet to join the hundreds of candidates striving to become the elite of Navarre: dragon riders.

But when you're smaller than everyone else and your body is brittle, death is only a heartbeat away...because dragons don't bond to "fragile" humans. They incinerate them.

With fewer dragons willing to bond than cadets, most would kill Violet to better their own chances of success. The rest would kill her just for being her mother's daughter--like Xaden Riorson, the most powerful and ruthless wingleader in the Riders Quadrant.

She'll need every edge her wits can give her just to see the next sunrise.

Yet, with every day that passes, the war outside grows more deadly, the kingdom's protective wards are failing, and the death toll continues to rise. Even worse, Violet begins to suspect leadership is hiding a terrible secret.

Friends, enemies, lovers. Everyone at Basgiath War College has an agenda--because once you enter, there are only two ways out: graduate or die.

Range of Ghosts

The Eternal Sky: Book 1

Elizabeth Bear

Temur, grandson of the Great Khan, is walking away from a battlefield where he was left for dead. All around lie the fallen armies of his cousin and his brother, who made war to rule the Khaganate. Temur is now the legitimate heir by blood to his grandfather's throne, but he is not the strongest. Going into exile is the only way to survive his ruthless cousin.

Once-Princess Samarkar is climbing the thousand steps of the Citadel of the Wizards of Tsarepheth. She was heir to the Rasan Empire until her father got a son on a new wife. Then she was sent to be the wife of a Prince in Song, but that marriage ended in battle and blood. Now she has renounced her worldly power to seek the magical power of the wizards. These two will come together to stand against the hidden cult that has so carefully brought all the empires of the Celadon Highway to strife and civil war through guile and deceit and sorcerous power.

Shattered Pillars

The Eternal Sky: Book 2

Elizabeth Bear

The Shattered Pillars is the second book of Bear’s The Eternal Sky trilogy and the sequel to Range of Ghosts. Set in a world drawn from our own great Asian Steppes, this saga of magic, politics and war sets Re-Temur, the exiled heir to the great Khagan and his friend Sarmarkar, a Wizard of Tsarepheth, against dark forces determined to conquer all the great Empires along the Celedon Road.

Steles of the Sky

The Eternal Sky: Book 3

Elizabeth Bear

Elizabeth Bear concludes her award-winning epic fantasy Eternal Sky trilogy in Steles of the Sky.

Re Temur, legitimate heir to his grandfather's Khaganate, has finally raised his banner and declared himself at war with his usurping uncle. With his companions-the Wizard Samarkar, the Cho-tse Hrahima, and the silent monk Brother Hsiung-he must make his way to Dragon Lake to gather in his army of followers. But Temur's enemies are not idle; the leader of the Nameless Assassins, who has shattered the peace of the Steppe, has struck at Temur's uncle already. To the south, in the Rasan empire, plague rages. To the east, the great city of Asmaracanda has burned, and the Uthman Caliph is deposed. All the world seems to be on fire, and who knows if even the beloved son of the Eternal Sky can save it?

Malice

The Faithful and the Fallen: Book 1

John Gwynne

'Influenced by Gemmell's Rigante and George R R Martin's Game of Thrones - two good strands of DNA. Great characters and plot - it gets faster and more fascinating by the page. All I want now is for the author to put everything else aside, including his health - and write two or three more as fast as humanly possible. Hell of a debut: Highly recommended,' Conn Iggulden

Young Corban watches enviously as boys become warriors, learning the art of war. He yearns to wield his sword and spear to protect his king's realm. But that day will come all too soon.

Only when he loses those he loves will he learn the true price of courage. The Banished Lands has a violent past where armies of men and giants clashed in battle, the earth running dark with their heartsblood. Although the giant-clans were broken in ages past, their ruined fortresses still scar the land. But now giants stir anew, the very stones weep blood and there are sightings of giant wyrms.

Those who can still read the signs see a threat far greater than the ancient wars. Sorrow will darken the world, as angels and demons make it their battlefield. Then there will be a war to end all wars. High King Aquilus summons his fellow kings to council, seeking an alliance in this time of need. Prophesy indicates darkness and light will demand two champions, the Black Sun and the Bright Star. They would be wise to seek out both, for if the Black Sun gains ascendancy, mankind's hopes and dreams will fall to dust.

Valour

The Faithful and the Fallen: Book 2

John Gwynne

The Banished Lands are torn by war as the army of High King Nathair sweeps the realm challenging all who oppose his holy crusade. Allied with the manipulative Queen Rhin of Cambren, there are few who can stand against him. But Rhin is playing her own games and has her eyes on a far greater prize...

Left for dead -- her kin have fled and her country is overrun with enemies -- Cywen fights to survive. But any chance of escape is futile once Nathair and his disquieting advisor Calidus realize who she is. They have no intention of letting such a prize slip from their grasp. For she may be their one chance at killing the biggest threat to their power.

Meanwhile, the young warrior Corban flees from his conquered homeland with his exiled companions, heading for the only place that may offer them sanctuary. But to get there they must travel through Cambren, avoiding warbands, giants and the vicious wolven of the mountains. And all the while Corban struggles to become the man that everyone believes him to be -- the Bright Star and saviour of the Banished Lands.

Embroiled in struggles for power and survival, the mortal world is unaware of the greatest threat of all. In the Otherworld, dark forces scheme to bring a host of the Fallen into the world of flesh to end the war with the Faithful, once and for all.

Ruin

The Faithful and the Fallen: Book 3

John Gwynne

The Banished Lands are engulfed in war and chaos. The cunning Queen Rhin has conquered the west and High King Nathair has the cauldron, most powerful of the seven treasures. At his back stands the scheming Calidus and a warband of the Kadoshim, dread demons of the Otherworld. They plan to bring Asroth and his host of the Fallen into the world of flesh, but to do so they need the seven treasures. Nathair has been deceived but now he knows the truth. He has choices to make; choices that will determine the fate of the Banished Lands.

Elsewhere the flame of resistance is growing - Queen Edana finds allies in the swamps of Ardan. Maquin is loose in Tenebral, hunted by Lykos and his corsairs. Here he will witness the birth of a rebellion in Nathair's own realm.

Corban has been swept along by the tide of war. He has suffered, lost loved ones, sought only safety from the darkness. But he will run no more. He has seen the face of evil and he has set his will to fight it. The question is, how? With a disparate band gathered about him - his family, friends, giants, fanatical warriors, an angel and a talking crow - he begins the journey to Drassil, the fabled fortress hidden deep in the heart of Forn Forest. For in Drassil lies the spear of Skald, one of the seven treasures, and here it is prophesied that the Bright Star will stand against the Black Sun.

The Black Elfstone

The Fall of Shannara: Book 1

Terry Brooks

Across the Four Lands, peace has reigned for generations. But now, in the far north, an unknown enemy is massing. But more troubling than the carnage is the strange and wondrous power wielded by the attackers--a breed of magic unfamiliar even to the Druid order. Fearing the worst, the High Druid dispatches a diplomatic party under the protection of the order's sworn guardian, Dar Leah, to confront the mysterious, encroaching force and discover its purpose.

But another crucial journey is being undertaken. Exiled onetime High Druid Drisker Arc has been living in quiet seclusion, far from the politics and power struggles of his former life, until two brutal attacks by would-be assassins force him to seek out an infamous murder-for-hire guild--and find the hidden enemy who has marked him for death. At his side is Tarsha Kaynin, a young woman gifted with the wishsong and eager to be schooled in its formidable power by a master. She, too, is pursuing a mission: to locate her wayward brother, whose own magic has driven him to deadly madness and kindled his rage for vengeance... against his sister.

In their darkest hours, facing dangerous adversaries, the lives and quests of Dar Leah, Drisker Arc, and Tarsha Kaynin will be inextricably drawn together. And the challenges each confront will have resounding consequences for the future of the Four Lands.

Assassin's Apprentice

The Farseer Trilogy: Book 1

Robin Hobb

Young Fitz is the bastard son of the noble Prince Chivalry, raised in the shadow of the royal court by his father's gruff stableman. He is treated like an outcast by all the royalty except the devious King Shrewd, who has him sectetly tutored in the arts of the assassin. For in Fitz's blood runs the magic Skill--and the darker knowledge of a child raised with the stable hounds and rejected by his family. As barbarous raiders ravage the coasts, Fitz is growing to manhood. Soon he will face his first dangerous, soul-shattering mission. And though some regard him as a threat to the throne, he may just be the key to the survival of the kingdom.

Royal Assassin

The Farseer Trilogy: Book 2

Robin Hobb

Young Fitz, the illegitimate son of the noble Prince Chivalry, is ignored by all royalty except the devious King Shrewd, who has had him tutored in the dark arts of the assassin. He has barely survived his first, soul-shattering mission, and returns to the court where he is thrown headfirst into the tumult of royal life.

With the King near death, and Fitz's only ally off on a seemingly hopeless quest, the throne itself is threatened. Meanwhile, the treacherous Red Ship Raiders have renewed their attacks on the Six Duchies, slaughtering the inhabitants of entire seaside towns.

In this time of great peril, it soon becomes clear that the fate of the kingdom may rest in Fitz's hands -- and his role in its salvation may require the ultimate sacrifice.

Assassin's Quest

The Farseer Trilogy: Book 3

Robin Hobb

As this epic trilogy reaches its unforgettable conclusion, young FitzChivalry faces his toughest opponent ever: himself. Embittered and broken, his body reclaimed from the grave and his spirit from the care of his bond-wolf Nighteyes, Fitz awakens to a world where everything he once held dear is in ruins. King Shrewd is dead; Prince Regal has claimed the throne and rules the kingdom with a cruel and selfish negligence. Molly has deserted him for parts unknown. Queen Kettricken and her unborn child have fled to the mountains with the Fool, Verity is lost seeking the elusive Elderlings, and Fitz's presumed death forever bars him from Buckkeep. The only companions he had left in his solitude are Chade and Burrich, who wrestle him reluctantly back to humanity after his sojourn in Nighteyes' mind.

But angry with the lot Fate has cast him, Fitz drives away even these loyal companions, and for the first time faces his life on his own, without anyone to guide or lead him. And what he most desires is revenge against Regal, for everything the usurper has cost him. So, preparing his assassin's kit, he sets out for Regal's new capital at Tradeford, determined to murder the treacherous "king." Without guidance, though, he botches the attempt, and an urgent sending by Verity to save him leaves Fitz imprinted with the burning imperative to find and aid his true king in his quest to aid the land.

Eventually fighting his way through to the mountains, he rejoins Kettricken and the Fool in a quest for Verity--and there in the Skill-shadowed hills, he discovers an ancient power and a mysterious riddle, whose answer may well change the fate of the Six Duchies forever....

The Summer Tree

The Fionavar Tapestry: Book 1

Guy Gavriel Kay

It all began with a lecture that introduced five university students to a man who would change their lives, a wizard who could take them from Earth to the heart of the first of all worlds--Fionavar. And take them Loren Silvercloak did, for his need--the need of Fionavar and all the worlds--was great indeed.

And in a marvelous land of men and dwarves, of wizards and gods--and of the Unraveller and his minions of Darkness--Kimberly, Dave, Jennifer, Kevin, and Paul discovered who they were truly meant to be. For the five were a long-awaited part of the pattern known as the Fionavar Tapestry, and only if they accepted their destiny would the armies of the Light stand any chance of surviving when the Unraveller unleashed his wrath upon the world.

The Wandering Fire

The Fionavar Tapestry: Book 2

Guy Gavriel Kay

A mage's power has brought five university students from our world into a realm where an ancient evil has freed itself from captivity to wreak revenge on its enemies.

The Darkest Road

The Fionavar Tapestry: Book 3

Guy Gavriel Kay

As the Unraveller's armies march to battle and a plague-filled rain devastates the planet, the warriors of Light call upon one of the most ancient powers of evil to aid them in their struggle.

Birth of the Firebringer

The Firebringer Trilogy: Book 1

Meredith Ann Pierce

Aljan, the headstrong son of the prince of the unicorns, becomes a warrior and discovers his destiny in his people's struggle against the hideous wyrms usurping their land.

The Blade Itself

The First Law Universe: First Law Trilogy: Book 1

Joe Abercrombie

Logen Ninefingers, infamous barbarian, has finally run out of luck. Caught in one feud too many, he's on the verge of becoming a dead barbarian - leaving nothing behind him but bad songs, dead friends, and a lot of happy enemies.

Nobleman, dashing officer, and paragon of selfishness, Captain Jezal dan Luthar has nothing more dangerous in mind than fleecing his friends at cards and dreaming of glory in the fencing circle. But war is brewing, and on the battlefields of the frozen North they fight by altogether bloodier rules.

Inquisitor Glokta, cripple turned torturer, would like nothing better than to see Jezal come home in a box. But then Glokta hates everyone: cutting treason out of the Union one confession at a time leaves little room for friendship. His latest trail of corpses may lead him right to the rotten heart of government, if he can stay alive long enough to follow it.

Enter the wizard, Bayaz. A bald old man with a terrible temper and a pathetic assistant, he could be the First of the Magi, he could be a spectacular fraud, but whatever he is, he's about to make the lives of Logen, Jezal, and Glotka a whole lot more difficult.

Murderous conspiracies rise to the surface, old scores are ready to be settled, and the line between hero and villain is sharp enough to draw blood. Unpredictable, compelling, wickedly funny, and packed with unforgettable characters, The Blade Itself is noir fantasy with a real cutting edge.

Before They Are Hanged

The First Law Universe: First Law Trilogy: Book 2

Joe Abercrombie

Superior Glokta has a problem. How do you defend a city surrounded by enemies and riddled with traitors, when your allies can by no means be trusted, and your predecessor vanished without a trace? It s enough to make a torturer want to run if he could even walk without a stick.

Northmen have spilled over the border of Angland and are spreading fire and death across the frozen country. Crown Prince Ladisla is poised to drive them back and win undying glory. There is only one problem he commands the worst-armed, worst-trained, worst-led army in the world.

And Bayaz, the First of the Magi, is leading a party of bold adventurers on a perilous mission through the ruins of the past. The most hated woman in the South, the most feared man in the North, and the most selfish boy in the Union make a strange alliance, but a deadly one. They might even stand a chance of saving mankind from the Eaters if they didn t hate each other quite so much.

Ancient secrets will be uncovered. Bloody battles will be won and lost. Bitter enemies will be forgiven but not before they are hanged.

Last Argument of Kings

The First Law Universe: First Law Trilogy: Book 3

Joe Abercrombie

The end is coming.

Logen Ninefingers might only have one more fight in him-but it's going to be a big one. Battle rages across the North, the king of the Northmen still stands firm, and there's only one man who can stop him. His oldest friend, and his oldest enemy: it's time for the Bloody-Nine to come home.

With too many masters and too little time, Superior Glokta is fighting a different kind of war. A secret struggle in which no one is safe, and no one can be trusted. As his days with a sword are far behind him, it's fortunate that he's deadly with his remaining weapons: blackmail, threats, and torture.

Jezal dan Luthar has decided that winning glory is too painful an undertaking and turned his back on soldiering for a simple life with the woman he loves. But love can be painful too-and glory has a nasty habit of creeping up on a man when he least expects it.

The king of the Union lies on his deathbed, the peasants revolt, and the nobles scramble to steal his crown. No one believes that the shadow of war is about to fall across the heart of the Union. Only the First of the Magi can save the world, but there are risks. There is no risk more terrible, than to break the First Law...

The Lascar's Dagger

The Forsaken Lands: Book 1

Glenda Larke

Faith will not save him.

Saker appears to be a simple priest, but in truth he's a spy for the head of his faith. Wounded in the line of duty by a Lascar sailor's blade, the weapon seems to follow him home. Unable to discard it, nor the sense of responsibility it brings, Saker can only follow its lead.

The dagger puts Saker on a journey to distant shores, on a path that will reveal terrible secrets about the empire, about the people he serves, and destroy the life he knows. The Lascar's dagger demands a price, and that price will be paid in blood.

Fortress in the Eye of Time

The Fortress: Book 1

C. J. Cherryh

Deep in an abandoned, shattered castle, an old man of the Old Magic muttered almost forgotten words. His purpose -- to create out of the insubstance of the air, from a shimmering of light and a fluttering of shadows. that most wonderous of spells, a Shaping. A Shaping in the form of a, young man who will be sent east on the road the old was too old to travel. To right the wrongs of a long-forgotten wizard war, and call new wars into being.

Here is the long-awaited major new novel from one of the brightest stars in the fantasy and science fiction firmament.C.J.Cherryh's haunting story of the wizard Mauryl, kingmaker for a thousand years of Men, and Tristen, fated to sow distrust between a prince and his father being. A tale as deep as legend and a intimate as love, it tells of a battle beyond Time, in which all Destiny turns on the wheel of an old man's ambition, a young man's innocence, and the unkept promised of a king to come.

Fortress of Eagles

The Fortress: Book 2

C. J. Cherryh

Child of Wizardry

Tristen is both more and less than a man. A summoning, a shaping, he was brought to life by a wizard, to serve a king yet to be crowned.

Now the wizard is dead: a united Ylesuin, and a peace this land has never known. Cefwyn needs his only friend, this young man of mysterious origins who is more brother than vassal. He relies on Tristen, and trusts him though he knows not why, as he plans the war that will bring his dream to pass...or bring ruin upon them all.

The eagerly awaited sequel to her acclaimed Fortress in the Eye of Time, C.J. Cherryh's newest high fantasy triumph is an epic saga of destiny and intrigue in a magical world as wondrous, and as real, as our own.

Fortress of Owls

The Fortress: Book 3

C. J. Cherryh

Tristen is a weapon in an ancient war between wizardry and sorcery. He is a summoning and a shaping, brought to life by a wizard. And his sword is a weapon as well. Its keen blade, marked Illusion on one side and Truth on the other, once helped Tristen win the throne of Ylesuin for the young king Cefwyn, gaining Tristen the stewardship of the brave country of Amfel.

But the scarlet banners of war are unfolding again, and far more than the kingdom is at stake. Now Tristen must take up the sword -- as well as the Sihhe magic he has forsworn. He is destiny's own, created a combatant in a far older and more fearsome conflict than any ever imagined by mere mortal man. And he is about to do battle once more....

Foundryside

The Founders Trilogy: Book 1

Robert Jackson Bennett

In a city that runs on industrialized magic, a secret war will be fought to overwrite reality itself.

Sancia Grado is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne's docks, is nothing her unique abilities can't handle.

But unbeknownst to her, Sancia's been sent to steal an artifact of unimaginable power, an object that could revolutionize the magical technology known as scriving. The Merchant Houses who control this magic -- the art of using coded commands to imbue everyday objects with sentience -- have already used it to transform Tevanne into a vast, remorseless capitalist machine. But if they can unlock the artifact's secrets, they will rewrite the world itself to suit their aims.

Now someone in those Houses wants Sancia dead, and the artifact for themselves. And in the city of Tevanne, there's nobody with the power to stop them.

To have a chance at surviving -- and at stopping the deadly transformation that's under way -- Sancia will have to marshal unlikely allies, learn to harness the artifact's power for herself, and undergo her own transformation, one that will turn her into something she could never have imagined.

Shorefall

The Founders Trilogy: Book 2

Robert Jackson Bennett

Having narrowly saved the metropolis of Tevanne from destruction, Sancia Grado and her allies have turned to their next task: sowing the seeds of a full-on magical-industrial revolution. If they succeed, the secrets behind scriving -- the art of imbuing everyday objects with sentience -- will be accessible to all of Tevanne's citizens, much to the displeasure of the robber-barons who've hoarded this knowledge for themselves.

But one of Sancia's enemies has embarked on a desperate gambit, an attempt to resurrect a figure straight out of legend -- an immortal being known as a heirophant. Long ago, the heirophant was an ordinary man, but he's used scriving to transform himself into something closer to a god. Once awakened, he'll stop at nothing to remake the world in his horrifying image.

And if Sancia can't stop this ancient power from returning? Well, the only way to fight a god... is with another god.

Locklands

The Founders Trilogy: Book 3

Robert Jackson Bennett

A god wages war--using all of humanity as its pawns--in the unforgettable conclusion to the Founders trilogy.

Sancia, Clef, and Berenice have gone up against plenty of long odds in the past. But the war they're fighting now is one even they can't win.

This time, they're not facing robber-baron elites, or even an immortal hierophant, but an entity whose intelligence is spread over half the globe--a ghost in the machine that uses the magic of scriving to possess and control not just objects, but human minds.

To fight it, they've used scriving technology to transform themselves and their allies into an army--a society--that's like nothing humanity has seen before. With its strength at their backs, they've freed a handful of their enemy's hosts from servitude, even brought down some of its fearsome, reality-altering dreadnaughts. Yet despite their efforts, their enemy marches on--implacable. Unstoppable.

Now, as their opponent closes in on its true prize--an ancient doorway, long buried, that leads to the chambers at the center of creation itself--Sancia and her friends glimpse a chance at reaching it first, and with it, a last desperate opportunity to stop this unbeatable foe. But to do so, they'll have to unlock the centuries-old mystery of scriving's origins, embark on a desperate mission into the heart of their enemy's power, and pull off the most daring heist they've ever attempted.

And as if that weren't enough, their adversary might just have a spy in their ranks--and a last trick up its sleeve.

The Raven Tower

The God of Au Universe: Book 1

Ann Leckie

Gods meddle in the fates of men, men play with the fates of gods, and a pretender must be cast down from the throne in this breathtaking first fantasy novel from Ann Leckie, New York Timesbestselling author and winner of the Hugo, Nebula, and Arthur C. Clarke Awards.

For centuries, the kingdom of Iraden has been protected by the god known as the Raven. He watches over his territory from atop a tower in the powerful port of Vastai. His will is enacted through the Raven's Lease, a human ruler chosen by the god himself. His magic is sustained via the blood sacrifice that every Lease must offer. And under the Raven's watch, the city flourishes.

But the power of the Raven is weakening. A usurper has claimed the throne. The kingdom borders are tested by invaders who long for the prosperity that Vastai boasts. And they have made their own alliances with other gods.

It is into this unrest that the warrior Eolo--aide to Mawat, the true Lease--arrives. And in seeking to help Mawat reclaim his city, Eolo discovers that the Raven's Tower holds a secret. Its foundations conceal a dark history that has been waiting to reveal itself... and to set in motion a chain of events that could destroy Iraden forever.

Shadow and Bone

The Grisha Universe: The Grisha: Book 1

Leigh Bardugo

Surrounded by enemies, the once-great nation of Ravka has been torn in two by the Shadow Fold, a swath of near impenetrable darkness crawling with monsters who feast on human flesh. Now its fate may rest on the shoulders of one lonely refugee.

Alina Starkov has never been good at anything. But when her regiment is attacked on the Fold and her best friend is brutally injured, Alina reveals a dormant power that saves his life - a power that could be the key to setting her war-ravaged country free. Wrenched from everything she knows, Alina is whisked away to the royal court to be trained as a member of the Grisha, the magical elite led by the mysterious Darkling.

Yet nothing in this lavish world is what it seems. With darkness looming and an entire kingdom depending on her untamed power, Alina will have to confront the secrets of the Grisha, and the secrets of her heart.

Siege and Storm

The Grisha Universe: The Grisha: Book 2

Leigh Bardugo

Darkness never dies.

Hunted across the True Sea, haunted by the lives she took on the Fold, Alina must try to make a life with Mal in an unfamiliar land, all while keeping her identity as the Sun Summoner a secret. But she can't outrun her past or her destiny for long.

The Darkling has emerged from the Shadow Fold with a terrifying new power and a dangerous plan that will test the very boundaries of the natural world. With the help of a notorious privateer, Alina returns to the country she abandoned, determined to fight the forces gathering against Ravka. But as her power grows, Alina slips deeper into the Darkling's game of forbidden magic, and farther away from Mal. Somehow, she will have to choose between her country, her power, and the love she always thought would guide her--or risk losing everything to the oncoming storm.

Siege and Storm is the second book in The Grisha Trilogy by Leigh Bardugo.

Ruin and Rising

The Grisha Universe: The Grisha: Book 3

Leigh Bardugo

The capital has fallen. The Darkling rules Ravka from his shadow throne.

Now the nation's fate rests with a broken Sun Summoner, a disgraced tracker, and the shattered remnants of a once-great magical army.

Deep in an ancient network of tunnels and caverns, a weakened Alina must submit to the dubious protection of the Apparat and the zealots who worship her as a Saint. Yet her plans lie elsewhere, with the hunt for the elusive firebird and the hope that an outlaw prince still survives.

Alina will have to forge new alliances and put aside old rivalries as she and Mal race to find the last of Morozova's amplifiers. But as she begins to unravel the Darkling's secrets, she reveals a past that will forever alter her understanding of the bond they share and the power she wields. The firebird is the one thing that stands between Ravka and destruction--and claiming it could cost Alina the very future she's fighting for.

Ruin and Rising is the thrilling final installment in Leigh Bardugo's Grisha Trilogy.

Dangerous Waters

The Hardrumal Crisis: Book 1

Juliet E. McKenna

The Archmage rules the island of wizards. From here he enforces the Edicts of the Council of Wizardry. Foremost is the ban on magecraft in warfare. But there is a rumour of rogue wizardry in Lescar’s recent civil war. There’s the rise of Artifice, its adepts not subject to the Archmage’s edicts. Now the Emperor of Tormalin is offering them his protection. There are corsairs raiding the Caladhrian Coast, enslaving villagers and devastating trade. Barons and merchants beg for magical aid. But all help has been refused.

This is no comfort to Lady Zurenne whose husband has been murdered by corsairs. Now a man she doesn’t even know stands as guardian over her and her daughters. Corrain, former captain and now slave, knows that man is a rogue wizard, selling his skills to the corsairs. If Corrain can escape, he’ll see justice done. Unless Jilseth, magewoman and Archmage’s confidante, can catch the renegade first, before the full extent of his villainy is revealed.

If that happens, at a time when wizardry faces so many other challenges, the scandal could have dire consequences indeed!

Dangerous Waters is the first book in a stunning new fantasy series from a major voice in fantasy.

Last Song Before Night

The Harp and Ring Sequence: Book 1

Ilana C. Myer

Her name was Kimbralin Amaristoth: sister to a cruel brother, daughter of a hateful family. But that name she has forsworn, and now she is simply Lin, a musician and lyricist of uncommon ability in a land where women are forbidden to answer such callings -- a fugitive who must conceal her identity or risk imprisonment and even death.

On the eve of a great festival, Lin learns that an ancient scourge has returned to the land of Eivar, a pandemic both deadly and unnatural. Its resurgence brings with it the memory of an apocalypse that transformed half a continent. Long ago, magic was everywhere, rising from artistic expression -- from song, from verse, from stories. But in Eivar, where poets once wove enchantments from their words and harps, the power was lost. Forbidden experiments in blood divination unleashed the plague that is remembered as the Red Death, killing thousands before it was stopped, and Eivar's connection to the Otherworld from which all enchantment flowed, broken.

The Red Death's return can mean only one thing: someone is spilling innocent blood in order to master dark magic. Now poets who thought only to gain fame for their songs face a challenge much greater: galvanized by Valanir Ocune, greatest Seer of the age, Lin and several others set out to reclaim their legacy and reopen the way to the Otherworld -- a quest that will test their deepest desires, imperil their lives, and decide the future.

The Book of Lost Tales: Part 1

The History of Middle-Earth: Book 1

J. R. R. Tolkien
Christopher Tolkien

THE BOOK OF LOST TALES, I, stands at the beginning of the entire conception of Middle-earth and Valinor. Here is the whole, glorious history of Middle-earth that J.R.R. Tolkien brought to mythic and dramatic life with his classic fantasy novels of the Ring Cycle.

The Book of Lost Tales: Part 2

The History of Middle-Earth: Book 2

J. R. R. Tolkien
Christopher Tolkien

This second part of THE BOOK OF LOST TALES includes the tale of Beneren and Luthien, Turin and the Dragon, Necklace of the Dwarves, and the Fall of Gondolin. Each tale is followed by a commentary in the form of a short essay, together with the texts of associated poems, as well as information on names and vocabulary in the earliest Elvish languages.

The Lays of Beleriand

The History of Middle-Earth: Book 3

J. R. R. Tolkien
Christopher Tolkien

A treasure trove of lore for old and new friends of Middle-earth. Enter now, reader, and learn of the hero of the Lay of Leithian. Hear as well of the early years of Turin the Tall, as he journeys through darkness on his quest to find his father. Read of his rescue by Beleg the Brave, and of the dark destiny that haunts their friendship! Only the genius of Tolkien could create a fantasy more real than reality, a reality more fantastic than fantasy!

The Shaping of Middle-Earth

The History of Middle-Earth: Book 4

J. R. R. Tolkien
Christopher Tolkien

THE HISTORY OF MIDDLE-EARTH

Poems and prose, maps and chronologies, detours and diversions along the road to Middle-earth . . . Christopher Tolkien has gathered archival materials that his late father, J. R. R. Tolkien, used to create the world and the history behind his classic stories.

THE EVOLUTION OF A WORLD

This fourth volume of The History of Middle-earth presents early versions of those first tales, from the creation myth to the fall of Morgoth. Writings include a chronology of the events in Beleriand, the first Silmarillion map, and the only known description of the physical nature of Middle-earth's universe. Detailed annotations highlight changes ranging from the spelling of Elvish names to pivotal emendations whose effects reach even to the war of the ring.

The Shaping of Middle-earth presents a solid framework by which to trace the development of the early lore of Middle-earth. It is a truly indispensable reference work for those familiar with the history of that endlessly beloved land--and fascinating reading for those just entering that world.

The Lost Road and Other Writings

The History of Middle-Earth: Book 5

J. R. R. Tolkien
Christopher Tolkien

The History of Middle-earth 5

Edited by Christopher Tolkien

INKLINGS OF GREATNESS...

J.R.R. Tolkien and C. S. Lewis were friends and fellow members of the literary circle known as The Inklings. It is hardly surprising that, at one point, these talented gentlemen embarked on a challenge: Lewis was to write on "space-travel" and Tolkien on "time-travel."

Lewis' novel, Out of the Silent Planet, became the first book of a science fiction trilogy. Tolkien's unfinished story, The Lost Road, chronicles the original destruction of Númenor, a pivotal event of the Second Age of Middle-earth.

In this fifth volume of The History of Middle-earth, Christopher Tolkien brings Middle-earth to its state at the writing of The Lord of the Rings. Entertaining and informative, THE LOST ROAD AND OTHER WRITINGS offers fresh insights into the evolution of one of the world's most enduring fantasies.

The Return of the Shadow

The History of Middle-Earth: Book 6

J. R. R. Tolkien
Christopher Tolkien

In this sixth volume of The History of Middle-earth the story reaches The Lord of the Rings. In The Return of the Shadow (an abandoned title for the first volume) Christopher Tolkien describes, with full citation of the earliest notes, outline plans, and narrative drafts, the intricate evolution of The Fellowship of the Ring and the gradual emergence of the conceptions that transformed what J.R.R. Tolkien for long believed would be a far shorter book, 'a sequel to The Hobbit'.

The enlargement of Bilbo's 'magic ring' into the supremely potent and dangerous Ruling Ring of the Dark Lord is traced and the precise moment is seen when, in an astonishing and unforeseen leap in the earliest narrative, a Black Rider first rode into the Shire, his significance still unknown. The character of the hobbit called Trotter (afterwards Strider or Aragorn) is developed while his indentity remains an absolute puzzle, and the suspicion only very slowly becomes certainty that he must after all be a Man. The hobbits, Frodo's companions, undergo intricate permutations of name and personality, and other major figures appear in strange modes: a sinister Treebeard, in league with the Enemy, a ferocious and malevolent Farmer Maggot.

The story in this book ends at the point where J.R.R. Tolkien halted in the story for a long time, as the Company of the Ring, still lacking Legolas and Gimli, stood before the tomb of Balin in the Mines of Moria. The Return of the Shadow is illustrated with reproductions of the first maps and notable pages from the earliest manuscripts.

The Treason of Isengard

The History of Middle-Earth: Book 7

J. R. R. Tolkien
Christopher Tolkien

The Treason of Isengard is the seventh volume in Christopher Tolkien's History of Middle-earth and the second in his account of the evolution of The Lord of the Rings. In this book, following the long halt in the darkness of the Mines of Moria with which The Return of the Shadow ended, is traced the great expansion of the tale into new lands and new peoples south and east of the Misty Mountains; the emergence of Lothlorien, of Ents, of the Riders of Rohan, and of Saruman the White in the fortress of Isengard.

In brief outlines and pencilled drafts dashed down on scraps of paper are seen the first entry of Galadriel, the earliest ideas of the history of Gondor, the original meeting of Aragorn and Eowyn, its significance destined to be wholly transformed. Conceptions of what lay ahead are seen dissolving as the story took its own paths, as in the account of the capture of Frodo and his rescue by Sam Gmgee from Minas Morgul, written long before J.R.R. Tolkien actually came to that point in the writing of The Lord of the Rings. A chief feature of the book is a full account of the original Map, with re-drawings of successive phases, which was long the basis and accompaniment of the emerging geography of Middle-earth. An appendix to the book describes the Runic alphabets as they were at that time, with illustrations of the forms and an analysis of the Runes used in the Book of Mazarbul found beside Balin's Tomb in Moria.

The War of the Ring

The History of Middle-Earth: Book 8

J. R. R. Tolkien
Christopher Tolkien

In The War of the Ring Christopher Tolkien takes up the story of the writing of The Lord of the Rings with the Battle of Helm's Deep and the drowning of Isengard by the Ents. This is followed by an account of how Frodo, Sam and Gollum were finally brought to the Pass of Kirith Ungol, at which point J.R.R. Tolkien wrote at the time: 'I have got the hero into such a fix that not even an author will be able to extricate him without labour and difficulty'. Then comes the war in Gondor, and the book ends with the parley between Gandalf and the ambassador of the Dark Lord before the Black Gate of Mordor. In describing his intentions for The Return of the King J.R.R. Tolkien said that 'It will probably work out very differently from this plan when it really gets written, as the thing seems to write itself once it gets going'; and in The War of the Ring totally unforeseen developmenst that would become central to the narrative are seen at the moment of their emergence: the palantir bursting into fragments on the stairs of Orthanc, its nature as unknown to the author as to those who saw it fall, or the entry of Faramir into the story ('I am sure I did not invent him, though I like him, but there he came walking into the woods of Ithilien').

The book is illustrated with plans and drawings of the changing conceptions of Orthanc, Dunharrow, Minas Tirith and the tunnels of Shelob's Lair.

Sauron Defeated

The History of Middle-Earth: Book 9

J. R. R. Tolkien
Christopher Tolkien

The final part of The History of The Lord of the Rings, an enthralling account of the writing of the Book of the Century which contains many additional scenes and includes the unpublished Epilogue in its entirety.

In the first section of Sauron Defeated Christopher Tolkien completes his fascinating study of The Lord of the Rings. Beginning with Sam's rescue of Frodo from the Tower of Cirith Ungol, and giving a very different account of the Scouring of the Shire, this section ends with versions of the hitherto unpublished Epilogue, in which, years after the departure of Bilbo and Frodo from the Grey Havens, Sam attempts to answer his children's questions. The second section is an edition of The Notion Club Papers. These mysterious papers, discovered in the early years of the twenty-first century, report the discussions of an Oxford club in the years 1986-7, in which after a number of topics, the centre of interest turns to the legend of Atlantis, the strange communications recevied by other members of the club from the past, and the violent irruption of the legend into the North-west of Europe. This series of fascinating books has now been repackaged to complement the distinctive and classic style of the 'black cover' A-format paperbacks of The Hobbit, The Lord of the Rings, The Silmarillion and Unfinished Tales.

Morgoth's Ring

The History of Middle-Earth: Book 10

J. R. R. Tolkien
Christopher Tolkien

The first of two companion volumes which documents the later writing of The Silmarillion, Tolkien's epic tale of war. After the The Lord of the Rings was at last achieved, J R R Tolkien turned his attention once again to 'the Matter of the Elder Days'. The text of the Annals of Aman, the 'Blessed Land' in the far West, is given in full; while in writings hitherto unknown is seen the nature of the problems that Tolkien explored in his later years, as new and radical ideas, portending upheaval in the old narratives, emerged at the heart of the mythology, and as the destinies of Men and Elves, mortals and immortals, ecame of central significance, together with a vastly enlarged perception of the evil of Melkor, the Shadow upon Arda. The second part of this history of the later Silmarillion is concerned with developments in the legends of Beleriand after the completion of The Lord of the Rings.

The War of the Jewels

The History of Middle-Earth: Book 11

J. R. R. Tolkien
Christopher Tolkien

The second of two companion volumes which documents the later writing of The Silmarillion, Tolkien's epic tale of war. In The War of the Jewels Christopher Tolkien takes up his account of the later history of The Silmarillion from the point where it was left in Morgoth's Ring. The story now returns to Middle-earth, and the ruinous conflict of the High Elves and the Men who were their allies with the power fothe Dark Lord. With the publication in this book of all J.R.R. Tolkien's later narrative writing concerned with the last centuries of the First Age, the long history of The Silmarillion, from its beginning in The Book of Lost Tales, is completed; and the enigmatic state of the work at his death can be understood. This book contains the full text of the Grey Annals, the primary record of The War of the Jewels, and a major story of Middle-earth now published for the first time: the tale of the disaster that overtook the forest people of Brethil when Hurin the Steadfast came among them after his release from long years of captivity in Angband, the fortress of Morgoth.

The Peoples of Middle-Earth

The History of Middle-Earth: Book 12

J. R. R. Tolkien
Christopher Tolkien

Throughout this vast and intricate mythology, says Publishers Weekly, "one marvels anew at the depth, breadth, and persistence of J.R.R. Tolkien's labor. No one sympathetic to his aims, the invention of a secondary universe, will want to miss this chance to be present at the creation." In this capstone to that creation, we find the chronology of Middle-earth's later Ages, the Hobbit genealogies, and the Western language or Common Speech. These early essays show that Tolkien's fertile imagination was at work on Middle-earth's Second and Third Ages long before he explored them in the Appendices to The Lord of the Rings . Here too are valuable writings from Tolkien's last years: " The New Shadow," in Gondor of the Fourth Age, and" Tal-elmar," the tale of the coming of the Nsmen-rean ships.

The Jewel in the Skull

The History of the Runestaff: Book 1

Michael Moorcock

Fantasy legend Michael Moorcock won hundreds of thousands of readers with his vast and imaginative multiverse, in which Law and Chaos wage war through endless alternative universes, struggling over the fundamental rules of existence.

Moorcock's heroes of the multiverse have been lauded as some of the most influential characters in fantasy. Among the Eternal Champions, Dorian Hawkmoon is one of the most loved. In the far future, Hawkmoon is pulled unwillingly into a war that will eventually pit him against the ruthless Baron Meliadus and the armies of the Dark Empire. Antique cities, scientific sorcery, and crystalline machines serve as a backdrop to this high adventure.

Dorian Hawkmoon, the last Duke of Koln, swore to destroy the Dark Empire of Granbretan. But after his defeat and capture at the hands of the vast forces of the Empire. Hawkmoon becomes a puppet co-opted by his arch nemesis to infiltrate the last stronghold of rebellion against Granbretan, the small but powerful city of Kamarang. He's been implanted with a black jewel, through whose power the Dark Empire can control his every decision. But in the city of Kamarang, Hawkmoon discovers the power inside him to overcome any control, and his vengeance against the Dark Empire is filled with an unrelenting fury.

The Mad God's Amulet

The History of the Runestaff: Book 2

Michael Moorcock

After withstanding the power of the Black Jewel and saving the city of Hamadan from the conquest of the Dark Empire of Granbretan, Hawkmoon set off for Kamarang, where friendship and love await him. But the journey is beyond treacherous. With his boon companion, Oladahn, the beastman of the Bulgar Mountians, Hawkmoon discovers the peaceful city of Soryandum, which holds the power to transcend the confines of time and space. This power, which keeps the city from falling to the Dark Empire, could keep Kamarang safe. But alas his love Yisselda is now a prisoner of the Mad God, whose powerful amulet is linked to Hawkmoon's ultimate destiny: a power that began at creation and calls heroes to arms throughout existence. Hawkmoon must rip this amulet from the neck of the Mad God if he hopes to save the city of Kamarang and free his friends and his one true love from the Dark Empire's relentless wrath.

The Sword of the Dawn

The History of the Runestaff: Book 3

Michael Moorcock

In Michael Moorcock's vast and imaginative multiverse, Law and Chaos wage war in a never-ending struggling over the fundamental rules of existence. Here in this universe, Dorian Hawkmoon traverses a world of antique cities, scientific sorcery, and crystalline machines as he pulled unwillingly into a war that pits him against the ruthless and dominating armies of Granbretan.

In The Sword of the Dawn, Dorian Hawkmoon's quest to destroy the Dark Empire of Granbretan leads him onto the path of a man who possess a rare ring that allows men to travel through time. Hawkmoon uses this ring to travel to a far future New Orleans, where he must battle the Pirate Lords who possess the Great Sword of the Dawn, which can end the Dark Empire once and for all.

The Runestaff

The History of the Runestaff: Book 4

Michael Moorcock

As it is written: "Those who swear by the Runestaff must then benefit or suffer from the consequences of the fixed pattern of destiny that they set in motion." And Baron Meliadus of Kroiden had sworn such an oath, had sworn vengeance against all of Castle Brass, had sworn that Yisselda, Count Brass's daughter, would be his. On that day, many months earlier, he had fixed the pattern of fate; a pattern that had involved him in strange destructive schemes, that had involved Dorian Hawkmoon in wild and uncanny adventures in distant places, and that was now nearing its terrible resolution.

Imager

The Imager Portfolio: Book 1

L. E. Modesitt, Jr.

Imager is the beginning of a whole new fantasy in a whole new magical world from the bestselling creator of Recluce.

Although Rhennthyl is the son of a leading wool merchant in L'Excelsis, the capital of Solidar, the most powerful nation on Terahnar, he has spent years becoming a journeyman artist and is skilled and diligent enough to be considered for the status of master artisan-in another two years. Then, in a single moment, his entire life is transformed when his master patron is killed in a flash fire, and Rhenn discovers he is an imager-one of the few in the entire world of Terahnar who can visualize things and make them real.

He must leave his family and join the Collegium of Imagisle. Imagers live separately from the rest of society because of their abilities (they can do accidental magic even while asleep), and because they are both feared and vulnerable. In this new life, Rhenn discovers that all too many of the "truths" he knew were nothing of the sort. Every day brings a new threat to his life. He makes a powerful enemy while righting a wrong, and begins to learn to do magic in secret.

Imager is the innovative and enchanting opening of an involving new fantasy story.

Imager's Challenge

The Imager Portfolio: Book 2

L. E. Modesitt, Jr.

Still recovering from injuries received in foiling the murderous plot of a Ferran envoy, Rhenn begins new duties as imager liaison to the Civic Patrol of L'Excelsis. While dealing with his new duties, which include patrolling some of the most dangerous streets in the city, Rhenn receives formal notice that a vengeful High Holder, the father of a man Rhenn partly blinded in self-defense, has declared his intention to destroy Rhenn and his family.

Rhenn's only allies against this vendetta are the family of the woman he loves, successful merchants with underworld connections. Rhenn must stand against gang lords, naval marines, Tiempran terrorist priests, the most powerful High Holder in all of Solidar, and ultimately his own Collegium-and prevail without further endangering those he loves.

Imager's Intrigue

The Imager Portfolio: Book 3

L. E. Modesitt, Jr.

In Imager, the first book of the Imager Portfolio, we met Rhennthyl, an apprentice portrait artist whose life was changed by a disastrous fire. But the blaze that took his master's life and destroyed his livelihood revealed a secret power previously dormant in Rhenn; the power of imaging, the ability to shape matter using thought. With some trouble, he adapts to the controlled life of an imager.

By Imager's Challenge, Rhenn has become a liaison to the local law forces. He finds himself in direct conflict with both authorities and national politics as he tries to uphold the law and do his best by the people of his home city.

Now, in Imager's Intrigue, Rhenn has come into his own. He has a wife and a young child, and a solid career as an imager. But he has made more than one enemy during his journey from apprentice painter to master imager, and even his great powers won't allow him to escape his past.

Eragon

The Inheritance Cycle: Book 1

Christopher Paolini

Fifteen-year-old Eragon believes that he is merely a poor farm boy—until his destiny as a Dragon Rider is revealed. Gifted with only an ancient sword, a loyal dragon, and sage advice from an old storyteller, Eragon is soon swept into a dangerous tapestry of magic, glory, and power. Now his choices could save—or destroy—the Empire.

Eldest

The Inheritance Cycle: Book 2

Christopher Paolini

Darkness falls... despair abounds... evil reigns...

Eragon and his dragon, Saphira, have just saved the rebel state from destruction by the mighty forces of King Galbatorix, cruel ruler of the Empire. Now Eragon must travel to Ellesmera, land of the elves, for further training in the skills of the Dragon Rider: magic and swordsmanship. Soon he is on the journey of a lifetime, his eyes open to awe-inspring new places and people, his days filled with fresh adventure. But chaos and betrayal plague him at every turn, and nothing is what it seems. Before long, Eragon doesn’t know whom he can trust.

Meanwhile, his cousin Roran must fight a new battle–one that might put Eragon in even graver danger.

Will the king’s dark hand strangle all resistance? Eragon may not escape with even his life....

Brisingr

The Inheritance Cycle: Book 3

Christopher Paolini

Oaths sworn... loyalties tested... forces collide.

It's been only months since Eragon first uttered "brisingr," the ancient language term for fire. Since then, he's not only learned to create magic with words-he's been challenged to his very core. Following the colossal battle against the Empire's warriors on the Burning Plains, Eragon and his dragon, Saphira, have narrowly escaped with their lives. Still, there is more adventure at hand for the Rider and his dragon, as Eragon finds himself bound by a tangle of promises he may not be able to keep.

First is Eragon's oath to his cousin, Roran: to help rescue Roran's beloved from King Galbatorix's clutches. But Eragon owes his loyalty to others, too. The Varden are in desperate need of his talents and strength-as are the elves and dwarves. When unrest claims the rebels and danger strikes from every corner, Eragon must make choices-choices that will take him across the Empire and beyond, choices that may lead to unimagined sacrifice.

Eragon is the greatest hope to rid the land of tyranny. Can this once simple farm boy unite the rebel forces and defeat the king?

Inheritance

The Inheritance Cycle: Book 4

Christopher Paolini

Not so very long ago, Eragon—Shadeslayer, Dragon Rider—was nothing more than a poor farm boy, and his dragon, Saphira, only a blue stone in the forest. Now the fate of an entire civilization rests on their shoulders.

Long months of training and battle have brought victories and hope, but they have also brought heartbreaking loss. And still, the real battle lies ahead: they must confront Galbatorix. When they do, they will have to be strong enough to defeat him. And if they cannot, no one can. There will be no second chances.

The Rider and his dragon have come further than anyone dared to hope. But can they topple the evil king and restore justice to Alagaësia? And if so, at what cost?

This is the much-anticipated, astonishing conclusion to the worldwide bestselling Inheritance cycle.

The Hundred Thousand Kingdoms

The Inheritance Trilogy: Book 1

N. K. Jemisin

Yeine Darr is an outcast from the barbarian north. But when her mother dies under mysterious circumstances, she is summoned to the majestic city of Sky. There, to her shock, Yeine is named an heiress to the king. But the throne of the Hundred Thousand Kingdoms is not easily won, and Yeine is thrust into a vicious power struggle.

The Hundred Thousand Kingdoms is the debut novel from a major new voice in fantasy fiction.

The Runes of the Earth

The Last Chronicles of Thomas Covenant: Book 1

Stephen R. Donaldson

The triumphant return of the New York Times-bestselling, critically acclaimed fantasy series that has become a modern classic.

Since their publication more than two decades ago, the initial six books in The Chronicles of Thomas Covenant series have sold more than 6 million copies and have been published in ten countries around the world. Now, starting with The Runes of the Earth, Stephen R. Donaldson returns with a quartet of new Covenant novels that are certain to satisfy his millions of fans, and attract countless new followers.

In the original series, a man-living in our world and in our time-is mysteriously struck down with a disease long since believed to have been eradicated. He becomes a pariah in his small town and is abandoned by his wife who departs with their infant son. Alone and despairing, Thomas Covenant falls and, while unconscious, is transported to a fantastic world in which a battle for the soul of the land is being waged. Christened "The Unbeliever"-for he is convinced the world is only an illusion, a dream-he finds himself slowly forced to accept the role that seems to be his destiny: savior of the Land.

At the end of the sixth book, Covenant is killed, both in the real world and in the Land, as his companion, Linden Avery, looks on in horror. His death is both the ultimate sacrifice-and his redemption.

At the opening of The Runes of Earth, ten years have passed. Linden Avery comes home one day to find her child building images of the Land with blocks, and senses a terrible foreboding. She had thought that she would never again be summoned to the Land-nor ever again see her beloved Thomas Covenant. But in the Land, evil is unmaking the very laws of nature....

Fatal Revenant

The Last Chronicles of Thomas Covenant: Book 2

Stephen R. Donaldson

In the most eagerly-awaited literary sequel in years, Linden Avery, who loved Thomas Covenant and watched him die at the end of Book Six, has returned to the Land in search of her kidnapped son, Jeremiah. As Fatal Revenant begins, Linden watches from the battlements of Revelstone while the impossible happens-riding ahead of the hordes attacking Revelstone are Jeremiah and Covenant himself, apparently very much alive. But Covenant is strangely changed...

Against All Things Ending

The Last Chronicles of Thomas Covenant: Book 3

Stephen R. Donaldson

The long-awaited sequel to The Runes of the Earth and Fatal Revenant returns readers to the Land-and unravels some of the mysteries haunting Covenant and Linden Avery.

Thomas Covenant is alive again, restored to his mortal body by the unimaginable combined force of his own white gold ring, Linden Avery's Staff of Law, and the ancient dagger called High Loric's krill. His resurrection is Linden's defiant act of love, despite warnings from mortals and immortals that unleashing this much power would destroy the world. She brought his spirit back from its prison in the Arch of Time, and revived his slain body, so that Covenant lies whole on the cool grass, and the world seems at peace.

But the truth is inescapable: The thunderclap of power has awakened the Worm of the World's End, and all of them, and the Land itself, are forfeit to its devouring. If they have any chance to save the Land, it will come from unlikely sources- including the mysterious boy Jeremiah, Linden's adopted son, whose secrets are only beginning to come to light.

The Last Unicorn

The Last Unicorn: Book 1

Peter S. Beagle

The Last Unicorn is one of the true classics of fantasy, ranking with Tolkien's The Hobbit, Le Guin's Earthsea Trilogy, and Lewis Carroll's Alice in Wonderland. Beagle writes a shimmering prose-poetry, the voice of fairy tales and childhood:

The unicorn lived in a lilac wood, and she lived all alone. She was very old, though she did not know it, and she was no longer the careless color of sea foam but rather the color of snow falling on a moonlit night. But her eyes were still clear and unwearied, and she still moved like a shadow on the sea.

The unicorn discovers that she is the last unicorn in the world, and sets off to find the others. She meets Schmendrick the Magician--whose magic seldom works, and never as he intended--when he rescues her from Mommy Fortuna's Midnight Carnival, where only some of the mythical beasts displayed are illusions. They are joined by Molly Grue, who believes in legends despite her experiences with a Robin Hood wannabe and his unmerry men. Ahead wait King Haggard and his Red Bull, who banished unicorns from the land.

This is a book no fantasy reader should miss; Beagle argues brilliantly the need for magic in our lives and the folly of forgetting to dream.

Camber of Culdi

The Legends of Camber of Culdi: Book 1

Katherine Kurtz

Magic and mysticism come alive in this magnificent historical fantasy from the New York Times-bestselling author of the Chronicles of the Deryni.

Long before Camber was revered as a saint, he was a Deryni noble, one of the most respected of the magical race whose arcane skills set them apart from ordinary humans in the medieval kingdom of Gwynedd.

For nearly a century, Camber's family has had little choice but to loyally serve the ruling Festils, Deryni usurpers who employed dark magic to wrest the throne from the rightful Haldane liege.

Now, the land suffers under the tyranny of King Imre, whose savage oppression of the human population weighs heavily on Camber's heart--a heart that is shattered when the despot and his evil mistress-sister, Ariella, cause the death of Camber's beloved son.

The grim demands of justice and vengeance drive Camber far from his family's estates in search of the last of the Haldane line. This descendant of kings will not be easily persuaded to accept Camber's unthinkable plan. But with the kingdom in turmoil, the aging mage and the reluctant Haldane heir must confront together the awesome, terrible might of the Festils for the good of all.

Saint Camber

The Legends of Camber of Culdi: Book 2

Katherine Kurtz

The breathtaking history of the Deryni continues as the greatest hero of a medieval fantasy realm is forced to make the ultimate sacrifice

The evil king is dead, and thanks to the efforts of revered Deryni magic-user Camber of Culdi, a human liege occupies the throne of Gwynedd for the first time in nearly a century. The yoke of tyranny has finally been lifted from the shoulders of an oppressed people who suffered for decades under the cruelty of the ruling magical race.

But Camber's job remains unfinished. The dangerous remnants of a conquered enemy still mass at the borders. Worse still, the former monk and new ruler King Cinhil is desperately unhappy wearing the crown, and is resentful of all Deryni, Camber in particular, and their arcane abilities. Now, with the stability of a fragile kingdom at stake, its greatest champion must make the ultimate sacrifice: Camber of Culdi must cease to exist.

The Blinding Knife

The Lightbringer Series: Book 2

Brent Weeks

From the New York Times Bestselling author of The Black Prism...

Gavin Guile is dying. He'd thought he had five years left--now he has less than one. With fifty thousand refugees, a bastard son, and an ex-fianc?e who may have learned his darkest secret, Gavin has problems on every side.

All magic in the world is running wild and threatens to destroy the Seven Satrapies. Worst of all, the old gods are being reborn, and their army of color wights is unstoppable. The only salvation may be the brother whose freedom and life Gavin stole sixteen years ago.

The Broken Eye

The Lightbringer Series: Book 3

Brent Weeks

As the old gods awaken and satrapies splinter, the Chromeria races to find its lost Prism, the only man who may be able to stop catastrophe. But Gavin Guile is enslaved on a pirate galley. Worse, Gavin no longer has the one thing that defined him -- the ability to draft.

Without the protection of his father, Kip Guile will have to face a master of shadows alone as his grandfather moves to choose a new Prism and put himself in power. With Teia and Karris, Kip will have to use all his wits to survive a secret war between noble houses, religious factions, rebels, and an ascendant order of hidden assassins, The Broken Eye.

The Blood Mirror

The Lightbringer Series: Book 4

Brent Weeks

The nail-biting conclusion to the Lightbringer series from New York Times bestseller Brent Weeks.

Stripped of both magical and political power, the people he once ruled told he's dead, and now imprisoned in his own magical dungeon, former Emperor Gavin Guile has no prospect of escape. But the world faces a calamity greater than the Seven Satrapies has ever seen... and only he can save it.

As the armies of the White King defeat the Chromeria and old gods are born anew, the fate of worlds will come down to one question: Who is the Lightbringer?

The Burning White

The Lightbringer Series: Book 5

Brent Weeks

Gavin Guile, once the most powerful man the world had ever seen, has been laid low. He's lost his magic, and now he is on a suicide mission. Failure will condemn the woman he loves. Success will condemn his entire empire.

As the White King springs his great traps and the Chromeria itself is threatened by treason and siege, Kip Guile must gather his forces, rally his allies, and scramble to return for one impossible final stand.

Flesh and Spirit

The Lighthouse Duet: Book 1

Carol Berg

In a land torn apart by civil war, pestilence, and shaky alliances, a man branded a traitor may be the world's only hope...

The rebellious son of a long line of pureblood cartographers and diviners, Valen has spent most of his life trying to escape what society — and his family — ordained for him. His own mother has predicted that he will meet his doom in water and blood and ice. And her divination seems fulfilled when a comrade abandons Valen in a rainy wilderness half-dead, addicted to an enchantment that converts pain to pleasure, and possessing only a stolen book of maps.

Offered sanctuary in a nearby monastery, Valen discovers that his book — rumored to lead men into the realm of angels — gains him entry into a world of secret societies, doomsayers, monks, princes, and madmen, all seeking to unlock the mystery of the coming dark age. Unfortunately, the key to Navronne's doom is buried in half-forgotten myth—and the secrets of his own past...

Ship of Magic

The Liveship Traders: Book 1

Robin Hobb

Wizardwood, a sentient wood. The most precious commodity in the world. Like many legendary wares, it comes only from the Rain River Wilds.

But how can one trade with the Rain Wilders, when only a liveship, fashioned from wizardwood, can negotiate the perilous waters of the Rain River? Rare and valuable, a liveship will quicken only when three members, from successive generations, have died on board. The liveship Vivacia is about to undergo her quickening, as Althea Vestrit's father is carried on deck in his death-throes. Althea waits for the ship that she loves more than anything else in the world to awaken. Only to discover that the Vivacia has been signed away in her father's will to her brutal brother-in-law, Kyle Haven. . .

Others plot to win, or steal, a liveship. The Paragon, known by many as the Pariah, went mad, turned turtle and drowned his crew. Now he lies, blind, lonely and broken on a deserted beach. But greedy men have designs to restore him, to sail the waters of the Rain Wild River once more.

A Shadow in Summer

The Long Price Quartet: Book 1

Daniel Abraham

The powerful city-state of Saraykeht is a bastion of peace and culture, a major center of commerce and trade. Its economy depends on the power of the captive spirit, Seedless, an andat bound to the poet-sorcerer Heshai for life. Enter the Galts, a juggernaut of an empire committed to laying waste to all lands with their ferocious army. Saraykeht, though, has always been too strong for the Galts to attack, but now they see an opportunity. If they can dispose of Heshai, Seedless's bonded poet-sorcerer, Seedless will perish and the entire city will fall. With secret forces inside the city, the Galts prepare to enact their terrible plan.

In the middle is Otah, a simple laborer with a complex past. Recruited to act as a bodyguard for his girlfriend's boss at a secret meeting, he inadvertently learns of the Galtish plot. Otah finds himself as the sole hope of Saraykeht, either he stops the Galts, or the whole city and everyone in it perishes forever.

The Black Guard

The Long War: Book 1

A. J. Smith

The city of Ro Canarn burns. The armies of the Red march upon the northern lords. And the children of a dead god are waking from their long slumber...

The Duke of Canarn is dead, executed by the King's decree. The city lies in chaos, its people starving, sickening, and tyrannized by the ongoing presence of the King's mercenary army. But still hope remains: the Duke's children, the Lord Bromvy and Lady Bronwyn, have escaped their father's fate.

Separated by enemy territory, hunted by the warrior clerics of the One God, Bromvy undertakes to win back the city with the help of the secretive outcasts of the Darkwald forest, the Dokkalfar. The Lady Bronwyn makes for the sanctuary of the Grass Sea and the warriors of Ranen with the mass of the King's forces at her heels. And in the mountainous region of Fjorlan, the High Thain Algenon Teardrop launches his Dragon Fleet against the Red Army. Brother wars against brother in this, the epic first volume of the long war.

Clariel

The Lost Abhorsen: Book 1

Garth Nix

The highly anticipated and long-awaited prequel to Garth Nix's astonishingly successful OLD KINGDOM series

Sixteen-year-old Clariel is not adjusting well to her new life in the city of Belisaere, the capital of the Old Kingdom. She misses roaming freely within the forests of Estwael, and she feels trapped within the stone city walls. And in Belisaere she is forced to follow the plans, plots and demands of everyone, from her parents to her maid, to the sinister Guildmaster Kilip. Clariel can see her freedom slipping away. It seems too that the city itself is descending into chaos, as the ancient rules binding Abhorsen, King and Clayr appear to be disintegrating.

With the discovery of a dangerous Free Magic creature loose in the city, Clariel is given the chance both to prove her worth and make her escape. But events spin rapidly out of control. Clariel finds herself more trapped than ever, until help comes from an unlikely source. But the help comes at a terrible cost. Clariel must question the motivations and secret hearts of everyone around her - and it is herself she must question most of all.

The Grey Bastards

The Lot Lands: Book 1

Jonathan French

BRING ON THE ORCS...

Jackal is proud to be a Grey Bastard, member of a sworn brotherhood of half-orcs. Unloved and unwanted in civilized society, the Bastards eke out a hard life in the desolate no-man's-land called the Lots, protecting frail and noble human civilization from invading bands of vicious full-blooded orcs.

But as Jackal is soon to learn, his pride may be misplaced. Because a dark secret lies at the heart of the Bastards' existence - one that reveals a horrifying truth behind humanity's tenuous peace with the orcs, and exposes a grave danger on the horizon.

On the heels of the ultimate betrayal, Jackal must scramble to stop a devastating invasion - even as he wonders where his true loyalties lie.

The Stone in the Skull

The Lotus Kingdoms: Book 1

Elizabeth Bear

Hugo Award-winning author Elizabeth Bear returns to her critically acclaimed epic fantasy world of the Eternal Sky with a brand new trilogy.

The Stone in the Skull, the first volume in her new trilogy, takes readers over the dangerous mountain passes of the Steles of the Sky and south into the Lotus Kingdoms.

The Gage is a brass automaton created by a wizard of Messaline around the core of a human being. His wizard is long dead, and he works as a mercenary. He is carrying a message from a the most powerful sorcerer of Messaline to the Rajni of the Lotus Kingdom. With him is The Dead Man, a bitter survivor of the body guard of the deposed Uthman Caliphate, protecting the message and the Gage. They are friends, of a peculiar sort.

They are walking into a dynastic war between the rulers of the shattered bits of a once great Empire.

Majipoor Chronicles

The Majipoor Cycle: Book 2

Robert Silverberg

This collection contains ten stories reflecting the endless variety of life on the planet Majipoor. The stories include "Thesme and the Ghayrog", "In the Fifth Year of the Voyage", "The Desert of Stolen Dreams" and "Voriax and Valentine".

Gardens of the Moon

The Malazan Book of the Fallen: Book 1

Steven Erikson

The Malazan Empire simmers with discontent, bled dry by interminable warfare, bitter infighting and bloody confrontations with the formidable Anomander Rake and his Tiste Andii, ancient and implacable sorcerers. Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins.

For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, surviving cadre mage of the Second Legion, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities of Genabackis, yet holds out. It is to this ancient citadel that Laseen turns her predatory gaze.

However, it would appear that the Empire is not alone in this great game. Sinister, shadowbound forces are gathering as the gods themselves prepare to play their hand...

Conceived and written on a panoramic scale, Gardens of the Moon is epic fantasy of the highest order--an enthralling adventure by an outstanding new voice.

Deadhouse Gates

The Malazan Book of the Fallen: Book 2

Steven Erikson

In the vast dominion of Seven Cities, in the Holy Desert Raraku, the seer Sha'ik and her followers prepare for the long-prophesied uprising known as the Whirlwind. Unprecedented in size and savagery, this maelstrom of fanaticism and bloodlust will embroil the Malazan Empire in one of the bloodiest conflicts it has ever known, shaping destinies and giving birth to legends . . .

Memories of Ice

The Malazan Book of the Fallen: Book 3

Steven Erikson

The ravaged continent of Genabackis has given birth to a terrifying new empire: the Pannion Domin. Like a tide of corrupted blood, it seethes across the land, devouring all. In its path stands an uneasy alliance: Onearm's army and Whiskeyjack's Bridgeburners alongside their enemies of old--the forces of the Warlord Caladan Brood, Anomander Rake and his Tiste Andii mages, and the Rhivi people of the plains.

But ancient undead clans are also gathering; the T'lan Imass have risen. For it would seem something altogether darker and more malign threatens this world. Rumors abound that the Crippled God is now unchained and intent on a terrible revenge.

House of Chains

The Malazan Book of the Fallen: Book 4

Steven Erikson

In Northern Genabackis, a raiding party of savage tribal warriors descends from the mountains into the southern flatlands. Their intention is to wreak havoc amongst the despised lowlanders, but for the one named Karsa Orlong it marks the beginning of what will prove to be an extraordinary destiny.

Some years later, it is the aftermath of the Chain of Dogs. Tavore, the Adjunct to the Empress, has arrived in the last remaining Malazan stronghold of Seven Cities. New to command, she must hone twelve thousand soldiers, mostly raw recruits but for a handful of veterans of Coltaine's legendary march, into a force capable of challenging the massed hordes of Sha'ik's Whirlwind who lie in wait in the heart of the Holy Desert.

But waiting is never easy. The seer's warlords are locked into a power struggle that threatens the very soul of the rebellion, while Sha'ik herself suffers, haunted by the knowledge of her nemesis: her own sister, Tavore.

Midnight Tides

The Malazan Book of the Fallen: Book 5

Steven Erikson

After decades of internecine warfare, the tribes of the Tiste Edur have at last united under the Warlock King of the Hiroth, There is peace--but it has been exacted at a terrible price: a pact made with a hidden power whose motives are at best suspect, at worst deadly.

To the south, the expansionist kingdom of Lether, eager to fulfill its long-prophesized renaissance as an Empire reborn, has enslaved all its less-civilized neighbors with rapacious hunger. All, that is, save one--the Tiste Edur. And it must be only a matter of time before they too fall--either beneath the suffocating weight of gold, or by slaughter at the edge of a sword. Or so destiny has decreed.

Yet as the two sides gather for a pivotal treaty neither truly wants, ancient forces are awakening. For the impending struggle between these two peoples is but a pale reflection of a far more profound, primal battle--a confrontation with the still-raw wound of an old betrayal and the craving for revenge at its seething heart.

The Bonehunters

The Malazan Book of the Fallen: Book 6

Steven Erikson

The Seven Cities Rebellion has been crushed. Sha'ik is dead. One last rebel force remains, holed up in the city of Y'Ghatan and under the fanatical command of Leoman of the Flails. The prospect of laying siege to this ancient fortress makes the battle-weary Malaz 14th Army uneasy. For it was here that the Empire's greatest champion Dassem Ultor was slain and a tide of Malazan blood spilled. A place of foreboding, its smell is of death.

But elsewhere, agents of a far greater conflict have made their opening moves. The Crippled God has been granted a place in the pantheon, a schism threatens and sides must be chosen. Whatever each god decides, the ground-rules have changed, irrevocably, terrifyingly and the first blood spilled will be in the mortal world.

A world in which a host of characters, familiar and new, including Heboric Ghost Hands, the possessed Apsalar, Cutter, once a thief now a killer, the warrior Karsa Orlong and the two ancient wanderers Icarium and Mappo--each searching for such a fate as they might fashion with their own hands, guided by their own will. If only the gods would leave them alone. But now that knives have been unsheathed, the gods are disinclined to be kind. There shall be war, war in the heavens. And, the prize? Nothing less than existence itself...

Reaper's Gale

The Malazan Book of the Fallen: Book 7

Steven Erikson

All is not well in the Letherii Empire. Rhulad Sengar, the Emperor of a Thousand Deaths, spirals into madness, surrounded by sycophants and agents of his Machiavellian chancellor. Meanwhile, the Letherii secret police conduct a campaign of terror against their own people. The Errant, once a farseeing god, is suddenly blind to the future. Conspiracies seethe throughout the palace, as the empire - driven by the corrupt and self-interested - edges ever-closer to all-out war with the neighboring kingdoms.

The great Edur fleet--its warriors selected from countless numbers of people--draws closer. Amongst the warriors are Karsa Orlong and Icarium Lifestealer--each destined to cross blades with the emperor himself. That yet more blood is to be spilled is inevitable... Against this backdrop, a band of fugitives seek a way out of the empire, but one of them, Fear Sengar, must find the soul of Scabandari Bloodeye. It is his hope that the soul might help halt the Tiste Edur, and so save his brother, the emperor. Yet, traveling with them is Scabandari's most ancient foe: Silchas Ruin, brother of Anomander Rake. And his motives are anything but certain - for the wounds he carries on his back, made by the blades of Scabandari, are still fresh.

Fate decrees that there is to be a reckoning, for such bloodshed cannot go unanswered--and it will be a reckoning on an unimaginable scale. This is a brutal, harrowing novel of war, intrigue and dark, uncontrollable magic; this is epic fantasy at its most imaginative, storytelling at its most thrilling.

Toll the Hounds

The Malazan Book of the Fallen: Book 8

Steven Erikson

In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow. Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted.

Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of Hounds...And in the distant city of Black Coral, where rules Anomander Rake, Son of Darkness, ancient crimes awaken, intent on revenge. It seems Love and Death are indeed about to arrive... hand in hand, dancing.

A thrilling, harrowing novel of war, intrigue and dark, uncontrollable magic, Toll the Hounds is the new chapter in Erikson's monumental series - epic fantasy at its most imaginative and storytelling at its most exciting.

The Crippled God

The Malazan Book of the Fallen: Book 10

Steven Erikson

Savaged by the K'Chain Nah'Ruk, the Bonehunters march for Kolanse, where waits an unknown fate. Tormented by questions, the army totters on the edge of mutiny, but Adjunct Tavore will not relent. One final act remains, if it is in her power, if she can hold her army together, if the shaky allegiances she has forged can survive all that is to come. A woman with no gifts of magic, deemed plain, unprepossessing, displaying nothing to instill loyalty or confidence, Tavore Paran of House Paran means to challenge the gods -- if her own troops don't kill her first.

Awaiting Tavore and her allies are the Forkrul Assail, the final arbiters of humanity. Drawing upon an alien power terrible in its magnitude, they seek to cleanse the world, to annihilate every human, every civilization, in order to begin anew. They welcome the coming conflagration of slaughter, for it shall be of their own devising, and it pleases them to know that, in the midst of the enemies gathering against them, there shall be betrayal. In the realm of Kurald Galain, home to the long lost city of Kharkanas, a mass of refugees stand upon the First Shore. Commanded by Yedan Derryg, the Watch, they await the breaching of Lightfall, and the coming of the Tiste Liosan. This is a war they cannot win, and they will die in the name of an empty city and a queen with no subjects.

Elsewhere, the three Elder Gods, Kilmandaros, Errastas and Sechul Lath, work to shatter the chains binding Korabas, the Otataral Dragon, and release her from her eternal prison. Once freed, she will be a force of utter devastation, and against her no mortal can stand. At the Gates of Starvald Demelain, the Azath House sealing the portal is dying. Soon will come the Eleint, and once more, there will be dragons in the world. And so, in a far away land and beneath indifferent skies, the final cataclysmic chapter in the extraordinary 'Malazan Book of the Fallen' begins.

Guardians of the West

The Malloreon: Book 1

David Eddings

A sequel to THE BELGARIAD, Garion has slain the evil God Torak, and fulfilled the prophecy. But suddenly another prophecy is foretold. Again a great evil is brewing in the East. And again Garion finds himself caught between two ancient Prophecies, with the fate of the world resting on him....

King of the Murgos

The Malloreon: Book 2

David Eddings

Guided by the Orb of the God Aldur, Garion and Ce'Nedrea begin a great quest to rescue their kidnapped child. Making their way through the foul swamps of Nyisssa, then into the lands of the Murgos, they must ultimately face a horrible danger--to themselves and all mankind....

Demon Lord of Karanda

The Malloreon: Book 3

David Eddings

David Eddings tells the story of King Garion's abducted infant son and his efforts to save him. Unfortunately, he and his friends are detained by the friendly, but determined Zakath, who refuses to let them leave. As a horde of demons ravage the Cities and a plague lets loose its terrors, Garion has little time left to reach his destination, or the kidnapper wins by default.

Sorceress of Darshiva

The Malloreon: Book 4

David Eddings

As the bestselling THE Mallorean series contnues, Garion is pursuing Zandramas, in the form of a great dragon flying over them, across the known world. With the forces of evil threatening on both sides, Garion still had to get to the Place Which Is No More, as the Seeress of Kell had warned, but they had no idea where that might be....

The Seeress of Kell

The Malloreon: Book 5

David Eddings

THE FINAL RECKONING

Time was running out for Garion and his companions in their quest to recover Garion's infant son and heir. If they could not locate the Place Which Is No More, then Zandramas, the Child of Dark, would use Garion's son in a rite that would raise the Dark Prophecy to eternal dominion over the universe!

Only the Seeress of Kell could reveal the site of that mysterious place--and that she could do only once Garion and Polgara had fulfilled an ancient prophecy in the mountain fastness of the Seers...

Kell itself was closed to Zandramas--but her dark magic could force the knowledge she needed from one of Garion's party. She laid her traps and dispatched her foul minions, determined to claim the world for the Dark God. But Garion would let nothing stand between him and his son...

Sabriel

The Old Kingdom: Book 1

Garth Nix

Sent to a boarding school in Ancelstierre as a young child, Sabriel has had little experience with the random power of Free Magic or the Dead who refuse to stay dead in the Old Kingdom. But during her final semester, her father, the Abhorsen, goes missing, and Sabriel knows she must enter the Old Kingdom to find him. She soon finds companions in Mogget, a cat whose aloof manner barely conceals its malevolent spirit, and Touchstone, a young Charter Mage long imprisoned by magic, now free in body but still trapped by painful memories. As the three travel deep into the Old Kingdom, threats mount on all sides. And every step brings them closer to a battle that will pit them against the true forces of life and death-and bring Sabriel face-to-face with her own destiny.

With Sabriel, the first installment in the Abhorsen trilogy, Garth Nix exploded onto the fantasy scene as a rising star, in a novel that takes readers to a world where the line between the living and the dead isn't always clear-and sometimes disappears altogether.

Lirael

The Old Kingdom: Book 2

Garth Nix

Lirael has never felt like a true daughter of the Clayr. Now, two years past the time when she should have received the Sight that is the Clayr's birthright, she feels alone, abandoned, unsure of who she is. Nevertheless, the fate of the Old Kingdom lies in her hands. With only her faithful companion, the Disreputable Dog, Lirael must undertake a desperate mission against the growing shadow of an ancient evil.

In this sequel to Sabriel, winner of the Aurealis Award for Excellence in Australian Science Fiction, New York Times bestselling author Garth Nix weaves a spellbinding tale of discovery, destiny, and danger.

Goldenhand

The Old Kingdom: Book 5

Garth Nix

The long-awaited fifth installment in Garth Nix's New York Times bestselling Old Kingdom series, for readers who enjoy series by Rae Carson, Kristin Cashore, Scott Westerfeld, and Cassandra Clare.

Goldenhand takes place six months after the events of Abhorsen and follows the novella Nicholas Sayre and the Creature in the Case, which is featured in Across the Wall.

Lirael lost one of her hands in the binding of Orannis, but now she has a new hand, one of gilded steel and Charter Magic. On a dangerous journey, Lirael returns to her childhood home, the Clayr's Glacier, where she was once a Second Assistant Librarian. There, a young woman from the distant North brings her a message from her long-dead mother, Arielle. It is a warning about the Witch with No Face. But who is the Witch, and what is she planning? Lirael must use her new powers to save the Old Kingdom from this great danger--and it must be forestalled not only in the living world but also in the cold, remorseless river of Death.

The Once and Future King

The Once and Future King

T. H. White

The world's greatest fantasy classic is the magical epic of King Arthur and his shining Camelot, of Merlyn and Guinevere, of beasts who talk and men who fly, of wizardry and war. It is the book of all things lost and wonderful and sad. It is the fantasy masterpiece by which all others are judged. The series is a retelling of the Arthurian legend, from Arthur's birth to the end of his reign, and is based largely on Sir Thomas Malory's Le Morte D'arthur. After White's death, a conclusion to The Once and Future King was found among his papers; it was published in 1977 as The Book of Merlyn.

Besieged

The Outcast Chronicles: Book 1

Rowena Cory Daniells

King Chald has laid siege to the Celestial City, home of the mystics. Scholar-warrior Tobazim went to the city seeking glory, but now he's trapped along with the rest of his people. Surrounded and outnumbered, Imoshen, leader of the mystics, accepts banishment for her kind.

Far from the siege, Ronnyn and his family live in hiding. He and his sister have grown up listening to their mother's stories of the Celestial City. He dreams of going there one day, unaware that his family will be hunted down and executed, if they don't leave with the rest of their people.

Sanctuary

The Outcast Chronicles: Book 3

Rowena Cory Daniells

The mystic Wyrds have been banished by King Charald, whose descent into madness grows ever steeper. Exiled and forced to set sail on the first day of winter, Imoshen's people are packed onto seven crowded ships. Tensions flare under the pressure and the all-fathers and all-mothers are put to the test controlling their hardened warriors. Ronnyn and his sister Aravelle have been separated, just as they feared, and look to an uncertain future. Sorne is betrayed and captured on the seas. Tobazim faces a confrontation with the bloodthirsty All-father Kyredeon and his notorious assassin, Graelen. And, while Imoshen has promised the T'Enatuath a home with the Sagoras, the enigmatic scholars have not yet replied to her plea for sanctuary. This is the thrilling climax to The Outcast Chronicles.

Promise of Blood

The Powder Mage Trilogy: Book 1

Brian McClellan

The Age of Kings is dead... and I have killed it.It's a bloody business overthrowing a king...

Field Marshal Tamas' coup against his king sent corrupt aristocrats to the guillotine and brought bread to the starving. But it also provoked war with the Nine Nations, internal attacks by royalist fanatics, and the greedy to scramble for money and power by Tamas's supposed allies: the Church, workers unions, and mercenary forces. It's up to a few...

Stretched to his limit, Tamas is relying heavily on his few remaining powder mages, including the embittered Taniel, a brilliant marksman who also happens to be his estranged son, and Adamat, a retired police inspector whose loyalty is being tested by blackmail.But when gods are involved...

Now, as attacks batter them from within and without, the credulous are whispering about omens of death and destruction. Just old peasant legends about the gods waking to walk the earth. No modern educated man believes that sort of thing. But they should...

Whiskey and Water

The Promethean Age: Book 2

Elizabeth Bear

Several years ago, Matthew the Magician ended an age-old war. It only cost him everything-and everyone-he knew and loved. Turning against his mentor, Jane Andraste, in the realm of Faerie left him physically crippled and his power shattered. But Matthew remains the protector of New York City. So when he finds a young woman brutally murdered by a Fae creature, he must bring her killer to justice before Jane uses the crime to justify more war-and before he confronts an even larger threat in the greatest Adversary of all...

The Black Cauldron

The Prydain Chronicles: Book 2

Lloyd Alexander

Peace reigns in Caer Dallben, where Taran works as Assistant Pig-Keeper, but evil threatens the rest of Prydain. The diabolical Arawn's army grows every day, and his terrible warriors never die. They are born in the Black Cauldron from the stolen bodies of slain soldiers. If evil is to be defeated, the cauldron must be destroyed. Taran volunteers to travel to Arawn's stronghold and assist in the destruction of the dreaded cauldron. With his faithful friends reassembled, Taran marches off to face great danger with a courageous heart.

Blood of Dragons

The Rain Wilds Chronicles: Book 4

Robin Hobb

Dragon blood and scales, dragon liver and eyes and teeth. All required ingredients for medicines with near-miraculous healing powers. The legendary blue dragon Tintaglia is dying of wounds inflicted by hunters sent by the Duke of Chalced, who meanwhile preserves his dwindling life by consuming the blood of the dragon's poet Selden Vestrit.

If Tintaglia perishes, her ancestral memories will die with her. And the dragons in the ancient city of Kelsingra will lose the secret knowledge they need to survive. Their keepers immerse themselves in the dangerously addictive memory-stone records of the city in the hope of recovering the Elderling magic that once allowed humans and dragons to co-exist. In doing so they risk losing their own identities, even their lives.

And danger threatens from beyond the city, too. For war is coming: war between dragonkind and those who would destroy them.

The Riddle-Master's Game

The Riddle-Master Trilogy

Patricia A. McKillip

Morgon, Prince of Hed, wants only to rule and work the land of his birth as best he can, but he is faced by a very different challenge from that of his ancestors. The stars have marked him out and he must wander strange, foreign lands full of untamed magic, and confront riddling wraiths and mysterious harpists at the behest of the all-knowing High One. But his is a perilous quest, involving grave danger, to himself, his promised bride, his land and his people. This volume contains The Riddle-Master of Hed, Heir of Sea and Fire and Harpist in the Wind, the complete Riddle-Master trilogy, which is among the most respected and popular fantasies of recent years.

This omnibus edition contains the entire Riddle-Master Trilogy.

The Riddle-Master of Hed

The Riddle-Master Trilogy: Book 1

Patricia A. McKillip

Morgon, Prince of Hed, wants only to rule and work the land of his birth as best he can, but he is faced by a very different challenge from that of his ancestors. The stars have marked him out and he must wander strange, foreign lands full of untamed magic, and confront riddling wraiths and mysterious harpists at the behest of the all-knowing High One. But his is a perilous quest, involving grave danger, to himself, his promised bride, his land and his people.

Heir of Sea and Fire

The Riddle-Master Trilogy: Book 2

Patricia A. McKillip

By the vow of her father and her own desire, Raederle was pledged to Morgon, Riddle-Master of Hed. But a year had passed since Morgon disappeared on his search for the High One at Erlenstar Mountain, and rumors claimed he was dead.

Raederle set out to learn the truth for herself, though her small gift of magic seemed too slight for the perils she must face. The quest led through strange lands and dangerous adventures. Only her growing powers enabled her at last to reach Erlenstar Mountain. And there she discovered what she could not bear to accept.

Accompanied by Deth, the High One's Harper, she fled. And behind them came a pursuer whose name was Morgon, bent on executing a grim destiny upon Raederle and Deth.

Her only hope lay in summoning the Hosts of the Dead, led by the King whose skull she bore...

Harpist in the Wind

The Riddle-Master Trilogy: Book 3

Patricia A. McKillip

Though Morgon the Riddle-Master was reunited with his beloved Raederle, his purpose in life and the reason for the stars on his forehead remained a mystery. All around him, the realm shook with war and disaster as mysterious shape-changers battled against mankind. Without the missing High One, Morgon must assume responsibility for all his world.

After leading an army of the dead to protect his island of Hed, he and Raederle set out for Lungold, where the wizards were assembling against the evil Ghisteslwchlohm. And behind them came Deth, the crippled harpist, Morgon's friend and betrayer.

But Lungold was only the beginning of the quest that would lead him to the truth of ancient struggle and the fate of the High One, until at last he could solve all mysteries and know his own awesome destiny!

Krondor: The Betrayal

The Riftwar Legacy: Book 1

Raymond E. Feist

The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to battle...

Krondor: The Assassins

The Riftwar Legacy: Book 2

Raymond E. Feist

Prince Arutha--newly returned from battle--is concerned about a rash of unexplained assassinations that plagues his capital city. And so he commissions his most trusted agent, Squire James--formerly the thief known as "Jimmy the Hand"--to discover the source of the deadly epidemic. The answers seem to lie far beneath the streets in the dank depths of Krondor, where a terrible war rages in secret between two rival criminal gangs: those who call themselves "Mockers" and others in the thrall of a mysterious being known as "The Crawler."

But the deeper the Squire delves, the closer he gets to the true nature of the horror that has left untold dead in its wake. And unless James can prevent one last, unthinkable slaying, the nightmare forces of corruption and deceit will destroy his liege and reduce his beloved Krondor to ruins.

Magician: Apprentice

The Riftwar Saga: Book 1

Raymond E. Feist

To the forest on the shore of the Kingdom of the Isles, the orphan Pug came to study with the master magician Kulgan. But though his courage won him a place at court and the heart of a lovely Princess, he was ill at ease with the normal ways of wizardry. Yet Pug's strange sort of magic would one day change forever the fates of two worlds. For dark beings from another world had opened a rift in the fabric of spacetime to being again the age-old battle between the forces of Order and Chaos.

Magician: Master

The Riftwar Saga: Book 2

Raymond E. Feist

He held the fate of two worlds in his hands...

Once he was an orphan called Pug, apprenticed to a sorcerer of the enchanted land of Midkemia.. Then he was captured and enslaved by the Tsurani, a strange, warlike race of invaders from another world.

There, in the exotic Empire of Kelewan, he earned a new name--Milamber. He learned to tame the unnimagined powers that lay withing him. And he took his place in an ancient struggle against an evil Enemy older than time itself.

Silverthorn

The Riftwar Saga: Book 3

Raymond E. Feist

A poisoned bolt has struck down the Princess Anita on the day of her wedding to Prince Arutha of Krondor.

To save his beloved, Arutha sets out in search of the mytics herb called Silverthorn that only grows in the dark and forbidding land of the Spellweavers.

Accompanied by a mercenary, a minstrel, and a clever young thief, he wil confront an ancient evil and do battle with the dark powers that threaten the enchanted realm of Midkemia.

A Darkness at Sethanon

The Riftwar Saga: Book 4

Raymond E. Feist

An evil wind blows through Midkemia. Dark legions have risen up to crush the Kingdom of the Isles and enslave it to dire magics. The final battle between Order and Chaos is abotu to begin in the ruins of the city called Sethanon.

Now Pug, the master magician sometimes known as Milamber, must undertake an awesome and perilous quest to the dawn of time to grapple with an ancient and terrible Enemy for the fate of a thousand worlds.

An Alchemy of Masques and Mirrors

The Risen Kingdoms: Book 1

Curtis Craddock

A delightful and engrossing fantasy debut featuring an intelligent heroine and her guardian, a royal musketeer.

In a world of soaring continents and bottomless skies, where a burgeoning new science lifts skyships into the cloud-strewn heights, and ancient blood-borne sorceries cling to a fading glory, Princess Isabelle des Zephyrs is about to be married to a man she has barely heard of, the second son of a dying king in an empire collapsing into civil war.

Born without the sorcery that is her birthright but with a perspicacious intellect, Isabelle believes her marriage will stave off disastrous conflict and bring her opportunity and influence. But the last two women betrothed to this prince were murdered, and a sorcerer-assassin is bent on making Isabelle the third. Aided and defended by her loyal musketeer, Jean-Claude, Isabelle plunges into a great maze of prophecy, intrigue, and betrayal, where everyone wears masks of glamour and lies. Step by dangerous step, she unravels the lies of her enemies and discovers a truth more perilous than any deception.

A Labyrinth of Scions and Sorcery

The Risen Kingdoms: Book 2

Curtis Craddock

Isabelle des Zephyrs has always been underestimated throughout her life, but after discovering the well of hidden magic within her, unveiling a centuries-long conspiracy, and stopping a war between rival nations, she has gained a newfound respect amongst the cutthroat court.

All that is quickly taken away when Isabelle is unfairly convicted of breaking the treaty she helped write and has her political rank and status taken away. Now bereft, she nevertheless finds herself drawn into mystery when her faithful musketeer Jean-Claude uncovers a series of gruesome murders by someone calling themselves the Harvest King.

As panic swells, the capital descends into chaos, when the emperor is usurped from the throne by a rival noble. Betrayed by their allies and hunted by assassins, Isabelle and Jean-Claude alone must thwart the coup, but not before it changes l'Empire forever.

The Last Uncharted Sky

The Risen Kingdoms: Book 3

Curtis Craddock

Isabelle and Jean-Claude undertake an airship expedition to recover a fabled treasure and claim a hitherto undiscovered craton for l'Empire Celeste. But Isabelle, as a result from a previous attack that tried to subsume her body and soul, suffers from increasingly disturbing and disruptive hallucinations. Disasters are compounded when the ship is sabotaged by an enemy agent, and Jean-Claude is separated from the expedition.

In a race against time, Isabelle must figure out how to ward off her ailment before it destroys her and reunite with Jean-Claude to seek the fabled treasure as ancient secrets and a royal conspiracy threaten to undo the entire realm.

The Priory of the Orange Tree

The Roots of Chaos: Book 1

Samantha Shannon

A world divided.
A queendom without an heir.
An ancient enemy awakens.

The House of Berethnet has ruled Inys for a thousand years. Still unwed, Queen Sabran the Ninth must conceive a daughter to protect her realm from destruction--but assassins are getting closer to her door.

Ead Duryan is an outsider at court. Though she has risen to the position of lady-in-waiting, she is loyal to a hidden society of mages. Ead keeps a watchful eye on Sabran, secretly protecting her with forbidden magic.

Across the dark sea, Tané has trained all her life to be a dragonrider, but is forced to make a choice that could see her life unravel.

Meanwhile, the divided East and West refuse to parley, and forces of chaos are rising from their sleep.

Dawn of a Dark Age

The Ruins of War: The Book of Man: Book 1

Jane Welch

Prince Rollo's world is shattered by the death of his mother, Queen Ursula. But even before he can grieve he faces the bitter disappointment of being overlooked as his mother's heir in favour of his younger sister; as only the female line in Artor's Royal family inherit the magical power to control the Great Bears of Artor (a talent every sovereign must possess). Seething with self loathing, grief and disappointment Rollo focuses his anger and resentment upon his father.

Deeply concerned for his son Spar decides to leave his daughter, now Artor's Queen, and take 13 year old Rollo half way across the world to Torra Alta, his barony in Belbidia, to claim the only birthright left to him.

But fifteen years have passed since Spar left Hal and Brid as guardians of his remote fortress and in the intervening years, many things have changed. Beasts of legend have grown in strength and will. A huge golden dragon plagues the mountains and swarms of Hobs ransack the fertile plains of Belbidia.

Fourteen years ago the Chalice of Önd, was lost. A sacred artefact with the power to transfer the magic of one object to another the chalice is the only explanation for the rising threat. If this powerful weapon has fallen into the wrong hands the dawn of a dark age will come to Belbidia.

The Broken Chalice

The Ruins of War: The Book of Man: Book 2

Jane Welch

Silas has fled with the broken Chalice of Önd, forcing the companions to flee into the surrounding forest, pursued and hunted by the remaining angry swarms of hobs. But their escape is slow as Isolde falls ill; the injured hand she plunged into the Chalice during the ceremony is infected and the disease is spreading rapidly, transforming her flesh into the scales of a hob. Sick with worry, Rollo decides to go after the chalice, hoping to reverse the spell, but Leaf insists on returning to aid her people convinced she can find a cure with them. Unable to agree, the company splits.

Meanwhile Torra Alta is under siege, attacked by men imbued with dragon-fire powers. It seems the attack on Belbidia is not simply a civil war, but a mass invasion.

The Allegiance of Man

The Ruins of War: The Book of Man: Book 3

Jane Welch

A lucky subterfuge has fooled the Golden Dragon into leaving Opal Island; and she has trailed the Pisceran Porpoise out to sea believing that the newly-repaired Chalice of Ond -- the only hope of resurrection for her precious golden son -- is hidden beneath her decks. On board, amidst the dragon-attacks, Lord Casper worries for his own son, Rollo, abandoned on the hob-infested rock. But Rollo has the real chalice in his possession and although the responsibility weighs heavily, he must find a way to elude Silas's minions and travel across the ocean to find his father -- if Isolde is ever to regain her humanity, to reunite Aranthane with his wife or save Leaf's dying people.

Rollo must learn to harness the strange power which lies unpredictably within his body to ensure that Silas's invasion of Belbidia is stopped and that Torra Alta, the only home he has left, is rescued.

The Lament of Abalone

The Ruins of War: The Book of Önd: Book 1

Jane Welch

Three years on, the fate of Torra Alta and Belbidida hangs in the balance once more.

Caspar has become entranced by the evil of the Druid's Egg, and so is sent, with Brid, to find orphan wolflings which the dying Morrigwen declares are vital. Hal is sent to the neighbouring country of Ceolothis, as part of an escort for the Princess Cymbeline who is to marry Belbidia's king.

The Bard of Castaguard

The Ruins of War: The Book of Önd: Book 2

Jane Welch

Deadly wolves attack throughout the kingdom of Belbidia, while the king's wife-to-be has been kidnapped. For both of these, the Barony of Torra Alta is blamed. The heroes must face magic and blood in their quests to avenge the wrongs done to them and restore the Trinity of priestesses.

The Lord of Necrond

The Ruins of War: The Book of Önd: Book 3

Jane Welch

After the events of The Bard of Castaguard, the young lords of Torra Alta must fight the evil in themselves as well as those who -- through deadly steel, treachery or magic -- seek to destroy them and the entire kingdom. The trinity of priestesses must be reformed.

The Ruins of War

The Ruins of War: The Book of Torra Alta: Book 1

Jane Welch

The citadel of Torra Alta, won a millennium before from the indigenous dragons, is under attack. The Vaalakan army from the north, led by warrior-priest Morbak, draws near.

The Runes of War, hidden for many centuries must be unearthed to protect the civilized lands of the south.

The Lost Ruins

The Ruins of War: The Book of Torra Alta: Book 2

Jane Welch

Caspar travels South into Belbidida with his companions Hal and Brid, straight into the heart of the New Faith, the enemy of Brid's Goddess. The trio trail Vaalakan spies, seeking out the Druids Eye - the Egg - in all its glory. The Eggs power alone can keep the fortress of Torra Alta safe.

But in the land of the Inquisition, all trace of ancient lore has been stamped out, including a sect of mute priestesses known as the Keepers. As the fate of Torra Alta hangs in the balance, Caspar must race to find the Lost Runes the Keepers guarded, or the Eye may never be found...

The Ruins of Sorcery

The Ruins of War: The Book of Torra Alta: Book 3

Jane Welch

Whoever holds the Egg controls the ancient animals of power: kraken, wyvern, and dragon. Whoever cracks the Egg unleashes these monsters on the world, unrestrained and beyond the control of anyone alive...

Three young Torra Altans, Caspar, Brid, and Hal, are closing in on the immemorial hiding place of the Egg. Strange wild beasts that sense their purpose follow close behind. From Yew Wood to Lake of Tears, spices and enemies pursue them. The Mother Goddess has promised that once the Egg is brought to their ancient home in the North, the starving hordes of Vaalakans besieging the castle will be driven back.

But creatures of legend desire to be real, and time is running out.

The Magic of Recluce

The Saga of Recluce: Book 1

L. E. Modesitt, Jr.

With The Magic of Recluce, L.E. Modesitt made his impressive hardcover debut, breaking out in wide scope and grand scale with a novel in the great tradition of the war between good and evil in a wonderful fantasy world. Modesitt had been producing fast-paced, slickly-written novels of SF adventure, often compared to the work of Keith Laumer and Gordon R. Dickson. Then, in his biggest and best book yet, he broadened his canvas and turned to fantasy and magic, stepping immediately into the front rank of contemporary fantasy writers.

The Magic of Recluce is a carefully-plotted fantasy novel of character about the growth and education of a young magician. In it, Modesitt confronts real moral issues with gripping force, builds atmosphere slowly and convincingly and gives his central character, Lerris, real intellectual challenges. This is the kind of highly-rationalized fantasy that Poul Anderson and Gordon R. Dickson write when they write fantasy, colorful and detailed.

He is given the standard two options: permanent exile from Recluce or the dangergeld, a complex, rule-laden wanderjahr in the lands beyond Recluce with the aim of learning how the world works and what his place in it might be. Many do not survive. He chooses dangergeld.

Though magic is rarely discussed openly in Recluce, it becomes clear, when Lerris is sent into intensive training for his quest, that he has a natural talent for it during his weapons lessons. And he will need magic in the lands beyond, where the power of the Chaos Wizards reigns unchecked. He must learn to use his powers in an orderly way or fall prey to Chaos.

Lerris may resent order, but he has no difficulty choosing good over evil. As he begins his lonely journey, he falls into the company of a gray magician, once of Recluce, who tutors him in the use of magic and shows him some of the devastation caused by the Chaos Wizards in the great wars between Chaos and Order of past times.

Lerris pursues a quest for knowledge and power that leads him across strange lands, through the ghostly ruins of the old capitol of Chaos, down the white roads of the Chaos Wizards to a final battle with the archenemy of Order, discovering in the end true control of magic, true love, and the beginning of true wisdom. An epic adventure, The Magic of Recluce, is a triumph of fantasy.

The Magic of Recluce is the first book of the saga of Recluce.

The Towers of Sunset

The Saga of Recluce: Book 2

L. E. Modesitt, Jr.

Creslin, son of the Marshall of Westwind, flees an arranged marriage; is enslaved by the White Wizards, escapes, and enters a marriage of convenience to Maegara, the white witch. Their attempt at building a new life and society brings untold dangers, and threatens to shift the balance of the world, leading to consequences both expected and unforeseen.

Elminster Must Die!

The Sage of Shadowdale: Book 1

Ed Greenwood

Elminster Returns!

Elminster Must Die is the debut 4th edition appearance of one of the Forgotten Realms® world's most iconic characters, written by the creator of the original Forgotten Realms campaign setting. An instant classic, and a must-read for every Realms fan.

When the goddess of magic was murdered, Elminster's world shattered. Once the most powerful wizard in the world, immortal, beloved of the goddess of magic, and the bane of villainy, he is now a tired old man. He is powerful but mortal, and with all the enemies a man who makes a habit of saving the world tends to accumulate. To make matters worse, Elminster has needs--feeding powerful magic items to the Simbul, his lover, is the only thing that keeps her sane--but their increasingly risky collection leads his enemies right to him.

Bury Elminster Deep

The Sage of Shadowdale: Book 2

Ed Greenwood

Elminster's archenemy, the vampiric Lord Manshoon, thinks he has destroyed Elminster at last. But Elminster survives in the form of magical ash, and with the help of his scion, a fop who is growing into a true nobleman, and his longtime companion Storm, he still has a chance to counter Manshoon's insidious plots.

Elminster Enraged

The Sage of Shadowdale: Book 3

Ed Greenwood

Commanded by the vestige of Mystra to work together, Manshoon and Elminster engage instead in a ferocious battle that sends the Sage plummeting into the Underdark as a cloud of ashes. Elminster soon inhabits the body of a fallen dark elf, so that he can begin carrying out Mystra's orders to rally Cormyr's Wizards of War, seek blueflame items to mend immense rifts throughout the realms that are releasing deadly monsters, and prevent the ancient Primordials from rising and unleashing their rage. But his sworn archenemy, Manshoon, has plans as well: to conquer Cormyr and be the new Emperor, and hunt down the Sage's clones. The battles are fierce, the stakes have never been higher, and the fate of Cormyr is on the line. Meanwhile, War Wizards are being mysteriously assassinated...

The Wounded Land

The Second Chronicles of Thomas Covenant: Book 1

Stephen R. Donaldson

Four thousand years have passed since Covenant first freed the Land from the devastating grip of Lord Foul and his minions. The monstrous force of Evil has regained its power, once again warping the very fabric and balance of the Land. Armed with his stunning white gold, wild magic, Covenant must battle not only terrifying external forces but his own capacity for despair and devastation. His quest to save the Land from ultimate ruin is exciting and heroic as ever.

The One Tree

The Second Chronicles of Thomas Covenant: Book 2

Stephen R. Donaldson

Thomas Covenant, accompanied by Linden Avery, begins his search for the One Tree aboard the giantship Starfare's Gem. Armed with the knowledge given to him in Andelain by his trusted friend, the Forestal Hile Troy, Covenant was determined to succeed. He was the last hope for the salvation of the Land. Only he had the power to forge a new Staff of Law and return to the Land to stop the encroaching desecration of the Sunbane and the bloody sacrificial rites of the Clave.

But fate decreed that the journey was to be long, arduous, and fraught with danger as Covenant and his companions are assailed by powerful forces whose sole purpose is to ensure the failure of their quest.

White Gold Wielder

The Second Chronicles of Thomas Covenant: Book 3

Stephen R. Donaldson

Thomas Covenant realized that despite their awful failure on the Isle of The One Tree, there was no alternative but to return to the Land and fight. Mhoram had warned him: "...In the end, you must return to the Land."

After a long and arduous journey overland, the company reaches Revelstone. Following a fiery showdown with Gibbon Raver, Covenant discovers that he can come to terms with--and control--his awesome power. As he readies himself for the final showdown with Lord Foul, the Despiser, Thomas Covenant knows he has the answer at last.

Shadow of a Dark Queen

The Serpentwar Saga: Book 1

Raymond E. Feist

A dread darkness is descending upon a great land called Midkemia -- a powerful and malevolent race of monsters that has slipped through a hole in the dimensions. And two unlikely young heroes -- a bastard heir denied his birthright and an irrepressible scoundrel with a penchant for thievery -- must take up arms in the struggle to protect their besieged world...two friends chosen by Destiny to stand at the fore of the battle that is to come against the gargantuan reptile army of the terrible Emerald Queen.

Rise of a Merchant Prince

The Serpentwar Saga: Book 2

Raymond E. Feist

Surviving the wrath of the fearsome Sauur -- a hideous race of invading serpents -- noble Erik and cunning Roo have delivered a timely warning to the rulers of the Midkemian Empire, and are now free to pursue their separate destinies. Erik chooses the army -- and the continuing war against Midkemia's dread enemies. Roo lusts for wealth and power -- rising high and fast in theworld of trade. But with luxury comes carelessness and a vulnerability to the desires of the flesh. And a beautiful seductress with her ruthless machinations threatens to destroy everything Roo has built and become -- summoning catastrophe into his future...and terror into his world.

Rage of a Demon King

The Serpentwar Saga: Book 3

Raymond E. Feist

A loyal soldier and a wealthy merchant have served bravely in the flames of an enduring war that is ravaging their land. But swords, bows, wits and courage will no longer be enough to defeat the scourge that is descending upon their home. For a foul and terrible thing has escaped from a world already devoured to feed on one consumed by chaos -- an insatiable nightmare creature of dark and murderous nature which seeks to own and corrupt the very source of life itself

The final conflict is joined, pitting serpent against man and magician against demon. For those who battle in the cause of good, there will be victory...or there will be doom for all.

There can be no other outcome.

Shards of a Broken Crown

The Serpentwar Saga: Book 4

Raymond E. Feist

Winter's icy grasp is loosening on the world. The Emerald Queen's vanquished army has its broken back to the Bitter Sea. And treachery is its only recourse.

A lackey has declared himself Lord of the defeated, amassing the still fearsome remnants of a ruthless fighting force together for one final assault on a weakened, vulnerable realm.

For the warriors who remained steadfast against terrible numbers, for the courageous souls who barely survived a devastating onslaught upon their homeland, the time to rebuild and renew has not yet come. The war is not over in Midkemia. And Jimmy and Dash--two young noble brothers who stand at the center of a gathering storm--are impelled to action that could secure a tenuous peace...or turn triumph into catastrophe.

The demon is no more.

The enemy has been routed. But all is not well...

The Labyrinth of Flame

The Shattered Sigil: Book 3

Courtney Schafer

Dev's never been a man afraid of a challenge. Not only has he kept his vow to his dead mentor, rescuing a child in the face of impossible odds, but he's freed his mage friend Kiran from both the sadistic master who seeks to enslave him and the foreign Council that wants to kill him.

But Kiran's master Ruslan is planning a brutal revenge, one that will raze an entire country to blood and ashes. Kiran is the key to stopping Ruslan; yet Kiran is dying by inches, victim of the Alathian Council's attempt to chain him. Worse yet, Dev and Kiran have drawn the attention of demons from the darkest of ancient legends. Demons whose power Dev knows is all too real, and that he has every reason to fear.

A fear that grows, as he and Kiran struggle to outmaneuver Ruslan and uncover the secrets locked in Kiran's forgotten childhood. For the demons are playing their own deadly game--and the price of survival may be too terrible to bear.

Trek to Kraggen-Cor

The Silver Call: Book 1

Dennis L. McKiernan

THE LAND OF MITHGAR

Dennis L. McKiernan's world-that-never-was has taken its place beside J. R. R. Tolkien's Middle-Earth and Ursula K. Le Guin's Earthsea as a special realm of adventure and magic with the best-selling Iron Tower Trilogy. Now the first book of The Silver Call Duology continues the tale with...

A CALL TO WAR!

More than two hundred years after the Dark Lord's defeat by the brave alliance of Warrow, human, Dwarf, and Elf, evil is again stirring, and man and Dwarf must turn to the small but stalwart Warrows for aid. And thus it is that Peregrin Fairhill and Cotton Buckleburr, keepers of the Silver Horn, find themselves marching with the Dwarf King at the head of a mighty army.

They are pleged to lead the way along the almost forgotten path to Kraggen-Cor, legendary realm under the Mountain. But Kraggen-Cor is now home to all creatures of evil that yet remain in Mithgar. And even if Perry and Cotton can reopen the ancient way, will they be leading their allies to glorious victory - or certain doom?

The Brega Path

The Silver Call: Book 2

Dennis L. McKiernan

RETURN TO MITHGAR-

that magical realm of The Iron Tower Trilogy and Trek to Kraggen-Cor, a land of adventure and enchantment as fully realized as Tolkien's Middle-Earth and Le Guin's Earthsea. Return with this second book in The Silver Call Duology to a time when the armies of light are massing for a desperate attack against the stronghold of Darkness in this

THE FINAL BATTLE!

Kraggen-Cor, once the heart of the Dwarf kingdom, now the mountain fastness of all the creatures of evil that remain in Mithgar. Here the Dwarf King Durek has led his forces to fufill his destiny and reclaim his realm. But with the Dawn Gate held by ememy troops and the Dusk-Door of Kraggen-Cor barred by a nightmare guardian, Durek must split his forces. He sends the Warrow Perry, the human Kian, and several doughty Dwarf warriors to chance the Brega Path, the legendary twisting way through the heart of Kraggen-Cor. With the powers of evil in pursuit, can this small band win through to Durek's army before the enemy springs a diabolical trap which could prove the death of all the Dwarves in Mithgar?

The Chosen

The Stone Dance of the Chameleon: Book 1

Ricardo Pinto

Young Carnelian has spent his entire life alone with his father, who years ago rejected the savage cruelty of the Masters of Osrakum and was sent into exile. But now a ship has come flying through the winter gales to shatter his quiet world. Three Masters disembark, and as they remove their masks of gold, Carnelian is awed by the light that seems to radiate from their skin. In formal conclave they beg Carnelian's father to return with them to Osrakum to oversee the election of a new God Emperor.

And so Carnelian begins to fulfill his destiny. Along his perilous journey to the Osrakum, he is forced to learn bitter lessons in bloodshed, power, intrigue, love, and treachery--and sets in motion the concluding events in a story four thousand years old.

The Sword

The Sword, the Ring and the Chalice: Book 1

Deborah Chester

Two men. One is a prince of royal blood. The other is a half-breed - part human, part elf. But the part that is human is also royal. Two women. One is a princess, pampered and protected. The other lives in the forest, the leader of a band of rebels. She too has elven blood.

This is their story -- the tale of love and hate, courage and cowardliness, and magic both dark and light.

The Ring

The Sword, the Ring and the Chalice: Book 2

Deborah Chester

It is a world of betrayals and alliances, of spells and magic, of haunting dreams and dark desires...

The rebel princess Alexeika is captured and tortured by the evil Grethori--but is sustained by dreams of the man who will set her free...

Prince Gavril yearns to control the dark magick of a cursed sword--while his desperate betrothed pursues another man's heart...

Asked to help protect Gavril, the half-elven Dain continues a quest to fulfill his adoptive father's dying wish...

It is a journey that will give him the chance to save the woman he loves--and will place him at odds with the destiny that he and Alexeika share.

A destiny that can only be realized with the help of a long-lost talisman.

The Chalice

The Sword, the Ring and the Chalice: Book 3

Deborah Chester

As the final confrontation with the darkness approaches, two mortal enemies will search for the key to life itself...

The half-elven Dain, now recognized as the long-lost heir to the kingdom of Nether, prepares to fight for his throne. Suddenly his love, Princess Pheresa, is struck down by poison meant for him.

Now, Dain and his hated rival, Prince Gavril, must undertake a perilous quest to find the one thing that can save her -- the Chalice of Eternal Life, the powerful relic that Dain's own father lost his life trying to hide from mortal hands.

It will be a journey shadowed by treachery and death as Dain confronts old enemies, and finds an important new ally in the rebel leader Alexieka.

The Chronicles of Corum

The Swords of Corum

Michael Moorcock

Prince Corum is the last of the Vadhagh, his family and people brutally slain by the Mabden. Vowing to wreak vengeance on the killers, Corum sets out on his terrible quest only to fall in love with a beautiful Mabden woman, and to confront the fury of the Lords of Chaos. For they fear that he is the hero who could tip the balance in their cataclysmic war with the forces of Law and free his world from Chaos's vicious grip. His epic struggle against them and his ultimate victory is only bought at a considerable price.

Moorcock's evocation of a rich, dark world, a time of magic, phantasms, cities in the sky, oceans of light and wild flying beasts of bronze is one of the pinnacles of modern imaginative literature.

This is the omnibus edition of the three books in The Chronicles of Corum series.

The Queen of the Swords

The Swords of Corum: Book 2

Michael Moorcock

This is the second of the Books of Corum which concerns the quests and adventures of Corum Jhaelen Irsei of the Vadhagh Folk, who is also called the Prince in the Scarlet Robe.

The King of the Swords

The Swords of Corum: Book 3

Michael Moorcock

In those days there were oceans of light and cities in the skies and wild flying beasts of bronze. It was a time of magics, phantasms, unstable nature, impossible events, insane paradoxes, dreams come true, dreams gone awry. It was a rich, dark time. And a time of profound and terrible change.

The Vadhagh, a blessed and magical race, possess great wisdom, pursuing beauty in everything they do. Then, suddenly, their world moves from innocence and light to barbarism and genocide. Finally, only one is left: Corum, the Prince in the Scarlet Robe, last of the Vadhagh. Driven half mad by his torments, swearing savage vengeance upon the Mabden intruders, Corum finds himself in love with a Mabden woman and caught in a cataclysmic war between Law and Chaos - pursuing a quest taking him through the myriad dimensions of the multiverse, version after version of our own Earth - unleashing vast cosmic forces and challenging the power of the gods themselves.

Aided by sorcery, but fighting to be free of it, Corum is sustained by the purity of his passion for the woman he loves. Yet even this is threatened by the fury of the Chaos Lords who fear that here at last is a hero who will liberate his world from their vicious patronage.

Domes of Fire

The Tamuli: Book 1

David Eddings

Here begins a David Eddings trilogy, set a few years after the events of The Elenium...

At the conclusion of The Elenium the company of Pandion Knights led by Sir Sparhawk, having freed Queen Ehlana of Elenia from the spell which threatened her life, had marched on Zemoch, routed their enemies and defeated or destroyed the evil god Azash. Sparhawk returned to Elenia, where he and Ehlana were married.

But their peaceful reign is destined not to last long. A few years later, in the Tamul Empire far to the east, unrest is brewing which threatens the nation's stability. Investigations show that the trouble is clearly of paranormal origin, and suspicion at first falls upon the Styrics. These suspicions prove unfounded, and indeed it is the pre-eminent Styric magician Zalasta who suggests that the Empire look westwards for assistance in solving their problems... specifically, to the legendary warrior Sparhawk.

The Shining Ones

The Tamuli: Book 2

David Eddings

Continuing the epic tale begun in Book One of The Tamuli, Domes of Fire...

Prince Sparhawk and Queen Ehlana must remain with their retinue of Pandion Knights in the Eastern land of Daresia to assist the beleagured Emperor Sarabian. The rebellion against Sarabian within the walls of the famed pearl-encrusted city of Matherion was defeated. But Sarabian's enemies will regroup and plan an attack that will be less easily routed. Trolls despoil Atan in the North, and vampires, werewolves, zombies, ghouls and Ogres form a vast conspiracy to take over the Empire. Most disturbing of all are reported sightings of Shining Ones among the hordes. These luminous beings inspire more fear than the rest combined.

Queen Ehlana has taken Sarabian in hand and is educating him in ruthless statecraft – her skill in which has always inspired Sparhawk's admiration. The Pandion Knight meanwhile resurrects the Bhelliom – with Flute's help (actually, Sparhawk has no idea where it is, but Flute, fortunately, does) – and awaits the arrival of the full complement of Pandion Knights needed for the coming battle.

The enemies of the Empire know that possession of the Bhelliom makes Sparhawk as dangerous as any god. But gods are among his foes. The outcome of the conflict is beyond the possibility of prediction... and while Sparhawk defends the far-flung Tamul Empire, he cannot also protect his beautiful Queen.

The Hidden City

The Tamuli: Book 3

David Eddings

The final breathtaking volume in the Tamuli series.

The pace, as always, is white hot – as are the special effects. As readers will know from Book Two, the Shining One Xanetia can melt her enemies with a touch. Fortunately, she is on the side of our hero, and so is the god Edaemus, whose (literally) volcanic rage will be useful in the continuing fight to save the Tamul Empire from the ravages of sinister King Cyrgon of the Cyrgai. Cyrgon has called forth Bhelliom's equal in supernatural power, Klael, the very essence of evil.

And while Sparhawk is leading armies of Pandion Knights, Atan giants and Trolls in battle, Queen Ehlana is taken hostage in Matherion by the renegade Styric Zalasta and the madman Scarpa. The price for her return is no less than the Blue Rose.

Taken in chains first to the jungles of Arjuna in the South, Ehlana is tracked by Sparhawk using both Delphaeic and Styric magic. But by then Sephrenia has been murdered and Ehlana has been removed to the Hidden City of the Cyrgai. The City is protected by magic and by the invincible Klael. The ultimate battle must be fought.

The Alchemist

The Tangled Lands Universe: Book 1

Paolo Bacigalupi

Nebula-nominated Novella

Magic has a price. But someone else will pay. Every time a spell is cast, a bit of bramble sprouts, sending up tangling vines, bloody thorns, and threatening a poisonous sleep. It sprouts in tilled fields and in neighbors' roof beams, thrusts up from between street cobbles, and bursts forth from sacks of powdered spice. A bit of magic, and bramble follows. A little at first, and then more--until whole cities are dragged down under tangling vines and empires lie dead, ruins choked by bramble forest. Monuments to people who loved magic too much.

In the paired novellas, The Alchemist & The Executioness, award-winning authors Tobias Buckell and Paolo Bacigalupi explore a shared world where magic is forbidden and its use is rewarded with the axe. A world of glittering memories and a desperate present, where everyone uses a little magic, and someone else always pays the price.

In the beleaguered city of Khaim, a lone alchemist seeks a solution to a deadly threat. The bramble, a plant that feeds upon magic, now presses upon Khaim, nourished by the furtive spellcasting of its inhabitants and threatening to strangle the city under poisonous vines. Driven by desperation and genius, the alchemist constructs a device that transcends magic, unlocking the mysteries of bramble's essential nature. But the power of his newly-built balanthast is even greater than he dreamed. Where he sought to save a city and its people, the balanthast has the potential to save the world entire--if it doesn't destroy him and his family first.

Fool's Errand

The Tawny Man: Book 1

Robin Hobb

Return to the world of the Farseers...

Robin Hobb's best loved characters, Fitz , The Fool and Nighteyes the wolf, face new adventures and trials in the first book of The Tawny Man trilogy.

When Assassin's Quest closed, Fitz was living in self-imposed exile. Wracked with pain, he had chosen to discard the magical gifts that had seen him survive the wonders and torments of navigating the legendary city of the Elderlings, and of raising a dragon.

Now, in this the first of a trilogy, we are returned to the world of the Six Duchies and the lives of those who managed to survive the events of the first Assassin trilogy.

Fifteen years have passed and events are about to sweep Fitz out of his quiet backwater life and into the main political current again. Persecution of the Witted has become rampant throughout the Six Duchies despite Queen Kettricken's effort to damp it. The Witted themselves have begun to strike back. So when 15 year old Prince Dutiful disappears, is it only because he is nervous about his betrothal ceremony to an Outislander princess, or has he been taken hostage by the Witted? Worse, is he perhaps another 'Piebald Prince', a Farseer tainted by Wit magic? As the desperate situation worsens, Kettricken has no choice but to summon Fitz to Buckkeep, for who better to track the young prince down than another gifted with the Wit, together with his bonded companion, the wolf Nighteyes?

The Unremembered

The Vault of Heaven: Book 1

Peter Orullian

The gods, makers of worlds, seek to create balance-between matter and energy; and between mortals who strive toward the transcendent, and the natural perils they must tame or overcome. But one of the gods fashions a world filled with hellish creatures far too powerful to allow balance; he is condemned to live for eternity with his most hateful creations in that world's distant Bourne, restrained by a magical veil kept vital by the power of song.

Millennia pass, awareness of the hidden danger fades to legend, and both song and veil weaken. And the most remote cities are laid waste by fell, nightmarish troops escaped from the Bourne. Some people dismiss the attacks as mere rumor. Instead of standing against the real threat, they persecute those with the knowledge, magic and power to fight these abominations, denying the inevitability of war and annihilation. And the evil from the Bourne swells....

The troubles of the world seem far from the Hollows where Tahn Junell struggles to remember his lost childhood and to understand words he feels compelled to utter each time he draws his bow. Trouble arrives when two strangers-an enigmatic man wearing the sigil of the feared Order of Sheason and a beautiful woman of the legendary Far-come, to take Tahn, his sister and his two best friends on a dangerous, secret journey.

Tahn knows neither why nor where they will go. He knows only that terrible forces have been unleashed upon mankind and he has been called to stand up and face that which most daunts him-his own forgotten secrets and the darkness that would destroy him and his world.

Viriconium

The Viriconium Sequence

M. John Harrison

A magnificent city existing on the fringes of the past, and on the brink of destruction, Viriconium -- With a foreword by Neil Gaiman.

Available to American readers for the first time, this landmark collection gathers four groundbreaking fantasy classics from the acclaimed author of Light. Set in the imagined city of Viriconium, here are the masterworks that revolutionized a genre and enthralled a generation of readers:

  • The Pastel City
  • A Storm of Wings
  • In Viriconium
  • Viriconium Nights

Back in print after a long absence, these singular tales of a timeless realm and its enigmatic inhabitants are now reborn and compiled to captivate a whole new generation.

The Pastel City

The Viriconium Sequence: Book 1

M. John Harrison

In the distant future, a medieval system rises from the ruins of a technology that destroyed itself. Armored knights ride their horses across dunes of rust, battling for the honor of the Queen. But the knights find more to menace them than mere swords and lances. A brave quest leads them face to face with the awesome power of a complex, lethal technology that has been erased from the face of the Earth - but lives on, underground.

The Curse of the Mistwraith

The Wars of Light and Shadow Arc I: Book 1

Janny Wurts

The stunning first volume in Janny Wurts's epic tale of two half-brothers cursed to life-long enmity, now re-released with a striking new cover.

The world of Athera lives in eternal fog, its skies obscured by the malevolent Mistwraith. Only the combined powers of two half-brothers can challenge the Mistwraith's stranglehold: Arithon, Master of Shadow and Lysaer, Lord of Light.

Arithon and Lysaer will find that they are inescapably bound inside a pattern of events dictated by their own deepest convictions. Yet there is more at stake than one battle with the Mistwraith – as the sorcerers of the Fellowship of Seven know well. For between them the half-brothers hold the balance of the world, its harmony and its future, in their hands.

New Spring

The Wheel of Time

Robert Jordan

For three days battle has raged in the snow around the great city of Tar Valon. In the city, a Foretelling of the future is uttered. On the slopes of Dragonmount, the immense mountain that looms over the city, is born an infant prophesied to change the world. That child must be found before the forces of the Shadow have an opportunity to kill him.

Moiraine Damodred, a young Accepted soon to be raised to Aes Sedai, and Lan Mandragoran, a soldier fighting in the battle, are set on paths that will bind their lives together. But those paths are filled with complications and dangers, for Moiraine, of the Royal House of Cairhien, whose king has just died, and Lan, considered the uncrowned king of a nation long dead, find their lives threatened by the plots of those seeking power.

"New Spring," the novella first published in Legends, related some of these events, in compressed form; New Spring: The Novel tells the whole story.

The Eye of the World

The Wheel of Time: Book 1

Robert Jordan

The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.

The Great Hunt

The Wheel of Time: Book 2

Robert Jordan

The Wheel of Time turns and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow. For centuries, gleemen have told of The Great Hunt of the Horn. Now the Horn itself is found: the Horn of Valere long thought only legend, the Horn which will raise the dead heroes of the ages.

And it is stolen.

The Dragon Reborn

The Wheel of Time: Book 3

Robert Jordan

The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow.

Rand Al'Thor is the Dragon Reborn-- able to touch the One Power, but unable to control it. Rand knows only that he must face the Dark One in a battle to the death. Ahead of him lies the next great test for...

The Dragon Reborn

The Shadow Rising

The Wheel of Time: Book 4

Robert Jordan

The seals of Shayol Ghul are weak now, and the Dark One reaches out. The Shadow is rising to cover humankind.

In Tar Valon, Min sees portents of hideous doom. Will the White Tower itself be broken?

In the Two Rivers, the Whitecloaks ride in pursuit of a man with golden eyes, and in pursuit of the Dragon Reborn.

In Cantorin, among the Sea Folk, High Lady Suroth plans the return of the Seanchan armies to the mainland.

In the Stone of Tear, the Lord Dragon considers his next move. It will be something no one expects, not the Black Ajah, not Tairen nobles, not Aes Sedai, not Egwene or Elayne or Nynaeve.

Against the Shadow rising stands the Dragon Reborn....

The Fires of Heaven

The Wheel of Time: Book 5

Robert Jordan

In this sequel to the phenomenal New York Times best seller The Shadow Rising, Robert Jordan again plunges us into his extraordinarily rich, totally unforgettable world:

...Into the forbidden city of Rhuidean, where Rand al'Thor, now the Dragon Reborn, must conceal his present endeavor from all about him, even Egwene and Moiraine.

...Into the Amyrlin's study in the White Tower, where Amyrlin, Flaida do Avriny a 'Roihan, is weaving new plans.

...Into the luxurious hidden chamber where the Forsaken Rahvin is meeting with three of his fellows to ensure their ultimate victory over the Dragon.

...Into the Queen's court in Caemlyn, where Morgase is curiously in thrall to the handsome Lord Gaebril.

For once the Dragon walks the land, the fires of Heaven fall where they will, until all men's lives are ablaze. And in Shayol Ghul, the Dark One stirs.

Lord of Chaos

The Wheel of Time: Book 6

Robert Jordan

In this sequel to the phenomenal New York Times bestseller The Fires of Heaven, we plunge again into Robert Jordan's extraordinarily rich, totally unforgettable world:

On the slopes of Shayol Ghul, the Myrddraal swords are forged, and the sky is not the sky of this world;

In Salidar the White Tower in exile prepares an embassy to Caemlyn, where Rand Al'Thor, the Dragon Reborn, holds the throne--and where an unexpected visitor may change the world....

In Emond's Field, Perrin Goldeneyes, Lord of the Two Rivers, feels the pull of ta'veren to ta'veren and prepares to march....

Morgase of Caemlyn finds a most unexpected, and quite unwelcome, ally....And south lies Illian, where Sammael holds sway....

A Crown of Swords

The Wheel of Time: Book 7

Robert Jordan

The war for humanity's survival has begun.

Rand al'Thor, the Dragon Reborn, has escaped the snares of the White Tower and the first of the rebel Aes Sedai have sworn to follow him. Attacked by the servants of the Dark, threatened by the invading Seanchan, Rand rallies his forces and brings battle to bear upon Illian, stronghold of Sammael the Forsaken...

In the city of Ebou Dar, Elayne, Aviendha and Mat struggle to secure the ter'angreal that can break the Dark One's hold on the world's weather - and an ancient bane moves to oppose them. In the town of Salidar, Egwene al'Vere gathers an army to reclaim Tar Valon and reunite the Aes Sedai...

And in Shadar Logoth, city of darkness, a terrible power awakens...

The Path of Daggers

The Wheel of Time: Book 8

Robert Jordan

For millions of fans around the globe, the wait is over. Sequel to the international blockbuster best seller A Crown of Swords, this epic volume continues one of history's greatest fictional journeys and the most extraordinary work of American fantasy ever published--The New York Times, Wall Street Journal, and worldwide best-selling series The Wheel of Time. The phenomenal tale that is mesmerizing a generation of readers now continues.

The Seanchan invasion force is in possession of Ebou Dar. Nynaeve, Elayne, and Aviendha head for Caemlyn and Elayne's rightful throne, but on the way they discover an enemy much worse than the Seanchan.

In Illian, Rand vows to throw the Seanchan back as he did once before. But signs of madness are appearing among the Asha'man.

In Ghealdan, Perrin faces the intrigues of Whitecloaks, Seanchan invaders, the scattered Shaido Aiel, and the Prophet himself. Perrin's beloved wife, Faile, may pay with her life, and Perrin himself may have to destroy his soul to save her.

Meanwhile, the rebel Aes Sedai under their young Amyrlin, Egwene al'Vere, face an army that intends to keep them away from the White Tower. But Egwene is determined to unseat the usurper Elaida and reunite the Aes Sedai. She does not yet understand the price that others - and she herself - will pay.

Winter's Heart

The Wheel of Time: Book 9

Robert Jordan

Millions of Robert Jordan fans will rejoice at the release of the ninth book in the phenomenally best-selling series The Wheel of Time. The sequel to the number-one New York Times best seller The Path of Daggers, which swept the nation like a firestorm, Winter's Heart continues a remarkable tale that is mesmerizing an entire generation of readers.

Rand is on the run with Min, and in Cairhein, Cadsuane is trying to figure out where he is headed. Rand's destination is, in fact, one she has never considered. Mazrim Taim, leader of the Black Tower, is revealed to be a liar. But what is he up to? Faile, with the Aiel Maidens, Bain and Chiad, and her companions, Queen Alliandre and Morgase, is prisoner of Savanna's sept.Perrin is desperately searching for Faile. With Elyas Machera, Berelain, the Prophet and a very mixed "army" of disparate forces, he is moving through country rife with bandits and roving Seanchan.

The Forsaken are ever more present, and united, and the man called Slayer stalks Tel'aran'rhiod and the wolfdream. In Ebou Dar, the Seanchan princess known as Daughter of the Nine Moons arrives - and Mat, who had been recuperating in the Tarasin Palace, is introduced to her. Will the marriage that has been foretold come about? There are neither beginnings or endings to the turning of the Wheel of Time. But it is a beginning....

Crossroads of Twilight

The Wheel of Time: Book 10

Robert Jordan

In the tenth book of he Wheel of Time from the New York Times #1 bestselling author Robert Jordan, the world and the characters stand at a crossroads, and the world approaches twilight, when the power of the Shadow grows stronger.

Fleeing from Ebou Dar with the kidnapped Daughter of the Nine Moons, whom he is fated to marry, Mat Cauthon learns that he can neither keep her nor let her go, not in safety for either of them, for both the Shadow and the might of the Seanchan Empire are in deadly pursuit.

Perrin Aybara seeks to free his wife, Faile, a captive of the Shaido, but his only hope may be an alliance with the enemy. Can he remain true to his friend Rand and to himself? For his love of Faile, Perrin is willing to sell his soul.

At Tar Valon, Egwene al'Vere, the young Amyrlin of the rebel Aes Sedai, lays siege to the heart of Aes Sedai power, but she must win quickly, with as little bloodshed as possible, for unless the Aes Sedai are reunited, only the male Asha'man will remain to defend the world against the Dark One, and nothing can hold the Asha'man themselves back from total power except the Aes Sedai and a unified White Tower.

In Andor, Elayne Trakland fights for the Lion Throne that is hers by right, but enemies and Darkfriends surround her, plotting her destruction. If she fails, Andor may fall to the Shadow, and the Dragon Reborn with it.

Rand al'Thor, the Dragon Reborn himself, has cleansed the Dark One's taint from the male half of the True Source, and everything has changed. Yet nothing has, for only men who can channel believe that saidin is clean again, and a man who can channel is still hated and feared-even one prophesied to save the world. Now, Rand must gamble again, with himself at stake, and he cannot be sure which of his allies are really enemies.

Knife of Dreams

The Wheel of Time: Book 11

Robert Jordan

The dead are walking, men are dying impossible deaths, and it seems as though reality itself has become unstable: all are signs of the imminence of the Last Battle, when Rand alThor, the Dragon Reborn, must confront the Dark One as humanitys only hope. But Rand dares not fight until he possesses all the surviving seals on the Dark Ones prison. And he faces other dangersthere are those among the Forsaken who will go to any length to see him dead.

The winds of time have become a storm, and things that everyone believed were fixed in place forever are changing before their eyes. Now Rand must ride those storm winds, or the Dark One will triumph.

The Gathering Storm

The Wheel of Time: Book 12

Robert Jordan
Brandon Sanderson

Tarmon Gai'don, the Last Battle, looms. And mankind is not ready.

The final volume of the Wheel of Time, A Memory of Light, was partially written by Robert Jordan before his untimely passing in 2007. Brandon Sanderson, New York Times bestselling author of the Mistborn books, was chosen by Jordan's editor---his wife, Harriet McDougal---to complete the final book. The scope and size of the volume was such that it could not be contained in a single book, and so Tor proudly presents The Gathering Storm as the first of three novels that will make up A Memory of Light. This short sequence will complete the struggle against the Shadow, bringing to a close a journey begun almost twenty years ago and marking the conclusion of the Wheel of Time, the preeminent fantasy epic of our era.

In this epic novel, Robert Jordan's international bestselling series begins its dramatic conclusion. Rand al'Thor, the Dragon Reborn, struggles to unite a fractured network of kingdoms and alliances in preparation for the Last Battle. As he attempts to halt the Seanchan encroachment northward---wishing he could form at least a temporary truce with the invaders---his allies watch in terror the shadow that seems to be growing within the heart of the Dragon Reborn himself.

Egwene al'Vere, the Amyrlin Seat of the rebel Aes Sedai, is a captive of the White Tower and subject to the whims of their tyrannical leader. As days tick toward the Seanchan attack she knows is imminent, Egwene works to hold together the disparate factions of Aes Sedai while providing leadership in the face of increasing uncertainty and despair. Her fight will prove the mettle of the Aes Sedai, and her conflict will decide the future of the White Tower---and possibly the world itself.

The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow.

Towers of Midnight

The Wheel of Time: Book 13

Robert Jordan
Brandon Sanderson

The Last Battle has started. The seals on the Dark One's prison are crumbling. The Pattern itself is unraveling, and the armies of the Shadow have begun to boil out of the Blight.

The sun has begun to set upon the Third Age.

Perrin Aybara is now hunted by specters from his past: Whitecloaks, a slayer of wolves, and the responsibilities of leadership. All the while, an unseen foe is slowly pulling a noose tight around his neck. To prevail, he must seek answers in Tel'aran'rhiod and find a way--at long last--to master the wolf within him or lose himself to it forever.

Meanwhile, Matrim Cauthon prepares for the most difficult challenge of his life. The creatures beyond the stone gateways--the Aelfinn and the Eelfinn--have confused him, taunted him, and left him hanged, his memory stuffed with bits and pieces of other men's lives. He had hoped that his last confrontation with them would be the end of it, but the Wheel weaves as the Wheel wills. The time is coming when he will again have to dance with the Snakes and the Foxes, playing a game that cannot be won. The Tower of Ghenjei awaits, and its secrets will reveal the fate of a friend long lost.

This penultimate novel of Robert Jordan's #1 New York Times bestselling series--the second of three based on materials he left behind when he died in 2007--brings dramatic and compelling developments to many threads in the Pattern. The end draws near.

Dovie'andi se tovya sagain. It's time to toss the dice.

A Memory of Light

The Wheel of Time: Book 14

Robert Jordan
Brandon Sanderson

"And it came to pass in those days, as it had come before and would come again, that the Dark lay heavy on the land and weighed down the hearts of men, and the green things failed, and hope died." - From Charal Drianaan te Calamon, The Cycle of the Dragon.

In the Field of Merrilor the rulers of the nations gather to join behind Rand al'Thor, or to stop him from his plan to break the seals on the Dark One's prison – which may be a sign of his madness, or the last hope of humankind. Egwene, the Amyrlin Seat, leans toward the former.

In Andor, the Trollocs seize Caemlyn.

In the wolf dream, Perrin Aybara battles Slayer.

Approaching Ebou Dar, Mat Cauthon plans to visit his wife Tuon, now Fortuona, Empress of the Seanchan.

All humanity is in peril – and the outcome will be decided in Shayol Ghul itself. The Wheel is turning, and the Age is coming to its end. The Last Battle will determine the fate of the world...

Songs of the Earth

The Wild Hunt Quartet: Book 1

Elspeth Cooper

The Book of Eador, Abjurations 12:14, is very clear: Suffer ye not the life of a witch. For a thousand years, the Church Knights have obeyed that commandment, sending to the stake anyone who can hear the songs of the earth. There are no exceptions, not even for one of their own.

Novice Knight Gair can hear music no one else can, beautiful, terrible music: music with power. In the Holy City, that can mean only one thing: death by fire—until an unlikely intervention gives him a chance to flee the city and escape the flames.

With the Church Knights and their witchfinder hot on his heels, Gair hasn’t time to learn how to use the power growing inside him, but if he doesn’t master it, that power will tear him apart. His only hope is the secretive Guardians of the Veil, though centuries of persecution have almost destroyed their Order, and the few Guardians left have troubles of their own.

For the Veil between worlds is weakening, and behind it, the Hidden Kingdom, ever-hungry for dominion over the daylight realm, is stirring. Though he is far from ready, Gair will find himself fighting for his own life, for everyone within the Order of the Veil, and for the woman he has come to love.

Trinity Rising

The Wild Hunt Quartet: Book 2

Elspeth Cooper

This sequel to Songs of the Earth by Elspeth Cooper continues the story of a young man who has been sentenced to death, and then exiled, for his magical abilities.

As Gair struggles with grief over the loss of the only home he had known, and his beloved, he is walking into a conflict that's greater and more deadly than he or his mentor ever anticipated. A storm of unrest is spreading across the land and they are going to be caught up in it—at a moment when Gair's hold on his magic, his greatest defense and most valuable tool, is starting to slip....

The Raven's Shadow

The Wild Hunt Quartet: Book 3

Elspeth Cooper

The Raven's Shadow, the third book of Elspeth Cooper's The Wild Hunt series finds war brewing on both sides of the Veil between the worlds.

The desert of Gimrael is aflame with violence, and in the far north an ancient hatred is about to spill over into the renewal of a war that, a thousand years ago, forged an empire. This time, it may shatter one.

Wrestling with his failing grip on the power of the Song, and still trying to come to terms with the horrifying events he witnessed in El Maqqam, Gair returns to the mainland with only one thing on his mind: vengeance. It may cost him his life, but when everything that he had to live for is being stripped away from him, that may be a fair price to pay.

Old friends and old foes converge in a battle of wills to stem the tide of the Nimrothi clans as they charge south to reclaim the lands lost in the Founding Wars. If they succeed, the rest of the empire may be their next target. And with the Wild Hunt at their head, the overstretched Imperial Army may not be enough to stop them.

The Forge in the Forest

The Winter of the World: Book 2

Michael Scott Rohan

The siege of Kerbryhaine had been raised, the Ekwesh hordes vanquished, the Mastersmith slain. But for Alv - now Elof the Smith - the war was not yet won: Kerbryhaine was still a divided city; the Ekwesh, bloodily defeated, would look for revenge; and the Ice, implacably malevolent, continued its inexorable march southward.

So from divided Kerbryhaine Elof, Kermorvan and his companions mounted an expedition to the legendary lost cities of the East; if they managed to reunite the war-torn tribes, perhaps they could stand together against the menace of the Ice. But to Elof and Kermorvan the journey would also bring knowledge: of the Powers ranged for and against them; and the secrets within themselves waiting to be revealed - secrets that would play a part in the war yet to come.

The Tower of Swallows

The Witcher: Book 4

Andrzej Sapkowski

The world has fallen into war. Ciri, the child of prophecy, has vanished. Hunted by friends and foes alike, she has taken on the guise of a petty bandit and lives free for the first time in her life.

But the net around her is closing. Geralt, the Witcher, has assembled a group of allies determined to rescue her. Both sides of the war have sent brutal mercenaries to hunt her down. Her crimes have made her famous.

There is only one place left to run. The tower of the swallow is waiting...

The Wizard

The Wizard Knight: Book 2

Gene Wolfe

Sir Able returns to Mythgathr on his steed Cloud, a great mare the color of her name. Able is filled with new knowledge of the ways of the seven-fold world and possessed of great magical secrets. His knighthood now beyond question, Able works to fulfill his vows to his king, his lover, his friends, his gods, and even his enemies. Able must set his world right, restoring the proper order among the denizens of all the seven worlds.

The Curse of Chalion

The World of the Five Gods: Chalion: Book 1

Lois McMaster Bujold

A man broken in body and spirit, Cazaril returns to the noble household he once served as page and is named secretary-tutor to the beautiful, strong-willed sister of the impetuous boy who is next in line to rule. It is an assignment Cazaril dreads, for it must ultimately lead him to the place he most fears: the royal court of Cardegoss, where the powerful enemies who once placed him in chains now occupy lofty positions.

But it is more than the traitorous intrigues of villains that threaten Cazaril and the Royesse Iselle here, for a sinister curse hangs like a sword over the entire blighted House of Chalion. And only by employing the darkest, most forbidden of magics can Cazaril hope to protect his royal charge -- an act that will mark him as a tool of the miraculous... and trap him in a lethal maze of demonic paradox.

Paladin of Souls

The World of the Five Gods: Chalion: Book 2

Lois McMaster Bujold

Three years have passed since the widowed Dowager Royina Ista found release from the curse of madness that kept her imprisoned in her family's castle of Valenda. Her newfound freedom is costly, bittersweet with memories, regrets, and guilty secrets -- for she knows the truth of what brought her land to the brink of destruction. And now the road -- escape -- beckons.... A simple pilgrimage, perhaps. Quite fitting for the Dowager Royina of all Chalion.

Yet something else is free, too -- something beyond deadly. To the north lies the vital border fortress of Porifors. Memories linger there as well, of wars and invasions and the mighty Golden General of Jokona. And someone, something, watches from across that border -- humans, demons, gods.

Ista thinks her little party of pilgrims wanders at will. But whose? When Ista's retinue is unexpectedly set upon not long into its travels, a mysterious ally appears -- a warrior nobleman who fights like a berserker. The temporary safety of her enigmatic champion's castle cannot ease Ista's mounting dread, however, when she finds his dark secrets are entangled with hers in a net of the gods' own weaving.

In her dreams the threads are already drawing her to unforeseen chances, fateful meetings, fearsome choices. What the inscrutable gods commanded of her in the past brought her land to the brink of devastation. Now, once again, they have chosen Ista as their instrument. And again, for good or for ill, she must comply.

The Hallowed Hunt

The World of the Five Gods: Chalion: Book 3

Lois McMaster Bujold

Prince Boleso is dead -- slain by a noblewoman he had intended to defile.

Lord Ingrey kin Wolfcliff has been dispatched to the remote castle of the late, exiled, half-mad royal to transport the body to its burial place and the accused killer, the Lady Ijada, to judgment. Ingrey's mission is an ugly and delicate one, for the imminent death of the old Hallow King has placed the crown in play, and the murder of his youngest son threatens to further roil already treacherous political waters. But there is more here than a prince's degenerate lusts and the fatal retribution it engendered. Boleso's dark act, though unfinished, inadvertently bestowed an unwanted mystical "gift" upon proud, brave Ijada that must ultimately mean her doom -- a curse similar to one with which Ingrey himself has been burdened since boyhood.

A forbidden spirit now inhabits the soul of Ijada, giving her senses she never wished for and an obligation no one sane would desire. At once psychically linked to the remarkable lady and repelled by what she carries within, Ingrey fears the havoc his own inner beast could wreak while on their journey, as he fights a powerful growing attraction ... and an equally powerful compulsion to kill.

The road they travel together is beset with dangers -- and though duty-bound to deliver Ijada to an almost certain execution, Ingrey soon realizes that she is the only one he dares trust. For a malevolent enemy with designs on a troubled kingdom holds Ingrey in his sway -- and without Ijada's aid and love, the haunted lord will never be able to break free and realize the great and terrible destiny bestowed upon him by the gods, the damned, and the dead.

Penric's Demon

The World of the Five Gods: Penric: Book 1

Lois McMaster Bujold

Hugo-winning and Locus-nominated Novella

On his way to his betrothal, young Lord Penric comes upon a riding accident with an elderly lady on the ground, her maidservant and guardsmen distraught. As he approaches to help, he discovers that the lady is a Temple divine, servant to the five gods of this world. Her avowed god is The Bastard, "master of all disasters out of season", and with her dying breath she bequeaths her mysterious powers to Penric. From that moment on, Penric's life is irreversibly changed, and his life is in danger from those who envy or fear him.

This Woven Kingdom

This Woven Kingdom: Book 1

Tahereh Mafi

To all the world, Alizeh is a disposable servant, not the long-lost heir to an ancient Jinn kingdom forced to hide in plain sight.

The crown prince, Kamran, has heard the prophecies foretelling the death of his king. But he could never have imagined that the servant girl with the strange eyes, the girl he can't put out of his mind, would one day soon uproot his kingdom--and the world.

The Immortal Prince

Tide Lords: Book 1

Jennifer Fallon

When a routine hanging goes wrong and a murderer somehow survives the noose, the man announces he is an immortal. And not just any immortal, but Cayal, the Immortal Prince, hero of legend, thought to be only a fictional character, a figure out of the Tide Lord Tarot, the only record left on Amyrantha of the mythical beings whom the part-animal, part-human Crasii believe created their race.

Arkady Desean is an expert on the legends of the Crasii. At the request of her childhood friend, Declan Hawkes, the Kings Spymaster, she is sent interrogate this would be immortal, hoping to prove he is a spy, or at the very least, a madman.

Set the task of proving Cayal a liar, Arkady's own web of lies, and that of her husband and the King's Spymaster will start to unravel. Nothing is really as it seems around Cayal, the Immortal Prince - the lies seem plausible, his stories improbable and truth more than any of them bargained for.

The Gods of Amyrantha

Tide Lords: Book 2

Jennifer Fallon

How do you go about killing yourself when you are an immortal?  Is it even possible?  Jennifer Fallon explores this tantalizing puzzle in The Gods of Amyrantha, the second in her Tide Lords series.

The Tide is turning and the Tide Lords' powers are returning with it. Cayal, the Immortal Prince, hero of legend, was thought to be only a fictional character.

Cayal sure wishes that he was a piece of fiction—anything that would help him shuffle off this mortal coil. But even though he longs for a final death, things in the world keep pulling him back. Such as Arkady Desean, an expert on the legends of the Tide Lords who has discovered the truth about Cayal…and captured his heart.

Yes, the Tide Lords will walk upon the earth once more and, with the power that surges through the cosmos, stand poised to wreak havoc on all that humans hold dear. Cayal will have to decide if he wants to go on living just a little longer and if he is willing to risk his fellow immortals' wrath in order to save the world.

The Palace of Impossible Dreams

Tide Lords: Book 3

Jennifer Fallon

The Tide Lords have gathered in Jelidia and find they must find the Chaos Crystal that brought them to this world. It is discovered that Elyssa, Scard Crasii, Warlock's cruel immortal mistress knows the location of the Chaos crystal and with every immortal searching for the crystal the stakes are high.

The Chaos Crystal

Tide Lords: Book 4

Jennifer Fallon

The Tide Lords have gathered in Jelidia and find they must find the Chaos Crystal that brought them to this world. It is discovered that Elyssa, Scard Crasii, Warlock's cruel immortal mistress knows the location of the Chaos crystal and with every immortal searching for the crystal the stakes are high.

The Pillars of the World

Tir Alainn: Book 1

Anne Bishop

The young witch Ari finds herself torn between the world of mortals and the world of the Fae-for the roads between the two lands are vanishing into thin air...

Shadows and Light

Tir Alainn: Book 2

Anne Bishop

Ever since the slaughter of the witches, the Fae—who should be shielding their long-lost cousins from danger—have ignored the needs of the rest of the world. And shadows are again gathering in the eastern villages—dark, potent shadows that threaten the lives of every witch, woman, and Fae. Only three Fae can stand against the growing madness and help prevent more bloodshed—the Bard, the Muse, and the Gatherer of Souls.

Aiden, the Bard, knows how desperately the world depends upon the Fae's protection. But the Fae refuse to heed his warnings about the wickedness lurking amid the trees. Now Aiden and his one true love—Lyrra, the Muse—must embark on a perilous journey to find the one Fae who can convince the rest to leave their secure perches to save the witches and mortals. Because if the Fae don't act soon, no one will survive....

The House of Gaian

Tir Alainn: Book 3

Anne Bishop

In the conclusion of the Tir Alainn Trilogy, the uneasy alliance between Fae and humans may not be enough to defeat the Inquisitors-leaving them no choice but to seek out the witches of the House of Gaian. But can they be trusted?

The Worm Ouroboros

Tolkien's Bookshelf: Book 7

E. R. Eddison

The Worm Ourorobos is second only to the Lord of the Rings in the pantheon of 20th century English fantasy. E.R. Eddison, who moved in the same literary circles as Tolkien, was praised by Tolkien as "The greatest and most convincing writer of 'invented worlds' that I have read."

The Worm Ourorbos was originally published in a very limited and now very rare edition in 1922 (a used first edition recently listed for $3,750). Eddison wrote three sequels set in roughly the same universe, but none of them have the sustained pacing and invention of Ouroboros.

Before diving in, there are a few things to be aware of. The rich language Eddison uses is based on Tudor and Jacobean English, with some modern anachronisms; it may take some getting used to, and occasionally a trip to the unabridged Oxford English Dictionary. The narrator, one Lessingham, who appears in a very brief framing sequence, disappears a few dozen pages in. The book is set on Mercury; however, keep in mind this is not science fiction, so this is not literally the planet Mercury. Eddison on several occasions in the body of the book calls the world 'Middle Earth', and the setting is recognizably the Midgard of the Norse myths and sagas, although for some unexplained reason the denizens worship the Greek pantheon. The cast of characters, like Tolkien, are principally masculine, albeit with a couple of standout female leads. And lastly the various nationalities (Demons, Witches, Pixies, Imps, etc.) are not really separate species as in Tolkien; they are all essentially humans.

Magic's Promise

Valdemar: Last Herald-Mage: Book 2

Mercedes Lackey

The wild magic is taking its toll on the land, and even Vanyel, the most powerful Herald-Mage to ever walk the world, is almost at the end of his strength. But when his Companion, Yfandes, receives a call for help from neighboring Lineas, both Herald-Mage and Companion are drawn into a holocaust of dark magic that could be the end of them both.

The Phoenix and the Mirror: or, The Enigmatic Speculum

Vergil Magus: Book 1

Avram Davidson

Against the backdrop of a hauntingly familiar yet alien otherworld, Avram Davidson casts the adventures of the sorcerer known as Vergil Magus. Vergil was to construct a virgin speculum, a mirror of magical properties.

Jhereg

Vlad Taltos: Book 1

Steven Brust

Vlad Taltos is a mobster and assassin in the magical metropolis of Adrilankha. A member of the Great House of Jhereg (named for the tiny dragon-like creatures native to Dragaera), Taltos is given the largest contract of his career but the job is even more complicated than he expects.

The Ninth Rain

Winnowing Flame: Book 1

Jen Williams

The great city of Ebora once glittered with gold. Now its streets are stalked by wolves. Tormalin the Oathless has no taste for sitting around waiting to die while the realm of his storied ancestors falls to pieces -- talk about a guilt trip. Better to be amongst the living, where there are taverns full of women and wine.

When eccentric explorer, Lady Vincenza 'Vintage' de Grazon, offers him employment, he sees an easy way out. Even when they are joined by a fugitive witch with a tendency to set things on fire, the prospect of facing down monsters and retrieving ancient artefacts is preferable to the abomination he left behind.

But not everyone is willing to let the Eboran empire collapse, and the adventurers are quickly drawn into a tangled conspiracy of magic and war. For the Jure'lia are coming, and the Ninth Rain must fall...

Spell of the Witch World

Witch World: High Hallack: Book 3

Andre Norton

Their fates were bound by their mother's white magic - though darkness and battle strove to drive them apart...

It was in the year of the Fire Troll that the sea-raiders struck at High-Hallack and, promise-bound, its sons rose to the defense of their Dale. But where stood amongst their number a youth whom the Dalesmen had merely fostered: Elyn, born of Estcarp, whose birthright was the wisdom of the Wise. But Elyn of Estcarp was still young and, though a warrior impatient for battle, his unscarred sword had learnt little of the dark treacheries of war. In his most desperate hour of danger Elyn's stoutest weapon would prove his brave witch-sister Elys. Together witch and warrior would face perils beyond the laws of our everyday stars!

The Innkeeper's Song

World of The Innkeeper's Song: Book 1

Peter S. Beagle

Set in a shadowy world of magic and mystery, a fantasy novel in which a young man sets off on a wild ride in pursuit of the lover whose death and resurrection he witnessed.

Luck of the Draw

Xanth Series: Book 36

Piers Anthony

Bryce is summoned to Xanth as part of a wager between the Demons Earth and Xanth. To his surprise, he has left behind his home and family and eighty-year-old body forever, in exchange for youth and magic....and a quest. He must court and marry Princess Harmony, who is anything but willing to be courted!

Luck of the Draw is Anthony's thirty-sixth pun-filled adventure in the magical land of Xanth.

Poison Study

Yelena Zaltana: Book 1

Maria V. Snyder

About to be executed for murder, Yelena is offered an extraordinary reprieve. She'll eat the best meals, have rooms in the palace, and risk assassination by anyone trying to kill the Commander of Ixia.

And so Yelena chooses to become a food taster. But the chief of security, leaving nothing to chance, deliberately feeds her Butterfly's Dust and only by appearing for her daily antidote will she delay an agonizing death from the poison.

As Yelena tries to escape her new dilemma, disasters keep mounting. Rebels plot to seize Ixia and Yelena develops magical powers she can't control. Her life is threatened again and choices must be made. But this time the outcomes aren't so clear.

Mistress of Mistresses: A Vision of Zimiamvia

Zimiamvian Trilogy: Book 1

E. R. Eddison

Mezentius had ruled the Three Kingdoms with a firm hand, but his legitimate heir is a weakling, frightened of the power of his half-brother, Duke Barganax, and of that of the terrifying Horius Parry, Vicar of Rerek. As Parry and Barganax manoeuvre, intrigue and plot, it is clear that the new king isn't long for the world.

The key to the control of the Three Kingdoms lies with Lessingham, Parry's cousin, the only man both sides can trust. But then Parry decides that Lessingham must die. As heroes and villains clash, an even darker game is being played - for the Lady Fiorinda is testing her own powers to decide the fates of men...